LOCATION bosco4
MASK bosco4 400 400 400
PATH bosco4
ZETA 400 300








ZONE 1
LIMITS 0 0 230 399
TYPE path
ZONE 2
COORD 350 385
ENDNODES
ZONE 3
COORD 350 385
COORD 430 375
ENDNODES
ENDZONE








ZONE 2
LIMITS 230 0 460 399
TYPE path
ZONE 1
COORD 350 385
COORD 245 385
ENDNODES
ZONE 3
COORD 350 385
COORD 430 375
ENDNODES
ENDZONE








ZONE 3
LIMITS 460 0 639 399
TYPE path
ZONE 2
COORD 350 385
ENDNODES
ZONE 1
COORD 350 385
COORD 245 385
ENDNODES
ENDZONE








IFCHAR DOUG
ANIMATION dino
FLAGS ACTIVE | CHARACTER
FILE dino.ani
POSITION 60 30
SCRIPT DINO
ENDANIMATION
ENDIF








IFCHAR DINO
ANIMATION doug
FLAGS ACTIVE | CHARACTER
FILE doug.ani
POSITION 20 20
SCRIPT DOUG
ENDANIMATION
ENDIF








ZONE bosco3
LIMITS 240 370 430 399
LABEL Wald
TYPE door
LOCATION bosco3
STARTPOS 220 240 9
STARTPOS2 220 230 9
ENDZONE








ZONE direz
FLAGS REMOVE
LIMITS 240 370 430 399
LABEL "Zur Villa"
TYPE door
LOCATION bosco3
STARTPOS 220 240 9
STARTPOS2 220 230 9
ENDZONE








ZONE bosco2
LIMITS 0 210 145 399
LABEL Wald
TYPE door
LOCATION bosCO2
STARTPOS 620 350 27
STARTPOS2 625 350 27
ENDZONE








ZONE bosco3F
LIMITS 300 110 406 330
MOVETO 360 280 0
LABEL Wald
TYPE door
LOCATION bosF3
STARTPOS 340 390 0
STARTPOS2 330 390 0
ENDZONE








ZONE parladino
LIMITS DINO
FLAGS NOWALK
LABEL Dino
TYPE speak
FILE DINO.TAL
DIALOGUE








QUESTION 1
null
1
ANSWER
Also... Sden sollte... h, nun ja... Norden oder Westen? Ach, einfach immer weiter...
3
NULL
ANSWER GLOBAL BECCHINO
Es ist sehr gefhrlich, ohne einen Fhrer nachts in diesem Wald herumzuwandern... wir knnten uns verirren!
2
NULL
ENDQUESTION
ENDDIALOGUE
ENDZONE








COMMANDS
OFF bosco3 GFLAGS VISTAVILLA
ON direz GFLAGS VISTAVILLA
ENDCOMMANDS








ENDLOCATION
