LOCATION bosco4
MASK bosco4 400 400 400
PATH bosco4
ZETA 400 300




ZONE 1
LIMITS 0 0 230 399
TYPE path
ZONE 2
COORD 350 385
ENDNODES
ZONE 3
COORD 350 385
COORD 430 375
ENDNODES
ENDZONE




ZONE 2
LIMITS 230 0 460 399
TYPE path
ZONE 1
COORD 350 385
COORD 245 385
ENDNODES
ZONE 3
COORD 350 385
COORD 430 375
ENDNODES
ENDZONE




ZONE 3
LIMITS 460 0 639 399
TYPE path
ZONE 2
COORD 350 385
ENDNODES
ZONE 1
COORD 350 385
COORD 245 385
ENDNODES
ENDZONE




IFCHAR DOUG
ANIMATION dino
FLAGS ACTIVE | CHARACTER
FILE dino.ani
POSITION 60 30
SCRIPT DINO
ENDANIMATION
ENDIF




IFCHAR DINO
ANIMATION doug
FLAGS ACTIVE | CHARACTER
FILE doug.ani
POSITION 20 20
SCRIPT DOUG
ENDANIMATION
ENDIF




ZONE bosco3
LIMITS 240 370 430 399
LABEL Wood
TYPE door
LOCATION bosco3
STARTPOS 220 240 9
STARTPOS2 220 230 9
ENDZONE




ZONE direz
FLAGS REMOVE
LIMITS 240 370 430 399
LABEL "To the villa"
TYPE door
LOCATION bosco3
STARTPOS 220 240 9
STARTPOS2 220 230 9
ENDZONE




ZONE bosco2
LIMITS 0 210 145 399
LABEL Wood
TYPE door
LOCATION bosCO2
STARTPOS 620 350 27
STARTPOS2 625 350 27
ENDZONE




ZONE bosco3F
LIMITS 300 110 406 330
MOVETO 360 280 0
LABEL Wood
TYPE door
LOCATION bosF3
STARTPOS 340 390 0
STARTPOS2 330 390 0
ENDZONE




ZONE parladino
LIMITS DINO
FLAGS NOWALK
LABEL Dino
TYPE speak
FILE DINO.TAL
DIALOGUE




QUESTION 1
null
1
ANSWER
Now then... south should be...er, well...north, or west? Oh, let's carry on...
3
NULL
ANSWER GLOBAL BECCHINO
It's extremely dangerous to wander around in this wood at night without a guide...we might get lost!
2
NULL
ENDQUESTION
ENDDIALOGUE
ENDZONE




COMMANDS
OFF bosco3 GFLAGS VISTAVILLA
ON direz GFLAGS VISTAVILLA
ENDCOMMANDS




ENDLOCATION
