
 Start         Length Name               Class

  0001:0000    A86BH  _TEXT              CODE
  0002:0000    0282H  MESSAGES_TEXT      CODE
  0002:0282    0552H  MEMORY_TEXT        CODE
  0002:07D4    0DD4H  CQUADPER_TEXT      CODE
  0003:0000    0AA0H  CTRIPERS_TEXT      CODE
  0004:0000    19D8H  TCLVFXP2_TEXT      CODE
  0004:19D8    0112H  EDRAW_TEXT         CODE
  0004:1AEA    0484H  BIGPTR_TEXT        CODE
  0005:0000    086CH  CCACHE_TEXT        CODE
  0006:0000    1DD8H  SNDMGR_TEXT        CODE
  0007:0000    0A4CH  IMSNDMGR_TEXT      CODE
  0007:0A4C    03E8H  WRITEFIG_TEXT      CODE
  0007:0E34    0066H  PHYSICS_TEXT       CODE
  0007:0E9A    0384H  AXES_TEXT          CODE
  0007:121E    0811H  FIGURE_TEXT        CODE
  0008:0000    0C00H  LIMB_TEXT          CODE
  0008:0C00    04C5H  COMPRESS_TEXT      CODE
  0008:10C5    0789H  MOTION_TEXT        CODE
  0009:0000    0886H  POSE_TEXT          CODE
  0009:0886    15CAH  SKELETON_TEXT      CODE
  0009:1E50    0024H  BODYZONE_TEXT      CODE
  000A:0000    0227H  UNITAXES_TEXT      CODE
  000A:0227    012FH  MESSAGE_TEXT       CODE
  000A:0356    01DFH  HELP_TEXT          CODE
  000A:0535    01D1H  FLOADFON_TEXT      CODE
  000A:0706    0053H  FPRINT_TEXT        CODE
  000A:0759    0069H  CQFILE_TEXT        CODE
  000A:07C2    0096H  U8FONT_TEXT        CODE
  000A:0858    01E4H  BREAKPT_TEXT       CODE
  000A:0A3C    0118H  WHITE_TEXT         CODE
  000B:0000    2569H  LISTS_TEXT         CODE
  000C:0000    06D3H  MOUSEPTR_TEXT      CODE
  000C:06D3    0003H  WAITICON_TEXT      CODE
  000C:06D6    04B2H  MOVEIT_TEXT        CODE
  000C:0B88    0170H  AMBIENT_TEXT       CODE
  000C:0CF8    0F87H  BRICK_TEXT         CODE
  000D:0000    03F2H  PLATFORM_TEXT      CODE
  000D:03F2    0A06H  FLOOR_TEXT         CODE
  000D:0DF8    09F0H  EDITABLE_TEXT      CODE
  000D:17E8    01EAH  WAYPOINT_TEXT      CODE
  000E:0000    0A28H  BOXY_TEXT          CODE
  000E:0A28    06D7H  TRIGGER_TEXT       CODE
  000E:10FF    0571H  PHYSICAL_TEXT      CODE
  000F:0000    24D9H  EOROBJ_TEXT        CODE
  0010:0000    1E8FH  ITEM_TEXT          CODE
  0011:0000    0AFAH  POLYOBJ_TEXT       CODE
  0011:0AFA    0719H  FLATOBJ_TEXT       CODE
  0011:1213    0152H  EFIGOBJ_TEXT       CODE
  0011:1365    0178H  MOTBANK_TEXT       CODE
  0011:14DD    0510H  LMOTION_TEXT       CODE
  0012:0000    617CH  LIVING_TEXT        CODE
  0013:0000    1681H  LIVING_C_TEXT      CODE
  0014:0000    156EH  LIVING_M_TEXT      CODE
  0015:0000    2E2AH  LIVING_P_TEXT      CODE
  0016:0000    0000H  LIVING_E_TEXT      CODE
  0016:0000    216BH  APLAYER_TEXT       CODE
  0017:0000    0430H  MONSTER_TEXT       CODE
  0017:0430    0000H  WAYEDIT_TEXT       CODE
  0017:0430    0000H  TRIGEDIT_TEXT      CODE
  0017:0430    0000H  PHYSEDIT_TEXT      CODE
  0017:0430    0000H  FIGEDIT_TEXT       CODE
  0017:0430    0000H  ITEMEDIT_TEXT      CODE
  0017:0430    0000H  TEXEDIT_TEXT       CODE
  0017:0430    0000H  SKIPEDIT_TEXT      CODE
  0017:0430    0481H  SLIST_TEXT         CODE
  0017:08B1    0000H  SHOWER_TEXT        CODE
  0017:08B1    0000H  DRAGGER_TEXT       CODE
  0017:08B1    0000H  PANEL_TEXT         CODE
  0017:08B1    0000H  TOOL_TEXT          CODE
  0017:08B1    0000H  MOTLIST_TEXT       CODE
  0017:08B1    0000H  LISTTOOL_TEXT      CODE
  0017:08B1    0005H  TOOLLIST_TEXT      CODE
  0017:08B6    055CH  DEFPARSE_TEXT      CODE
  0017:0E12    02D6H  CAPTIOPR_TEXT      CODE
  0017:10E8    0199H  FIGUREPR_TEXT      CODE
  0017:1281    02EEH  KERN_TEXT          CODE
  0017:156F    01B6H  MOTIONPR_TEXT      CODE
  0018:0000    0AA7H  SOUNDPR_TEXT       CODE
  0018:0AA7    0482H  BASESCPR_TEXT      CODE
  0019:0000    578FH  SCRIPTPR_TEXT      CODE
  001A:0000    04DEH  REALSCRI_TEXT      CODE
  001A:04DE    0537H  FLICSCRI_TEXT      CODE
  001B:0000    956BH  SCCMD_TEXT         CODE
  001C:0000    3D48H  SCFCN_TEXT         CODE
  001D:0000    01A0H  STDMOTIO_TEXT      CODE
  001D:01A0    02A0H  CONTINUA_TEXT      CODE
  001D:0440    100EH  MISSILPR_TEXT      CODE
  001D:144E    0A57H  WALKTOPR_TEXT      CODE
  001E:0000    0486H  CONFRTPR_TEXT      CODE
  001E:0486    0573H  SUBTITPR_TEXT      CODE
  001E:09F9    0000H  PROF_TEXT          CODE
  001E:09F9    007CH  TELL_TEXT          CODE
  001E:0A75    0495H  COMPTXM_TEXT       CODE
  001E:0F0A    0000H  TOOLFIND_TEXT      CODE
  001E:0F0A    0000H  MODULE_TEXT        CODE
  001E:0F0A    0142H  STREQ_TEXT         CODE
  001E:104C    0000H  INFOBOX_TEXT       CODE
  001E:104C    000FH  ERRORBOX_TEXT      CODE
  001E:105B    000FH  INFO_TEXT          CODE
  001E:106A    0000H  DATAVIEW_TEXT      CODE
  001E:106A    0000H  STEPPER_TEXT       CODE
  001E:106A    029CH  GAME_TEXT          CODE
  001E:1306    0109H  MONOFONT_TEXT      CODE
  001E:140F    0018H  CVPELEM_TEXT       CODE
  001E:1427    0135H  MUZZLE_TEXT        CODE
  001E:155C    0000H  SHAPES_TEXT        CODE
  001E:155C    05C3H  PALETTE_TEXT       CODE
  001E:1B1F    0020H  CEWARP_TEXT        CODE
  001E:1B40    0079H  WARP_TEXT          CODE
  001E:1BB9    01A5H  SHOWGRA_TEXT       CODE
  001E:1D5E    0000H  CLOCAL_TEXT        CODE
  001E:1D5E    006EH  DSLAM_TEXT         CODE
  001E:1DCC    019EH  REDSLAM_TEXT       CODE
  001F:0000    0953H  GETPARAM_TEXT      CODE
  001F:0953    0129H  MUSIC_TEXT         CODE
  001F:0A7C    0000H  CROSS_TEXT         CODE
  001F:0A7C    0395H  LATEFILE_TEXT      CODE
  001F:0E11    0000H  SHELL_TEXT         CODE
  001F:0E11    02CDH  SCRNMGR_TEXT       CODE
  001F:10DE    007CH  OUREXIT_TEXT       CODE
  001F:115A    00AFH  FITEM_TEXT         CODE
  001F:1209    0105H  ATTACH_TEXT        CODE
  001F:130E    0CAFH  RESOURCE_TEXT      CODE
  0020:0000    05E8H  SCANNER_TEXT       CODE
  0020:05E8    00E5H  ANIMATE_TEXT       CODE
  0020:06CD    0301H  APPLY_TEXT         CODE
  0020:09CE    14D4H  SHRAPNEL_TEXT      CODE
  0020:1EA2    0141H  EXPLODE_TEXT       CODE
  0021:0000    0558H  MIRROR_TEXT        CODE
  0021:0558    0000H  REFLECT_TEXT       CODE
  0021:0558    0000H  HELPER_TEXT        CODE
  0021:0558    017CH  RENDER_TEXT        CODE
  0021:06D4    083CH  MONFACE_TEXT       CODE
  0021:0F10    0000H  SNDLIST_TEXT       CODE
  0021:0F10    020EH  FATAL_TEXT         CODE
  0021:111E    0000H  VERSION_TEXT       CODE
  0021:111E    00CBH  ZERO_TEXT          CODE
  0021:11E9    006FH  GENERAL_TEXT       CODE
  0021:1258    0000H  HISTORY_TEXT       CODE
  0021:1258    001EH  GLOBALS_TEXT       CODE
  0021:1276    0000H  MENU_TEXT          CODE
  0021:1276    06F6H  CCAPTION_TEXT      CODE
  0021:196C    05E6H  SAMPLE_TEXT        CODE
  0022:0000    0A78H  HSV_TEXT           CODE
  0022:0A78    01A9H  SHADE_TEXT         CODE
  0022:0C21    03CEH  COLOR_TEXT         CODE
  0022:0FEF    0000H  LABEL_TEXT         CODE
  0022:0FEF    0000H  WIREBOX_TEXT       CODE
  0022:0FEF    0B3CH  SCENE_TEXT         CODE
  0023:0000    051FH  RESCACHE_TEXT      CODE
  0023:051F    0000H  RUNLABEL_TEXT      CODE
  0023:051F    0689H  OBJLIST_TEXT       CODE
  0023:0BA8    005EH  DEATHROW_TEXT      CODE
  0023:0C06    0000H  LIGHT_TEXT         CODE
  0023:0C06    0000H  CLICK_TEXT         CODE
  0023:0C06    0532H  SKIPELEM_TEXT      CODE
  0023:1138    0B44H  CAMERA_TEXT        CODE
  0023:1C7C    0000H  FILL8_TEXT         CODE
  0023:1C7C    027EH  VARIABLE_TEXT      CODE
  0024:0000    5E07H  SCRIPT_TEXT        CODE
  0025:0000    0562H  FSCRIPT_TEXT       CODE
  0025:0562    04E3H  SCDATA_TEXT        CODE
  0025:0A45    0C36H  COMMAND_TEXT       CODE
  0025:167B    002CH  COLLIDE_TEXT       CODE
  0025:16A7    04AAH  SBUTTON_TEXT       CODE
  0025:1B51    015EH  CEERIC_TEXT        CODE
  0026:0000    0820H  CACHETXM_TEXT      CODE
  0026:0820    047BH  LEVEL_TEXT         CODE
  0026:0C9B    0102H  HASH_TEXT          CODE
  0026:0D9D    0000H  PICK_TEXT          CODE
  0026:0D9D    0000H  INCMAN_TEXT        CODE
  0026:0D9D    0000H  PATHS_TEXT         CODE
  0026:0D9D    0000H  SCALE_TEXT         CODE
  0026:0D9D    01E2H  OBJTOINT_TEXT      CODE
  0026:0F7F    0000H  WIRECAM_TEXT       CODE
  0026:0F7F    00B0H  HOTKEYS_TEXT       CODE
  0026:102F    0000H  WIRE_TEXT          CODE
  0026:102F    0000H  INFORM_TEXT        CODE
  0026:102F    0005H  MENUBAR_TEXT       CODE
  0026:1034    0000H  EDITOR_TEXT        CODE
  0026:1034    0000H  CAMEDIT_TEXT       CODE
  0026:1034    0064H  LOADCAM_TEXT       CODE
  0027:0000    1FF8H  CAMSWAP_TEXT       CODE
  0027:1FF8    0000H  RULER_TEXT         CODE
  0027:1FF8    0000H  OWNER_TEXT         CODE
  0028:0000    131CH  MANIFEST_TEXT      CODE
  0028:131C    09EEH  ROOMS_TEXT         CODE
  0028:1D0A    009CH  SHADEBOX_TEXT      CODE
  0028:1DA6    00E8H  KBPROCES_TEXT      CODE
  0029:0000    0FD1H  FLIC_TEXT          CODE
  0029:0FD1    037EH  QUAKE_TEXT         CODE
  0029:134F    0000H  FINDOBJ_TEXT       CODE
  0029:134F    0151H  PACK_TEXT          CODE
  002A:0000    1CA5H  GAMEDATA_TEXT      CODE
  002A:1CA5    032EH  FADEPR_TEXT        CODE
  002A:1FD3    0000H  SHOWMEM_TEXT       CODE
  002B:0000    00B1H  GARBAGE_TEXT       CODE
  002B:00B1    020CH  TIMER_TEXT         CODE
  002B:02BD    1190H  CRINIT_TEXT        CODE
  002B:144D    01D6H  RED_TEXT           CODE
  002B:1623    0020H  MEMORY1_TEXT       CODE
  002B:1643    06F7H  CCAMERA_TEXT       CODE
  002B:1D3A    0178H  CCAMINFO_TEXT      CODE
  002B:1EB2    00C6H  CCOLOR_TEXT        CODE
  002C:0000    067FH  CCOLORI_TEXT       CODE
  002C:067F    0606H  CLIGHT_TEXT        CODE
  002C:0C85    0861H  CLINE_TEXT         CODE
  002C:14E6    0016H  CPRIMITV_TEXT      CODE
  002D:0000    2FAAH  CQUAD_TEXT         CODE
  002E:0000    0019H  CRINFO_TEXT        CODE
  002E:0019    0895H  CTEXTURE_TEXT      CODE
  002E:08AE    0B1CH  CTEXTURI_TEXT      CODE
  002E:13CA    0544H  CTRI_TEXT          CODE
  002F:0000    1273H  CTRIMISC_TEXT      CODE
  002F:1273    0981H  CTRITEX_TEXT       CODE
  0030:0000    0909H  CVERTEX_TEXT       CODE
  0030:0909    0065H  CBASEOBJ_TEXT      CODE
  0030:096E    07A7H  COBJECT_TEXT       CODE
  0030:1115    00B6H  CAPPEAR_TEXT       CODE
  0030:11CB    024FH  CAPRTYPE_TEXT      CODE
  0030:141A    01ECH  CPOLYGI0_TEXT      CODE
  0031:0000    14C0H  CPOLYGI1_TEXT      CODE
  0031:14C0    0211H  CPOLYGI2_TEXT      CODE
  0031:16D1    0005H  CPOLYGI3_TEXT      CODE
  0031:16D6    079DH  CPOLYGI4_TEXT      CODE
  0032:0000    02B4H  CPOLYGI5_TEXT      CODE
  0032:02B4    041FH  CPOLYGI6_TEXT      CODE
  0032:06D3    02A6H  CPOLYGI7_TEXT      CODE
  0032:0979    0190H  CPOLYGI9_TEXT      CODE
  0032:0B09    013EH  CPOLYGIA_TEXT      CODE
  0032:0C47    0117H  CPOLYGIC_TEXT      CODE
  0032:0D5E    0080H  CPOLYGID_TEXT      CODE
  0032:0DDE    03DFH  CPOLYGIE_TEXT      CODE
  0032:11BD    047BH  CPOLYGIF_TEXT      CODE
  0032:1638    0749H  CPOLYGON_TEXT      CODE
  0033:0000    02CAH  FASTFLEX_TEXT      CODE
  0033:02CA    06BAH  FILEPARS_TEXT      CODE
  0034:0000    1EE3H  CMUSIC_TEXT        CODE
  0035:0000    0AC7H  MUSICFLS_TEXT      CODE
  0035:0AC7    143BH  CFLIC_TEXT         CODE
  0035:1F02    00DBH  CLOCK_TEXT         CODE
  0036:0000    083BH  CCONFIG_TEXT       CODE
  0036:083B    01BEH  FILENAME_TEXT      CODE
  0036:09F9    01F7H  NUMPARSE_TEXT      CODE
  0036:0BF0    02F4H  CECONFIG_TEXT      CODE
  0036:0EE4    0261H  AUTOFIG_TEXT       CODE
  0036:1145    0030H  CXMANAGE_TEXT      CODE
  0036:1175    077CH  BGENERAL_TEXT      CODE
  0036:18F1    0410H  BMOBILE_TEXT       CODE
  0036:1D01    01B7H  BUTTON_TEXT        CODE
  0036:1EB8    0128H  CMINIT_TEXT        CODE
  0037:0000    0130H  DDRAWING_TEXT      CODE
  0037:0130    0C51H  DISPLAY_TEXT       CODE
  0037:0D81    050FH  DMANAGER_TEXT      CODE
  0037:1290    0415H  DRAWINGS_TEXT      CODE
  0037:16A5    0000H  MENUHELP_TEXT      CODE
  0037:16A5    00B3H  MOREBUTN_TEXT      CODE
  0037:1758    01D4H  MOUSE_TEXT         CODE
  0037:192C    04B4H  NUMENTRY_TEXT      CODE
  0037:1DE0    0201H  ODISPLAY_TEXT      CODE
  0038:0000    027BH  POSITION_TEXT      CODE
  0038:027B    0992H  SLIDER_TEXT        CODE
  0038:0C0D    1362H  TAREA_TEXT         CODE
  0039:0000    0395H  TBUF_TEXT          CODE
  0039:0395    0652H  TLIST_TEXT         CODE
  0039:09E7    071DH  TNOTIFY_TEXT       CODE
  0039:1104    0061H  CELEMENT_TEXT      CODE
  0039:1165    02A2H  CELIST_TEXT        CODE
  0039:1408    00BFH  FESORT_TEXT        CODE
  0039:14C7    0025H  CEFILL_TEXT        CODE
  0039:14EC    0040H  CESKIP_TEXT        CODE
  0039:152C    012BH  CETEXT_TEXT        CODE
  0039:1657    01A3H  CFDEVICE_TEXT      CODE
  0039:17FA    0315H  CMDEVICE_TEXT      CODE
  0039:1B0F    008EH  CNDEVICE_TEXT      CODE
  003A:0000    0AF3H  FDEVICE_TEXT       CODE
  003A:0AF3    01D9H  CBIOS_TEXT         CODE
  003A:0CCC    040AH  CLLIST_TEXT        CODE
  003A:10D6    0092H  FCAPITAL_TEXT      CODE
  003A:1168    00A8H  FXERROR_TEXT       CODE
  003A:1210    013DH  FMEMORY_TEXT       CODE
  003A:134D    0160H  FMEMCOPY_TEXT      CODE
  003A:14AD    0236H  FRLE_TEXT          CODE
  003A:16E3    002FH  FNEW_TEXT          CODE
  003A:1712    0135H  FSTATSTR_TEXT      CODE
  003A:1847    0137H  CIDENT_TEXT        CODE
  003A:197E    0073H  FRANDOM_TEXT       CODE
  003A:19F1    0328H  CPALETTE_TEXT      CODE
  003A:1D19    00A8H  CVIDMODE_TEXT      CODE
  003B:0000    03F7H  FAUTOEGA_TEXT      CODE
  003B:03F7    000FH  FSYNCVBL_TEXT      CODE
  003B:0406    05F6H  FLOADER_TEXT       CODE
  003B:09FC    037AH  FLOADPAL_TEXT      CODE
  003B:0D76    0479H  INTERNAL_TEXT      CODE
  003B:11F0    013CH  QSKIP_TEXT         CODE
  003B:132C    097CH  FWSKIP1_TEXT       CODE
  003C:0000    03C9H  FSKIP_TEXT         CODE
  003C:03CA    0408H  FSKIPC_TEXT        CODE
  003C:07D2    00E2H  CSKIP_TEXT         CODE
  003C:08B4    043DH  CEVENT_TEXT        CODE
  003C:0CF1    0256H  CMOUSE_TEXT        CODE
  003C:0F47    0032H  FKEY_TEXT          CODE
  003C:0F79    06ADH  CKEVENT_TEXT       CODE
  003C:1626    00A7H  FKEYHOOK_TEXT      CODE
  003C:16CD    01C4H  CKEY_TEXT          CODE
  003C:1891    028CH  CKEYDEV_TEXT       CODE
  003C:1B1D    0000H  DASCII_TEXT        CODE
  003C:1B1E    00D5H  FINTRUPT_TEXT      CODE
  003C:1BF3    0395H  CKTIMER_TEXT       CODE
  003D:0000    0397H  FCLOCK_TEXT        CODE
  003D:0397    00BDH  CPROF_TEXT         CODE
  003D:0454    0157H  CDOSERR_TEXT       CODE
  003D:05AB    002FH  FDOSFIND_TEXT      CODE
  003D:05DA    0733H  CDOSPATH_TEXT      CODE
  003D:0D0D    08C2H  CDOSDISK_TEXT      CODE
  003D:15CF    010AH  CDOSDIR_TEXT       CODE
  003D:16D9    0310H  CDOSLIST_TEXT      CODE
  003D:19E9    0125H  FFILE_TEXT         CODE
  003E:0000    084EH  CFILE_TEXT         CODE
  003E:084E    00E2H  CDEVFILE_TEXT      CODE
  003E:0930    0132H  CRFILE_TEXT        CODE
  003E:0A62    00A9H  CUSEIO_TEXT        CODE
  003E:0B0B    03B7H  CVPORT_TEXT        CODE
  003E:0EC2    0072H  FCURVP_TEXT        CODE
  003E:0F34    01ADH  GEOMETRY_TEXT      CODE
  003E:10E2    0209H  FLINE_TEXT         CODE
  003E:12EC    0149H  FRECT_TEXT         CODE
  003E:1436    0069H  FVPCLEAR_TEXT      CODE
  003E:14A0    00B6H  FVPCOPY_TEXT       CODE
  003F:0000    118EH  PK_TEXT            CODE
  003F:118E    023AH  CFONT_TEXT         CODE
  003F:13C8    0200H  SKFONT_TEXT        CODE
  003F:15C8    0105H  CORDFILE_TEXT      CODE
  003F:16CD    08EFH  CIFFREAD_TEXT      CODE
  0040:0000    0702H  CIFFWRIT_TEXT      CODE
  0040:0702    00F9H  FCPYFILE_TEXT      CODE
  0040:07FB    08DFH  CDIRPACK_TEXT      CODE
  0040:10DA    0138H  CRELPATH_TEXT      CODE
  0040:1212    0143H  CFINDEX_TEXT       CODE
  0040:1355    03F9H  CFHEADER_TEXT      CODE
  0040:174E    039BH  CFREADER_TEXT      CODE
  0040:1AE9    038FH  CFLEXDEV_TEXT      CODE
  0041:0000    03F3H  CFWRITER_TEXT      CODE
  0041:03F3    019FH  C0INIT_TEXT        CODE
  0041:0592    006BH  FINIT_TEXT         CODE
  0041:05FD    0663H  CQFLOAT_TEXT       CODE
  0042:0000    3A9CH  CVMATH_TEXT        CODE
  0043:0000    000DH  FOR_TEXT           CODE
  0043:000D    0C17H  V2D_TEXT           CODE
  0043:0C24    0C2FH  FQFMATH_TEXT       CODE
  0043:1853    0358H  CDESC_TEXT         CODE
  0044:0000    1D48H  CPROTMEM_TEXT      CODE
  0045:0000    0587H  DESCRIPT_TEXT      CODE
  0045:0588    003DH  SMEMCPY_TEXT       CODE
  0045:05C5    09EFH  SPANKER_TEXT       CODE
  0045:0FB4    000CH  SPANKY_TEXT        CODE
  0045:0FC0    000CH  FRESERVE_TEXT      CODE
  0045:0FCC    040EH  SELMNGR_TEXT       CODE
  0045:13DA    000AH  FXGARBAG_TEXT      CODE
  0045:13E4    0021H  GETREGS_TEXT       CODE
  0045:1406    04D1H  REDIRECT_TEXT      CODE
  0046:0000    0839H  SETREGS_TEXT       CODE
  0047:0000    314DH  KERNEL_TEXT        CODE
  0048:0000    024CH  NOTLIST_TEXT       CODE
  0048:024C    173FH  PROCESS_TEXT       CODE
  0048:198B    0191H  BIOSTIME_TEXT      CODE
  0048:1B1C    00A5H  PRIORITY_TEXT      CODE
  0049:0000    099FH  MLIST_TEXT         CODE
  0049:099F    0356H  STDINT_TEXT        CODE
  0049:0CF6    0013H  DESTRUCT_TEXT      CODE
  0049:0D09    0087H  INTLIST_TEXT       CODE
  0049:0D90    01E2H  FLEX_TEXT          CODE
  0049:0F72    05A8H  SCNVIEW_TEXT       CODE
  004A:0000    12B6H  BOOK_TEXT          CODE
  004A:12B6    01BDH  TABFONT_TEXT       CODE
  004A:1473    008AH  COLFONT_TEXT       CODE
  004A:14FD    06C7H  MYFONT_TEXT        CODE
  004B:0000    2BF8H  DLGMON_TEXT        CODE
  004C:0000    0F9EH  DLGMONST_TEXT      CODE
  004C:0F9E    0C6CH  DLGBOOK_TEXT       CODE
  004D:0000    0421H  DLGENTRY_TEXT      CODE
  004D:0421    0349H  DLGINSTR_TEXT      CODE
  004D:076A    0540H  DLGLBL_TEXT        CODE
  004E:0000    1EACH  DLGLIST_TEXT       CODE
  004F:0000    09DBH  DLGPTR_TEXT        CODE
  004F:09DB    01DBH  DLGSEGSC_TEXT      CODE
  004F:0BB6    0381H  DLGSCALE_TEXT      CODE
  004F:0F37    03AEH  DLGTXT_TEXT        CODE
  004F:12E5    00D6H  DLGVP_TEXT         CODE
  004F:13BB    05D2H  DLGXITEM_TEXT      CODE
  0050:0000    06F2H  FONTMNGR_TEXT      CODE
  0050:06F2    0294H  DLGBTN_TEXT        CODE
  0050:0986    026EH  DLGITEM_TEXT       CODE
  0050:0BF4    0F53H  PERSLIST_TEXT      CODE
  0050:1B47    021DH  CREDITS_TEXT       CODE
  0051:0000    23C2H  DLGOPT_TEXT        CODE
  0052:0000    0A81H  DLGGAMES_TEXT      CODE
  0052:0A81    0101H  INT86_TEXT         CODE
  0052:0B82    0056H  STRCHR_TEXT        CODE
  0052:0BD8    00AFH  DELAY_TEXT         CODE
  0053:0000    0000H  _FARDATA           FAR_DATA
  0053:0000    0000H  _FARBSS            FAR_BSS
  0053:0000    0000H  _OVERLAY_          OVRINFO
  0053:0000    0000H  _1STUB_            STUBSEG
  0053:0000    BB09H  _DATA              DATA
  0053:BB0A    0002H  _CVTSEG            DATA
  0053:BB0C    0006H  _SCNSEG            DATA
  0053:BB12    0000H  _CONST             CONST
  0053:BB12    012CH  _INIT_             INITDATA
  0053:BC3E    0000H  _INITEND_          INITDATA
  0053:BC3E    0054H  _EXIT_             EXITDATA
  0053:BC92    0000H  _EXITEND_          EXITDATA
  0053:BC92    1BE2H  _BSS               BSS
  0053:D874    0000H  _BSSEND            BSSEND
  0054:0000    2000H  _STACK             STACK


Detailed map of segments

 0001:0000 025B C=CODE   S=_TEXT          G=(none)  M=c0p.asm    ACBP=28
 0001:025C 1854 C=CODE   S=_TEXT          G=(none)  M=..\DIG16\DAC.ASM ACBP=48
 0001:1AB0 0617 C=CODE   S=_TEXT          G=(none)  M=..\DIG16\SB.ASM ACBP=48
 0001:20C8 016B C=CODE   S=_TEXT          G=(none)  M=..\DIG16\SBDAC.ASM ACBP=48
 0001:2233 000E C=CODE   S=_TEXT          G=(none)  M=ABS        ACBP=28
 0001:2241 002D C=CODE   S=_TEXT          G=(none)  M=ATEXIT     ACBP=28
 0001:226E 0018 C=CODE   S=_TEXT          G=(none)  M=CHDIR      ACBP=28
 0001:2286 004E C=CODE   S=_TEXT          G=(none)  M=CHDRIVE    ACBP=28
 0001:22D4 0000 C=CODE   S=_TEXT          G=(none)  M=CTYPE      ACBP=28
 0001:22D4 0012 C=CODE   S=_TEXT          G=(none)  M=DEL        ACBP=28
 0001:22E6 000C C=CODE   S=_TEXT          G=(none)  M=DIVT       ACBP=28
 0001:22F2 003D C=CODE   S=_TEXT          G=(none)  M=DOSFATTR   ACBP=28
 0001:232F 0028 C=CODE   S=_TEXT          G=(none)  M=DOSGDRIV   ACBP=28
 0001:2357 0024 C=CODE   S=_TEXT          G=(none)  M=DOSREAD    ACBP=28
 0001:237B 00D6 C=CODE   S=_TEXT          G=(none)  M=DOSTIMU    ACBP=28
 0001:2451 0024 C=CODE   S=_TEXT          G=(none)  M=DOSWRITE   ACBP=28
 0001:2475 0025 C=CODE   S=_TEXT          G=(none)  M=ERRORMSG   ACBP=28
 0001:249A 0093 C=CODE   S=_TEXT          G=(none)  M=EXIT       ACBP=28
 0001:252D 0000 C=CODE   S=_TEXT          G=(none)  M=FILES      ACBP=28
 0001:252D 0000 C=CODE   S=_TEXT          G=(none)  M=FILES2     ACBP=28
 0001:252D 0000 C=CODE   S=_TEXT          G=(none)  M=FMODE      ACBP=28
 0001:252D 0017 C=CODE   S=_TEXT          G=(none)  M=F_LXMUL    ACBP=28
 0001:2544 001C C=CODE   S=_TEXT          G=(none)  M=F_SCOPY    ACBP=28
 0001:2560 001D C=CODE   S=_TEXT          G=(none)  M=GETCURDI   ACBP=28
 0001:257D 0039 C=CODE   S=_TEXT          G=(none)  M=GETDISK    ACBP=28
 0001:25B6 005C C=CODE   S=_TEXT          G=(none)  M=GETFAT     ACBP=28
 0001:2612 0023 C=CODE   S=_TEXT          G=(none)  M=GETFTIME   ACBP=28
 0001:2635 0020 C=CODE   S=_TEXT          G=(none)  M=GETVECT    ACBP=28
 0001:2655 00AE C=CODE   S=_TEXT          G=(none)  M=H_LDIV     ACBP=28
 0001:2703 0021 C=CODE   S=_TEXT          G=(none)  M=H_LLSH     ACBP=28
 0001:2724 0020 C=CODE   S=_TEXT          G=(none)  M=H_LRSH     ACBP=28
 0001:2744 0021 C=CODE   S=_TEXT          G=(none)  M=H_LURSH    ACBP=28
 0001:2765 0027 C=CODE   S=_TEXT          G=(none)  M=H_SPUSH    ACBP=28
 0001:278C 0011 C=CODE   S=_TEXT          G=(none)  M=ISATTY     ACBP=28
 0001:279D 0028 C=CODE   S=_TEXT          G=(none)  M=LABS       ACBP=28
 0001:27C5 00A2 C=CODE   S=_TEXT          G=(none)  M=LONGTOA    ACBP=28
 0001:2867 0029 C=CODE   S=_TEXT          G=(none)  M=LSEEK      ACBP=28
 0001:2890 0018 C=CODE   S=_TEXT          G=(none)  M=MKDIR      ACBP=28
 0001:28A8 00B6 C=CODE   S=_TEXT          G=(none)  M=MKNAME     ACBP=28
 0001:295E 006C C=CODE   S=_TEXT          G=(none)  M=NEW        ACBP=28
 0001:29CA 0051 C=CODE   S=_TEXT          G=(none)  M=NEWF       ACBP=28
 0001:2A1B 0017 C=CODE   S=_TEXT          G=(none)  M=N_LXMUL    ACBP=28
 0001:2A32 001C C=CODE   S=_TEXT          G=(none)  M=N_SCOPY    ACBP=28
 0001:2A4E 003C C=CODE   S=_TEXT          G=(none)  M=PUREERR    ACBP=28
 0001:2A8A 0037 C=CODE   S=_TEXT          G=(none)  M=RAND       ACBP=28
 0001:2AC1 002F C=CODE   S=_TEXT          G=(none)  M=READA      ACBP=28
 0001:2AF0 0018 C=CODE   S=_TEXT          G=(none)  M=RMDIR      ACBP=28
 0001:2B08 04F4 C=CODE   S=_TEXT          G=(none)  M=SCANNER    ACBP=28
 0001:2FFC 01CD C=CODE   S=_TEXT          G=(none)  M=SCANTOL    ACBP=28
 0001:31C9 0020 C=CODE   S=_TEXT          G=(none)  M=SEGREAD    ACBP=28
 0001:31E9 0023 C=CODE   S=_TEXT          G=(none)  M=SETFTIME   ACBP=28
 0001:320C 00BA C=CODE   S=_TEXT          G=(none)  M=SETUPIO    ACBP=28
 0001:32C6 001A C=CODE   S=_TEXT          G=(none)  M=TELL       ACBP=28
 0001:32E0 002C C=CODE   S=_TEXT          G=(none)  M=TOLOWER    ACBP=28
 0001:330C 002C C=CODE   S=_TEXT          G=(none)  M=TOUPPER    ACBP=28
 0001:3338 0018 C=CODE   S=_TEXT          G=(none)  M=UNLINK     ACBP=28
 0001:3350 027D C=CODE   S=_TEXT          G=(none)  M=VDELF      ACBP=28
 0001:35CD 0298 C=CODE   S=_TEXT          G=(none)  M=VNEWF      ACBP=28
 0001:3865 04DB C=CODE   S=_TEXT          G=(none)  M=VPRINTER   ACBP=28
 0001:3D40 0034 C=CODE   S=_TEXT          G=(none)  M=_STPCPY    ACBP=28
 0001:3D74 0025 C=CODE   S=_TEXT          G=(none)  M=BIOS_KEY   ACBP=28
 0001:3D99 004C C=CODE   S=_TEXT          G=(none)  M=COLOR      ACBP=28
 0001:3DE5 001F C=CODE   S=_TEXT          G=(none)  M=CVTFAK     ACBP=28
 0001:3E04 0049 C=CODE   S=_TEXT          G=(none)  M=GOTOXY     ACBP=28
 0001:3E4D 0004 C=CODE   S=_TEXT          G=(none)  M=REALCVT    ACBP=28
 0001:3E51 000C C=CODE   S=_TEXT          G=(none)  M=SCANTOD    ACBP=28
 0001:3E5D 0058 C=CODE   S=_TEXT          G=(none)  M=SETENVP    ACBP=28
 0001:3EB5 0086 C=CODE   S=_TEXT          G=(none)  M=ATOL       ACBP=28
 0001:3F3B 001D C=CODE   S=_TEXT          G=(none)  M=CHMODA     ACBP=28
 0001:3F58 0028 C=CODE   S=_TEXT          G=(none)  M=CLOSE      ACBP=28
 0001:3F80 001E C=CODE   S=_TEXT          G=(none)  M=CLOSEA     ACBP=28
 0001:3F9E 0022 C=CODE   S=_TEXT          G=(none)  M=DOSEXT     ACBP=28
 0001:3FC0 00B8 C=CODE   S=_TEXT          G=(none)  M=FCLOSE     ACBP=28
 0001:4078 00CD C=CODE   S=_TEXT          G=(none)  M=FFLUSH     ACBP=28
 0001:4145 0060 C=CODE   S=_TEXT          G=(none)  M=FINDFIRS   ACBP=28
 0001:41A5 0041 C=CODE   S=_TEXT          G=(none)  M=FLENGTH    ACBP=28
 0001:41E6 0042 C=CODE   S=_TEXT          G=(none)  M=FLUSHALL   ACBP=28
 0001:4228 002B C=CODE   S=_TEXT          G=(none)  M=FNMERGE    ACBP=28
 0001:4253 002B C=CODE   S=_TEXT          G=(none)  M=FNSPLIT    ACBP=28
 0001:427E 020C C=CODE   S=_TEXT          G=(none)  M=FOPEN      ACBP=28
 0001:448A 001C C=CODE   S=_TEXT          G=(none)  M=FPRINTF    ACBP=28
 0001:44A6 01E2 C=CODE   S=_TEXT          G=(none)  M=FSEEK      ACBP=28
 0001:4688 0094 C=CODE   S=_TEXT          G=(none)  M=FSTAT      ACBP=28
 0001:471C 025E C=CODE   S=_TEXT          G=(none)  M=FULLPATH   ACBP=28
 0001:497A 009F C=CODE   S=_TEXT          G=(none)  M=GETDCWD    ACBP=28
 0001:4A19 0070 C=CODE   S=_TEXT          G=(none)  M=GETENV     ACBP=28
 0001:4A89 0098 C=CODE   S=_TEXT          G=(none)  M=LDIVT      ACBP=28
 0001:4B21 0070 C=CODE   S=_TEXT          G=(none)  M=LTOA1      ACBP=28
 0001:4B91 00D1 C=CODE   S=_TEXT          G=(none)  M=MAKEPATH   ACBP=28
 0001:4C62 0024 C=CODE   S=_TEXT          G=(none)  M=MEMCPY     ACBP=28
 0001:4C86 0043 C=CODE   S=_TEXT          G=(none)  M=MEMSET     ACBP=28
 0001:4CC9 0073 C=CODE   S=_TEXT          G=(none)  M=MOVMEM     ACBP=28
 0001:4D3C 019C C=CODE   S=_TEXT          G=(none)  M=OPEN       ACBP=28
 0001:4ED8 004F C=CODE   S=_TEXT          G=(none)  M=OPENA      ACBP=28
 0001:4F27 0058 C=CODE   S=_TEXT          G=(none)  M=PERROR     ACBP=28
 0001:4F7F 001B C=CODE   S=_TEXT          G=(none)  M=PRINTF     ACBP=28
 0001:4F9A 03C8 C=CODE   S=_TEXT          G=(none)  M=PUTC       ACBP=28
 0001:5362 00D1 C=CODE   S=_TEXT          G=(none)  M=READ       ACBP=28
 0001:5433 0003 C=CODE   S=_TEXT          G=(none)  M=READU      ACBP=28
 0001:5436 011D C=CODE   S=_TEXT          G=(none)  M=SETVBUF    ACBP=28
 0001:5553 02D9 C=CODE   S=_TEXT          G=(none)  M=SPLITPTH   ACBP=28
 0001:582C 0083 C=CODE   S=_TEXT          G=(none)  M=SPRINTF    ACBP=28
 0001:58AF 007A C=CODE   S=_TEXT          G=(none)  M=SSCANF     ACBP=28
 0001:5929 003F C=CODE   S=_TEXT          G=(none)  M=STRCAT     ACBP=28
 0001:5968 0030 C=CODE   S=_TEXT          G=(none)  M=STRCMP     ACBP=28
 0001:5998 0029 C=CODE   S=_TEXT          G=(none)  M=STRCPY     ACBP=28
 0001:59C1 0045 C=CODE   S=_TEXT          G=(none)  M=STRCSPN    ACBP=28
 0001:5A06 0041 C=CODE   S=_TEXT          G=(none)  M=STRICMP    ACBP=28
 0001:5A47 001F C=CODE   S=_TEXT          G=(none)  M=STRLEN     ACBP=28
 0001:5A66 0031 C=CODE   S=_TEXT          G=(none)  M=STRNCPY    ACBP=28
 0001:5A97 0044 C=CODE   S=_TEXT          G=(none)  M=STRNICMP   ACBP=28
 0001:5ADB 006E C=CODE   S=_TEXT          G=(none)  M=STRSTR     ACBP=28
 0001:5B49 02CD C=CODE   S=_TEXT          G=(none)  M=TZSET      ACBP=28
 0001:5E16 0151 C=CODE   S=_TEXT          G=(none)  M=WRITE      ACBP=28
 0001:5F67 003C C=CODE   S=_TEXT          G=(none)  M=WRITEA     ACBP=28
 0001:5FA3 0003 C=CODE   S=_TEXT          G=(none)  M=WRITEU     ACBP=28
 0001:5FA6 003D C=CODE   S=_TEXT          G=(none)  M=XFCLOSE    ACBP=28
 0001:5FE3 0038 C=CODE   S=_TEXT          G=(none)  M=XFFLUSH    ACBP=28
 0001:601B 028A C=CODE   S=_TEXT          G=(none)  M=IOSTSTD    ACBP=28
 0001:62A5 0062 C=CODE   S=_TEXT          G=(none)  M=ISTWS      ACBP=28
 0001:6307 00A6 C=CODE   S=_TEXT          G=(none)  M=FSBCLOSE   ACBP=28
 0001:63AD 00E0 C=CODE   S=_TEXT          G=(none)  M=FSBCTR2    ACBP=28
 0001:648D 0068 C=CODE   S=_TEXT          G=(none)  M=FSBDTR     ACBP=28
 0001:64F5 0151 C=CODE   S=_TEXT          G=(none)  M=FSBOFLOW   ACBP=28
 0001:6646 00BC C=CODE   S=_TEXT          G=(none)  M=FSBSBUF    ACBP=28
 0001:6702 01B5 C=CODE   S=_TEXT          G=(none)  M=FSBSKOFF   ACBP=28
 0001:68B7 019A C=CODE   S=_TEXT          G=(none)  M=FSBSYNC    ACBP=28
 0001:6A51 01B6 C=CODE   S=_TEXT          G=(none)  M=FSBUFLOW   ACBP=28
 0001:6C07 00D7 C=CODE   S=_TEXT          G=(none)  M=IOSRCTR1   ACBP=28
 0001:6CDE 00A7 C=CODE   S=_TEXT          G=(none)  M=IOSRDTR    ACBP=28
 0001:6D85 00C6 C=CODE   S=_TEXT          G=(none)  M=IOSTCTR1   ACBP=28
 0001:6E4B 0095 C=CODE   S=_TEXT          G=(none)  M=IOSTDTR1   ACBP=28
 0001:6EE0 0178 C=CODE   S=_TEXT          G=(none)  M=ISRCTR1    ACBP=28
 0001:7058 0095 C=CODE   S=_TEXT          G=(none)  M=ISRDTR     ACBP=28
 0001:70ED 0020 C=CODE   S=_TEXT          G=(none)  M=ISTASN2    ACBP=28
 0001:710D 0073 C=CODE   S=_TEXT          G=(none)  M=ISTCTR1    ACBP=28
 0001:7180 0088 C=CODE   S=_TEXT          G=(none)  M=ISTCTR2    ACBP=28
 0001:7208 007C C=CODE   S=_TEXT          G=(none)  M=ISTCTR4    ACBP=28
 0001:7284 00BB C=CODE   S=_TEXT          G=(none)  M=ISTDIPFX   ACBP=28
 0001:733F 005D C=CODE   S=_TEXT          G=(none)  M=ISTDTR1    ACBP=28
 0001:739C 006E C=CODE   S=_TEXT          G=(none)  M=ISTDTR2    ACBP=28
 0001:740A 00CE C=CODE   S=_TEXT          G=(none)  M=ISTEATWH   ACBP=28
 0001:74D8 014C C=CODE   S=_TEXT          G=(none)  M=ISTECHP    ACBP=28
 0001:7624 0550 C=CODE   S=_TEXT          G=(none)  M=ISTELNG    ACBP=28
 0001:7B74 003A C=CODE   S=_TEXT          G=(none)  M=ISTEUINT   ACBP=28
 0001:7BAE 0041 C=CODE   S=_TEXT          G=(none)  M=ISTEULNG   ACBP=28
 0001:7BEF 00AB C=CODE   S=_TEXT          G=(none)  M=ISTGET     ACBP=28
 0001:7C9A 0137 C=CODE   S=_TEXT          G=(none)  M=ISTGLINE   ACBP=28
 0001:7DD1 0139 C=CODE   S=_TEXT          G=(none)  M=ISTGSTR    ACBP=28
 0001:7F0A 00F2 C=CODE   S=_TEXT          G=(none)  M=ISTIGN     ACBP=28
 0001:7FFC 00B3 C=CODE   S=_TEXT          G=(none)  M=ISTPBACK   ACBP=28
 0001:80AF 0055 C=CODE   S=_TEXT          G=(none)  M=ISTSKPOS   ACBP=28
 0001:8104 006B C=CODE   S=_TEXT          G=(none)  M=ISTTELLG   ACBP=28
 0001:816F 00B8 C=CODE   S=_TEXT          G=(none)  M=OSRCTR2    ACBP=28
 0001:8227 0095 C=CODE   S=_TEXT          G=(none)  M=OSRDTR     ACBP=28
 0001:82BC 0020 C=CODE   S=_TEXT          G=(none)  M=OSTASN2    ACBP=28
 0001:82DC 006A C=CODE   S=_TEXT          G=(none)  M=OSTCTR1    ACBP=28
 0001:8346 007F C=CODE   S=_TEXT          G=(none)  M=OSTCTR2    ACBP=28
 0001:83C5 007C C=CODE   S=_TEXT          G=(none)  M=OSTCTR3    ACBP=28
 0001:8441 006A C=CODE   S=_TEXT          G=(none)  M=OSTDTR1    ACBP=28
 0001:84AB 006E C=CODE   S=_TEXT          G=(none)  M=OSTDTR2    ACBP=28
 0001:8519 003D C=CODE   S=_TEXT          G=(none)  M=OSTFLUSH   ACBP=28
 0001:8556 038E C=CODE   S=_TEXT          G=(none)  M=OSTINT     ACBP=28
 0001:88E4 0033 C=CODE   S=_TEXT          G=(none)  M=OSTOPFX    ACBP=28
 0001:8917 0056 C=CODE   S=_TEXT          G=(none)  M=OSTOSFX    ACBP=28
 0001:896D 031A C=CODE   S=_TEXT          G=(none)  M=OSTOUTST   ACBP=28
 0001:8C87 0055 C=CODE   S=_TEXT          G=(none)  M=OSTSKPOS   ACBP=28
 0001:8CDC 006E C=CODE   S=_TEXT          G=(none)  M=OSTTELLP   ACBP=28
 0001:8D4A 004C C=CODE   S=_TEXT          G=(none)  M=OSTWRITE   ACBP=28
 0001:8D96 0060 C=CODE   S=_TEXT          G=(none)  M=SRBCTR1    ACBP=28
 0001:8DF6 0057 C=CODE   S=_TEXT          G=(none)  M=SRBCTR4    ACBP=28
 0001:8E4D 0086 C=CODE   S=_TEXT          G=(none)  M=SRBDALC    ACBP=28
 0001:8ED3 0074 C=CODE   S=_TEXT          G=(none)  M=SRBDTR     ACBP=28
 0001:8F47 0025 C=CODE   S=_TEXT          G=(none)  M=SRBFREEZ   ACBP=28
 0001:8F6C 00DA C=CODE   S=_TEXT          G=(none)  M=SRBINIT    ACBP=28
 0001:9046 0200 C=CODE   S=_TEXT          G=(none)  M=SRBOFLOW   ACBP=28
 0001:9246 0028 C=CODE   S=_TEXT          G=(none)  M=SRBSBUF    ACBP=28
 0001:926E 026C C=CODE   S=_TEXT          G=(none)  M=SRBSKOFF   ACBP=28
 0001:94DA 0022 C=CODE   S=_TEXT          G=(none)  M=SRBSTR     ACBP=28
 0001:94FC 0007 C=CODE   S=_TEXT          G=(none)  M=SRBSYNC    ACBP=28
 0001:9503 00A5 C=CODE   S=_TEXT          G=(none)  M=SRBUFLOW   ACBP=28
 0001:95A8 00A4 C=CODE   S=_TEXT          G=(none)  M=SRCTR1     ACBP=28
 0001:964C 0094 C=CODE   S=_TEXT          G=(none)  M=SRCTR2     ACBP=28
 0001:96E0 0073 C=CODE   S=_TEXT          G=(none)  M=SRDTR      ACBP=28
 0001:9753 004A C=CODE   S=_TEXT          G=(none)  M=STBALC     ACBP=28
 0001:979D 009B C=CODE   S=_TEXT          G=(none)  M=STBCTR1    ACBP=28
 0001:9838 002C C=CODE   S=_TEXT          G=(none)  M=STBDNEXT   ACBP=28
 0001:9864 00AF C=CODE   S=_TEXT          G=(none)  M=STBDSGTN   ACBP=28
 0001:9913 00A1 C=CODE   S=_TEXT          G=(none)  M=STBDSPTN   ACBP=28
 0001:99B4 0043 C=CODE   S=_TEXT          G=(none)  M=STBDTR     ACBP=28
 0001:99F7 0008 C=CODE   S=_TEXT          G=(none)  M=STBOFLOW   ACBP=28
 0001:99FF 0008 C=CODE   S=_TEXT          G=(none)  M=STBPBFL    ACBP=28
 0001:9A07 002C C=CODE   S=_TEXT          G=(none)  M=STBSBUF    ACBP=28
 0001:9A33 00AF C=CODE   S=_TEXT          G=(none)  M=STBSETB    ACBP=28
 0001:9AE2 006A C=CODE   S=_TEXT          G=(none)  M=STBSETG    ACBP=28
 0001:9B4C 004C C=CODE   S=_TEXT          G=(none)  M=STBSETP    ACBP=28
 0001:9B98 000B C=CODE   S=_TEXT          G=(none)  M=STBSKOFF   ACBP=28
 0001:9BA3 0023 C=CODE   S=_TEXT          G=(none)  M=STBSKPOS   ACBP=28
 0001:9BC6 0075 C=CODE   S=_TEXT          G=(none)  M=STBSPUTN   ACBP=28
 0001:9C3B 004C C=CODE   S=_TEXT          G=(none)  M=STBSYNC    ACBP=28
 0001:9C87 0033 C=CODE   S=_TEXT          G=(none)  M=STBUFLOW   ACBP=28
 0001:9CBA 003A C=CODE   S=_TEXT          G=(none)  M=STCLEAR    ACBP=28
 0001:9CF4 003B C=CODE   S=_TEXT          G=(none)  M=STCTR1     ACBP=28
 0001:9D2F 0046 C=CODE   S=_TEXT          G=(none)  M=STDTR      ACBP=28
 0001:9D75 004B C=CODE   S=_TEXT          G=(none)  M=STFLAGS    ACBP=28
 0001:9DC0 0054 C=CODE   S=_TEXT          G=(none)  M=STINIT     ACBP=28
 0001:9E14 00C4 C=CODE   S=_TEXT          G=(none)  M=STSETF1    ACBP=28
 0001:9ED8 0064 C=CODE   S=_TEXT          G=(none)  M=STSETF2    ACBP=28
 0001:9F3C 0026 C=CODE   S=_TEXT          G=(none)  M=STSETST    ACBP=28
 0001:9F62 006A C=CODE   S=_TEXT          G=(none)  M=STTIE      ACBP=28
 0001:9FCC 011A C=CODE   S=_TEXT          G=(none)  M=SETARGV    ACBP=28
 0001:A0E6 022C C=CODE   S=_TEXT          G=(none)  M=SEGHEAP    ACBP=28
 0001:A312 02A9 C=CODE   S=_TEXT          G=(none)  M=FARHEAP    ACBP=28
 0001:A5BB 01FE C=CODE   S=_TEXT          G=(none)  M=CRTINIT    ACBP=28
 0001:A7B9 004B C=CODE   S=_TEXT          G=(none)  M=IOCTL      ACBP=28
 0001:A804 000E C=CODE   S=_TEXT          G=(none)  M=PCMP       ACBP=28
 0001:A812 0059 C=CODE   S=_TEXT          G=(none)  M=IOERROR    ACBP=28
 0002:0000 0282 C=CODE   S=MESSAGES_TEXT  G=(none)  M=MESSAGES.C ACBP=28
 0002:0282 0552 C=CODE   S=MEMORY_TEXT    G=(none)  M=MEMORY.C   ACBP=28
 0002:07D4 0DD4 C=CODE   S=CQUADPER_TEXT  G=(none)  M=CQUADPER.ASM ACBP=48
 0003:0000 0AA0 C=CODE   S=CTRIPERS_TEXT  G=(none)  M=CTRIPERS.ASM ACBP=48
 0004:0000 19D8 C=CODE   S=TCLVFXP2_TEXT  G=(none)  M=TCLVFXP2.ASM ACBP=48
 0004:19D8 0112 C=CODE   S=EDRAW_TEXT     G=(none)  M=EDRAW.ASM  ACBP=48
 0004:1AEA 0484 C=CODE   S=BIGPTR_TEXT    G=(none)  M=BIGPTR.C   ACBP=28
 0005:0000 086C C=CODE   S=CCACHE_TEXT    G=(none)  M=CCACHE.C   ACBP=28
 0006:0000 1DD8 C=CODE   S=SNDMGR_TEXT    G=(none)  M=..\DIG16\SNDMGR.C ACBP=28
 0007:0000 0A4C C=CODE   S=IMSNDMGR_TEXT  G=(none)  M=..\DIG16\IMSNDMGR.C ACBP=28
 0007:0A4C 03E8 C=CODE   S=WRITEFIG_TEXT  G=(none)  M=..\FIGURE\WRITEFIG.C ACBP=28
 0007:0E34 0066 C=CODE   S=PHYSICS_TEXT   G=(none)  M=..\FIGURE\PHYSICS.C ACBP=28
 0007:0E9A 0384 C=CODE   S=AXES_TEXT      G=(none)  M=..\FIGURE\AXES.C ACBP=28
 0007:121E 0811 C=CODE   S=FIGURE_TEXT    G=(none)  M=..\FIGURE\FIGURE.C ACBP=28
 0008:0000 0C00 C=CODE   S=LIMB_TEXT      G=(none)  M=..\FIGURE\LIMB.C ACBP=28
 0008:0C00 04C5 C=CODE   S=COMPRESS_TEXT  G=(none)  M=..\FIGURE\COMPRESS.C ACBP=28
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 0032:0B09 013E C=CODE   S=CPOLYGIA_TEXT  G=(none)  M=CPOLYGIA   ACBP=28
 0032:0C47 0117 C=CODE   S=CPOLYGIC_TEXT  G=(none)  M=CPOLYGIC   ACBP=28
 0032:0D5E 0080 C=CODE   S=CPOLYGID_TEXT  G=(none)  M=CPOLYGID   ACBP=28
 0032:0DDE 03DF C=CODE   S=CPOLYGIE_TEXT  G=(none)  M=CPOLYGIE   ACBP=28
 0032:11BD 047B C=CODE   S=CPOLYGIF_TEXT  G=(none)  M=CPOLYGIF   ACBP=28
 0032:1638 0749 C=CODE   S=CPOLYGON_TEXT  G=(none)  M=CPOLYGON   ACBP=28
 0033:0000 02CA C=CODE   S=FASTFLEX_TEXT  G=(none)  M=FASTFLEX   ACBP=28
 0033:02CA 06BA C=CODE   S=FILEPARS_TEXT  G=(none)  M=FILEPARS   ACBP=28
 0034:0000 1EE3 C=CODE   S=CMUSIC_TEXT    G=(none)  M=CMUSIC     ACBP=28
 0035:0000 0AC7 C=CODE   S=MUSICFLS_TEXT  G=(none)  M=MUSICFLS   ACBP=28
 0035:0AC7 143B C=CODE   S=CFLIC_TEXT     G=(none)  M=CFLIC      ACBP=28
 0035:1F02 00DB C=CODE   S=CLOCK_TEXT     G=(none)  M=CLOCK      ACBP=28
 0036:0000 083B C=CODE   S=CCONFIG_TEXT   G=(none)  M=CCONFIG    ACBP=28
 0036:083B 01BE C=CODE   S=FILENAME_TEXT  G=(none)  M=FILENAME   ACBP=28
 0036:09F9 01F7 C=CODE   S=NUMPARSE_TEXT  G=(none)  M=NUMPARSE   ACBP=28
 0036:0BF0 02F4 C=CODE   S=CECONFIG_TEXT  G=(none)  M=CECONFIG   ACBP=28
 0036:0EE4 0261 C=CODE   S=AUTOFIG_TEXT   G=(none)  M=AUTOFIG    ACBP=28
 0036:1145 0030 C=CODE   S=CXMANAGE_TEXT  G=(none)  M=CXMANAGE   ACBP=28
 0036:1175 077C C=CODE   S=BGENERAL_TEXT  G=(none)  M=BGENERAL   ACBP=28
 0036:18F1 0410 C=CODE   S=BMOBILE_TEXT   G=(none)  M=BMOBILE    ACBP=28
 0036:1D01 01B7 C=CODE   S=BUTTON_TEXT    G=(none)  M=BUTTON     ACBP=28
 0036:1EB8 0128 C=CODE   S=CMINIT_TEXT    G=(none)  M=CMINIT     ACBP=28
 0037:0000 0130 C=CODE   S=DDRAWING_TEXT  G=(none)  M=DDRAWING   ACBP=28
 0037:0130 0C51 C=CODE   S=DISPLAY_TEXT   G=(none)  M=DISPLAY    ACBP=28
 0037:0D81 050F C=CODE   S=DMANAGER_TEXT  G=(none)  M=DMANAGER   ACBP=28
 0037:1290 0415 C=CODE   S=DRAWINGS_TEXT  G=(none)  M=DRAWINGS   ACBP=28
 0037:16A5 0000 C=CODE   S=MENUHELP_TEXT  G=(none)  M=MENUHELP   ACBP=28
 0037:16A5 00B3 C=CODE   S=MOREBUTN_TEXT  G=(none)  M=MOREBUTN   ACBP=28
 0037:1758 01D4 C=CODE   S=MOUSE_TEXT     G=(none)  M=MOUSE      ACBP=28
 0037:192C 04B4 C=CODE   S=NUMENTRY_TEXT  G=(none)  M=NUMENTRY   ACBP=28
 0037:1DE0 0201 C=CODE   S=ODISPLAY_TEXT  G=(none)  M=ODISPLAY   ACBP=28
 0038:0000 027B C=CODE   S=POSITION_TEXT  G=(none)  M=POSITION   ACBP=28
 0038:027B 0992 C=CODE   S=SLIDER_TEXT    G=(none)  M=SLIDER     ACBP=28
 0038:0C0D 1362 C=CODE   S=TAREA_TEXT     G=(none)  M=TAREA      ACBP=28
 0039:0000 0395 C=CODE   S=TBUF_TEXT      G=(none)  M=TBUF       ACBP=28
 0039:0395 0652 C=CODE   S=TLIST_TEXT     G=(none)  M=TLIST      ACBP=28
 0039:09E7 071D C=CODE   S=TNOTIFY_TEXT   G=(none)  M=TNOTIFY    ACBP=28
 0039:1104 0061 C=CODE   S=CELEMENT_TEXT  G=(none)  M=CELEMENT   ACBP=28
 0039:1165 02A2 C=CODE   S=CELIST_TEXT    G=(none)  M=CELIST     ACBP=28
 0039:1408 00BF C=CODE   S=FESORT_TEXT    G=(none)  M=FESORT     ACBP=48
 0039:14C7 0025 C=CODE   S=CEFILL_TEXT    G=(none)  M=CEFILL     ACBP=28
 0039:14EC 0040 C=CODE   S=CESKIP_TEXT    G=(none)  M=CESKIP     ACBP=28
 0039:152C 012B C=CODE   S=CETEXT_TEXT    G=(none)  M=CETEXT     ACBP=28
 0039:1657 01A3 C=CODE   S=CFDEVICE_TEXT  G=(none)  M=CFDEVICE   ACBP=28
 0039:17FA 0315 C=CODE   S=CMDEVICE_TEXT  G=(none)  M=CMDEVICE   ACBP=28
 0039:1B0F 008E C=CODE   S=CNDEVICE_TEXT  G=(none)  M=CNDEVICE   ACBP=28
 003A:0000 0AF3 C=CODE   S=FDEVICE_TEXT   G=(none)  M=FDEVICE    ACBP=28
 003A:0AF3 01D9 C=CODE   S=CBIOS_TEXT     G=(none)  M=CBIOS      ACBP=28
 003A:0CCC 040A C=CODE   S=CLLIST_TEXT    G=(none)  M=CLLIST     ACBP=28
 003A:10D6 0092 C=CODE   S=FCAPITAL_TEXT  G=(none)  M=FCAPITAL   ACBP=28
 003A:1168 00A8 C=CODE   S=FXERROR_TEXT   G=(none)  M=FXERROR    ACBP=28
 003A:1210 013D C=CODE   S=FMEMORY_TEXT   G=(none)  M=FMEMORY    ACBP=28
 003A:134D 0160 C=CODE   S=FMEMCOPY_TEXT  G=(none)  M=FMEMCOPY   ACBP=28
 003A:14AD 0236 C=CODE   S=FRLE_TEXT      G=(none)  M=FRLE       ACBP=28
 003A:16E3 002F C=CODE   S=FNEW_TEXT      G=(none)  M=FNEW       ACBP=28
 003A:1712 0135 C=CODE   S=FSTATSTR_TEXT  G=(none)  M=FSTATSTR   ACBP=28
 003A:1847 0137 C=CODE   S=CIDENT_TEXT    G=(none)  M=CIDENT     ACBP=28
 003A:197E 0073 C=CODE   S=FRANDOM_TEXT   G=(none)  M=FRANDOM    ACBP=48
 003A:19F1 0328 C=CODE   S=CPALETTE_TEXT  G=(none)  M=CPALETTE   ACBP=28
 003A:1D19 00A8 C=CODE   S=CVIDMODE_TEXT  G=(none)  M=CVIDMODE   ACBP=28
 003B:0000 03F7 C=CODE   S=FAUTOEGA_TEXT  G=(none)  M=FAUTOEGA   ACBP=28
 003B:03F7 000F C=CODE   S=FSYNCVBL_TEXT  G=(none)  M=FSYNCVBL   ACBP=28
 003B:0406 05F6 C=CODE   S=FLOADER_TEXT   G=(none)  M=FLOADER    ACBP=28
 003B:09FC 037A C=CODE   S=FLOADPAL_TEXT  G=(none)  M=FLOADPAL   ACBP=28
 003B:0D76 0479 C=CODE   S=INTERNAL_TEXT  G=(none)  M=INTERNAL   ACBP=28
 003B:11F0 013C C=CODE   S=QSKIP_TEXT     G=(none)  M=QSKIP      ACBP=48
 003B:132C 097C C=CODE   S=FWSKIP1_TEXT   G=(none)  M=FWSKIP1    ACBP=28
 003C:0000 03C9 C=CODE   S=FSKIP_TEXT     G=(none)  M=FSKIP      ACBP=48
 003C:03CA 0408 C=CODE   S=FSKIPC_TEXT    G=(none)  M=FSKIPC     ACBP=48
 003C:07D2 00E2 C=CODE   S=CSKIP_TEXT     G=(none)  M=CSKIP      ACBP=28
 003C:08B4 043D C=CODE   S=CEVENT_TEXT    G=(none)  M=CEVENT     ACBP=28
 003C:0CF1 0256 C=CODE   S=CMOUSE_TEXT    G=(none)  M=CMOUSE     ACBP=28
 003C:0F47 0032 C=CODE   S=FKEY_TEXT      G=(none)  M=FKEY       ACBP=28
 003C:0F79 06AD C=CODE   S=CKEVENT_TEXT   G=(none)  M=CKEVENT    ACBP=28
 003C:1626 00A7 C=CODE   S=FKEYHOOK_TEXT  G=(none)  M=FKEYHOOK   ACBP=48
 003C:16CD 01C4 C=CODE   S=CKEY_TEXT      G=(none)  M=CKEY       ACBP=28
 003C:1891 028C C=CODE   S=CKEYDEV_TEXT   G=(none)  M=CKEYDEV    ACBP=28
 003C:1B1D 0000 C=CODE   S=DASCII_TEXT    G=(none)  M=DASCII     ACBP=28
 003C:1B1E 001F C=CODE   S=FINTRUPT_TEXT  G=(none)  M=FINTRUPT   ACBP=48
 003C:1B3E 00B5 C=CODE   S=FINTRUPT_TEXT  G=(none)  M=FINTRUPT   ACBP=48
 003C:1BF3 0395 C=CODE   S=CKTIMER_TEXT   G=(none)  M=CKTIMER    ACBP=28
 003D:0000 0397 C=CODE   S=FCLOCK_TEXT    G=(none)  M=FCLOCK     ACBP=28
 003D:0397 00BD C=CODE   S=CPROF_TEXT     G=(none)  M=CPROF      ACBP=28
 003D:0454 0157 C=CODE   S=CDOSERR_TEXT   G=(none)  M=CDOSERR    ACBP=28
 003D:05AB 002F C=CODE   S=FDOSFIND_TEXT  G=(none)  M=FDOSFIND   ACBP=28
 003D:05DA 0733 C=CODE   S=CDOSPATH_TEXT  G=(none)  M=CDOSPATH   ACBP=28
 003D:0D0D 08C2 C=CODE   S=CDOSDISK_TEXT  G=(none)  M=CDOSDISK   ACBP=28
 003D:15CF 010A C=CODE   S=CDOSDIR_TEXT   G=(none)  M=CDOSDIR    ACBP=28
 003D:16D9 0310 C=CODE   S=CDOSLIST_TEXT  G=(none)  M=CDOSLIST   ACBP=28
 003D:19E9 0125 C=CODE   S=FFILE_TEXT     G=(none)  M=FFILE      ACBP=28
 003E:0000 084E C=CODE   S=CFILE_TEXT     G=(none)  M=CFILE      ACBP=28
 003E:084E 00E2 C=CODE   S=CDEVFILE_TEXT  G=(none)  M=CDEVFILE   ACBP=28
 003E:0930 0132 C=CODE   S=CRFILE_TEXT    G=(none)  M=CRFILE     ACBP=28
 003E:0A62 00A9 C=CODE   S=CUSEIO_TEXT    G=(none)  M=CUSEIO     ACBP=28
 003E:0B0B 03B7 C=CODE   S=CVPORT_TEXT    G=(none)  M=CVPORT     ACBP=28
 003E:0EC2 0072 C=CODE   S=FCURVP_TEXT    G=(none)  M=FCURVP     ACBP=28
 003E:0F34 01AD C=CODE   S=GEOMETRY_TEXT  G=(none)  M=GEOMETRY   ACBP=28
 003E:10E2 0209 C=CODE   S=FLINE_TEXT     G=(none)  M=FLINE      ACBP=48
 003E:12EC 0149 C=CODE   S=FRECT_TEXT     G=(none)  M=FRECT      ACBP=48
 003E:1436 0069 C=CODE   S=FVPCLEAR_TEXT  G=(none)  M=FVPCLEAR   ACBP=48
 003E:14A0 00B6 C=CODE   S=FVPCOPY_TEXT   G=(none)  M=FVPCOPY    ACBP=48
 003F:0000 118E C=CODE   S=PK_TEXT        G=(none)  M=implode.ASM ACBP=A0
 003F:118E 023A C=CODE   S=CFONT_TEXT     G=(none)  M=CFONT      ACBP=28
 003F:13C8 0200 C=CODE   S=SKFONT_TEXT    G=(none)  M=SKFONT     ACBP=28
 003F:15C8 0105 C=CODE   S=CORDFILE_TEXT  G=(none)  M=CORDFILE   ACBP=28
 003F:16CD 08EF C=CODE   S=CIFFREAD_TEXT  G=(none)  M=CIFFREAD   ACBP=28
 0040:0000 0702 C=CODE   S=CIFFWRIT_TEXT  G=(none)  M=CIFFWRIT   ACBP=28
 0040:0702 00F9 C=CODE   S=FCPYFILE_TEXT  G=(none)  M=FCPYFILE   ACBP=28
 0040:07FB 08DF C=CODE   S=CDIRPACK_TEXT  G=(none)  M=CDIRPACK   ACBP=28
 0040:10DA 0138 C=CODE   S=CRELPATH_TEXT  G=(none)  M=CRELPATH   ACBP=28
 0040:1212 0143 C=CODE   S=CFINDEX_TEXT   G=(none)  M=CFINDEX    ACBP=28
 0040:1355 03F9 C=CODE   S=CFHEADER_TEXT  G=(none)  M=CFHEADER   ACBP=28
 0040:174E 039B C=CODE   S=CFREADER_TEXT  G=(none)  M=CFREADER   ACBP=28
 0040:1AE9 038F C=CODE   S=CFLEXDEV_TEXT  G=(none)  M=CFLEXDEV   ACBP=28
 0041:0000 03F3 C=CODE   S=CFWRITER_TEXT  G=(none)  M=CFWRITER   ACBP=28
 0041:03F3 019F C=CODE   S=C0INIT_TEXT    G=(none)  M=C0INIT     ACBP=28
 0041:0592 006B C=CODE   S=FINIT_TEXT     G=(none)  M=FINIT      ACBP=28
 0041:05FD 0663 C=CODE   S=CQFLOAT_TEXT   G=(none)  M=CQFLOAT    ACBP=28
 0042:0000 3A9C C=CODE   S=CVMATH_TEXT    G=(none)  M=CVMATH     ACBP=28
 0043:0000 000D C=CODE   S=FOR_TEXT       G=(none)  M=FOR        ACBP=28
 0043:000D 0C17 C=CODE   S=V2D_TEXT       G=(none)  M=V2D        ACBP=28
 0043:0C24 0C2F C=CODE   S=FQFMATH_TEXT   G=(none)  M=FQFMATH    ACBP=48
 0043:1853 0358 C=CODE   S=CDESC_TEXT     G=(none)  M=CDESC      ACBP=28
 0044:0000 1D48 C=CODE   S=CPROTMEM_TEXT  G=(none)  M=CPROTMEM   ACBP=28
 0045:0000 0587 C=CODE   S=DESCRIPT_TEXT  G=(none)  M=DESCRIPT   ACBP=28
 0045:0588 003D C=CODE   S=SMEMCPY_TEXT   G=(none)  M=SMEMCPY    ACBP=48
 0045:05C5 09EF C=CODE   S=SPANKER_TEXT   G=(none)  M=SPANKER    ACBP=28
 0045:0FB4 000C C=CODE   S=SPANKY_TEXT    G=(none)  M=SPANKY     ACBP=28
 0045:0FC0 000C C=CODE   S=FRESERVE_TEXT  G=(none)  M=FRESERVE   ACBP=28
 0045:0FCC 040E C=CODE   S=SELMNGR_TEXT   G=(none)  M=SELMNGR    ACBP=28
 0045:13DA 000A C=CODE   S=FXGARBAG_TEXT  G=(none)  M=FXGARBAG   ACBP=28
 0045:13E4 0021 C=CODE   S=GETREGS_TEXT   G=(none)  M=GETREGS    ACBP=48
 0045:1406 04D1 C=CODE   S=REDIRECT_TEXT  G=(none)  M=REDIRECT   ACBP=48
 0046:0000 0839 C=CODE   S=SETREGS_TEXT   G=(none)  M=SETREGS    ACBP=48
 0047:0000 314D C=CODE   S=KERNEL_TEXT    G=(none)  M=KERNEL     ACBP=28
 0048:0000 024C C=CODE   S=NOTLIST_TEXT   G=(none)  M=NOTLIST    ACBP=28
 0048:024C 173F C=CODE   S=PROCESS_TEXT   G=(none)  M=PROCESS    ACBP=28
 0048:198B 0191 C=CODE   S=BIOSTIME_TEXT  G=(none)  M=BIOSTIME   ACBP=28
 0048:1B1C 00A5 C=CODE   S=PRIORITY_TEXT  G=(none)  M=PRIORITY   ACBP=28
 0049:0000 099F C=CODE   S=MLIST_TEXT     G=(none)  M=MLIST      ACBP=28
 0049:099F 0356 C=CODE   S=STDINT_TEXT    G=(none)  M=STDINT     ACBP=28
 0049:0CF6 0013 C=CODE   S=DESTRUCT_TEXT  G=(none)  M=DESTRUCT   ACBP=48
 0049:0D09 0087 C=CODE   S=INTLIST_TEXT   G=(none)  M=INTLIST    ACBP=28
 0049:0D90 01E2 C=CODE   S=FLEX_TEXT      G=(none)  M=FLEX       ACBP=28
 0049:0F72 05A8 C=CODE   S=SCNVIEW_TEXT   G=(none)  M=SCNVIEW    ACBP=28
 004A:0000 12B6 C=CODE   S=BOOK_TEXT      G=(none)  M=BOOK       ACBP=28
 004A:12B6 01BD C=CODE   S=TABFONT_TEXT   G=(none)  M=TABFONT    ACBP=28
 004A:1473 008A C=CODE   S=COLFONT_TEXT   G=(none)  M=COLFONT    ACBP=28
 004A:14FD 06C7 C=CODE   S=MYFONT_TEXT    G=(none)  M=MYFONT     ACBP=28
 004B:0000 2BF8 C=CODE   S=DLGMON_TEXT    G=(none)  M=DLGMON     ACBP=28
 004C:0000 0F9E C=CODE   S=DLGMONST_TEXT  G=(none)  M=DLGMONST   ACBP=28
 004C:0F9E 0C6C C=CODE   S=DLGBOOK_TEXT   G=(none)  M=DLGBOOK    ACBP=28
 004D:0000 0421 C=CODE   S=DLGENTRY_TEXT  G=(none)  M=DLGENTRY   ACBP=28
 004D:0421 0349 C=CODE   S=DLGINSTR_TEXT  G=(none)  M=DLGINSTR   ACBP=28
 004D:076A 0540 C=CODE   S=DLGLBL_TEXT    G=(none)  M=DLGLBL     ACBP=28
 004E:0000 1EAC C=CODE   S=DLGLIST_TEXT   G=(none)  M=DLGLIST    ACBP=28
 004F:0000 09DB C=CODE   S=DLGPTR_TEXT    G=(none)  M=DLGPTR     ACBP=28
 004F:09DB 01DB C=CODE   S=DLGSEGSC_TEXT  G=(none)  M=DLGSEGSC   ACBP=28
 004F:0BB6 0381 C=CODE   S=DLGSCALE_TEXT  G=(none)  M=DLGSCALE   ACBP=28
 004F:0F37 03AE C=CODE   S=DLGTXT_TEXT    G=(none)  M=DLGTXT     ACBP=28
 004F:12E5 00D6 C=CODE   S=DLGVP_TEXT     G=(none)  M=DLGVP      ACBP=28
 004F:13BB 05D2 C=CODE   S=DLGXITEM_TEXT  G=(none)  M=DLGXITEM   ACBP=28
 0050:0000 06F2 C=CODE   S=FONTMNGR_TEXT  G=(none)  M=FONTMNGR   ACBP=28
 0050:06F2 0294 C=CODE   S=DLGBTN_TEXT    G=(none)  M=DLGBTN     ACBP=28
 0050:0986 026E C=CODE   S=DLGITEM_TEXT   G=(none)  M=DLGITEM    ACBP=28
 0050:0BF4 0F53 C=CODE   S=PERSLIST_TEXT  G=(none)  M=PERSLIST   ACBP=28
 0050:1B47 021D C=CODE   S=CREDITS_TEXT   G=(none)  M=CREDITS    ACBP=28
 0051:0000 23C2 C=CODE   S=DLGOPT_TEXT    G=(none)  M=DLGOPT     ACBP=28
 0052:0000 0A81 C=CODE   S=DLGGAMES_TEXT  G=(none)  M=DLGGAMES   ACBP=28
 0052:0A81 0101 C=CODE   S=INT86_TEXT     G=(none)  M=INT86      ACBP=28
 0052:0B82 0056 C=CODE   S=STRCHR_TEXT    G=(none)  M=STRCHR     ACBP=28
 0052:0BD8 00AF C=CODE   S=DELAY_TEXT     G=(none)  M=DELAY      ACBP=28
 0053:0000 0000 C=FAR_DATA S=_FARDATA       G=DGROUP  M=c0p.asm    ACBP=68
 0053:0000 0000 C=FAR_BSS S=_FARBSS        G=DGROUP  M=c0p.asm    ACBP=68
 0053:0000 0000 C=OVRINFO S=_OVERLAY_      G=DGROUP  M=c0p.asm    ACBP=68
 0053:0000 0000 C=STUBSEG S=_1STUB_        G=DGROUP  M=c0p.asm    ACBP=68
 0053:0000 0097 C=DATA   S=_DATA          G=DGROUP  M=c0p.asm    ACBP=68
 0053:0098 009F C=DATA   S=_DATA          G=DGROUP  M=MESSAGES.C ACBP=48
 0053:0138 00A1 C=DATA   S=_DATA          G=DGROUP  M=MEMORY.C   ACBP=48
 0053:01DA 0000 C=DATA   S=_DATA          G=DGROUP  M=CQUADPER.ASM ACBP=48
 0053:01DA 0000 C=DATA   S=_DATA          G=DGROUP  M=CTRIPERS.ASM ACBP=48
 0053:01DA 0010 C=DATA   S=_DATA          G=DGROUP  M=TCLVFXP2.ASM ACBP=48
 0053:01EA 0000 C=DATA   S=_DATA          G=DGROUP  M=EDRAW.ASM  ACBP=48
 0053:01EA 0004 C=DATA   S=_DATA          G=DGROUP  M=BIGPTR.C   ACBP=48
 0053:01EE 0036 C=DATA   S=_DATA          G=DGROUP  M=CCACHE.C   ACBP=48
 0053:0224 133A C=DATA   S=_DATA          G=DGROUP  M=..\DIG16\DAC.ASM ACBP=48
 0053:155E 0049 C=DATA   S=_DATA          G=DGROUP  M=..\DIG16\SB.ASM ACBP=48
 0053:15A8 0412 C=DATA   S=_DATA          G=DGROUP  M=..\DIG16\SBDAC.ASM ACBP=48
 0053:19BA 003C C=DATA   S=_DATA          G=DGROUP  M=..\DIG16\SNDMGR.C ACBP=48
 0053:19F6 0074 C=DATA   S=_DATA          G=DGROUP  M=..\DIG16\IMSNDMGR.C ACBP=48
 0053:1A6A 001C C=DATA   S=_DATA          G=DGROUP  M=..\FIGURE\WRITEFIG.C ACBP=48
 0053:1A86 0000 C=DATA   S=_DATA          G=DGROUP  M=..\FIGURE\PHYSICS.C ACBP=48
 0053:1A86 0000 C=DATA   S=_DATA          G=DGROUP  M=..\FIGURE\AXES.C ACBP=48
 0053:1A86 0046 C=DATA   S=_DATA          G=DGROUP  M=..\FIGURE\FIGURE.C ACBP=48
 0053:1ACC 0002 C=DATA   S=_DATA          G=DGROUP  M=..\FIGURE\LIMB.C ACBP=48
 0053:1ACE 0033 C=DATA   S=_DATA          G=DGROUP  M=..\FIGURE\COMPRESS.C ACBP=48
 0053:1B02 0039 C=DATA   S=_DATA          G=DGROUP  M=..\FIGURE\MOTION.C ACBP=48
 0053:1B3C 0013 C=DATA   S=_DATA          G=DGROUP  M=..\FIGURE\POSE.C ACBP=48
 0053:1B50 001E C=DATA   S=_DATA          G=DGROUP  M=..\FIGURE\SKELETON.C ACBP=48
 0053:1B6E 0000 C=DATA   S=_DATA          G=DGROUP  M=..\FIGURE\BODYZONE.C ACBP=48
 0053:1B6E 00C3 C=DATA   S=_DATA          G=DGROUP  M=..\MENUTOOL\UNITAXES.C ACBP=48
 0053:1C32 0000 C=DATA   S=_DATA          G=DGROUP  M=..\MENUTOOL\MESSAGE.C ACBP=48
 0053:1C32 0020 C=DATA   S=_DATA          G=DGROUP  M=..\MENUTOOL\HELP.C ACBP=48
 0053:1C52 0054 C=DATA   S=_DATA          G=DGROUP  M=..\TOOLS\FLOADFON.C ACBP=48
 0053:1CA6 0000 C=DATA   S=_DATA          G=DGROUP  M=..\TOOLS\FPRINT.C ACBP=48
 0053:1CA6 0000 C=DATA   S=_DATA          G=DGROUP  M=..\TOOLS\CQFILE.C ACBP=48
 0053:1CA6 0000 C=DATA   S=_DATA          G=DGROUP  M=..\TOOLS\U8FONT.C ACBP=48
 0053:1CA6 0000 C=DATA   S=_DATA          G=DGROUP  M=BREAKPT.C  ACBP=48
 0053:1CA6 001D C=DATA   S=_DATA          G=DGROUP  M=WHITE.C    ACBP=48
 0053:1CC4 01A8 C=DATA   S=_DATA          G=DGROUP  M=LISTS.C    ACBP=48
 0053:1E6C 005B C=DATA   S=_DATA          G=DGROUP  M=MOUSEPTR.C ACBP=48
 0053:1EC8 0005 C=DATA   S=_DATA          G=DGROUP  M=WAITICON.C ACBP=48
 0053:1ECE 0000 C=DATA   S=_DATA          G=DGROUP  M=MOVEIT.C   ACBP=48
 0053:1ECE 0000 C=DATA   S=_DATA          G=DGROUP  M=AMBIENT.C  ACBP=48
 0053:1ECE 0008 C=DATA   S=_DATA          G=DGROUP  M=BRICK.C    ACBP=48
 0053:1ED6 0000 C=DATA   S=_DATA          G=DGROUP  M=PLATFORM.C ACBP=48
 0053:1ED6 0000 C=DATA   S=_DATA          G=DGROUP  M=FLOOR.C    ACBP=48
 0053:1ED6 00CF C=DATA   S=_DATA          G=DGROUP  M=EDITABLE.C ACBP=48
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 0053:4A1C 0000 C=DATA   S=_DATA          G=DGROUP  M=CLOCAL.C   ACBP=48
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 0053:709E 0000 C=DATA   S=_DATA          G=DGROUP  M=CPOLYGIA   ACBP=48
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 0053:7922 0000 C=DATA   S=_DATA          G=DGROUP  M=CEFILL     ACBP=48
 0053:7922 0000 C=DATA   S=_DATA          G=DGROUP  M=CESKIP     ACBP=48
 0053:7922 0004 C=DATA   S=_DATA          G=DGROUP  M=CETEXT     ACBP=48
 0053:7926 0000 C=DATA   S=_DATA          G=DGROUP  M=CFDEVICE   ACBP=48
 0053:7926 002F C=DATA   S=_DATA          G=DGROUP  M=CMDEVICE   ACBP=48
 0053:7956 0000 C=DATA   S=_DATA          G=DGROUP  M=CNDEVICE   ACBP=48
 0053:7956 0058 C=DATA   S=_DATA          G=DGROUP  M=FDEVICE    ACBP=48
 0053:79AE 0000 C=DATA   S=_DATA          G=DGROUP  M=CBIOS      ACBP=48
 0053:79AE 0000 C=DATA   S=_DATA          G=DGROUP  M=CLLIST     ACBP=48
 0053:79AE 0000 C=DATA   S=_DATA          G=DGROUP  M=FCAPITAL   ACBP=48
 0053:79AE 0025 C=DATA   S=_DATA          G=DGROUP  M=FXERROR    ACBP=48
 0053:79D4 005B C=DATA   S=_DATA          G=DGROUP  M=FMEMORY    ACBP=48
 0053:7A30 0000 C=DATA   S=_DATA          G=DGROUP  M=FMEMCOPY   ACBP=48
 0053:7A30 0000 C=DATA   S=_DATA          G=DGROUP  M=FRLE       ACBP=48
 0053:7A30 000D C=DATA   S=_DATA          G=DGROUP  M=FNEW       ACBP=48
 0053:7A3E 0013 C=DATA   S=_DATA          G=DGROUP  M=FSTATSTR   ACBP=48
 0053:7A52 0000 C=DATA   S=_DATA          G=DGROUP  M=CIDENT     ACBP=48
 0053:7A52 0004 C=DATA   S=_DATA          G=DGROUP  M=FRANDOM    ACBP=48
 0053:7A56 0026 C=DATA   S=_DATA          G=DGROUP  M=CPALETTE   ACBP=48
 0053:7A7C 0002 C=DATA   S=_DATA          G=DGROUP  M=CVIDMODE   ACBP=48
 0053:7A7E 0010 C=DATA   S=_DATA          G=DGROUP  M=FAUTOEGA   ACBP=48
 0053:7A8E 0000 C=DATA   S=_DATA          G=DGROUP  M=FSYNCVBL   ACBP=48
 0053:7A8E 0011 C=DATA   S=_DATA          G=DGROUP  M=FLOADER    ACBP=48
 0053:7AA0 0016 C=DATA   S=_DATA          G=DGROUP  M=FLOADPAL   ACBP=48
 0053:7AB6 0000 C=DATA   S=_DATA          G=DGROUP  M=INTERNAL   ACBP=48
 0053:7AB6 0000 C=DATA   S=_DATA          G=DGROUP  M=QSKIP      ACBP=48
 0053:7AB6 0000 C=DATA   S=_DATA          G=DGROUP  M=FWSKIP1    ACBP=48
 0053:7AB6 0000 C=DATA   S=_DATA          G=DGROUP  M=FSKIP      ACBP=48
 0053:7AB6 0000 C=DATA   S=_DATA          G=DGROUP  M=FSKIPC     ACBP=48
 0053:7AB6 0008 C=DATA   S=_DATA          G=DGROUP  M=CSKIP      ACBP=48
 0053:7ABE 00FD C=DATA   S=_DATA          G=DGROUP  M=CEVENT     ACBP=48
 0053:7BBC 0002 C=DATA   S=_DATA          G=DGROUP  M=CMOUSE     ACBP=48
 0053:7BBE 0000 C=DATA   S=_DATA          G=DGROUP  M=FKEY       ACBP=48
 0053:7BBE 0094 C=DATA   S=_DATA          G=DGROUP  M=CKEVENT    ACBP=48
 0053:7C52 040F C=DATA   S=_DATA          G=DGROUP  M=FKEYHOOK   ACBP=48
 0053:8062 0091 C=DATA   S=_DATA          G=DGROUP  M=CKEY       ACBP=48
 0053:80F4 003B C=DATA   S=_DATA          G=DGROUP  M=CKEYDEV    ACBP=48
 0053:8130 0200 C=DATA   S=_DATA          G=DGROUP  M=DASCII     ACBP=48
 0053:8330 0000 C=DATA   S=_DATA          G=DGROUP  M=FINTRUPT   ACBP=48
 0053:8330 006F C=DATA   S=_DATA          G=DGROUP  M=CKTIMER    ACBP=48
 0053:83A0 0008 C=DATA   S=_DATA          G=DGROUP  M=FCLOCK     ACBP=48
 0053:83A8 003C C=DATA   S=_DATA          G=DGROUP  M=CPROF      ACBP=48
 0053:83E4 005B C=DATA   S=_DATA          G=DGROUP  M=CDOSERR    ACBP=48
 0053:8440 0008 C=DATA   S=_DATA          G=DGROUP  M=FDOSFIND   ACBP=48
 0053:8448 0072 C=DATA   S=_DATA          G=DGROUP  M=CDOSPATH   ACBP=48
 0053:84BA 000D C=DATA   S=_DATA          G=DGROUP  M=CDOSDISK   ACBP=48
 0053:84C8 0002 C=DATA   S=_DATA          G=DGROUP  M=CDOSDIR    ACBP=48
 0053:84CA 0005 C=DATA   S=_DATA          G=DGROUP  M=CDOSLIST   ACBP=48
 0053:84D0 0030 C=DATA   S=_DATA          G=DGROUP  M=FFILE      ACBP=48
 0053:8500 0094 C=DATA   S=_DATA          G=DGROUP  M=CFILE      ACBP=48
 0053:8594 0000 C=DATA   S=_DATA          G=DGROUP  M=CDEVFILE   ACBP=48
 0053:8594 0000 C=DATA   S=_DATA          G=DGROUP  M=CRFILE     ACBP=48
 0053:8594 0004 C=DATA   S=_DATA          G=DGROUP  M=CUSEIO     ACBP=48
 0053:8598 0021 C=DATA   S=_DATA          G=DGROUP  M=CVPORT     ACBP=48
 0053:85BA 0010 C=DATA   S=_DATA          G=DGROUP  M=FCURVP     ACBP=48
 0053:85CA 0000 C=DATA   S=_DATA          G=DGROUP  M=GEOMETRY   ACBP=48
 0053:85CA 0000 C=DATA   S=_DATA          G=DGROUP  M=FLINE      ACBP=48
 0053:85CA 0000 C=DATA   S=_DATA          G=DGROUP  M=FRECT      ACBP=48
 0053:85CA 0000 C=DATA   S=_DATA          G=DGROUP  M=FVPCLEAR   ACBP=48
 0053:85CA 0000 C=DATA   S=_DATA          G=DGROUP  M=FVPCOPY    ACBP=48
 0053:85CA 0818 C=DATA   S=_DATA          G=DGROUP  M=implode.ASM ACBP=48
 0053:8DE2 002C C=DATA   S=_DATA          G=DGROUP  M=CFONT      ACBP=48
 0053:8E0E 002C C=DATA   S=_DATA          G=DGROUP  M=SKFONT     ACBP=48
 0053:8E3A 0000 C=DATA   S=_DATA          G=DGROUP  M=CORDFILE   ACBP=48
 0053:8E3A 0016 C=DATA   S=_DATA          G=DGROUP  M=CIFFREAD   ACBP=48
 0053:8E50 001D C=DATA   S=_DATA          G=DGROUP  M=CIFFWRIT   ACBP=48
 0053:8E6E 0000 C=DATA   S=_DATA          G=DGROUP  M=FCPYFILE   ACBP=48
 0053:8E6E 004D C=DATA   S=_DATA          G=DGROUP  M=CDIRPACK   ACBP=48
 0053:8EBC 0003 C=DATA   S=_DATA          G=DGROUP  M=CRELPATH   ACBP=48
 0053:8EC0 0000 C=DATA   S=_DATA          G=DGROUP  M=CFINDEX    ACBP=48
 0053:8EC0 001D C=DATA   S=_DATA          G=DGROUP  M=CFHEADER   ACBP=48
 0053:8EDE 0018 C=DATA   S=_DATA          G=DGROUP  M=CFREADER   ACBP=48
 0053:8EF6 000C C=DATA   S=_DATA          G=DGROUP  M=CFLEXDEV   ACBP=48
 0053:8F02 0004 C=DATA   S=_DATA          G=DGROUP  M=CFWRITER   ACBP=48
 0053:8F06 001C C=DATA   S=_DATA          G=DGROUP  M=C0INIT     ACBP=48
 0053:8F22 000C C=DATA   S=_DATA          G=DGROUP  M=FINIT      ACBP=48
 0053:8F2E 0016 C=DATA   S=_DATA          G=DGROUP  M=CQFLOAT    ACBP=48
 0053:8F44 0030 C=DATA   S=_DATA          G=DGROUP  M=CVMATH     ACBP=48
 0053:8F74 0000 C=DATA   S=_DATA          G=DGROUP  M=FOR        ACBP=48
 0053:8F74 0000 C=DATA   S=_DATA          G=DGROUP  M=V2D        ACBP=48
 0053:8F74 0581 C=DATA   S=_DATA          G=DGROUP  M=FQFMATH    ACBP=48
 0053:94F6 009C C=DATA   S=_DATA          G=DGROUP  M=CDESC      ACBP=48
 0053:9592 0184 C=DATA   S=_DATA          G=DGROUP  M=CPROTMEM   ACBP=48
 0053:9716 0031 C=DATA   S=_DATA          G=DGROUP  M=DESCRIPT   ACBP=48
 0053:9748 0000 C=DATA   S=_DATA          G=DGROUP  M=SMEMCPY    ACBP=48
 0053:9748 006B C=DATA   S=_DATA          G=DGROUP  M=SPANKER    ACBP=48
 0053:97B4 0000 C=DATA   S=_DATA          G=DGROUP  M=SPANKY     ACBP=48
 0053:97B4 0000 C=DATA   S=_DATA          G=DGROUP  M=FRESERVE   ACBP=48
 0053:97B4 0008 C=DATA   S=_DATA          G=DGROUP  M=SELMNGR    ACBP=48
 0053:97BC 0000 C=DATA   S=_DATA          G=DGROUP  M=FXGARBAG   ACBP=48
 0053:97BC 0000 C=DATA   S=_DATA          G=DGROUP  M=GETREGS    ACBP=48
 0053:97BC 00CB C=DATA   S=_DATA          G=DGROUP  M=REDIRECT   ACBP=48
 0053:9888 0000 C=DATA   S=_DATA          G=DGROUP  M=SETREGS    ACBP=48
 0053:9888 013F C=DATA   S=_DATA          G=DGROUP  M=KERNEL     ACBP=48
 0053:99C8 000A C=DATA   S=_DATA          G=DGROUP  M=NOTLIST    ACBP=48
 0053:99D2 006A C=DATA   S=_DATA          G=DGROUP  M=PROCESS    ACBP=48
 0053:9A3C 0036 C=DATA   S=_DATA          G=DGROUP  M=BIOSTIME   ACBP=48
 0053:9A72 000B C=DATA   S=_DATA          G=DGROUP  M=PRIORITY   ACBP=48
 0053:9A7E 0015 C=DATA   S=_DATA          G=DGROUP  M=MLIST      ACBP=48
 0053:9A94 0036 C=DATA   S=_DATA          G=DGROUP  M=STDINT     ACBP=48
 0053:9ACA 0000 C=DATA   S=_DATA          G=DGROUP  M=DESTRUCT   ACBP=48
 0053:9ACA 0000 C=DATA   S=_DATA          G=DGROUP  M=INTLIST    ACBP=48
 0053:9ACA 0000 C=DATA   S=_DATA          G=DGROUP  M=FLEX       ACBP=48
 0053:9ACA 0000 C=DATA   S=_DATA          G=DGROUP  M=FINTRUPT   ACBP=48
 0053:9ACA 003A C=DATA   S=_DATA          G=DGROUP  M=SCNVIEW    ACBP=48
 0053:9B04 00F3 C=DATA   S=_DATA          G=DGROUP  M=BOOK       ACBP=48
 0053:9BF8 0030 C=DATA   S=_DATA          G=DGROUP  M=TABFONT    ACBP=48
 0053:9C28 0000 C=DATA   S=_DATA          G=DGROUP  M=COLFONT    ACBP=48
 0053:9C28 00B3 C=DATA   S=_DATA          G=DGROUP  M=MYFONT     ACBP=48
 0053:9CDC 0099 C=DATA   S=_DATA          G=DGROUP  M=DLGMON     ACBP=48
 0053:9D76 005E C=DATA   S=_DATA          G=DGROUP  M=DLGMONST   ACBP=48
 0053:9DD4 0082 C=DATA   S=_DATA          G=DGROUP  M=DLGBOOK    ACBP=48
 0053:9E56 0026 C=DATA   S=_DATA          G=DGROUP  M=DLGENTRY   ACBP=48
 0053:9E7C 0034 C=DATA   S=_DATA          G=DGROUP  M=DLGINSTR   ACBP=48
 0053:9EB0 0053 C=DATA   S=_DATA          G=DGROUP  M=DLGLBL     ACBP=48
 0053:9F04 00E6 C=DATA   S=_DATA          G=DGROUP  M=DLGLIST    ACBP=48
 0053:9FEA 010F C=DATA   S=_DATA          G=DGROUP  M=DLGPTR     ACBP=48
 0053:A0FA 0040 C=DATA   S=_DATA          G=DGROUP  M=DLGSEGSC   ACBP=48
 0053:A13A 0020 C=DATA   S=_DATA          G=DGROUP  M=DLGSCALE   ACBP=48
 0053:A15A 0032 C=DATA   S=_DATA          G=DGROUP  M=DLGTXT     ACBP=48
 0053:A18C 001C C=DATA   S=_DATA          G=DGROUP  M=DLGVP      ACBP=48
 0053:A1A8 0026 C=DATA   S=_DATA          G=DGROUP  M=DLGXITEM   ACBP=48
 0053:A1CE 006D C=DATA   S=_DATA          G=DGROUP  M=FONTMNGR   ACBP=48
 0053:A23C 0030 C=DATA   S=_DATA          G=DGROUP  M=DLGBTN     ACBP=48
 0053:A26C 001C C=DATA   S=_DATA          G=DGROUP  M=DLGITEM    ACBP=48
 0053:A288 0038 C=DATA   S=_DATA          G=DGROUP  M=PERSLIST   ACBP=48
 0053:A2C0 00A0 C=DATA   S=_DATA          G=DGROUP  M=CREDITS    ACBP=48
 0053:A360 04F1 C=DATA   S=_DATA          G=DGROUP  M=DLGOPT     ACBP=48
 0053:A852 0066 C=DATA   S=_DATA          G=DGROUP  M=DLGGAMES   ACBP=48
 0053:A8B8 0000 C=DATA   S=_DATA          G=DGROUP  M=ABS        ACBP=48
 0053:A8B8 0002 C=DATA   S=_DATA          G=DGROUP  M=ATEXIT     ACBP=48
 0053:A8BA 0000 C=DATA   S=_DATA          G=DGROUP  M=CHDIR      ACBP=48
 0053:A8BA 0000 C=DATA   S=_DATA          G=DGROUP  M=CHDRIVE    ACBP=48
 0053:A8BA 0101 C=DATA   S=_DATA          G=DGROUP  M=CTYPE      ACBP=48
 0053:A9BC 0000 C=DATA   S=_DATA          G=DGROUP  M=DEL        ACBP=48
 0053:A9BC 0000 C=DATA   S=_DATA          G=DGROUP  M=DIVT       ACBP=48
 0053:A9BC 0000 C=DATA   S=_DATA          G=DGROUP  M=DOSFATTR   ACBP=48
 0053:A9BC 0000 C=DATA   S=_DATA          G=DGROUP  M=DOSGDRIV   ACBP=48
 0053:A9BC 0000 C=DATA   S=_DATA          G=DGROUP  M=DOSREAD    ACBP=48
 0053:A9BC 0000 C=DATA   S=_DATA          G=DGROUP  M=DOSTIMU    ACBP=48
 0053:A9BC 0000 C=DATA   S=_DATA          G=DGROUP  M=DOSWRITE   ACBP=48
 0053:A9BC 0000 C=DATA   S=_DATA          G=DGROUP  M=ERRORMSG   ACBP=48
 0053:A9BC 000C C=DATA   S=_DATA          G=DGROUP  M=EXIT       ACBP=48
 0053:A9C8 0190 C=DATA   S=_DATA          G=DGROUP  M=FILES      ACBP=48
 0053:AB58 002A C=DATA   S=_DATA          G=DGROUP  M=FILES2     ACBP=48
 0053:AB82 0004 C=DATA   S=_DATA          G=DGROUP  M=FMODE      ACBP=48
 0053:AB86 0000 C=DATA   S=_DATA          G=DGROUP  M=F_LXMUL    ACBP=48
 0053:AB86 0000 C=DATA   S=_DATA          G=DGROUP  M=F_SCOPY    ACBP=48
 0053:AB86 0000 C=DATA   S=_DATA          G=DGROUP  M=GETCURDI   ACBP=48
 0053:AB86 0000 C=DATA   S=_DATA          G=DGROUP  M=GETDISK    ACBP=48
 0053:AB86 0000 C=DATA   S=_DATA          G=DGROUP  M=GETFAT     ACBP=48
 0053:AB86 0000 C=DATA   S=_DATA          G=DGROUP  M=GETFTIME   ACBP=48
 0053:AB86 0000 C=DATA   S=_DATA          G=DGROUP  M=GETVECT    ACBP=48
 0053:AB86 0000 C=DATA   S=_DATA          G=DGROUP  M=H_LDIV     ACBP=48
 0053:AB86 0000 C=DATA   S=_DATA          G=DGROUP  M=H_LLSH     ACBP=48
 0053:AB86 0000 C=DATA   S=_DATA          G=DGROUP  M=H_LRSH     ACBP=48
 0053:AB86 0000 C=DATA   S=_DATA          G=DGROUP  M=H_LURSH    ACBP=48
 0053:AB86 0000 C=DATA   S=_DATA          G=DGROUP  M=H_SPUSH    ACBP=48
 0053:AB86 0000 C=DATA   S=_DATA          G=DGROUP  M=ISATTY     ACBP=48
 0053:AB86 0000 C=DATA   S=_DATA          G=DGROUP  M=LABS       ACBP=48
 0053:AB86 0000 C=DATA   S=_DATA          G=DGROUP  M=LONGTOA    ACBP=48
 0053:AB86 0000 C=DATA   S=_DATA          G=DGROUP  M=LSEEK      ACBP=48
 0053:AB86 0000 C=DATA   S=_DATA          G=DGROUP  M=MKDIR      ACBP=48
 0053:AB86 0009 C=DATA   S=_DATA          G=DGROUP  M=MKNAME     ACBP=48
 0053:AB90 0000 C=DATA   S=_DATA          G=DGROUP  M=NEW        ACBP=48
 0053:AB90 0000 C=DATA   S=_DATA          G=DGROUP  M=NEWF       ACBP=48
 0053:AB90 0000 C=DATA   S=_DATA          G=DGROUP  M=N_LXMUL    ACBP=48
 0053:AB90 0000 C=DATA   S=_DATA          G=DGROUP  M=N_SCOPY    ACBP=48
 0053:AB90 003A C=DATA   S=_DATA          G=DGROUP  M=PUREERR    ACBP=48
 0053:ABCA 0004 C=DATA   S=_DATA          G=DGROUP  M=RAND       ACBP=48
 0053:ABCE 0000 C=DATA   S=_DATA          G=DGROUP  M=READA      ACBP=48
 0053:ABCE 0000 C=DATA   S=_DATA          G=DGROUP  M=RMDIR      ACBP=48
 0053:ABCE 0080 C=DATA   S=_DATA          G=DGROUP  M=SCANNER    ACBP=48
 0053:AC4E 0000 C=DATA   S=_DATA          G=DGROUP  M=SCANTOL    ACBP=48
 0053:AC4E 0000 C=DATA   S=_DATA          G=DGROUP  M=SEGREAD    ACBP=48
 0053:AC4E 0000 C=DATA   S=_DATA          G=DGROUP  M=SETFTIME   ACBP=48
 0053:AC4E 0000 C=DATA   S=_DATA          G=DGROUP  M=SETUPIO    ACBP=48
 0053:AC4E 0000 C=DATA   S=_DATA          G=DGROUP  M=TELL       ACBP=48
 0053:AC4E 0000 C=DATA   S=_DATA          G=DGROUP  M=TOLOWER    ACBP=48
 0053:AC4E 0000 C=DATA   S=_DATA          G=DGROUP  M=TOUPPER    ACBP=48
 0053:AC4E 0000 C=DATA   S=_DATA          G=DGROUP  M=UNLINK     ACBP=48
 0053:AC4E 0000 C=DATA   S=_DATA          G=DGROUP  M=VDELF      ACBP=48
 0053:AC4E 0000 C=DATA   S=_DATA          G=DGROUP  M=VNEWF      ACBP=48
 0053:AC4E 0067 C=DATA   S=_DATA          G=DGROUP  M=VPRINTER   ACBP=48
 0053:ACB6 0000 C=DATA   S=_DATA          G=DGROUP  M=_STPCPY    ACBP=48
 0053:ACB6 0000 C=DATA   S=_DATA          G=DGROUP  M=BIOS_KEY   ACBP=48
 0053:ACB6 0000 C=DATA   S=_DATA          G=DGROUP  M=COLOR      ACBP=48
 0053:ACB6 0031 C=DATA   S=_DATA          G=DGROUP  M=CVTFAK     ACBP=48
 0053:ACE8 0000 C=DATA   S=_DATA          G=DGROUP  M=GOTOXY     ACBP=48
 0053:ACE8 0000 C=DATA   S=_DATA          G=DGROUP  M=REALCVT    ACBP=48
 0053:ACE8 0000 C=DATA   S=_DATA          G=DGROUP  M=SCANTOD    ACBP=48
 0053:ACE8 0004 C=DATA   S=_DATA          G=DGROUP  M=SETENVP    ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=ATOL       ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=CHMODA     ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=CLOSE      ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=CLOSEA     ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=DOSEXT     ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=FCLOSE     ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=FFLUSH     ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=FINDFIRS   ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=FLENGTH    ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=FLUSHALL   ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=FNMERGE    ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=FNSPLIT    ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=FOPEN      ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=FPRINTF    ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=FSEEK      ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=FSTAT      ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=FULLPATH   ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=GETDCWD    ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=GETENV     ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=LDIVT      ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=LTOA1      ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=MAKEPATH   ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=MEMCPY     ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=MEMSET     ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=MOVMEM     ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=OPEN       ACBP=48
 0053:ACEC 0000 C=DATA   S=_DATA          G=DGROUP  M=OPENA      ACBP=48
 0053:ACEC 02D3 C=DATA   S=_DATA          G=DGROUP  M=PERROR     ACBP=48
 0053:AFC0 0000 C=DATA   S=_DATA          G=DGROUP  M=PRINTF     ACBP=48
 0053:AFC0 0001 C=DATA   S=_DATA          G=DGROUP  M=PUTC       ACBP=48
 0053:AFC2 0000 C=DATA   S=_DATA          G=DGROUP  M=READ       ACBP=48
 0053:AFC2 0000 C=DATA   S=_DATA          G=DGROUP  M=READU      ACBP=48
 0053:AFC2 0004 C=DATA   S=_DATA          G=DGROUP  M=SETVBUF    ACBP=48
 0053:AFC6 0000 C=DATA   S=_DATA          G=DGROUP  M=SPLITPTH   ACBP=48
 0053:AFC6 0000 C=DATA   S=_DATA          G=DGROUP  M=SPRINTF    ACBP=48
 0053:AFC6 0000 C=DATA   S=_DATA          G=DGROUP  M=SSCANF     ACBP=48
 0053:AFC6 0000 C=DATA   S=_DATA          G=DGROUP  M=STRCAT     ACBP=48
 0053:AFC6 0000 C=DATA   S=_DATA          G=DGROUP  M=STRCMP     ACBP=48
 0053:AFC6 0000 C=DATA   S=_DATA          G=DGROUP  M=STRCPY     ACBP=48
 0053:AFC6 0000 C=DATA   S=_DATA          G=DGROUP  M=STRCSPN    ACBP=48
 0053:AFC6 0000 C=DATA   S=_DATA          G=DGROUP  M=STRICMP    ACBP=48
 0053:AFC6 0000 C=DATA   S=_DATA          G=DGROUP  M=STRLEN     ACBP=48
 0053:AFC6 0000 C=DATA   S=_DATA          G=DGROUP  M=STRNCPY    ACBP=48
 0053:AFC6 0000 C=DATA   S=_DATA          G=DGROUP  M=STRNICMP   ACBP=48
 0053:AFC6 0000 C=DATA   S=_DATA          G=DGROUP  M=STRSTR     ACBP=48
 0053:AFC6 0033 C=DATA   S=_DATA          G=DGROUP  M=TZSET      ACBP=48
 0053:AFFA 0000 C=DATA   S=_DATA          G=DGROUP  M=WRITE      ACBP=48
 0053:AFFA 0000 C=DATA   S=_DATA          G=DGROUP  M=WRITEA     ACBP=48
 0053:AFFA 0000 C=DATA   S=_DATA          G=DGROUP  M=WRITEU     ACBP=48
 0053:AFFA 0000 C=DATA   S=_DATA          G=DGROUP  M=XFCLOSE    ACBP=48
 0053:AFFA 0000 C=DATA   S=_DATA          G=DGROUP  M=XFFLUSH    ACBP=48
 0053:AFFA 0000 C=DATA   S=_DATA          G=DGROUP  M=IOSTSTD    ACBP=48
 0053:AFFA 0000 C=DATA   S=_DATA          G=DGROUP  M=ISTWS      ACBP=48
 0053:AFFA 0000 C=DATA   S=_DATA          G=DGROUP  M=FSBCLOSE   ACBP=48
 0053:AFFA 002C C=DATA   S=_DATA          G=DGROUP  M=FSBCTR2    ACBP=48
 0053:B026 002E C=DATA   S=_DATA          G=DGROUP  M=FSBDTR     ACBP=48
 0053:B054 0000 C=DATA   S=_DATA          G=DGROUP  M=FSBOFLOW   ACBP=48
 0053:B054 0000 C=DATA   S=_DATA          G=DGROUP  M=FSBSBUF    ACBP=48
 0053:B054 0000 C=DATA   S=_DATA          G=DGROUP  M=FSBSKOFF   ACBP=48
 0053:B054 0000 C=DATA   S=_DATA          G=DGROUP  M=FSBSYNC    ACBP=48
 0053:B054 0000 C=DATA   S=_DATA          G=DGROUP  M=FSBUFLOW   ACBP=48
 0053:B054 0010 C=DATA   S=_DATA          G=DGROUP  M=IOSRCTR1   ACBP=48
 0053:B064 0010 C=DATA   S=_DATA          G=DGROUP  M=IOSRDTR    ACBP=48
 0053:B074 000C C=DATA   S=_DATA          G=DGROUP  M=IOSTCTR1   ACBP=48
 0053:B080 000C C=DATA   S=_DATA          G=DGROUP  M=IOSTDTR1   ACBP=48
 0053:B08C 000C C=DATA   S=_DATA          G=DGROUP  M=ISRCTR1    ACBP=48
 0053:B098 000C C=DATA   S=_DATA          G=DGROUP  M=ISRDTR     ACBP=48
 0053:B0A4 0000 C=DATA   S=_DATA          G=DGROUP  M=ISTASN2    ACBP=48
 0053:B0A4 0008 C=DATA   S=_DATA          G=DGROUP  M=ISTCTR1    ACBP=48
 0053:B0AC 0008 C=DATA   S=_DATA          G=DGROUP  M=ISTCTR2    ACBP=48
 0053:B0B4 0008 C=DATA   S=_DATA          G=DGROUP  M=ISTCTR4    ACBP=48
 0053:B0BC 0000 C=DATA   S=_DATA          G=DGROUP  M=ISTDIPFX   ACBP=48
 0053:B0BC 0008 C=DATA   S=_DATA          G=DGROUP  M=ISTDTR1    ACBP=48
 0053:B0C4 0008 C=DATA   S=_DATA          G=DGROUP  M=ISTDTR2    ACBP=48
 0053:B0CC 0000 C=DATA   S=_DATA          G=DGROUP  M=ISTEATWH   ACBP=48
 0053:B0CC 0000 C=DATA   S=_DATA          G=DGROUP  M=ISTECHP    ACBP=48
 0053:B0CC 0000 C=DATA   S=_DATA          G=DGROUP  M=ISTELNG    ACBP=48
 0053:B0CC 0000 C=DATA   S=_DATA          G=DGROUP  M=ISTEUINT   ACBP=48
 0053:B0CC 0000 C=DATA   S=_DATA          G=DGROUP  M=ISTEULNG   ACBP=48
 0053:B0CC 0000 C=DATA   S=_DATA          G=DGROUP  M=ISTGET     ACBP=48
 0053:B0CC 0000 C=DATA   S=_DATA          G=DGROUP  M=ISTGLINE   ACBP=48
 0053:B0CC 0000 C=DATA   S=_DATA          G=DGROUP  M=ISTGSTR    ACBP=48
 0053:B0CC 0000 C=DATA   S=_DATA          G=DGROUP  M=ISTIGN     ACBP=48
 0053:B0CC 0000 C=DATA   S=_DATA          G=DGROUP  M=ISTPBACK   ACBP=48
 0053:B0CC 0000 C=DATA   S=_DATA          G=DGROUP  M=ISTSKPOS   ACBP=48
 0053:B0CC 0000 C=DATA   S=_DATA          G=DGROUP  M=ISTTELLG   ACBP=48
 0053:B0CC 000C C=DATA   S=_DATA          G=DGROUP  M=OSRCTR2    ACBP=48
 0053:B0D8 000C C=DATA   S=_DATA          G=DGROUP  M=OSRDTR     ACBP=48
 0053:B0E4 0000 C=DATA   S=_DATA          G=DGROUP  M=OSTASN2    ACBP=48
 0053:B0E4 0008 C=DATA   S=_DATA          G=DGROUP  M=OSTCTR1    ACBP=48
 0053:B0EC 0008 C=DATA   S=_DATA          G=DGROUP  M=OSTCTR2    ACBP=48
 0053:B0F4 0008 C=DATA   S=_DATA          G=DGROUP  M=OSTCTR3    ACBP=48
 0053:B0FC 0008 C=DATA   S=_DATA          G=DGROUP  M=OSTDTR1    ACBP=48
 0053:B104 0008 C=DATA   S=_DATA          G=DGROUP  M=OSTDTR2    ACBP=48
 0053:B10C 0000 C=DATA   S=_DATA          G=DGROUP  M=OSTFLUSH   ACBP=48
 0053:B10C 0036 C=DATA   S=_DATA          G=DGROUP  M=OSTINT     ACBP=48
 0053:B142 0000 C=DATA   S=_DATA          G=DGROUP  M=OSTOPFX    ACBP=48
 0053:B142 0000 C=DATA   S=_DATA          G=DGROUP  M=OSTOSFX    ACBP=48
 0053:B142 0000 C=DATA   S=_DATA          G=DGROUP  M=OSTOUTST   ACBP=48
 0053:B142 0000 C=DATA   S=_DATA          G=DGROUP  M=OSTSKPOS   ACBP=48
 0053:B142 0000 C=DATA   S=_DATA          G=DGROUP  M=OSTTELLP   ACBP=48
 0053:B142 0000 C=DATA   S=_DATA          G=DGROUP  M=OSTWRITE   ACBP=48
 0053:B142 002C C=DATA   S=_DATA          G=DGROUP  M=SRBCTR1    ACBP=48
 0053:B16E 002C C=DATA   S=_DATA          G=DGROUP  M=SRBCTR4    ACBP=48
 0053:B19A 0000 C=DATA   S=_DATA          G=DGROUP  M=SRBDALC    ACBP=48
 0053:B19A 002C C=DATA   S=_DATA          G=DGROUP  M=SRBDTR     ACBP=48
 0053:B1C6 0000 C=DATA   S=_DATA          G=DGROUP  M=SRBFREEZ   ACBP=48
 0053:B1C6 0000 C=DATA   S=_DATA          G=DGROUP  M=SRBINIT    ACBP=48
 0053:B1C6 0000 C=DATA   S=_DATA          G=DGROUP  M=SRBOFLOW   ACBP=48
 0053:B1C6 0000 C=DATA   S=_DATA          G=DGROUP  M=SRBSBUF    ACBP=48
 0053:B1C6 0000 C=DATA   S=_DATA          G=DGROUP  M=SRBSKOFF   ACBP=48
 0053:B1C6 0000 C=DATA   S=_DATA          G=DGROUP  M=SRBSTR     ACBP=48
 0053:B1C6 0000 C=DATA   S=_DATA          G=DGROUP  M=SRBSYNC    ACBP=48
 0053:B1C6 0000 C=DATA   S=_DATA          G=DGROUP  M=SRBUFLOW   ACBP=48
 0053:B1C6 0008 C=DATA   S=_DATA          G=DGROUP  M=SRCTR1     ACBP=48
 0053:B1CE 0008 C=DATA   S=_DATA          G=DGROUP  M=SRCTR2     ACBP=48
 0053:B1D6 0008 C=DATA   S=_DATA          G=DGROUP  M=SRDTR      ACBP=48
 0053:B1DE 0000 C=DATA   S=_DATA          G=DGROUP  M=STBALC     ACBP=48
 0053:B1DE 002C C=DATA   S=_DATA          G=DGROUP  M=STBCTR1    ACBP=48
 0053:B20A 0000 C=DATA   S=_DATA          G=DGROUP  M=STBDNEXT   ACBP=48
 0053:B20A 0000 C=DATA   S=_DATA          G=DGROUP  M=STBDSGTN   ACBP=48
 0053:B20A 0000 C=DATA   S=_DATA          G=DGROUP  M=STBDSPTN   ACBP=48
 0053:B20A 002C C=DATA   S=_DATA          G=DGROUP  M=STBDTR     ACBP=48
 0053:B236 0000 C=DATA   S=_DATA          G=DGROUP  M=STBOFLOW   ACBP=48
 0053:B236 0000 C=DATA   S=_DATA          G=DGROUP  M=STBPBFL    ACBP=48
 0053:B236 0000 C=DATA   S=_DATA          G=DGROUP  M=STBSBUF    ACBP=48
 0053:B236 0000 C=DATA   S=_DATA          G=DGROUP  M=STBSETB    ACBP=48
 0053:B236 0000 C=DATA   S=_DATA          G=DGROUP  M=STBSETG    ACBP=48
 0053:B236 0000 C=DATA   S=_DATA          G=DGROUP  M=STBSETP    ACBP=48
 0053:B236 0000 C=DATA   S=_DATA          G=DGROUP  M=STBSKOFF   ACBP=48
 0053:B236 0000 C=DATA   S=_DATA          G=DGROUP  M=STBSKPOS   ACBP=48
 0053:B236 0000 C=DATA   S=_DATA          G=DGROUP  M=STBSPUTN   ACBP=48
 0053:B236 0000 C=DATA   S=_DATA          G=DGROUP  M=STBSYNC    ACBP=48
 0053:B236 0000 C=DATA   S=_DATA          G=DGROUP  M=STBUFLOW   ACBP=48
 0053:B236 0000 C=DATA   S=_DATA          G=DGROUP  M=STCLEAR    ACBP=48
 0053:B236 0004 C=DATA   S=_DATA          G=DGROUP  M=STCTR1     ACBP=48
 0053:B23A 0016 C=DATA   S=_DATA          G=DGROUP  M=STDTR      ACBP=48
 0053:B250 0000 C=DATA   S=_DATA          G=DGROUP  M=STFLAGS    ACBP=48
 0053:B250 0000 C=DATA   S=_DATA          G=DGROUP  M=STINIT     ACBP=48
 0053:B250 0000 C=DATA   S=_DATA          G=DGROUP  M=STSETF1    ACBP=48
 0053:B250 0000 C=DATA   S=_DATA          G=DGROUP  M=STSETF2    ACBP=48
 0053:B250 0000 C=DATA   S=_DATA          G=DGROUP  M=STSETST    ACBP=48
 0053:B250 0000 C=DATA   S=_DATA          G=DGROUP  M=STTIE      ACBP=48
 0053:B250 0012 C=DATA   S=_DATA          G=DGROUP  M=SETARGV    ACBP=48
 0053:B262 0000 C=DATA   S=_DATA          G=DGROUP  M=SEGHEAP    ACBP=48
 0053:B262 0817 C=DATA   S=_DATA          G=DGROUP  M=FARHEAP    ACBP=48
 0053:BA7A 0018 C=DATA   S=_DATA          G=DGROUP  M=CRTINIT    ACBP=48
 0053:BA92 0000 C=DATA   S=_DATA          G=DGROUP  M=IOCTL      ACBP=48
 0053:BA92 0018 C=DATA   S=_DATA          G=DGROUP  M=INT86      ACBP=48
 0053:BAAA 0000 C=DATA   S=_DATA          G=DGROUP  M=STRCHR     ACBP=48
 0053:BAAA 0004 C=DATA   S=_DATA          G=DGROUP  M=DELAY      ACBP=48
 0053:BAAE 0000 C=DATA   S=_DATA          G=DGROUP  M=PCMP       ACBP=48
 0053:BAAE 005B C=DATA   S=_DATA          G=DGROUP  M=IOERROR    ACBP=48
 0053:BB0A 0000 C=DATA   S=_CVTSEG        G=DGROUP  M=c0p.asm    ACBP=48
 0053:BB0A 0002 C=DATA   S=_CVTSEG        G=DGROUP  M=CVTFAK     ACBP=48
 0053:BB0C 0000 C=DATA   S=_CVTSEG        G=DGROUP  M=REALCVT    ACBP=48
 0053:BB0C 0000 C=DATA   S=_SCNSEG        G=DGROUP  M=c0p.asm    ACBP=48
 0053:BB0C 0006 C=DATA   S=_SCNSEG        G=DGROUP  M=CVTFAK     ACBP=48
 0053:BB12 0000 C=DATA   S=_SCNSEG        G=DGROUP  M=SCANTOD    ACBP=48
 0053:BB12 0000 C=CONST  S=_CONST         G=DGROUP  M=c0p.asm    ACBP=48
 0053:BB12 0000 C=INITDATA S=_INIT_         G=DGROUP  M=c0p.asm    ACBP=48
 0053:BB12 0006 C=INITDATA S=_INIT_         G=DGROUP  M=CCACHE.C   ACBP=48
 0053:BB18 0006 C=INITDATA S=_INIT_         G=DGROUP  M=..\MENUTOOL\UNITAXES.C ACBP=48
 0053:BB1E 0006 C=INITDATA S=_INIT_         G=DGROUP  M=BREAKPT.C  ACBP=48
 0053:BB24 0006 C=INITDATA S=_INIT_         G=DGROUP  M=LISTS.C    ACBP=48
 0053:BB2A 0006 C=INITDATA S=_INIT_         G=DGROUP  M=MOUSEPTR.C ACBP=48
 0053:BB30 0006 C=INITDATA S=_INIT_         G=DGROUP  M=EDITABLE.C ACBP=48
 0053:BB36 0006 C=INITDATA S=_INIT_         G=DGROUP  M=PHYSICAL.C ACBP=48
 0053:BB3C 0006 C=INITDATA S=_INIT_         G=DGROUP  M=MUZZLE.C   ACBP=48
 0053:BB42 0006 C=INITDATA S=_INIT_         G=DGROUP  M=PALETTE.C  ACBP=48
 0053:BB48 0006 C=INITDATA S=_INIT_         G=DGROUP  M=GETPARAM.C ACBP=48
 0053:BB4E 0006 C=INITDATA S=_INIT_         G=DGROUP  M=SHRAPNEL.C ACBP=48
 0053:BB54 0006 C=INITDATA S=_INIT_         G=DGROUP  M=CAMERA.C   ACBP=48
 0053:BB5A 0006 C=INITDATA S=_INIT_         G=DGROUP  M=SCRIPT.C   ACBP=48
 0053:BB60 0006 C=INITDATA S=_INIT_         G=DGROUP  M=COMMAND.C  ACBP=48
 0053:BB66 0006 C=INITDATA S=_INIT_         G=DGROUP  M=COLLIDE.C  ACBP=48
 0053:BB6C 0006 C=INITDATA S=_INIT_         G=DGROUP  M=ROOMS.C    ACBP=48
 0053:BB72 0006 C=INITDATA S=_INIT_         G=DGROUP  M=GAMEDATA.C ACBP=48
 0053:BB78 0006 C=INITDATA S=_INIT_         G=DGROUP  M=CRINIT.C   ACBP=48
 0053:BB7E 0006 C=INITDATA S=_INIT_         G=DGROUP  M=CCAMERA    ACBP=48
 0053:BB84 0006 C=INITDATA S=_INIT_         G=DGROUP  M=CCAMINFO   ACBP=48
 0053:BB8A 0006 C=INITDATA S=_INIT_         G=DGROUP  M=CCOLOR     ACBP=48
 0053:BB90 0006 C=INITDATA S=_INIT_         G=DGROUP  M=CLINE      ACBP=48
 0053:BB96 0006 C=INITDATA S=_INIT_         G=DGROUP  M=CQUAD      ACBP=48
 0053:BB9C 0006 C=INITDATA S=_INIT_         G=DGROUP  M=CRINFO     ACBP=48
 0053:BBA2 0006 C=INITDATA S=_INIT_         G=DGROUP  M=CTRIMISC   ACBP=48
 0053:BBA8 0006 C=INITDATA S=_INIT_         G=DGROUP  M=CTRITEX    ACBP=48
 0053:BBAE 0006 C=INITDATA S=_INIT_         G=DGROUP  M=CVERTEX    ACBP=48
 0053:BBB4 0006 C=INITDATA S=_INIT_         G=DGROUP  M=CMUSIC     ACBP=48
 0053:BBBA 0006 C=INITDATA S=_INIT_         G=DGROUP  M=MOUSE      ACBP=48
 0053:BBC0 0006 C=INITDATA S=_INIT_         G=DGROUP  M=CELIST     ACBP=48
 0053:BBC6 0006 C=INITDATA S=_INIT_         G=DGROUP  M=FSTATSTR   ACBP=48
 0053:BBCC 0006 C=INITDATA S=_INIT_         G=DGROUP  M=CEVENT     ACBP=48
 0053:BBD2 0006 C=INITDATA S=_INIT_         G=DGROUP  M=FCLOCK     ACBP=48
 0053:BBD8 0006 C=INITDATA S=_INIT_         G=DGROUP  M=CDOSERR    ACBP=48
 0053:BBDE 0006 C=INITDATA S=_INIT_         G=DGROUP  M=C0INIT     ACBP=48
 0053:BBE4 0006 C=INITDATA S=_INIT_         G=DGROUP  M=CQFLOAT    ACBP=48
 0053:BBEA 0006 C=INITDATA S=_INIT_         G=DGROUP  M=CVMATH     ACBP=48
 0053:BBF0 0006 C=INITDATA S=_INIT_         G=DGROUP  M=FOR        ACBP=48
 0053:BBF6 0006 C=INITDATA S=_INIT_         G=DGROUP  M=KERNEL     ACBP=48
 0053:BBFC 0006 C=INITDATA S=_INIT_         G=DGROUP  M=SCNVIEW    ACBP=48
 0053:BC02 0006 C=INITDATA S=_INIT_         G=DGROUP  M=DLGOPT     ACBP=48
 0053:BC08 0006 C=INITDATA S=_INIT_         G=DGROUP  M=DLGGAMES   ACBP=48
 0053:BC0E 0006 C=INITDATA S=_INIT_         G=DGROUP  M=SETUPIO    ACBP=48
 0053:BC14 0006 C=INITDATA S=_INIT_         G=DGROUP  M=SETENVP    ACBP=48
 0053:BC1A 0006 C=INITDATA S=_INIT_         G=DGROUP  M=TZSET      ACBP=48
 0053:BC20 000C C=INITDATA S=_INIT_         G=DGROUP  M=IOSTSTD    ACBP=48
 0053:BC2C 0006 C=INITDATA S=_INIT_         G=DGROUP  M=SETARGV    ACBP=48
 0053:BC32 0006 C=INITDATA S=_INIT_         G=DGROUP  M=CRTINIT    ACBP=48
 0053:BC38 0006 C=INITDATA S=_INIT_         G=DGROUP  M=DELAY      ACBP=48
 0053:BC3E 0000 C=INITDATA S=_INITEND_      G=DGROUP  M=c0p.asm    ACBP=28
 0053:BC3E 0000 C=EXITDATA S=_EXIT_         G=DGROUP  M=c0p.asm    ACBP=48
 0053:BC3E 0006 C=EXITDATA S=_EXIT_         G=DGROUP  M=CCACHE.C   ACBP=48
 0053:BC44 0006 C=EXITDATA S=_EXIT_         G=DGROUP  M=PALETTE.C  ACBP=48
 0053:BC4A 0006 C=EXITDATA S=_EXIT_         G=DGROUP  M=GETPARAM.C ACBP=48
 0053:BC50 0006 C=EXITDATA S=_EXIT_         G=DGROUP  M=ROOMS.C    ACBP=48
 0053:BC56 0006 C=EXITDATA S=_EXIT_         G=DGROUP  M=CCOLOR     ACBP=48
 0053:BC5C 0006 C=EXITDATA S=_EXIT_         G=DGROUP  M=CVERTEX    ACBP=48
 0053:BC62 0006 C=EXITDATA S=_EXIT_         G=DGROUP  M=CMUSIC     ACBP=48
 0053:BC68 0006 C=EXITDATA S=_EXIT_         G=DGROUP  M=MOUSE      ACBP=48
 0053:BC6E 0006 C=EXITDATA S=_EXIT_         G=DGROUP  M=CELIST     ACBP=48
 0053:BC74 0006 C=EXITDATA S=_EXIT_         G=DGROUP  M=CEVENT     ACBP=48
 0053:BC7A 0006 C=EXITDATA S=_EXIT_         G=DGROUP  M=CDOSERR    ACBP=48
 0053:BC80 0006 C=EXITDATA S=_EXIT_         G=DGROUP  M=KERNEL     ACBP=48
 0053:BC86 000C C=EXITDATA S=_EXIT_         G=DGROUP  M=IOSTSTD    ACBP=48
 0053:BC92 0000 C=EXITDATA S=_EXITEND_      G=DGROUP  M=c0p.asm    ACBP=28
 0053:BC92 0000 C=BSS    S=_BSS           G=DGROUP  M=c0p.asm    ACBP=48
 0053:BC92 0000 C=BSS    S=_BSS           G=DGROUP  M=MESSAGES.C ACBP=48
 0053:BC92 0000 C=BSS    S=_BSS           G=DGROUP  M=MEMORY.C   ACBP=48
 0053:BC92 0000 C=BSS    S=_BSS           G=DGROUP  M=BIGPTR.C   ACBP=48
 0053:BC92 0488 C=BSS    S=_BSS           G=DGROUP  M=CCACHE.C   ACBP=48
 0053:C11A 0000 C=BSS    S=_BSS           G=DGROUP  M=..\DIG16\SNDMGR.C ACBP=48
 0053:C11A 0000 C=BSS    S=_BSS           G=DGROUP  M=..\DIG16\IMSNDMGR.C ACBP=48
 0053:C11A 0000 C=BSS    S=_BSS           G=DGROUP  M=..\FIGURE\WRITEFIG.C ACBP=48
 0053:C11A 0000 C=BSS    S=_BSS           G=DGROUP  M=..\FIGURE\PHYSICS.C ACBP=48
 0053:C11A 0000 C=BSS    S=_BSS           G=DGROUP  M=..\FIGURE\AXES.C ACBP=48
 0053:C11A 0000 C=BSS    S=_BSS           G=DGROUP  M=..\FIGURE\FIGURE.C ACBP=48
 0053:C11A 0000 C=BSS    S=_BSS           G=DGROUP  M=..\FIGURE\LIMB.C ACBP=48
 0053:C11A 0000 C=BSS    S=_BSS           G=DGROUP  M=..\FIGURE\COMPRESS.C ACBP=48
 0053:C11A 0000 C=BSS    S=_BSS           G=DGROUP  M=..\FIGURE\MOTION.C ACBP=48
 0053:C11A 0000 C=BSS    S=_BSS           G=DGROUP  M=..\FIGURE\POSE.C ACBP=48
 0053:C11A 0000 C=BSS    S=_BSS           G=DGROUP  M=..\FIGURE\SKELETON.C ACBP=48
 0053:C11A 0000 C=BSS    S=_BSS           G=DGROUP  M=..\FIGURE\BODYZONE.C ACBP=48
 0053:C11A 0000 C=BSS    S=_BSS           G=DGROUP  M=..\MENUTOOL\UNITAXES.C ACBP=48
 0053:C11A 0205 C=BSS    S=_BSS           G=DGROUP  M=..\MENUTOOL\MESSAGE.C ACBP=48
 0053:C320 0000 C=BSS    S=_BSS           G=DGROUP  M=..\MENUTOOL\HELP.C ACBP=48
 0053:C320 0000 C=BSS    S=_BSS           G=DGROUP  M=..\TOOLS\FLOADFON.C ACBP=48
 0053:C320 0000 C=BSS    S=_BSS           G=DGROUP  M=..\TOOLS\FPRINT.C ACBP=48
 0053:C320 0000 C=BSS    S=_BSS           G=DGROUP  M=..\TOOLS\CQFILE.C ACBP=48
 0053:C320 0000 C=BSS    S=_BSS           G=DGROUP  M=..\TOOLS\U8FONT.C ACBP=48
 0053:C320 003C C=BSS    S=_BSS           G=DGROUP  M=BREAKPT.C  ACBP=48
 0053:C35C 0000 C=BSS    S=_BSS           G=DGROUP  M=WHITE.C    ACBP=48
 0053:C35C 0000 C=BSS    S=_BSS           G=DGROUP  M=LISTS.C    ACBP=48
 0053:C35C 0000 C=BSS    S=_BSS           G=DGROUP  M=MOUSEPTR.C ACBP=48
 0053:C35C 0000 C=BSS    S=_BSS           G=DGROUP  M=WAITICON.C ACBP=48
 0053:C35C 0000 C=BSS    S=_BSS           G=DGROUP  M=MOVEIT.C   ACBP=48
 0053:C35C 0000 C=BSS    S=_BSS           G=DGROUP  M=AMBIENT.C  ACBP=48
 0053:C35C 0000 C=BSS    S=_BSS           G=DGROUP  M=BRICK.C    ACBP=48
 0053:C35C 0000 C=BSS    S=_BSS           G=DGROUP  M=PLATFORM.C ACBP=48
 0053:C35C 0000 C=BSS    S=_BSS           G=DGROUP  M=FLOOR.C    ACBP=48
 0053:C35C 0004 C=BSS    S=_BSS           G=DGROUP  M=EDITABLE.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=WAYPOINT.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=BOXY.C     ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=TRIGGER.C  ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=PHYSICAL.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=EOROBJ.C   ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=ITEM.C     ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=POLYOBJ.C  ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=FLATOBJ.C  ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=EFIGOBJ.C  ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=MOTBANK.C  ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=LMOTION.C  ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=LIVING.C   ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=LIVING_C.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=LIVING_M.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=LIVING_P.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=LIVING_E.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=APLAYER.C  ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=MONSTER.C  ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=WAYEDIT.C  ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=TRIGEDIT.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=PHYSEDIT.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=FIGEDIT.C  ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=ITEMEDIT.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=TEXEDIT.C  ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=SKIPEDIT.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=SLIST.C    ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=SHOWER.C   ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=DRAGGER.C  ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=PANEL.C    ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=TOOL.C     ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=MOTLIST.C  ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=LISTTOOL.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=TOOLLIST.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=DEFPARSE.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=..\PROCESS\CAPTIOPR.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=..\PROCESS\FIGUREPR.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=..\PROCESS\KERN.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=..\PROCESS\MOTIONPR.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=..\PROCESS\SOUNDPR.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=..\PROCESS\BASESCPR.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=..\PROCESS\SCRIPTPR.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=..\PROCESS\REALSCRI.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=..\PROCESS\FLICSCRI.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=..\PROCESS\SCCMD.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=..\PROCESS\SCFCN.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=..\PROCESS\STDMOTIO.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=..\PROCESS\CONTINUA.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=..\PROCESS\MISSILPR.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=..\PROCESS\WALKTOPR.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=..\PROCESS\CONFRTPR.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=..\PROCESS\SUBTITPR.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=PROF.C     ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=TELL.C     ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=COMPTXM.C  ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=TOOLFIND.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=MODULE.C   ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=INFOBOX.C  ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=ERRORBOX.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=INFO.C     ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=DATAVIEW.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=STEPPER.C  ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=GAME.C     ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=MONOFONT.C ACBP=48
 0053:C360 0000 C=BSS    S=_BSS           G=DGROUP  M=CVPELEM.C  ACBP=48
 0053:C360 0008 C=BSS    S=_BSS           G=DGROUP  M=MUZZLE.C   ACBP=48
 0053:C368 0000 C=BSS    S=_BSS           G=DGROUP  M=SHAPES.C   ACBP=48
 0053:C368 0712 C=BSS    S=_BSS           G=DGROUP  M=PALETTE.C  ACBP=48
 0053:CA7A 0000 C=BSS    S=_BSS           G=DGROUP  M=CEWARP.C   ACBP=48
 0053:CA7A 0000 C=BSS    S=_BSS           G=DGROUP  M=SHOWGRA.C  ACBP=48
 0053:CA7A 0000 C=BSS    S=_BSS           G=DGROUP  M=CLOCAL.C   ACBP=48
 0053:CA7A 0000 C=BSS    S=_BSS           G=DGROUP  M=REDSLAM.C  ACBP=48
 0053:CA7A 0064 C=BSS    S=_BSS           G=DGROUP  M=GETPARAM.C ACBP=48
 0053:CADE 0000 C=BSS    S=_BSS           G=DGROUP  M=MUSIC.C    ACBP=48
 0053:CADE 0000 C=BSS    S=_BSS           G=DGROUP  M=CROSS.C    ACBP=48
 0053:CADE 0000 C=BSS    S=_BSS           G=DGROUP  M=LATEFILE.C ACBP=48
 0053:CADE 0000 C=BSS    S=_BSS           G=DGROUP  M=SHELL.C    ACBP=48
 0053:CADE 0000 C=BSS    S=_BSS           G=DGROUP  M=SCRNMGR.C  ACBP=48
 0053:CADE 0000 C=BSS    S=_BSS           G=DGROUP  M=OUREXIT.C  ACBP=48
 0053:CADE 0000 C=BSS    S=_BSS           G=DGROUP  M=FITEM.C    ACBP=48
 0053:CADE 0000 C=BSS    S=_BSS           G=DGROUP  M=ATTACH.C   ACBP=48
 0053:CADE 0000 C=BSS    S=_BSS           G=DGROUP  M=RESOURCE.C ACBP=48
 0053:CADE 0000 C=BSS    S=_BSS           G=DGROUP  M=SCANNER.C  ACBP=48
 0053:CADE 0000 C=BSS    S=_BSS           G=DGROUP  M=ANIMATE.C  ACBP=48
 0053:CADE 0000 C=BSS    S=_BSS           G=DGROUP  M=APPLY.C    ACBP=48
 0053:CADE 0000 C=BSS    S=_BSS           G=DGROUP  M=SHRAPNEL.C ACBP=48
 0053:CADE 0000 C=BSS    S=_BSS           G=DGROUP  M=EXPLODE.C  ACBP=48
 0053:CADE 0000 C=BSS    S=_BSS           G=DGROUP  M=MIRROR.C   ACBP=48
 0053:CADE 0000 C=BSS    S=_BSS           G=DGROUP  M=REFLECT.C  ACBP=48
 0053:CADE 0000 C=BSS    S=_BSS           G=DGROUP  M=HELPER.C   ACBP=48
 0053:CADE 0000 C=BSS    S=_BSS           G=DGROUP  M=RENDER.C   ACBP=48
 0053:CADE 0008 C=BSS    S=_BSS           G=DGROUP  M=MONFACE.C  ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=SNDLIST.C  ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=FATAL.C    ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=VERSION.C  ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=ZERO.C     ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=GENERAL.C  ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=HISTORY.C  ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=GLOBALS.C  ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=MENU.C     ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=CCAPTION.C ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=SAMPLE.C   ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=HSV.C      ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=SHADE.C    ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=COLOR.C    ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=LABEL.C    ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=WIREBOX.C  ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=SCENE.C    ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=RESCACHE.C ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=RUNLABEL.C ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=OBJLIST.C  ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=DEATHROW.C ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=LIGHT.C    ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=CLICK.C    ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=SKIPELEM.C ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=CAMERA.C   ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=FILL8.C    ACBP=48
 0053:CAE6 0000 C=BSS    S=_BSS           G=DGROUP  M=VARIABLE.C ACBP=48
 0053:CAE6 0042 C=BSS    S=_BSS           G=DGROUP  M=SCRIPT.C   ACBP=48
 0053:CB28 0000 C=BSS    S=_BSS           G=DGROUP  M=FSCRIPT.C  ACBP=48
 0053:CB28 0008 C=BSS    S=_BSS           G=DGROUP  M=SCDATA.C   ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=COMMAND.C  ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=COLLIDE.C  ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=SBUTTON.C  ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=CEERIC.C   ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=CACHETXM.C ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=LEVEL.C    ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=HASH.C     ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=PICK.C     ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=INCMAN.C   ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=PATHS.C    ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=SCALE.C    ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=OBJTOINT.C ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=WIRECAM.C  ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=HOTKEYS.C  ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=WIRE.C     ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=INFORM.C   ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=MENUBAR.C  ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=EDITOR.C   ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=CAMEDIT.C  ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=LOADCAM.C  ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=CAMSWAP.C  ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=RULER.C    ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=OWNER.C    ACBP=48
 0053:CB30 0000 C=BSS    S=_BSS           G=DGROUP  M=MANIFEST.C ACBP=48
 0053:CB30 0004 C=BSS    S=_BSS           G=DGROUP  M=ROOMS.C    ACBP=48
 0053:CB34 0000 C=BSS    S=_BSS           G=DGROUP  M=SHADEBOX.C ACBP=48
 0053:CB34 0000 C=BSS    S=_BSS           G=DGROUP  M=KBPROCES.C ACBP=48
 0053:CB34 0000 C=BSS    S=_BSS           G=DGROUP  M=FLIC.C     ACBP=48
 0053:CB34 0000 C=BSS    S=_BSS           G=DGROUP  M=QUAKE.C    ACBP=48
 0053:CB34 0000 C=BSS    S=_BSS           G=DGROUP  M=FINDOBJ.C  ACBP=48
 0053:CB34 0000 C=BSS    S=_BSS           G=DGROUP  M=PACK.C     ACBP=48
 0053:CB34 0050 C=BSS    S=_BSS           G=DGROUP  M=GAMEDATA.C ACBP=48
 0053:CB84 0000 C=BSS    S=_BSS           G=DGROUP  M=FADEPR.C   ACBP=48
 0053:CB84 0000 C=BSS    S=_BSS           G=DGROUP  M=SHOWMEM.C  ACBP=48
 0053:CB84 0000 C=BSS    S=_BSS           G=DGROUP  M=GARBAGE.C  ACBP=48
 0053:CB84 0000 C=BSS    S=_BSS           G=DGROUP  M=TIMER.C    ACBP=48
 0053:CB84 0014 C=BSS    S=_BSS           G=DGROUP  M=CRINIT.C   ACBP=48
 0053:CB98 0000 C=BSS    S=_BSS           G=DGROUP  M=RED.C      ACBP=48
 0053:CB98 0000 C=BSS    S=_BSS           G=DGROUP  M=MEMORY1.C  ACBP=48
 0053:CB98 0000 C=BSS    S=_BSS           G=DGROUP  M=CCAMERA    ACBP=48
 0053:CB98 0069 C=BSS    S=_BSS           G=DGROUP  M=CCAMINFO   ACBP=48
 0053:CC02 0320 C=BSS    S=_BSS           G=DGROUP  M=CCOLOR     ACBP=48
 0053:CF22 0031 C=BSS    S=_BSS           G=DGROUP  M=CLINE      ACBP=48
 0053:CF54 0131 C=BSS    S=_BSS           G=DGROUP  M=CQUAD      ACBP=48
 0053:D086 0061 C=BSS    S=_BSS           G=DGROUP  M=CRINFO     ACBP=48
 0053:D0E8 009F C=BSS    S=_BSS           G=DGROUP  M=CTRIMISC   ACBP=48
 0053:D188 005A C=BSS    S=_BSS           G=DGROUP  M=CTRITEX    ACBP=48
 0053:D1E2 0001 C=BSS    S=_BSS           G=DGROUP  M=CVERTEX    ACBP=48
 0053:D1E4 00F6 C=BSS    S=_BSS           G=DGROUP  M=CMUSIC     ACBP=48
 0053:D2DA 000E C=BSS    S=_BSS           G=DGROUP  M=MOUSE      ACBP=48
 0053:D2E8 0001 C=BSS    S=_BSS           G=DGROUP  M=CELIST     ACBP=48
 0053:D2EA 0005 C=BSS    S=_BSS           G=DGROUP  M=FSTATSTR   ACBP=48
 0053:D2F0 0001 C=BSS    S=_BSS           G=DGROUP  M=CEVENT     ACBP=48
 0053:D2F2 0004 C=BSS    S=_BSS           G=DGROUP  M=CKEVENT    ACBP=48
 0053:D2F6 002E C=BSS    S=_BSS           G=DGROUP  M=FCLOCK     ACBP=48
 0053:D324 0000 C=BSS    S=_BSS           G=DGROUP  M=CDOSERR    ACBP=48
 0053:D324 0001 C=BSS    S=_BSS           G=DGROUP  M=C0INIT     ACBP=48
 0053:D326 0000 C=BSS    S=_BSS           G=DGROUP  M=CQFLOAT    ACBP=48
 0053:D326 0030 C=BSS    S=_BSS           G=DGROUP  M=CVMATH     ACBP=48
 0053:D356 0025 C=BSS    S=_BSS           G=DGROUP  M=FOR        ACBP=48
 0053:D37C 0008 C=BSS    S=_BSS           G=DGROUP  M=SPANKER    ACBP=48
 0053:D384 0000 C=BSS    S=_BSS           G=DGROUP  M=KERNEL     ACBP=48
 0053:D384 0306 C=BSS    S=_BSS           G=DGROUP  M=SCNVIEW    ACBP=48
 0053:D68A 0004 C=BSS    S=_BSS           G=DGROUP  M=DLGMONST   ACBP=48
 0053:D68E 0080 C=BSS    S=_BSS           G=DGROUP  M=DLGXITEM   ACBP=48
 0053:D70E 0008 C=BSS    S=_BSS           G=DGROUP  M=DLGOPT     ACBP=48
 0053:D716 0000 C=BSS    S=_BSS           G=DGROUP  M=DLGGAMES   ACBP=48
 0053:D716 0000 C=BSS    S=_BSS           G=DGROUP  M=ABS        ACBP=48
 0053:D716 0080 C=BSS    S=_BSS           G=DGROUP  M=ATEXIT     ACBP=48
 0053:D796 0000 C=BSS    S=_BSS           G=DGROUP  M=CHDIR      ACBP=48
 0053:D796 0000 C=BSS    S=_BSS           G=DGROUP  M=DIVT       ACBP=48
 0053:D796 0000 C=BSS    S=_BSS           G=DGROUP  M=DOSFATTR   ACBP=48
 0053:D796 0000 C=BSS    S=_BSS           G=DGROUP  M=DOSREAD    ACBP=48
 0053:D796 0000 C=BSS    S=_BSS           G=DGROUP  M=DOSTIMU    ACBP=48
 0053:D796 0000 C=BSS    S=_BSS           G=DGROUP  M=DOSWRITE   ACBP=48
 0053:D796 0000 C=BSS    S=_BSS           G=DGROUP  M=GETCURDI   ACBP=48
 0053:D796 0000 C=BSS    S=_BSS           G=DGROUP  M=GETFAT     ACBP=48
 0053:D796 0000 C=BSS    S=_BSS           G=DGROUP  M=GETFTIME   ACBP=48
 0053:D796 0000 C=BSS    S=_BSS           G=DGROUP  M=GETVECT    ACBP=48
 0053:D796 0000 C=BSS    S=_BSS           G=DGROUP  M=ISATTY     ACBP=48
 0053:D796 0000 C=BSS    S=_BSS           G=DGROUP  M=LONGTOA    ACBP=48
 0053:D796 0000 C=BSS    S=_BSS           G=DGROUP  M=LSEEK      ACBP=48
 0053:D796 0000 C=BSS    S=_BSS           G=DGROUP  M=MKDIR      ACBP=48
 0053:D796 000D C=BSS    S=_BSS           G=DGROUP  M=MKNAME     ACBP=48
 0053:D7A4 0004 C=BSS    S=_BSS           G=DGROUP  M=NEW        ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=READA      ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=RMDIR      ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=SCANNER    ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=SCANTOL    ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=SEGREAD    ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=SETFTIME   ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=SETUPIO    ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=UNLINK     ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=VPRINTER   ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=BIOS_KEY   ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=ATOL       ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=CHMODA     ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=CLOSEA     ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=DOSEXT     ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=FINDFIRS   ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=FLENGTH    ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=FSTAT      ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=GETDCWD    ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=GETENV     ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=LDIVT      ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=MEMCPY     ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=MEMSET     ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=MOVMEM     ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=OPEN       ACBP=48
 0053:D7A8 0000 C=BSS    S=_BSS           G=DGROUP  M=OPENA      ACBP=48
 0053:D7A8 0001 C=BSS    S=_BSS           G=DGROUP  M=PUTC       ACBP=48
 0053:D7AA 0000 C=BSS    S=_BSS           G=DGROUP  M=READ       ACBP=48
 0053:D7AA 0000 C=BSS    S=_BSS           G=DGROUP  M=STRCAT     ACBP=48
 0053:D7AA 0000 C=BSS    S=_BSS           G=DGROUP  M=STRCMP     ACBP=48
 0053:D7AA 0000 C=BSS    S=_BSS           G=DGROUP  M=STRCPY     ACBP=48
 0053:D7AA 0000 C=BSS    S=_BSS           G=DGROUP  M=STRICMP    ACBP=48
 0053:D7AA 0000 C=BSS    S=_BSS           G=DGROUP  M=STRLEN     ACBP=48
 0053:D7AA 0000 C=BSS    S=_BSS           G=DGROUP  M=STRNCPY    ACBP=48
 0053:D7AA 0000 C=BSS    S=_BSS           G=DGROUP  M=STRNICMP   ACBP=48
 0053:D7AA 0000 C=BSS    S=_BSS           G=DGROUP  M=STRSTR     ACBP=48
 0053:D7AA 0008 C=BSS    S=_BSS           G=DGROUP  M=TZSET      ACBP=48
 0053:D7B2 0000 C=BSS    S=_BSS           G=DGROUP  M=WRITEA     ACBP=48
 0053:D7B2 00BE C=BSS    S=_BSS           G=DGROUP  M=IOSTSTD    ACBP=48
 0053:D870 0004 C=BSS    S=_BSS           G=DGROUP  M=STDTR      ACBP=48
 0053:D874 0000 C=BSS    S=_BSS           G=DGROUP  M=CRTINIT    ACBP=48
 0053:D874 0000 C=BSS    S=_BSS           G=DGROUP  M=IOCTL      ACBP=48
 0053:D874 0000 C=BSS    S=_BSS           G=DGROUP  M=INT86      ACBP=48
 0053:D874 0000 C=BSS    S=_BSS           G=DGROUP  M=STRCHR     ACBP=48
 0053:D874 0000 C=BSS    S=_BSS           G=DGROUP  M=DELAY      ACBP=48
 0053:D874 0000 C=BSS    S=_BSS           G=DGROUP  M=IOERROR    ACBP=48
 0053:D874 0000 C=BSSEND S=_BSSEND        G=DGROUP  M=c0p.asm    ACBP=28
 0054:0000 2000 C=STACK  S=_STACK         G=(none)  M=c0p.asm    ACBP=74

  Address         Publics by Name

 0042:0154       operator &(vector_3d far&,vector_3d far&)
 0001:22D4       operator delete(void far*)
 0042:1B1F idle  operator *(ThreeByFourMatrix far&,ThreeByFourMatrix far&)
 0001:2988       operator new(unsigned int)
 0001:29CA       operator new(unsigned long)
 0024:5B05       HashTable<PreprocessPair,char far*,512>::HashTable<PreprocessPair,char far*,512>(int(far*)(char far*))
 0024:5A96       HashTable<PreprocessPair,char far*,512>::HashTable<PreprocessPair,char far*,512>(int(far*)(char far*),...
 0024:5B5F       HashTable<PreprocessPair,char far*,512>::operator new(unsigned long)
 0024:5934       HashTable<PreprocessPair,char far*,512>::add(...
 0024:5906       HashTable<PreprocessPair,char far*,512>::add_entire_array(...
 0024:58CF       HashTable<PreprocessPair,char far*,512>::depth(...
 0024:57D0       HashTable<PreprocessPair,char far*,512>::report(void(far*)(char far*,...),int)
 0024:5A45       HashTable<PreprocessPair,char far*,512>::reset()
 0024:59C6       HashTable<PreprocessPair,char far*,512>::search(char far*)
 0024:53BE       HashTable<Variable,char far*,512>::HashTable<Variable,char far*,512>(int(far*)(char far*))
 0024:534F       HashTable<Variable,char far*,512>::HashTable<Variable,char far*,512>(int(far*)(char far*),Variable far*,int)
 0024:5418       HashTable<Variable,char far*,512>::operator new(unsigned long)
 0024:51FE       HashTable<Variable,char far*,512>::add(Variable far*)
 0024:51D0       HashTable<Variable,char far*,512>::add_entire_array(...
 0024:5199       HashTable<Variable,char far*,512>::depth(...
 0024:509A       HashTable<Variable,char far*,512>::report(void(far*)(char far*,...),int)
 0024:52FE       HashTable<Variable,char far*,512>::reset()
 0024:5283       HashTable<Variable,char far*,512>::search(char far*)
 0024:5759       HashTable<JumpLabel,char far*,512>::HashTable<JumpLabel,char far*,512>(int(far*)(char far*))
 0024:56EA       HashTable<JumpLabel,char far*,512>::HashTable<JumpLabel,char far*,512>(int(far*)(char far*),JumpLabew far*)
 0024:57B3       HashTable<JumpLabel,char far*,512>::operator new(unsigned long)
 0024:5599       HashTable<JumpLabel,char far*,512>::add(JumpLabel far*)
 0024:556B       HashTable<JumpLabel,char far*,512>::add_entire_array(...
 0024:5534       HashTable<JumpLabel,char far*,512>::depth(...
 0024:5435       HashTable<JumpLabel,char far*,512>::report(void(far*)(char far*,...),int)
 0024:5699       HashTable<JumpLabel,char far*,512>::reset()
 0024:561E       HashTable<JumpLabel,char far*,512>::search(char far*)
 0024:5BCD       HashTableElement<PreprocessPair>::HashTableElement<PreprocessPair>(PreprocessPaiy far*)
 0024:5C12       HashTableElement<PreprocessPair>::HashTableElement<PreprocessPair>()
 0024:5B7C       HashTableElement<PreprocessPair>::~HashTableElement<PreprocessPair>()
 0024:5D7F       HashTableElement<Variable>::HashTableElement<Variable>(Variable far*)
 0024:5DC4       HashTableElement<Variable>::HashTableElement<Variable>()
 0024:5D2E       HashTableElement<Variable>::~HashTableElement<Variable>()
 0024:5CA6       HashTableElement<JumpLabel>::HashTableElement<JumpLabel>(JumpLabel far*)
 0024:5CEB       HashTableElement<JumpLabel>::HashTableElement<JumpLabel>()
 0024:5C55       HashTableElement<JumpLabel>::~HashTableElement<JumpLabel>()
 000B:1CA8       QuickList<FlatObject>::QuickList<FlatObject>(char far*,int)
 000B:1BDB       QuickList<FlatObject>::add(FlatObject far*)
 000B:1A70       QuickList<FlatObject>::find(char far*)
 000B:1B9A       QuickList<FlatObject>::get_index(FlatObject far*)
 000B:1AD0       QuickList<FlatObject>::kill()
 000B:1B10       QuickList<FlatObject>::remove(FlatObject far*)
 000B:1C74       QuickList<FlatObject>::reset()
 000B:118C       QuickList<ItemObject>::QuickList<ItemObject>(char far*,int)
 000B:10BF       QuickList<ItemObject>::add(ItemObject far*)
 000B:0F34       QuickList<ItemObject>::find(char far*)
 000B:107E       QuickList<ItemObject>::get_index(ItemObject far*)
 000B:0F94       QuickList<ItemObject>::kill()
 000B:0FF4       QuickList<ItemObject>::remove(ItemObject far*)
 000B:1158       QuickList<ItemObject>::reset()
 000B:172A       QuickList<PolyObject>::QuickList<PolyObject>(char far*,int)
 000B:165D       QuickList<PolyObject>::add(PolyObject far*)
 000B:14D2       QuickList<PolyObject>::find(char far*)
 000B:161C       QuickList<PolyObject>::get_index(PolyObject far*)
 000B:1532       QuickList<PolyObject>::kill()
 000B:1592       QuickList<PolyObject>::remove(PolyObject far*)
 000B:16F6       QuickList<PolyObject>::reset()
 000B:1F78       QuickList<BankedMotion>::QuickList<BankedMotion>(char far*,int)
 000B:1EAB       QuickList<BankedMotion>::add(BankedMotion far*)
 000B:1D1F       QuickList<BankedMotion>::find(char far*)
 000B:1E6A       QuickList<BankedMotion>::get_index(BankedMotion far*)
 000B:1D7F       QuickList<BankedMotion>::kill()
 000B:1DE0       QuickList<BankedMotion>::remove(BankedMotion far*)
 000B:1F44       QuickList<BankedMotion>::reset()
 000B:091F       QuickList<CameraObject>::QuickList<CameraObject>(char far*,int)
 000B:0852       QuickList<CameraObject>::add(CameraObject far*)
 000B:06C7       QuickList<CameraObject>::find(char far*)
 000B:0811       QuickList<CameraObject>::get_index(CameraObject far*)
 000B:0727       QuickList<CameraObject>::kill()
 000B:0787       QuickList<CameraObject>::remove(CameraObject far*)
 000B:08EB       QuickList<CameraObject>::reset()
 000B:145B       QuickList<LivingFigure>::QuickList<LivingFigure>(char far*,int)
 000B:138E       QuickList<LivingFigure>::add(LivingFigure far*)
 000B:1203       QuickList<LivingFigure>::find(char far*)
 000B:134D       QuickList<LivingFigure>::get_index(LivingFigure far*)
 000B:1263       QuickList<LivingFigure>::kill()
 000B:12C3       QuickList<LivingFigure>::remove(LivingFigure far*)
 000B:1427       QuickList<LivingFigure>::reset()
 000B:0650       QuickList<TriggerObject>::QuickList<TriggerObject>(char far*,int)
 000B:0583       QuickList<TriggerObject>::add(TriggerObject far*)
 000B:03F8       QuickList<TriggerObject>::find(char far*)
 000B:0542       QuickList<TriggerObject>::get_index(TriggerObject far*)
 000B:0458       QuickList<TriggerObject>::kill()
 000B:04B8       QuickList<TriggerObject>::remove(TriggerObject far*)
 000B:061C       QuickList<TriggerObject>::reset()
 000B:2247       QuickList<AppearanceType>::QuickList<AppearanceType>(char far*,int)
 000B:217A       QuickList<AppearanceType>::add(AppearanceType far*)
 000B:1FEF       QuickList<AppearanceType>::find(char far*)
 000B:2139       QuickList<AppearanceType>::get_index(AppearanceType far*)
 000B:204F       QuickList<AppearanceType>::kill()
 000B:20AF       QuickList<AppearanceType>::remove(AppearanceType far*)
 000B:2213       QuickList<AppearanceType>::reset()
 000B:0BEE       QuickList<PhysicalObject>::QuickList<PhysicalObject>(char far*,int)
 000B:0B21       QuickList<PhysicalObject>::add(PhysicalObject far*)
 000B:0996       QuickList<PhysicalObject>::find(char far*)
 000B:0AE0       QuickList<PhysicalObject>::get_index(PhysicalObject far*)
 000B:09F6       QuickList<PhysicalObject>::kill()
 000B:0A56       QuickList<PhysicalObject>::remove(PhysicalObject far*)
 000B:0BBA       QuickList<PhysicalObject>::reset()
 000B:0381       QuickList<WaypointObject>::QuickList<WaypointObject>(char far*,int)
 000B:02B4       QuickList<WaypointObject>::add(WaypointObject far*)
 000B:0129       QuickList<WaypointObject>::find(char far*)
 000B:0273       QuickList<WaypointObject>::get_index(WaypointObject far*)
 000B:0189       QuickList<WaypointObject>::kill()
 000B:01E9       QuickList<WaypointObject>::remove(WaypointObject far*)
 000B:034D       QuickList<WaypointObject>::reset()
 000B:0EBD       QuickList<Object>::QuickList<Object>(char far*,int)
 000B:0DF0       QuickList<Object>::add(Object far*)
 000B:0C65       QuickList<Object>::find(char far*)
 000B:0DAF       QuickList<Object>::get_index(Object far*)
 000B:0CC5       QuickList<Object>::kill()
 000B:0D25       QuickList<Object>::remove(Object far*)
 000B:0E89       QuickList<Object>::reset()
 000B:19F9       QuickList<Resource>::QuickList<Resource>(char far*,int)
 000B:192C       QuickList<Resource>::add(Resource far*)
 000B:17A1       QuickList<Resource>::find(char far*)
 000B:18EB       QuickList<Resource>::get_index(Resource far*)
 000B:1801       QuickList<Resource>::kill()
 000B:1861       QuickList<Resource>::remove(Resource far*)
 000B:19C5       QuickList<Resource>::reset()
 000B:24F2       QuickList<Textures>::QuickList<Textures>(char far*,int)
 000B:2425       QuickList<Textures>::add(Textures far*)
 000B:22BE       QuickList<Textures>::find(char far*)
 000B:23E4       QuickList<Textures>::get_index(Textures far*)
 000B:231A       QuickList<Textures>::kill()
 000B:235A       QuickList<Textures>::remove(Textures far*)
 000B:24BE       QuickList<Textures>::reset()
 0050:1803       TemplateList<EntryIndex far*>::TemplateList<EntryIndex far*>(char far*,int)
 0050:17C7       TemplateList<EntryIndex far*>::~TemplateList<EntryIndex far*>()
 0050:163A       TemplateList<EntryIndex far*>::add(EntryIndex far*)
 0050:15AB       TemplateList<EntryIndex far*>::add(EntryIndex far*,unsigned int)
 0050:175B       TemplateList<EntryIndex far*>::get_index(EntryIndex far*)
 0050:16C6       TemplateList<EntryIndex far*>::remove(EntryIndex far*)
 0050:1793       TemplateList<EntryIndex far*>::reset()
 0050:1AD1       TemplateList<PersistantEntryIndexList far*>::TemplateList<PersistantEntryIndexList far*>(char far*,int)
 0050:1A95       TemplateList<PersistantEntryIndexList far*>::~TemplateList<PersistantEntryIndexList far*>()
 0050:1908       TemplateList<PersistantEntryIndexList far*>::add(...
 0050:1879       TemplateList<PersistantEntryIndexList far*>::add(...
 0050:1A29       TemplateList<PersistantEntryIndexList far*>::get_index(...
 0050:1994       TemplateList<PersistantEntryIndexList far*>::remove(...
 0050:1A61       TemplateList<PersistantEntryIndexList far*>::reset()
 004E:1E16       TemplateList<Entry far*>::TemplateList<Entry far*>(char far*,int)
 004E:1DDA       TemplateList<Entry far*>::~TemplateList<Entry far*>()
 004E:1C4D       TemplateList<Entry far*>::add(Entry far*)
 004E:1BBE       TemplateList<Entry far*>::add(Entry far*,unsigned int)
 004E:1D6E       TemplateList<Entry far*>::get_index(Entry far*)
 004E:1CD9       TemplateList<Entry far*>::remove(Entry far*)
 004E:1DA6       TemplateList<Entry far*>::reset()
 004B:2B3E       TemplateList<DlgBtn far*>::TemplateList<DlgBtn far*>(char far*,int)
 004B:2B02       TemplateList<DlgBtn far*>::~TemplateList<DlgBtn far*>()
 004B:2975       TemplateList<DlgBtn far*>::add(DlgBtn far*)
 004B:28E6       TemplateList<DlgBtn far*>::add(DlgBtn far*,unsigned int)
 004B:2A96       TemplateList<DlgBtn far*>::get_index(DlgBtn far*)
 004B:2A01       TemplateList<DlgBtn far*>::remove(DlgBtn far*)
 004B:2ACE       TemplateList<DlgBtn far*>::reset()
 004B:27CC       TemplateList<DlgLbl far*>::TemplateList<DlgLbl far*>(char far*,int)
 004B:2790       TemplateList<DlgLbl far*>::~TemplateList<DlgLbl far*>()
 004B:2603       TemplateList<DlgLbl far*>::add(DlgLbl far*)
 004B:2574       TemplateList<DlgLbl far*>::add(DlgLbl far*,unsigned int)
 004B:2724       TemplateList<DlgLbl far*>::get_index(DlgLbl far*)
 004B:268F       TemplateList<DlgLbl far*>::remove(DlgLbl far*)
 004B:275C       TemplateList<DlgLbl far*>::reset()
 004B:24FE       TemplateList<DlgItem far*>::TemplateList<DlgItem far*>(char far*,int)
 004B:24C2       TemplateList<DlgItem far*>::~TemplateList<DlgItem far*>()
 004B:2335       TemplateList<DlgItem far*>::add(DlgItem far*)
 004B:22A6       TemplateList<DlgItem far*>::add(DlgItem far*,unsigned int)
 004B:2456       TemplateList<DlgItem far*>::get_index(DlgItem far*)
 004B:23C1       TemplateList<DlgItem far*>::remove(DlgItem far*)
 004B:248E       TemplateList<DlgItem far*>::reset()
 0050:062F       TemplateList<ColorFont far*>::TemplateList<ColorFont far*>(char far*,int)
 0050:05F3       TemplateList<ColorFont far*>::~TemplateList<ColorFont far*>()
 0050:0466       TemplateList<ColorFont far*>::add(ColorFont far*)
 0050:03D7       TemplateList<ColorFont far*>::add(ColorFont far*,unsigned int)
 0050:0587       TemplateList<ColorFont far*>::get_index(ColorFont far*)
 0050:04F2       TemplateList<ColorFont far*>::remove(ColorFont far*)
 0050:05BF       TemplateList<ColorFont far*>::reset()
 004B:2842       TemplateSortedList<DlgBtn far*>::add(DlgBtn far*)
 0041:0ACF       abs(const quickfloat far&)
 0041:06FD       acos(const quickfloat far&)
 0021:196C idle  ActualSamplePlay(int,Object far*,unsigned char,unsigned char,int)
 0021:1C3E idle  ActualSamplePlay(char far*,Object far*,unsigned char,unsigned char,int)
 0021:1A15 idle  ActualSamplePlayAmbient(int,Object far*,unsigned char,unsigned char,int)
 0022:0E0B       AddColorRange(char far*,int,int,unsigned char)
 001E:1051 idle  AddError(int,char far*,...)
 001E:104C       AddError(char far*,...)
 001E:1056 idle  AddFileError(char far*,int,char far*,...)
 001E:1065 idle  AddFileInfo(char far*,int,...)
 001E:1060 idle  AddInfo(int,char far*,...)
 001E:105B       AddInfo(char far*,...)
 0021:0377 idle  AddMirror(Object far*,TextureMapInfo far*)
 003D:0344       AFrameWentBy()
 000C:04F4       AfterSlam()
 0026:0D9D       AllocateIndexConversion()
 003C:07D2 idle  AllocateSkipDrawSelector()
 0026:0CD7       AllocHashItem(unsigned long)
 001E:0A75 idle  AlterTxm(Textures far&,int)
 000C:0B88       Ambient::Ambient()
 000C:0BBD       Ambient::~Ambient()
 000C:0BF1       Ambient::start_ambient(char far*,...)
 000C:0C81       Ambient::stop_ambient()
 000C:0CB7       Ambient::update_ambient(vector_3d far*,int)
 0053:783C       AnyTextList::
 0039:0506 idle  AnyTextList::AnyTextList(int,int,int,int)
 0039:092B       AnyTextList::~AnyTextList()
 0039:0967       AnyTextList::
 0039:060B idle  AnyTextList::check_line(int,int,int,int,int)
 0039:05F8 idle  AnyTextList::need_to_draw()
 0039:07C8 idle  AnyTextList::total_lines()
 0039:0634 idle  AnyTextList::virtual_draw(DrawCode)
 0039:072F idle  AnyTextList::virtual_handle(Event far*)
 0053:2C4B       APlayer::
 0016:00ED       APlayer::APlayer(IffReader far*)
 0016:01AB idle  APlayer::APlayer(char far*)
 0016:027E idle  APlayer::~APlayer()
 0016:2166       APlayer::brains()
 0016:1F58 idle  APlayer::check_existing_motion(char far*)
 0016:02C6       APlayer::chunk_name()
 0016:1F2E idle  APlayer::clr_stasis()
 0016:0005       APlayer::Create(char far*)
 0016:0000 idle  APlayer::Create()
 0016:1D6C idle  APlayer::death()
 0016:0541       APlayer::evaluate_command(Event far*)
 0016:1DCE idle  APlayer::find_closer_badguy()
 0016:215C       APlayer::get_chunk_name()
 0016:2095 idle  APlayer::load(IffReader far*)
 0016:1EF0 idle  APlayer::remove_links_to(Object far*)
 0016:212C idle  APlayer::resolve_after_load()
 0016:1FFA idle  APlayer::save(IffWriter far*)
 0016:1EDD idle  APlayer::update()
 0053:1AB0       Appearance::
 0030:1132       Appearance::~Appearance()
 0030:1115       Appearance::operator new(unsigned long)
 0007:1A20       Appearance::draw()
 0030:11B7       Appearance::get_transform_matrix()
 0030:11C1       Appearance::get_trans_to_world_matrix()
 0030:1186       Appearance::init(AppearanceType far*,Object far*)
 0030:115C       Appearance::init()
 0007:1A2A       Appearance::render()
 0007:1A1B       Appearance::rotate()
 0007:1A25       Appearance::update()
 0053:7043       AppearanceType::
 0030:11CB idle  AppearanceType::AppearanceType()
 0030:1221       AppearanceType::~AppearanceType()
 0030:124B idle  AppearanceType::create_instance(Object far*)
 0030:13BE       AppearanceType::load(IffReader far&)
 0030:12F9 idle  AppearanceType::load_type(IffReader far&)
 002B:0000       applicationGarbageCollect(unsigned char,unsigned long)
 0020:0712 idle  ApplyTo(TextureScanner far&,char far*,char far*,char far*,int,int,int)
 0053:74CC       ArrowButton::
 0036:1385       ArrowButton::ArrowButton(int,int,unsigned char)
 0036:179D       ArrowButton::~ArrowButton()
 0036:17D5       ArrowButton::
 0036:1422 idle  ArrowButton::virtual_draw(DrawCode)
 0037:1290       ArrowDrawer::draw_arrow(int,int,int,int,int)
 0041:0770       asin(const quickfloat far&)
 0041:0949       atan(const quickfloat far&)
 0041:097A       atan(const quickfloat far&,const quickfloat far&)
 003A:14AD       AutoDisEncode(char far*,char far*,char far*)
 003A:14F1       AutoEncode(char far*,unsigned short,char far*)
 0036:0EE4       AutoFig::operator ()(char far*)
 0036:0F3A       AutoFig::operator [](int)
 0036:111F       AutoFig::read(char far*)
 0036:105B       AutoFig::str()
 003B:0406       AutoLoader::AutoLoader()
 003B:0453       AutoLoader::~AutoLoader()
 003B:04A4       AutoLoader::open(char far*)
 003B:08FB       AutoLoader::read(unsigned char far*)
 0007:1138       Axes::Axes()
 0007:1175       Axes::approach(Axes far&,int,int,int,int)
 0008:0D0E idle  AxesToBuffer(char far*,PoseList far&,int)
 0007:0E9A idle  Axes_ijk::Axes_ijk()
 0007:0F62 idle  Axes_ijk::align_frame(frame_of_ref far&)
 0007:1054       Axes_ijk::alter_frame(frame_of_ref far&)
 0007:0ED5 idle  Axes_ijk::deviate(int)
 0053:2400       BankedMotion::
 0011:1365       BankedMotion::BankedMotion()
 0011:1487       BankedMotion::~BankedMotion()
 0011:14C5       BankedMotion::
 0011:13F4 idle  BankedMotion::process_after_load(Motion far*)
 0053:2414       BankedMotionDummy::
 0011:1482       BankedMotionDummy::handle_list_removal(int)
 0021:1F2A       BankInSamples(char far*)
 0021:1F3E       BankOutSamples(char far*)
 0021:1DF8 idle  BankSamples(char far*,int)
 003E:0000       BaseFile::BaseFile()
 003E:0034       BaseFile::~BaseFile()
 003E:080E idle  BaseFile::at_end(long(far*)(int),long(far*)(int))
 003E:02C4       BaseFile::close()
 003E:007C idle  BaseFile::detect()
 003E:07E4 idle  BaseFile::get_stat(stat far&)
 003E:03E0       BaseFile::length(long(far*)(int))
 003E:012A       BaseFile::open(char far*,FileAccessMode,FileShareMode)
 003E:039A       BaseFile::position(long(far*)(int))
 003E:0426       BaseFile::read(unsigned char far*,long,long,long(far*)(int,unsigned char far*,unsigned short),(far*)(int,long
 003E:0313       BaseFile::seek(long,long(far*)(int,long,int))
 003E:008D idle  BaseFile::test(char far*)
 003E:0605       BaseFile::write(unsigned char far*,long,long,long(far*)(int,unsigned char far*,unsigned short),(far*)(int,
 0053:1F3D       BaseObject::
 0030:0909       BaseObject::~BaseObject()
 0030:0947       BaseObject::operator new(unsigned long)
 0030:093D       BaseObject::draw_extents()
 0030:0933       BaseObject::render()
 0030:0938       BaseObject::translate()
 0030:0942       BaseObject::update()
 0053:2ED8       BaseScriptProcess::
 0018:0AA7       BaseScriptProcess::BaseScriptProcess()
 0018:0ED7       BaseScriptProcess::~BaseScriptProcess()
 0018:0B8A idle  BaseScriptProcess::clean_up_termination()
 0018:0CA2       BaseScriptProcess::fail(long)
 0018:0E0D       BaseScriptProcess::get_process(long)
 0018:0C13       BaseScriptProcess::handle_process_termination(...
 0018:0E71       BaseScriptProcess::kill_process(long)
 0018:0D67       BaseScriptProcess::load(BaseFile far*)
 0053:2ED0       BaseScriptProcess::next_process_id
 0018:0C39       BaseScriptProcess::pop(long)
 0018:0DD1       BaseScriptProcess::postLoad()
 0018:0D0B       BaseScriptProcess::save(BaseFile far*)
 0053:2ED4       BaseScriptProcess::scList
 0018:0EA5       BaseScriptProcess::suspend_process(long)
 0053:6D80       BasicLineElement::
 002C:0F84 idle  BasicLineElement::BasicLineElement(Line far&)
 000C:04EF       BeforeSlam()
 0025:0168       BeginScriptAtLabel(JumpLabel far*,char far*,LivingFigure far*,EORObject far*,volatile )
 0025:0131 idle  BeginScriptAtLabel(char far*,char far*,LivingFigure far*,EORObject far*,unsigned char)
 0025:0035       BeginScriptProcess(JumpLabel far*,LivingFigure far*,EORObject far*,unsigned char,unsigned ...
 0025:0000       BeginScriptProcess(char far*,LivingFigure far*,EORObject far*,unsigned char,unsigned char)
 0004:1AEA       BigPtr::BigPtr()
 0004:1B4A       BigPtr::~BigPtr()
 0004:1C60 idle  BigPtr::clear_base()
 0004:1D99       BigPtr::free_mem()
 0004:1D0E       BigPtr::get_mem(long,char far*)
 0004:1B8C idle  BigPtr::link()
 0004:1CC8 idle  BigPtr::reset_base()
 0004:1DF6       BigPtr::resolve(long)
 0004:1BBD idle  BigPtr::unlink()
 0053:9A46       BiosTimer::
 0048:198B       BiosTimer::BiosTimer()
 0048:1ACC       BiosTimer::~BiosTimer()
 0048:1A98 idle  BiosTimer::interruptHandler(unsigned long,unsigned long)
 0048:1AC7       BiosTimer::process()
 0048:1A71       BiosTimer::setTimerVector(unsigned long,void(far*)(REGS_BINT))
 0053:9BC3       BookArtViewer::
 004A:127A       BookArtViewer::~BookArtViewer()
 004A:07B3 idle  BookArtViewer::show_page()
 004A:1166 idle  BookArtViewer::turn_page(DirectionType)
 0053:9B83       BookViewer::
 004A:00A1       BookViewer::BookViewer(const char far*)
 004A:01EB idle  BookViewer::BookViewer(const char far*,const char far*)
 004A:0155 idle  BookViewer::BookViewer(const char far*,const unsigned int)
 004A:0282       BookViewer::~BookViewer()
 004A:0506       BookViewer::get_book_buffer(const char far*,long)
 004A:0481 idle  BookViewer::get_file_index(FlexReader far&)
 004A:0865 idle  BookViewer::load_font()
 004A:037F idle  BookViewer::setup(const char far*,const unsigned int)
 004A:07D0 idle  BookViewer::show()
 004A:1250       BookViewer::show_art()
 004A:0A5B       BookViewer::show_page()
 004A:1030 idle  BookViewer::turn_page(DirectionType)
 004A:1263       BookViewer::turn_page_art(DirectionType)
 004A:0FBF       BookViewer::word_wrap(int far&)
 0053:200D       BoxyObject::
 000E:012A       BoxyObject::BoxyObject()
 000E:09EE       BoxyObject::~BoxyObject()
 000E:02CB       BoxyObject::center()
 000E:087C       BoxyObject::contains(vector_3d far&)
 000E:04FD idle  BoxyObject::get_chunk_name()
 000E:0934       BoxyObject::intersects(BoxyObject far*)
 000E:0507       BoxyObject::load(IffReader far*)
 000E:01A7       BoxyObject::move_to(vector_3d far&)
 000E:047E       BoxyObject::position_in_front_of_camera()
 000E:083B       BoxyObject::save(IffWriter far*)
 000A:0858 idle  BreakpointList::BreakpointList()
 000A:08AD idle  BreakpointList::at(char far*)
 000A:08DD idle  BreakpointList::at(unsigned short,int)
 000A:091E idle  BreakpointList::toggle(char far*,int)
 000C:0DD7       Brick::Brick(Brick far*)
 000C:0CF8       Brick::Brick()
 000C:1B25       Brick::contains(vector_3d far&)
 000C:12C7       Brick::determine_volume()
 000C:142D idle  Brick::get_overlap_volume(BoxyObject far*)
 000C:173C       Brick::intersects(BoxyObject far*)
 000C:1684       Brick::intersects(Brick far*)
 000C:1A1B       Brick::in_positive_space(RoomType far*)
 000C:192F       Brick::in_positive_space()
 000C:0F1C       Brick::move(vector_3d)
 000C:0F77       Brick::move_z(quickfloat)
 000C:0F95       Brick::set(vector_3d,Brick far*)
 000C:1167 idle  Brick::set(vector_3d far&,vector_3d far&)
 000C:1214 idle  Brick::set(BoxyObject far*)
 000C:1BDC       Brick::smallest_dimension()
 000C:17F5       Brick::xy_intersects(BoxyObject far*)
 000C:18B4       Brick::xy_within(BoxyObject far*)
 000C:1870       Brick::z_intersects(BoxyObject far*)
 0053:752C       BrightButton::
 0036:128A idle  BrightButton::BrightButton(int,int,char far*,unsigned char far*,unsigned char,unsigned char)
 0036:1869       BrightButton::~BrightButton()
 0036:18A1       BrightButton::
 0036:133D idle  BrightButton::virtual_draw(DrawCode)
 0008:0C00 idle  BufferToAxes(PoseList far&,char far*)
 0053:74EC       Button::
 0036:17E1       Button::~Button()
 0036:1819       Button::
 0036:1E39       Button::need_to_draw()
 0036:1E05       Button::start(int,int,int,int)
 0036:1E9C       Button::virtual_draw(DrawCode)
 0036:1E55       Button::virtual_redraw()
 0036:1D40       ButtonData::ButtonData(unsigned char far*)
 0036:1D01       ButtonData::ButtonData()
 0036:1D95       ButtonData::correct_state()
 0053:2D1E       ButtonDisplay::
 0017:086B       ButtonDisplay::~ButtonDisplay()
 0017:08A5       ButtonDisplay::
 0036:1DC7       ButtonDisplay::virtual_redraw()
 0037:13A9       ButtonDrawer::draw_button(int,int,int,int,unsigned char,int,int,unsigned char)
 0005:046E idle  CacheClose(int)
 0026:0533 idle  CacheInTexture(Identity far&)
 0005:077A idle  CacheLength(int)
 0005:02B2 idle  CacheOpen(char far*,FileAccessMode,FileShareMode)
 0026:04F7 idle  CacheOutTexture(Textures far*)
 0005:0586 idle  CacheRead(int,unsigned char far*,unsigned short)
 0005:06E7 idle  CacheSeek(int,long,int)
 0005:074D idle  CacheTell(int)
 0005:0642 idle  CacheWrite(int,unsigned char far*,unsigned short)
 0002:06AB       CalcMem(long,long,long)
 0002:0728       CalcMem(char far*)
 000E:0000 idle  CalcMinMax(vector_3d,vector_3d,vector_3d far&,vector_3d far&)
 0053:6C84       Camera::
 002B:1643       Camera::Camera(Vport far*,long,quickfloat,quickfloat)
 002B:19A3 idle  Camera::calculate_projection_constants()
 002B:1739       Camera::render()
 002B:18FA idle  Camera::setup_screen()
 002B:1CAC       Camera::set_field_of_view(quickfloat)
 002B:1D3A       CameraInfo::CameraInfo()
 0053:6C88       CameraInfo::near_plane_distance
 0053:5F70       CameraObject::
 0023:11AE       CameraObject::CameraObject(IffReader far*)
 0023:1138 idle  CameraObject::CameraObject()
 0023:1399 idle  CameraObject::~CameraObject()
 0023:1A95       CameraObject::can_see(vector_3d far&)
 0053:5F30       CameraObject::chunk_name
 0023:19CC idle  CameraObject::establish_volume_link()
 0023:1444 idle  CameraObject::get_chunk_name()
 0023:1833 idle  CameraObject::get_frame()
 0023:1450 idle  CameraObject::load(IffReader far*)
 0023:19C7 idle  CameraObject::move_to(vector_3d far&)
 0023:185E idle  CameraObject::rotate()
 0023:16B6 idle  CameraObject::save(IffWriter far*)
 0023:1841 idle  CameraObject::set_frame(frame_of_ref far&)
 0023:1C50       CameraObject::show()
 0036:14A4 idle  CancelButton::virtual_handle(Event far*)
 003A:1138 idle  Capitalize(char far*)
 0053:2D7B       CaptionProcess::
 0017:0E5A       CaptionProcess::CaptionProcess(char far*)
 0017:103F       CaptionProcess::~CaptionProcess()
 0017:1015 idle  CaptionProcess::fail(long)
 0017:0FEB idle  CaptionProcess::pop(long)
 0017:0F48 idle  CaptionProcess::process()
 0017:0E12       CaptionReport(char far*,...)
 0019:5742       CaseStatement::CaseStatement()
 0027:147C       CenterTheCameraInTheLevel()
 0027:11AA       CenterView()
 0024:023D idle  ChangeFilenameExtension(char far*,char far*)
 0027:0E6B       CheckAmbientNoise()
 0027:0FA3       CheckForCameraSwap()
 0029:1313       CheckForQuakes(unsigned short)
 0026:0F7F       CheckSuperHotKeys(Event far*)
 000C:06D3       CheckWaitIcon()
 0035:0C4C idle  ChunkHead::ChunkHead()
 0044:1C06 idle  CleanupMemoryManager()
 0023:0A4A       ClearAllLists()
 0004:1EF4       ClearBigPtrs()
 0017:14DD       ClearKernel(unsigned char)
 0022:0AE2 idle  ClearTable(unsigned char far*,unsigned char)
 003D:0000 idle  Clock::Clock()
 003D:0086 idle  Clock::a_frame_went_by()
 003D:006F idle  Clock::reset_last_tick()
 003D:01BD idle  Clock::resume()
 003D:0178 idle  Clock::suspend()
 003B:0000       ClosestLinearColor(PalettePrototype far*,unsigned char,unsigned char,unsigned char)
 001B:0178 idle  cmdAddAvoidancePoint(ScriptProcess far*)
 001B:0355 idle  cmdAddEntry(ScriptProcess far*)
 001B:025F idle  cmdAddKey(ScriptProcess far*)
 001B:02A1 idle  cmdAddLogEntry(ScriptProcess far*)
 001B:03BF idle  cmdAddToPitch(ScriptProcess far*)
 001B:040D idle  cmdAddViewingCams(ScriptProcess far*)
 001B:04B3 idle  cmdAi(ScriptProcess far*)
 001B:077B idle  cmdAnimate(ScriptProcess far*)
 001B:0843 idle  cmdApply(ScriptProcess far*)
 001B:095D idle  cmdBankInSfx(ScriptProcess far*)
 001B:09C5 idle  cmdBankOutSfx(ScriptProcess far*)
 001B:0A3A idle  cmdBlur(ScriptProcess far*)
 001B:0AB2 idle  cmdBounciness(ScriptProcess far*)
 001B:0B77 idle  cmdBreak(ScriptProcess far*)
 001B:12F9 idle  cmdCamera(ScriptProcess far*)
 001B:14F9 idle  cmdCameraAutoActivate(ScriptProcess far*)
 001B:160D idle  cmdCameraFollow(ScriptProcess far*)
 001B:16CB idle  cmdCaption(ScriptProcess far*)
 001B:1823 idle  cmdCaptureKeyboard(ScriptProcess far*)
 001B:192C idle  cmdChangeMyForm(ScriptProcess far*)
 001B:1A43 idle  cmdChangePalette(ScriptProcess far*)
 001B:1A77 idle  cmdClearFlag(ScriptProcess far*)
 001B:1AA4 idle  cmdCollisions(ScriptProcess far*)
 001B:1B69 idle  cmdCombatMode(ScriptProcess far*)
 001B:1C9B idle  cmdConfrontEnemy(ScriptProcess far*)
 001B:1E25 idle  cmdControl(ScriptProcess far*)
 001B:1E4D idle  cmdControlAllInTrig(ScriptProcess far*)
 001B:1F61 idle  cmdCreateFigure(ScriptProcess far*)
 001B:21C8 idle  cmdCreateItem(ScriptProcess far*)
 001B:230E idle  cmdDamage(ScriptProcess far*)
 001B:2445 idle  cmdDebug(ScriptProcess far*)
 001B:25CF idle  cmdDebugInfo(ScriptProcess far*)
 001B:265A idle  cmdDefineEnemy(ScriptProcess far*)
 001B:2701 idle  cmdDefineViewingCams(ScriptProcess far*)
 001B:27F9 idle  cmdElse(ScriptProcess far*)
 001B:2835 idle  cmdExit(ScriptProcess far*)
 001B:2841 idle  cmdExplode(ScriptProcess far*)
 001B:2922 idle  cmdFace(ScriptProcess far*)
 001B:2F1A idle  cmdFindFirstFigure(ScriptProcess far*)
 001B:2F3F idle  cmdFindFirstItem(ScriptProcess far*)
 001B:2F64 idle  cmdFlicLoop(ScriptProcess far*)
 001B:2F91 idle  cmdFloatAtHeight(ScriptProcess far*)
 001B:31DB idle  cmdForceReload(ScriptProcess far*)
 001B:3207 idle  cmdFreeHand(ScriptProcess far*)
 001B:3314 idle  cmdFreeze(ScriptProcess far*)
 001B:332E idle  cmdFunctionCall(ScriptProcess far*)
 001B:33C8 idle  cmdGo(ScriptProcess far*)
 001B:38A4 idle  cmdGrabCritter(ScriptProcess far*)
 001B:398F idle  cmdGravity(ScriptProcess far*)
 001B:3A6C idle  cmdIf(ScriptProcess far*)
 001B:6CEF idle  cmdIncVirtualSeconds(ScriptProcess far*)
 001B:3E87 idle  cmdIndividualize(ScriptProcess far*)
 001B:3FB0 idle  cmdInt3(ScriptProcess far*)
 001B:3EF4 idle  cmdInvulnerable(ScriptProcess far*)
 001B:3FD8 idle  cmdJump(ScriptProcess far*)
 001B:4024 idle  cmdJumpOn(ScriptProcess far*)
 001B:4165 idle  cmdKill(ScriptProcess far*)
 001B:41CB idle  cmdKillCurItem(ScriptProcess far*)
 001B:4257 idle  cmdKillProcess(ScriptProcess far*)
 001B:42C4 idle  cmdLeap(ScriptProcess far*)
 001B:4883 idle  cmdLimb(ScriptProcess far*)
 001B:4C72 idle  cmdLinkMeToCameras(ScriptProcess far*)
 001B:4D46 idle  cmdLoadLevel(ScriptProcess far*)
 001B:51C7 idle  cmdLocalVar(ScriptProcess far*)
 001B:527C idle  cmdLoop(ScriptProcess far*)
 001B:52FF idle  cmdMakeFlatObject(ScriptProcess far*)
 001B:5396 idle  cmdMenu(ScriptProcess far*)
 001B:53A4 idle  cmdMonCode(ScriptProcess far*)
 001B:540A idle  cmdMonDefineButton(ScriptProcess far*)
 001B:54E6 idle  cmdMonDefineList(ScriptProcess far*)
 001B:55EB idle  cmdMonDefineText(ScriptProcess far*)
 001B:56DF idle  cmdMonDefineTextArea(ScriptProcess far*)
 001B:57B9 idle  cmdMonDefineViewport(ScriptProcess far*)
 001B:5842 idle  cmdMonDestroyOptions(ScriptProcess far*)
 001B:584E idle  cmdMonEnableInput(ScriptProcess far*)
 001B:5876 idle  cmdMonHideAll(ScriptProcess far*)
 001B:5896 idle  cmdMonJump(ScriptProcess far*)
 001B:59DF idle  cmdMonMakeInventory(ScriptProcess far*)
 001B:5AE9 idle  cmdMonScrollList(ScriptProcess far*)
 001B:5B5A idle  cmdMonSetFrame(ScriptProcess far*)
 001B:5BB6 idle  cmdMonSetItem(ScriptProcess far*)
 001B:5C37 idle  cmdMonSetPtr(ScriptProcess far*)
 001B:5CB8 idle  cmdMonSetPtrFrame(ScriptProcess far*)
 001B:5C8B idle  cmdMonSetPtrPos(ScriptProcess far*)
 001B:5CE0 idle  cmdMonSetScale(ScriptProcess far*)
 001B:5D81 idle  cmdMonSetTabStops(ScriptProcess far*)
 001B:5DE6 idle  cmdMonSimulate(ScriptProcess far*)
 001B:5E0E idle  cmdMonStart(ScriptProcess far*)
 001B:5E6B idle  cmdMonStop(ScriptProcess far*)
 001B:5E8B idle  cmdMotion(ScriptProcess far*)
 001B:60CE idle  cmdMusic(ScriptProcess far*)
 001B:60E5 idle  cmdOpenBrace(ScriptProcess far*)
 001B:6171 idle  cmdPlaceItem(ScriptProcess far*)
 001B:65FA idle  cmdPlantFeet(ScriptProcess far*)
 001B:67C2 idle  cmdReleaseAllInTrig(ScriptProcess far*)
 001B:663E idle  cmdReleaseFromLimb(ScriptProcess far*)
 001B:677D idle  cmdReleaseKeyboard(ScriptProcess far*)
 001B:68C9 idle  cmdRemoveAvoidancePoint(ScriptProcess far*)
 001B:6A09 idle  cmdRemoveEntry(ScriptProcess far*)
 001B:695C idle  cmdRemoveLogEntry(ScriptProcess far*)
 001B:6A73 idle  cmdReplaceSound(ScriptProcess far*)
 001B:6B03 idle  cmdResetRealtime(ScriptProcess far*)
 001B:6B6A idle  cmdRestartGame(ScriptProcess far*)
 001B:6B76 idle  cmdResumeProcess(ScriptProcess far*)
 001B:6BC2 idle  cmdReturn(ScriptProcess far*)
 001B:6C22 idle  cmdRevertSound(ScriptProcess far*)
 001B:6C73 idle  cmdRevertSoundCache(ScriptProcess far*)
 001B:6D92 idle  cmdRotatePalette(ScriptProcess far*)
 001B:6DC6 idle  cmdRumble(ScriptProcess far*)
 001B:6E3F idle  cmdRunEditorTool(ScriptProcess far*)
 001B:6E8C idle  cmdSetAi(ScriptProcess far*)
 001B:6F9C idle  cmdSetFigureByIndex(ScriptProcess far*)
 001B:7019 idle  cmdSetFlag(ScriptProcess far*)
 001B:7042 idle  cmdSetFlicRate(ScriptProcess far*)
 001B:708E idle  cmdSetFloorOfPhys(ScriptProcess far*)
 001B:7059 idle  cmdSetOptData(ScriptProcess far*)
 001B:7264 idle  cmdSetPitch(ScriptProcess far*)
 001B:72B2 idle  cmdSetPtrMovement(ScriptProcess far*)
 001B:72EF idle  cmdSetPtrPressTime(ScriptProcess far*)
 001B:7330 idle  cmdSetReferent(ScriptProcess far*)
 001B:739F idle  cmdSetSoundCache(ScriptProcess far*)
 001B:7493 idle  cmdSetVelocity(ScriptProcess far*)
 001B:750D idle  cmdSetVolume(ScriptProcess far*)
 001B:75AE idle  cmdSnapToPose(ScriptProcess far*)
 001B:76C9 idle  cmdSparWithPlayer(ScriptProcess far*)
 001B:7761 idle  cmdStartFlic(ScriptProcess far*)
 001B:77BB idle  cmdStopAllSounds(ScriptProcess far*)
 001B:777A idle  cmdStopAmbient(ScriptProcess far*)
 001B:782F idle  cmdStopFlic(ScriptProcess far*)
 001B:77D6 idle  cmdStopMotion(ScriptProcess far*)
 001B:783B idle  cmdStopSound(ScriptProcess far*)
 001B:787C idle  cmdStopVelocity(ScriptProcess far*)
 001B:797E idle  cmdSuspend(ScriptProcess far*)
 001B:7985 idle  cmdSuspendProcess(ScriptProcess far*)
 001B:79D1 idle  cmdSuspendWhile(ScriptProcess far*)
 001B:78E8 idle  cmdSwitch(ScriptProcess far*)
 001B:7A14 idle  cmdTeleportAllInTrig(ScriptProcess far*)
 001B:7D5B idle  cmdTeleportAllOnPhys(ScriptProcess far*)
 001B:84C4 idle  cmdThaw(ScriptProcess far*)
 001B:84D0 idle  cmdThrowCuritem(ScriptProcess far*)
 001B:87BC idle  cmdToggleFlag(ScriptProcess far*)
 0019:24C7 idle  CmdToStr(char)
 001B:8841 idle  cmdTurn(ScriptProcess far*)
 001B:8C53 idle  cmdTurnToEnemy(ScriptProcess far*)
 001B:539D idle  cmdUnMenu(ScriptProcess far*)
 001B:8E64 idle  cmdVariableAssignment(ScriptProcess far*)
 001B:8DEF idle  cmdWait(ScriptProcess far*)
 0017:0031       CollisionBox::collision_detected(LivingFigure far*,vector_3d)
 0017:0000       CollisionBox::init()
 0017:002C idle  CollisionBox::render(LivingFigure far*,NamedColorRange far*)
 0053:9C8B       ColorFont::
 004A:1B88       ColorFont::~ColorFont()
 004A:1473       ColorFont::draw_char_shape(int,int,SkipShape far*)
 004A:1200       ColorFont::get_color()
 004A:121F       ColorFont::get_highlight_color()
 004A:123E       ColorFont::get_list_ptr()
 004A:14B6       ColorFont::highlight(char far*)
 004A:11EB       ColorFont::reset_color()
 004A:11DA       ColorFont::set_color(unsigned char)
 004A:120E       ColorFont::set_highlight_color(unsigned char)
 004A:122D       ColorFont::set_use_original_colors(char)
 002C:065A       ColorRange::ColorRange()
 0044:1C10 idle  Comma(unsigned long,char far*,int)
 0053:754C       CommandButton::
 0036:1175       CommandButton::CommandButton(int,int,char far*,unsigned char far*,unsigned char,unsigned char)
 0036:18AD       CommandButton::~CommandButton()
 0036:18E5       CommandButton::
 0036:11E7       CommandButton::virtual_handle(Event far*)
 0008:0EAF       Compress(Motion far*)
 0036:002E       Configuration::Configuration(int)
 0036:0293       Configuration::~Configuration()
 0036:0070 idle  Configuration::clear()
 0036:02DC idle  Configuration::derive_keyword(char far*far&,char far*)
 0036:0450 idle  Configuration::find(char far*,char far*)
 0036:0765       Configuration::get(char far*,char far*)
 0036:0555 idle  Configuration::interpret(char far*,char far*)
 0036:00A1 idle  Configuration::read(BaseFile far&,long)
 0036:01CD       Configuration::read(char far*)
 0036:037F       Configuration::seek(char far*)
 0036:0340       Configuration::skip(char far*)
 001F:011D idle  ConfigurationParser::get_and_allocate(char far*,int,char far*far&)
 001F:0613 idle  ConfigurationParser::get_shell(int)
 001F:0000       ConfigurationParser::load_option_files(int,char far*far*)
 001F:0164       ConfigurationParser::read_static_data()
 0039:0D1E       Confirm(char far*,...)
 0053:48C0       ConfrontEnemyProcess::
 001E:0000       ConfrontEnemyProcess::ConfrontEnemyProcess(LivingFigure far*,LivingFigure far*,unsigned char)
 001E:0434       ConfrontEnemyProcess::~ConfrontEnemyProcess()
 001E:034F idle  ConfrontEnemyProcess::load(BaseFile far*)
 001E:0079 idle  ConfrontEnemyProcess::process()
 001E:03B9 idle  ConfrontEnemyProcess::save(BaseFile far*)
 003A:0B6F idle  congetcursor(CursorPosition far&,unsigned char)
 003A:0B3B idle  congetkey()
 003A:0BDB idle  congetscans()
 003A:0AF3       conputs(const char far*)
 003A:0BA5 idle  consetcursor(CursorPosition far&,unsigned char)
 003A:0C5E idle  consetscans(ScanCodes)
 003D:0350       ConstantAFrameWentBy()
 003D:0209 idle  ConstantClock::ConstantClock()
 003D:0272 idle  ConstantClock::a_frame_went_by()
 0053:8347       ConstantIncrementer::
 003C:1F4E       ConstantIncrementer::~ConstantIncrementer()
 003C:1E3F idle  ConstantIncrementer::interruptHandler(unsigned long,unsigned long)
 0053:4723       ContinualMotionProcess::
 001D:01A0       ContinualMotionProcess::ContinualMotionProcess(LivingFigure far*,char far*,HardKeyCodr)
 001D:03EE       ContinualMotionProcess::~ContinualMotionProcess()
 001D:021F idle  ContinualMotionProcess::process()
 001D:03A3 idle  ContinualMotionProcess::start()
 001F:089B       ConvertFileName(DosPath far&)
 0022:0B73 idle  ConvertToGray()
 0009:1E50       CopyBodyZoneTable(ZoneState far*,ZoneState far*)
 0040:0702       CopyFile(char far*,char far*)
 0024:02B2 idle  CopyOverTimeStamp(DosDir far&,DosDir far&)
 000A:0ADD       CopyWord(char far*far&,char far*)
 001F:1F80       CorrectSelectorsUsedInResources()
 0041:05FD       cos(const quickfloat far&)
 0024:0000 idle  CountCharacters(char far*,char far*,char)
 001E:0DF4 idle  CountTxmMemory(Textures far&)
 0022:0AF9 idle  CreateGrayScale(unsigned char far*)
 003E:0EC2       CreateMainScreen()
 0016:02CC       CreateOptions(FlagsType)
 0016:051D       CreateOptions(FlagsType,Event far*)
 0022:0A78 idle  CreateShades(unsigned char far*,long)
 003A:01AE       dCopy()
 0008:0FCD       Decompress(Motion far*)
 003D:1293 idle  DefaultDeleteStrainer(char far*)
 0017:08B6       DefParser::DefParser()
 0017:09CB       DefParser::count()
 0017:0B0E       DefParser::fill(Variable far*,int)
 0017:0AB6 idle  DefParser::find(char far*)
 0017:0909       DefParser::start(IncludeFileType far*,int,int)
 0007:03AB       DeinitializeDigitalSound()
 001F:09C3       DeinitializeMusic()
 0008:017B       DeleteLimb(Limb far*)
 002A:0B20       DeleteSpecialSaveGameFiles()
 0043:1B53 idle  Desc::display(unsigned short)
 0043:1B25       Desc::getBase()
 0043:1B39       Desc::setLimit(unsigned long)
 0045:050E       DescMngr::dosCreateDSAlias(FullSelector,FullSelector far&)
 0053:9716       DescMngr::gdtr
 0053:972A       DescMngr::gdtSel
 0045:02BF idle  DescMngr::getDescriptor(FullSelector)
 0045:0349 idle  DescMngr::getGlobalDescriptor(unsigned short)
 0045:03ED       DescMngr::getIntDescriptor(unsigned short)
 0045:039B       DescMngr::getLocalDescriptor(unsigned short)
 0053:9730 idle  DescMngr::globalDescriptorTable
 0053:971C       DescMngr::idtr
 0053:972E       DescMngr::idtSel
 0045:01AD       DescMngr::init()
 0053:9738 idle  DescMngr::interruptDescriptorTable
 0053:9722       DescMngr::ldtr
 0053:972C       DescMngr::ldtSel
 0053:9734 idle  DescMngr::localDescriptorTable
 0045:030B idle  DescMngr::setDescriptor(FullSelector,Descriptor)
 0045:043F idle  DescMngr::setGlobalDescriptor(unsigned short,Descriptor far&)
 0045:04C9       DescMngr::setIntDescriptor(unsigned short,Descriptor far&)
 0045:0484       DescMngr::setLocalDescriptor(unsigned short,Descriptor far&)
 0053:9724       DescMngr::simLdtr
 0045:0000       Descriptor::Descriptor()
 0045:0035 idle  Descriptor::operator ==(Descriptor far&)
 0045:00DD       Descriptor::getBase()
 0045:0137 idle  Descriptor::getLimit()
 0045:017E idle  Descriptor::getOffset()
 0045:007F idle  Descriptor::setBase(unsigned long)
 0045:00C0 idle  Descriptor::setLimit(unsigned long)
 0045:0169       Descriptor::setOffset(unsigned long)
 0021:07EE       DestroyOptions()
 001E:198C idle  DetectEvilPalette(Rgb far*)
 0021:040C       DetectMirroredSurfaces(Object far*,Appearance far*)
 000E:15AD       DetermineLocalDeckLevel(char far*,vector_3d far&)
 0053:7949       Device::
 0039:1AE5       Device::~Device()
 003A:08BF       DeviceCopy(Device far*,Device far*,void(far*)(),int,int,void(far*)(long,long))
 0053:7962 idle  DeviceProgress::report
 003A:0000       DeviceProgress::silent(long,long)
 003A:0837       dExplode()
 003A:0005 idle  dFile(int,long,long)
 0006:0047 idle  DGTLChannel::DGTLChannel()
 0006:0000 idle  DGTLUsage::DGTLUsage()
 003A:07B3       dImplode()
 0053:8E8F       DirPacker::
 0040:0859       DirPacker::DirPacker(int,void(far*)(PackStage,char far*,int,long,long))
 0040:0EFB idle  DirPacker::allowed(char far*)
 0040:08F6 idle  DirPacker::create(char far*,DosDirList far&)
 0040:09EE idle  DirPacker::get(char far*,char far*,DosDirList far&,int)
 0040:08B6       DirPacker::get(char far*,char far*,char far*,int)
 0040:093A       DirPacker::open(char far*,FileAccessMode)
 0040:0F03       DirPacker::put(char far*,char far*)
 003A:1683       DisEncode(char far*,char far*,unsigned short,unsigned short)
 0053:75CA       Display::
 0037:021B       Display::Display()
 0037:02BD       Display::~Display()
 0037:0D75       Display::
 0037:0B24       Display::above()
 0037:0130 idle  Display::back(Vport far&)
 0037:0B43       Display::below()
 0037:0BE8       Display::bound_within(int,int,int,int)
 0037:0884       Display::define_draw_screen(Vport far*)
 0037:0CB4       Display::deselect()
 0037:0575 idle  Display::draw(DrawCode)
 0053:75B8 idle  Display::DrawScreen
 0037:070B idle  Display::handle(Event far*)
 0037:0BC4       Display::horizontal()
 0037:0B62       Display::left()
 0037:0CCC       Display::move(int,int)
 0037:0C9E       Display::need_to_draw()
 0037:0980 idle  Display::over_me()
 0037:077D       Display::process()
 0037:0416       Display::refresh(Display far*,DrawCode)
 0037:0706 idle  Display::render(Display far*)
 0037:0B81       Display::right()
 0037:0A11       Display::selected()
 0037:0A36       Display::select_me()
 0037:0A9E idle  Display::select_none()
 0037:091C       Display::set_dimensions(int,int,int,int)
 0037:08C3       Display::unhide()
 0037:09B7       Display::upon_me()
 0037:0BA0       Display::vertical()
 0037:0CAA       Display::virtual_draw(DrawCode)
 0037:0CAF       Display::virtual_handle(Event far*)
 0037:0CA5 idle  Display::virtual_redraw()
 0053:75B4 idle  Display::was_upon
 0037:0B04       Display::xlen()
 0037:0B14       Display::ylen()
 0053:7626       DisplayManager::
 0037:0E14       DisplayManager::DisplayManager()
 0036:1162       DisplayManager::operator delete(void far*)
 0037:0EAD       DisplayManager::~DisplayManager()
 0036:1145       DisplayManager::operator new(unsigned long)
 0037:0D81       DisplayManager::Children::Children(int)
 0037:0DDA       DisplayManager::Children::~Children()
 0053:7615 idle  DisplayManager::current_parent
 0037:10A9       DisplayManager::get_parent()
 0037:10F0       DisplayManager::get_prev()
 0053:7614       DisplayManager::interrupted
 0037:11F4       DisplayManager::pop()
 0037:11D2       DisplayManager::push()
 0053:75FE       DisplayManager::selection
 0053:75EA       DisplayManager::stack
 0053:7612       DisplayManager::stack_index
 0037:1197 idle  DisplayManager::tail()
 0053:9D21       DlgBg::
 004B:2BB4       DlgBg::~DlgBg()
 0053:9DDE       DlgBook::
 004C:0F9E       DlgBook::DlgBook(const char far*,const char far*)
 004C:1001       DlgBook::~DlgBook()
 004C:1BED       DlgBook::add_entry(char far*,unsigned long)
 004C:13B4       DlgBook::determine_line_indexes()
 004C:1656 idle  DlgBook::format_stream()
 004C:1BDB       DlgBook::get_font()
 004C:1BF7       DlgBook::get_highlighted_index()
 004C:1368       DlgBook::get_lines_per_page()
 004C:1BD6       DlgBook::highlight_item(int,int)
 004C:1C03       DlgBook::is_entry_selected(char far*)
 004C:1105       DlgBook::process(Event far*)
 004C:1BF2       DlgBook::remove_entry(char far*)
 004C:1553 idle  DlgBook::scroll_backward()
 004C:146E idle  DlgBook::scroll_forward()
 004C:15CF       DlgBook::scroll_page(DirectionType)
 004C:1BFE       DlgBook::select_entry(char far*)
 004C:11A5       DlgBook::setup(const char far*,const unsigned int)
 004C:121E       DlgBook::set_font(ColorFont far*,int far*)
 004C:117D       DlgBook::set_margins(int,int,int,int)
 004C:1329       DlgBook::set_tab_stops(int far*)
 004C:103E       DlgBook::show(Vport far*)
 004C:1BCC       DlgBook::show_art()
 004C:1609       DlgBook::turn_page(DirectionType)
 004C:1BD1       DlgBook::turn_page_art(DirectionType)
 0053:A23C       DlgBtn::
 0050:06F2       DlgBtn::DlgBtn(SkipList far*,char far*,Visability)
 0050:07C7       DlgBtn::~DlgBtn()
 0050:0803       DlgBtn::highlight()
 0050:0913       DlgBtn::is_greater_than(DlgBtn far*)
 0050:093B       DlgBtn::select()
 0050:0894       DlgBtn::set_state(StateType,char far*,int)
 0050:0844       DlgBtn::un_highlight()
 0053:A2E8       DlgCredits::
 0050:1B47       DlgCredits::DlgCredits(const char far*,const char far*)
 0050:1D2C       DlgCredits::~DlgCredits()
 0050:1BA9 idle  DlgCredits::set_font(ColorFont far*,int far*)
 0050:1C08 idle  DlgCredits::show(Vport far*)
 0053:A89C       DlgGameSelector::
 0052:0067       DlgGameSelector::DlgGameSelector(SkipList far*,char far*,char far*)
 0052:0195 idle  DlgGameSelector::~DlgGameSelector()
 0053:A86D       DlgGameSelector::curr_game
 0053:A869 idle  DlgGameSelector::dest_vport
 0052:029E idle  DlgGameSelector::down()
 0052:0A54 idle  DlgGameSelector::GetScriptGameNumber()
 0052:0427 idle  DlgGameSelector::get_blank_shape(char far*)
 0052:09B9 idle  DlgGameSelector::get_caption()
 0052:053E idle  DlgGameSelector::load_blank_shape(int)
 0052:095F idle  DlgGameSelector::load_game()
 0053:A860       DlgGameSelector::load_path
 0052:0596 idle  DlgGameSelector::load_shape(char far*,int)
 0053:A852 idle  DlgGameSelector::name
 0053:A864       DlgGameSelector::OneOfMeIsScrolling
 0053:A865       DlgGameSelector::path
 0052:0339 idle  DlgGameSelector::process(Event far*)
 0052:0753 idle  DlgGameSelector::scroll_step()
 0052:0A61 idle  DlgGameSelector::SetScriptGameNumber(GameIndexType)
 0052:02DE idle  DlgGameSelector::set_curr_shape_frame(int)
 0052:0312 idle  DlgGameSelector::set_game_number(GameIndexType)
 0052:07F6 idle  DlgGameSelector::show(Vport far*)
 0052:06C3 idle  DlgGameSelector::start_scrolling(int)
 0052:0703 idle  DlgGameSelector::stop_scrolling()
 0052:025E idle  DlgGameSelector::up()
 0053:9E7C       DlgInputString::
 004D:0421       DlgInputString::DlgInputString(SkipList far*,char far*,Visability)
 004D:049D idle  DlgInputString::~DlgInputString()
 004D:071C       DlgInputString::clear_string()
 004D:056D idle  DlgInputString::process(Event far*)
 004D:04F1 idle  DlgInputString::select()
 0053:A270       DlgItem::
 0050:0986       DlgItem::DlgItem(SkipList far*,char far*)
 0050:0A4A       DlgItem::~DlgItem()
 0050:0BE1       DlgItem::operator new(unsigned long)
 0050:0A9A       DlgItem::get_info()
 0050:0B35 idle  DlgItem::get_rid_of_shapes()
 004B:2BF3       DlgItem::highlight_item(int,int)
 004B:2BEC       DlgItem::process(Event far*)
 0050:0B7D       DlgItem::set_curr_shape_frame(int)
 0050:0BB7       DlgItem::show(Vport far*)
 0053:9EB3       DlgLbl::
 004D:076A       DlgLbl::DlgLbl(SkipList far*,char far*)
 004D:0817       DlgLbl::~DlgLbl()
 004D:0891       DlgLbl::get_info()
 004D:0B84       DlgLbl::is_there_room_for(char)
 004D:0B19       DlgLbl::set(int,char far*)
 004D:0A0A       DlgLbl::set(char far*)
 004D:0875       DlgLbl::set_state(StateType)
 004D:0BCF idle  DlgLbl::show(Vport far*)
 004D:0B54       DlgLbl::width_avail()
 0053:9F62       DlgList::
 004E:005F       DlgList::DlgList(const char far*,const char far*)
 004E:0160 idle  DlgList::~DlgList()
 004E:10C5 idle  DlgList::add_entries_with_blank_ids()
 004E:0C9C idle  DlgList::add_entry(char far*,unsigned long)
 004E:0F73 idle  DlgList::add_entry_from_stream(char far*,unsigned long)
 004E:1213 idle  DlgList::add_persistant_entries()
 004E:061B idle  DlgList::adjust_highlighted_entry()
 004E:06DF idle  DlgList::adjust_page_indexes()
 004E:0037       DlgList::DestroyPersistantLists()
 004E:1E99       DlgList::determine_line_indexes()
 004E:035D idle  DlgList::entry_forward()
 004E:1E8C       DlgList::get_highlighted_index()
 004E:1405 idle  DlgList::highlight_entry(int)
 004E:13A7 idle  DlgList::highlight_entry(char far*)
 004E:1470 idle  DlgList::highlight_item(int,int)
 004E:1075 idle  DlgList::init_vertical_lines_for(int)
 004E:1549 idle  DlgList::is_entry_highlighted(char far*)
 004E:1509 idle  DlgList::is_entry_selected(char far*)
 004E:03CA idle  DlgList::line_back()
 004E:0457 idle  DlgList::line_forward()
 004E:001A       DlgList::LoadPersistantLists()
 004E:0AE5 idle  DlgList::on_screen(int)
 004E:026B idle  DlgList::page_backward()
 0053:9F04       DlgList::persistant_lists
 004E:0852 idle  DlgList::process(Event far*)
 004E:0E30 idle  DlgList::remove_entry(char far*)
 004E:04A8 idle  DlgList::show(Vport far*)
 004E:1589 idle  DlgList::show_entry()
 004E:0755 idle  DlgList::show_page()
 004E:0BC3 idle  DlgList::skip_to_next_entry_label()
 004E:0000       DlgList::StorePersistantLists()
 004E:0A58 idle  DlgList::store_highlighted_entry_id_if_ch()
 004E:1B52 idle  DlgList::word_wrap(int far&)
 0053:9D39       DlgMon::
 004B:0000       DlgMon::DlgMon(char far*,int)
 004B:0245       DlgMon::~DlgMon()
 004C:0F38       DlgMon::AddListEntry(char far*,char far*)
 004C:0B50       DlgMon::add_entry(char far*,char far*)
 004B:0638 idle  DlgMon::btn_ndx(DirectionType)
 004B:1C23 idle  DlgMon::build_item_list()
 004B:0449 idle  DlgMon::buttons_active()
 004B:2280       DlgMon::change_palette()
 004B:1166 idle  DlgMon::check_button_hotkeys(char)
 004B:0C4C idle  DlgMon::check_releases(Event far*)
 004C:0E83       DlgMon::Create(char far*,int)
 004B:1DDC       DlgMon::create_item(char,char far*,SkipList far*)
 0053:9CE5       DlgMon::CreditsState
 0053:9D76       DlgMon::Current
 004C:0EE1       DlgMon::Destroy()
 004C:0F32       DlgMon::DestroyPersistantLists()
 004C:0F8B       DlgMon::Exit()
 004B:1889 idle  DlgMon::find_selectible_button(int,int)
 004B:1916 idle  DlgMon::find_selectible_list(int,int)
 004C:0E81 idle  DlgMon::GetPreservePalette()
 004C:0C3A       DlgMon::get_highlighted_index(char far*)
 004C:02A7       DlgMon::get_item_state(char far*)
 004C:04CC idle  DlgMon::get_ptr_acceleration()
 004C:04BB idle  DlgMon::get_ptr_speed()
 004C:0000       DlgMon::hide_items()
 004B:166B idle  DlgMon::highlight_button(PtrCmdType)
 004B:19BC       DlgMon::highlight_button(int,int,PtrCmdType)
 004B:1A21 idle  DlgMon::immediate_highlight_button(int,int)
 004B:00B3       DlgMon::init()
 004B:0415       DlgMon::input_enable(int)
 004C:00ED       DlgMon::item_process(char far*,int)
 0053:9DA2       DlgMon::LastButtonHighlighted
 0053:9D7A       DlgMon::LastButtonPressed
 0053:9D8E       DlgMon::LastButtonReleased
 0053:9DB6       DlgMon::LastEntryHighlighted
 004C:0F2C       DlgMon::LoadPersistantLists()
 004B:2069       DlgMon::load_pointers(char far*)
 004B:1F81 idle  DlgMon::match_btns_with_lbls()
 004C:0512       DlgMon::modify_button(char far*,int,char far*,int,void(far*)())
 004C:030C idle  DlgMon::modify_flags(char far*,unsigned long)
 004C:01BB       DlgMon::modify_item(char far*,int)
 004C:07CF       DlgMon::modify_label(char far*,int,char far*)
 004C:0418       DlgMon::modify_ptr(int)
 004C:03F2       DlgMon::modify_ptr(int,int)
 004C:043B       DlgMon::modify_ptr(char far*,int)
 004C:0499       DlgMon::modify_ptr_movement(unsigned int,unsigned int)
 004C:04DD       DlgMon::modify_ptr_press_release_times(unsigned int,unsigned int,unsigned int)
 004C:09E7       DlgMon::modify_txt(char far*,int)
 004C:08B4       DlgMon::modify_txt(char far*,char far*,char far*,int far*)
 004C:0DAB       DlgMon::modify_vp(char far*,char far*)
 0053:9DCA       DlgMon::mouse_state
 004B:0544 idle  DlgMon::next_btn_ndx()
 004B:158E idle  DlgMon::normal_button()
 004B:052D idle  DlgMon::no_buttons_active()
 0053:D68A idle  DlgMon::old_palette
 004B:2272       DlgMon::palette_init()
 0053:9CDC       DlgMon::PointerName
 004C:0E82 idle  DlgMon::PreservePalette()
 004B:05BF idle  DlgMon::prev_btn_ndx()
 004B:0CF9       DlgMon::process(Event far*)
 004B:1ACF       DlgMon::ptr_is_over(int,int)
 004B:1A92 idle  DlgMon::QuickPressRelease()
 004B:13F1       DlgMon::release_button()
 004C:0F6A       DlgMon::RemoveListEntry(char far*,char far*)
 004C:0BC5       DlgMon::remove_entry(char far*,char far*)
 004B:185D       DlgMon::select_button(int,int)
 004B:12F6       DlgMon::select_button()
 004B:15EF idle  DlgMon::send_ptr_to_highlight_button()
 004B:221A       DlgMon::set_ptr_to_default()
 004C:0CAB       DlgMon::set_scale(char far*,unsigned int,unsigned int,int)
 004C:0ADB       DlgMon::set_tab_stops(char far*,int far*)
 004B:1B6D       DlgMon::show(Vport far*)
 004C:017F       DlgMon::simulate(int)
 004C:0F26       DlgMon::StorePersistantLists()
 004B:1A78       DlgMon::update_mouse(int,int)
 0053:A815       DlgOpt::
 0051:0168 idle  DlgOpt::DlgOpt(char far*,int)
 0051:01AE idle  DlgOpt::~DlgOpt()
 0053:A360       DlgOpt::AmbientHandle
 0053:A548 idle  DlgOpt::AmbientSoundStr
 0053:A3D4 idle  DlgOpt::AudioStr
 0051:090E idle  DlgOpt::Cancel(Event far*)
 0053:A37A idle  DlgOpt::CancelStr
 0051:0000       DlgOpt::Create(char far*,FlagsType)
 0051:0768 idle  DlgOpt::create_item(char,char far*,SkipList far*)
 0053:A4DA idle  DlgOpt::CreditsFileStr
 0053:A36C       DlgOpt::CreditsRolling
 0053:A4D0 idle  DlgOpt::CreditsStr
 0053:A3DE idle  DlgOpt::DetailStr
 0053:A36E       DlgOpt::DifficultyLevel
 0053:A566       DlgOpt::EnterCaptionStr
 0053:A370 idle  DlgOpt::ExitStr
 0053:A36A       DlgOpt::flags
 0053:A3E8 idle  DlgOpt::GameStr
 0053:A53E idle  DlgOpt::GammaCorrectionStr
 0051:2357 idle  DlgOpt::GetGammaCorrectionPercentage()
 0051:239C idle  DlgOpt::GetMusicVolume()
 0051:238F idle  DlgOpt::GetSfxVolume()
 0051:01F1 idle  DlgOpt::init()
 0053:A4E4 idle  DlgOpt::LevelEasyStr
 0053:A520 idle  DlgOpt::LevelHardStr
 0053:A502 idle  DlgOpt::LevelMedStr
 0053:A3C0 idle  DlgOpt::LoadStr
 0053:A3F2 idle  DlgOpt::MusicStr
 0053:A3A2 idle  DlgOpt::NewStr
 0053:A410 idle  DlgOpt::NoStr
 0051:08DF idle  DlgOpt::number_pressed(char)
 0053:A384 idle  DlgOpt::OkStr
 0053:A368       DlgOpt::PostCmd
 0051:0118       DlgOpt::PostCmds()
 0051:09AC idle  DlgOpt::process(Event far*)
 0053:A41A idle  DlgOpt::question_no
 0053:A41C idle  DlgOpt::QuestStr
 0051:07D8 idle  DlgOpt::RestartGamePrepare(Event far*,PlayingLevelType)
 0053:A3CA idle  DlgOpt::SaveStr
 0051:2335 idle  DlgOpt::SetDifficultyLevel(PlayingLevelType)
 0051:2364 idle  DlgOpt::SetGammaCorrectionPercentage(unsigned int)
 0051:237C idle  DlgOpt::SetSound(int,int)
 0051:0212 idle  DlgOpt::SetText()
 0051:0803 idle  DlgOpt::set_sound_button(int)
 0053:A3FC idle  DlgOpt::SFXStr
 0051:170A idle  DlgOpt::show(Vport far*)
 0051:1CC5 idle  DlgOpt::show_audb_items()
 0051:221E idle  DlgOpt::show_credits_items()
 0051:1FF1 idle  DlgOpt::show_gamma_items()
 0051:20D5 idle  DlgOpt::show_level_items()
 0051:18CC idle  DlgOpt::show_lodb_items()
 0051:176B idle  DlgOpt::show_opts_items()
 0051:1AD3 idle  DlgOpt::show_savb_items()
 0051:22FB idle  DlgOpt::show_test_items()
 0051:214C idle  DlgOpt::show_YesNo_items(int)
 0051:0884 idle  DlgOpt::Sound(int,SoundType)
 0053:A366 idle  DlgOpt::sub_menu_cmd
 0053:A406 idle  DlgOpt::YesStr
 0053:A0B5       DlgPtr::
 004F:049A       DlgPtr::DlgPtr(SkipList far*,char far*,DlgMon far*)
 004F:092F       DlgPtr::~DlgPtr()
 004F:064F idle  DlgPtr::move_toward_target()
 004F:0536 idle  DlgPtr::set(int,int)
 004F:04FC idle  DlgPtr::set_home()
 004F:08EF idle  DlgPtr::set_immediate(int,int)
 004F:0891 idle  DlgPtr::show(Vport far*)
 0053:9FEA idle  DlgPtr::StillMoving
 0053:A0D9       DlgPtrType::
 004F:0000 idle  DlgPtrType::DlgPtrType(SkipList far*,char far*,DlgMon far*)
 004F:098A       DlgPtrType::~DlgPtrType()
 004F:01AE idle  DlgPtrType::calculate_ticks(unsigned int)
 004F:0151 idle  DlgPtrType::fit_in_margins(int far&,int far&)
 004F:02C9 idle  DlgPtrType::hold_button()
 004F:01EC       DlgPtrType::press_button()
 004F:0967       DlgPtrType::process(Event far*)
 004F:0263       DlgPtrType::release_button()
 004F:0463 idle  DlgPtrType::set(int,int)
 004F:096E       DlgPtrType::set_curr_shape_frame(int)
 004F:09C2       DlgPtrType::set_immediate(int,int)
 004F:02EF idle  DlgPtrType::show(Vport far*)
 0053:A13A       DlgScale::
 004F:0BB6       DlgScale::DlgScale(SkipList far*,char far*,Visability)
 004F:0EDA       DlgScale::~DlgScale()
 004F:0E38 idle  DlgScale::get_pixel_step()
 004F:0F12       DlgScale::set_percent(unsigned int,unsigned int)
 004F:0F28       DlgScale::set_pixel_step(unsigned int)
 004F:0C5D idle  DlgScale::show(Vport far*)
 0053:A11A       DlgScaleType::
 004F:0B79       DlgScaleType::~DlgScaleType()
 004F:0BB1       DlgScaleType::set_percent(unsigned int,unsigned int)
 004F:0B74       DlgScaleType::set_pixel_step(unsigned int)
 0053:A0FA       DlgSegmentScale::
 004F:09DB       DlgSegmentScale::DlgSegmentScale(SkipList far*,char far*,Visability)
 004F:0B1F       DlgSegmentScale::~DlgSegmentScale()
 004F:0B57       DlgSegmentScale::set_percent(unsigned int,unsigned int)
 004F:0A64 idle  DlgSegmentScale::show(Vport far*)
 0053:9EE3       DlgState::
 004D:0C72       DlgState::~DlgState()
 004D:06E2       DlgState::is_selectable()
 004D:06C6       DlgState::set_curr_shape_frame(int)
 004D:06FF       DlgState::set_state(StateType)
 0053:A15C       DlgTxt::
 004F:0F37       DlgTxt::DlgTxt(SkipList far*,char far*)
 004F:0F8E idle  DlgTxt::~DlgTxt()
 004F:1227       DlgTxt::add_entry(char far*)
 004F:128B       DlgTxt::get_highlighted_index()
 004F:12B7 idle  DlgTxt::highlight_item(int,int)
 004F:0FFA       DlgTxt::modify(const char far*,const char far*,int far*)
 004F:112D idle  DlgTxt::process(Event far*)
 004F:125D       DlgTxt::remove_entry(char far*)
 004F:1105       DlgTxt::set_tab_stops(int far*)
 004F:115F idle  DlgTxt::show(Vport far*)
 0053:A18C       DlgVp::
 004F:12E5       DlgVp::DlgVp(SkipList far*,char far*)
 004F:137E       DlgVp::~DlgVp()
 004F:1379 idle  DlgVp::change_camera(char far*)
 004F:1330 idle  DlgVp::set_curr_shape_frame(int)
 004F:13B6       DlgVp::show(Vport far*)
 0053:A1B6       DlgXItem::
 004F:13BB       DlgXItem::DlgXItem(SkipList far*,char far*,Visability)
 004F:1515       DlgXItem::~DlgXItem()
 0053:A1A8 idle  DlgXItem::beg_of_rows
 004F:196A       DlgXItem::ClearVport(unsigned char)
 004F:174B idle  DlgXItem::create_color_maps()
 004F:1566 idle  DlgXItem::destroy_translucency()
 0053:D68E idle  DlgXItem::gray_table
 004F:185B idle  DlgXItem::modify_buffer(Vport far*)
 004F:16A2       DlgXItem::process(Event far*)
 004F:1431 idle  DlgXItem::setup_translucency()
 004F:1719       DlgXItem::set_curr_shape_frame(int)
 004F:16E5       DlgXItem::show(Vport far*)
 004F:15FD idle  DlgXItem::update_temp_vport()
 003A:00C0 idle  dMemory(unsigned char far*,long,long)
 003A:0103       dNull(long,long)
 0023:01F0       DoneWithScene()
 003D:1A1F       DosClose(int)
 0024:035D idle  DosCounter::count(char far*)
 0053:4B66       DosDir::
 003D:15CF       DosDir::find(int)
 003D:16B2       DosDir::total_specs(int)
 0053:84CB       DosDirList::
 003D:177C       DosDirList::DosDirList(char far*)
 003D:170A idle  DosDirList::DosDirList()
 003D:1965 idle  DosDirList::del()
 003D:19AC idle  DosDirList::find(int)
 003D:191D idle  DosDirList::md()
 003D:16D9       DosDirList::set(char far*)
 003D:17F0 idle  DosDirList::validate_spec(int)
 003D:0D8F       DosDisk::bytes_free()
 003D:0D40 idle  DosDisk::bytes_total()
 003D:10AA       DosDisk::cd()
 003D:133E       DosDisk::del(int)
 003D:0E1F       DosDisk::exists()
 003D:11C7       DosDisk::md()
 003D:0DDE idle  DosDisk::remote()
 003D:1093 idle  DosDisk::set_archive(int)
 003D:107C idle  DosDisk::set_hidden(int)
 003D:1050 idle  DosDisk::set_readonly()
 003D:1066 idle  DosDisk::set_readwrite()
 003D:0F67 idle  DosDisk::unique()
 003D:0551       DosErrorHandler::~DosErrorHandler()
 003D:0525       DosErrorHandler::operator ()()
 003D:0540       DosErrorHandler::clear()
 003D:0454       DosErrorHandler::report(char far*,...)
 003D:0530       DosErrorHandler::set(int)
 0053:83E6       DosErrorHandler::state
 003D:04ED       DosErrorHandler::test(int)
 003D:05AB idle  DosFindFirst(char far*,ffblk far*,unsigned short)
 003D:05C7 idle  DosFindNext(ffblk far*)
 003D:1AA9       DosLength(int)
 003D:19E9 idle  DosOpen(char far*,FileAccessMode,FileShareMode)
 003D:06E5       DosPath::DosPath(char far*)
 003D:06AF       DosPath::DosPath()
 003D:0CDC idle  DosPath::contains_ext()
 003D:0CAB       DosPath::contains_filename()
 003D:0C57       DosPath::contains_wildcards()
 0053:844B       DosPath::Dir
 003D:0A42       DosPath::dir(char far*)
 003D:08B9       DosPath::dir()
 0053:8448 idle  DosPath::Drive
 003D:09E1 idle  DosPath::drive(char far*)
 003D:089B       DosPath::drive()
 003D:0872       DosPath::drive_num()
 0053:8496 idle  DosPath::Ext
 003D:0BF7       DosPath::ext(char far*)
 003D:09C3       DosPath::ext()
 0053:848D idle  DosPath::File
 003D:0B37       DosPath::file(char far*)
 003D:09A5       DosPath::file()
 003D:091D       DosPath::fname()
 003D:083B idle  DosPath::join()
 003D:08D7       DosPath::path()
 003D:0720       DosPath::set(char far*)
 003D:0781       DosPath::split()
 003A:0C88 idle  dosputs(const char far*)
 003D:1A2F       DosRead(int,unsigned char far*,unsigned short)
 003D:1A80       DosSeek(int,long,int)
 003D:1A99       DosTell(int)
 003D:1A55       DosWrite(int,unsigned char far*,unsigned short)
 002D:0000 idle  DrawBestTexturedQuad(Vport far*,DrawVertex far*,unsigned char far*,int,unsigned char far*)
 0053:6D24       DrawPrimitive::
 0053:6D85       DrawPrimitive::depth
 002C:14E6       DrawPrimitiveType::init()
 0028:1D0A       DrawShadedBox(unsigned char far*,int,int,int,int)
 0037:03EB idle  DrawStack::current_parent()
 0037:03A6 idle  DrawStack::pop(int far&,DrawCode far&)
 0037:0364 idle  DrawStack::push(Display far*,int,DrawCode)
 0021:1538       DrawVoiceCaption()
 0026:0B98       DropBackIntoGame()
 0002:050A idle  DumpDS()
 0002:05F6 idle  DumpMemory()
 0036:0BF0       EditableConfiguration::EditableConfiguration(int)
 0036:0CC5       EditableConfiguration::add(char far*,...)
 0036:0C28       EditableConfiguration::remove(char far*)
 0036:0E1F       EditableConfiguration::write(char far*)
 0053:1EE5       EditableObject::
 000D:0F30       EditableObject::EditableObject()
 000D:1018       EditableObject::~EditableObject()
 000D:0E95       EditableObject::come_from_void(Object far*)
 000D:0DF8       EditableObject::go_to_void(Object far*)
 000D:1244       EditableObject::load(IffReader far*)
 000D:11C3       EditableObject::move_to(vector_3d far&)
 000D:1218       EditableObject::position_in_front_of_camera()
 000D:119C       EditableObject::render()
 000D:1633       EditableObject::resolve_after_load()
 000D:16DD       EditableObject::save(IffWriter far*)
 0053:1EDA idle  EditableObject::selected_ptr
 0053:2373       Element::
 0039:1165       ElementBuffer::draw(void(far*)())
 0039:13DB idle  ElementBuffer::free()
 0039:128A       ElementBuffer::init(unsigned short,int)
 0039:12E8       ElementBuffer::sort(unsigned char far*)
 0053:7904 idle  ElementBuffer::sort_queue
 0053:78EF       ElementPool::data_edge
 0053:78F1       ElementPool::element_count
 0053:78F3       ElementPool::index_ptr
 0039:111F       ElementPool::init(unsigned short)
 0053:78E9       ElementPool::pool
 0039:1104       ElementPool::reset()
 0053:78ED idle  ElementPool::size
 0053:9E74       Entry::
 004D:00C3       Entry::Entry(char far*,char far*,unsigned long)
 004D:015C idle  Entry::~Entry()
 004D:0274 idle  Entry::replace_variable(char far*far&,char far*far&)
 004D:01AF idle  Entry::replace_variables(char far*)
 0053:9E56 idle  Entry::var_delim
 0053:9E78       EntryIndex::
 004D:0000       EntryIndex::EntryIndex(char far*,unsigned long)
 004D:007F idle  EntryIndex::~EntryIndex()
 0053:219B       EORObject::
 000F:0417       EORObject::EORObject()
 000F:05A1       EORObject::~EORObject()
 000F:2271       EORObject::angle_from(vector_3d)
 000F:0FA7       EORObject::bounce()
 000F:21A5 idle  EORObject::carrying(Identity)
 000F:223F       EORObject::clr_gravity()
 000F:0755       EORObject::come_from_void(Object far*)
 000F:233B       EORObject::get_child_info(Object far*,vector_3d far&,frame_of_ref far&)
 000F:0EDC       EORObject::get_frame()
 000F:06BA       EORObject::go_to_void(Object far*)
 000F:224C       EORObject::hide()
 000F:0AD7       EORObject::IOverlap(vector_3d)
 000F:0ABA       EORObject::IOverlap(BoxyObject far*)
 000F:0AF3       EORObject::load(IffReader far*)
 000F:2097       EORObject::position_in_front_of_camera()
 000F:1D8F       EORObject::react_to_collision()
 000F:0F07       EORObject::render()
 000F:0D5B       EORObject::save(IffWriter far*)
 000F:088E       EORObject::set_alias(char far*)
 000F:08DF       EORObject::set_area(int,int,int,int)
 000F:0EEA       EORObject::set_frame(frame_of_ref far&)
 000F:2232       EORObject::set_gravity()
 000F:1E9D       EORObject::snap_to(vector_3d)
 000F:2264       EORObject::unhide()
 000F:0F68       EORObject::what_I_hit()
 0053:5F17       EricDrawElement::
 0025:1B51       EricDrawElement::draw()
 0053:78A3       ErrorNotifier::
 0039:0DA2 idle  ErrorNotifier::ErrorNotifier(char far*)
 0039:107C       ErrorNotifier::~ErrorNotifier()
 0039:10B4       ErrorNotifier::
 0039:0FCE idle  ErrorNotifier::virtual_handle(Event far*)
 003B:1A27 idle  EstimateWriteSkip(Vport far&,int,int,int,int,int,unsigned int)
 0037:17CE       Event::clear_key()
 003C:08D2       EventQueue0::EventQueue0()
 003C:0976       EventQueue0::~EventQueue0()
 0053:7AC5 idle  EventQueue0::autoDelay
 0053:7AC3 idle  EventQueue0::autoTicks
 0053:7ABF idle  EventQueue0::doubleDelay
 003C:0CBA       EventQueue0::get(Event0 far&)
 003C:0C16 idle  EventQueue0::get_key_event(Event0 far&)
 003C:099D idle  EventQueue0::get_mouse_event(Event0 far&)
 003C:0B0C idle  EventQueue0::get_mouse_state(Event0 far&)
 0053:D2F0       EventQueue0::mouse
 003C:0B8E       EventQueue0::mouseInt()
 0053:7ABE idle  EventQueue0::mouseReverse
 0053:7AC1 idle  EventQueue0::repeatDelay
 003C:0909 idle  EventQueue0::resume()
 003C:0970 idle  EventQueue0::suspend()
 0023:0BA8       ExecuteInmates()
 001F:10DE idle  executeourexitlist(unsigned short)
 0021:1233 idle  ExitRestoreGeneralProtectionHand()
 0021:11C4 idle  ExitRestoreZeroHandler()
 0020:1F8A       Explode(LivingFigure far*)
 0020:1EA2 idle  Explode(EORObject far*,Appearance far*,vector_3d)
 0041:0B22 idle  fabs(const quickfloat far&)
 001E:1A0A       FadeDown(unsigned int)
 0053:6633       FadeProcess::
 002A:1CA5       FadeProcess::FadeProcess(unsigned short,int)
 002A:1F81       FadeProcess::~FadeProcess()
 002A:1D92 idle  FadeProcess::interruptHandler(unsigned long,unsigned long)
 002A:1F7C       FadeProcess::process()
 001E:1A54       FadeUp(unsigned int)
 0053:7142       FastFlex::
 0033:0055 idle  FastFlex::FastFlex(char far*)
 0033:0008       FastFlex::FastFlex()
 0033:00B4       FastFlex::~FastFlex()
 0033:01F4       FastFlex::getIndex(long,FastIndex far&)
 0033:0221 idle  FastFlex::get_location(long,FlexIndex far*)
 0033:0127       FastFlex::init(char far*)
 0033:023F idle  FastFlex::readInIndices()
 0033:0280       FastFlex::seekRecord(long,long)
 0053:713E       FastIndex::
 0033:0000       FastIndex::sizeof_me()
 003B:0ECD       FastSkipMaker::FastSkipMaker(unsigned char far*,short,short,short,short)
 003B:0FEE       FastSkipMaker::add_run(short,unsigned char far*)
 003B:10CA       FastSkipMaker::add_skip(short)
 003B:10A2       FastSkipMaker::measure_run(short)
 003B:112B idle  FastSkipMaker::measure_skip(short)
 003B:114E       FastSkipMaker::measure_skip_to(short,short)
 003A:11F7       Fatal(int,char far*)
 0021:0F10       Fatal(char far*,...)
 0021:102B       FatalWithDosMessage(int)
 0021:0FA7       FatalWithDosMessage(char far*,...)
 001C:0000 idle  fcn2dDistFromCoords(ScriptProcess far*,int,int,int far&,int far&)
 001C:0152 idle  fcn2dDistFromExtent(ScriptProcess far*,int,int,int far&,int far&)
 001C:02D0 idle  fcn2dDistFromItem(ScriptProcess far*,int,int,int far&,int far&)
 001C:03B6 idle  fcn2dDistFromTrigger(ScriptProcess far*,int,int,int far&,int far&)
 001C:0534 idle  fcn2dDistFromWaypoint(ScriptProcess far*,int,int,int far&,int far&)
 001C:06B2 idle  fcnAmbient(ScriptProcess far*,int,int,int far&,int far&)
 001C:06EF idle  fcnAmInExtent(ScriptProcess far*,int,int,int far&,int far&)
 001C:07FA idle  fcnAmInTrigger(ScriptProcess far*,int,int,int far&,int far&)
 001C:0905 idle  fcnAmInWaypoint(ScriptProcess far*,int,int,int far&,int far&)
 001C:0A10 idle  fcnAngleFromEnemy(ScriptProcess far*,int,int,int far&,int far&)
 001C:0AE0 idle  fcnAngleFromExtent(ScriptProcess far*,int,int,int far&,int far&)
 001C:0BF8 idle  fcnAngleFromTrigger(ScriptProcess far*,int,int,int far&,int far&)
 001C:0D10 idle  fcnAngleFromWaypoint(ScriptProcess far*,int,int,int far&,int far&)
 001C:0E28 idle  fcnAttackRadius(ScriptProcess far*,int,int,int far&,int far&)
 001C:0E95 idle  fcnCall(ScriptProcess far*,int,int,int far&,int far&)
 001C:0F41 idle  fcnChannelOpen(ScriptProcess far*,int,int,int far&,int far&)
 001C:0F68 idle  fcnCompass(ScriptProcess far*,int,int,int far&,int far&)
 001C:0FC6 idle  fcnCoordX(ScriptProcess far*,int,int,int far&,int far&)
 001C:100A idle  fcnCoordY(ScriptProcess far*,int,int,int far&,int far&)
 001C:104E idle  fcnCoordZ(ScriptProcess far*,int,int,int far&,int far&)
 001C:1092 idle  fcnCountBits(ScriptProcess far*,int,int,int far&,int far&)
 001C:1110 idle  fcnCreditsState(ScriptProcess far*,int,int,int far&,int far&)
 001C:111A idle  fcnDistFromCoords(ScriptProcess far*,int,int,int far&,int far&)
 001C:1278 idle  fcnDistFromEnemy(ScriptProcess far*,int,int,int far&,int far&)
 001C:136A idle  fcnDistFromExtent(ScriptProcess far*,int,int,int far&,int far&)
 001C:14AA idle  fcnDistFromItem(ScriptProcess far*,int,int,int far&,int far&)
 001C:1566 idle  fcnDistFromTrigger(ScriptProcess far*,int,int,int far&,int far&)
 001C:16A6 idle  fcnDistFromWaypoint(ScriptProcess far*,int,int,int far&,int far&)
 001C:17E6 idle  fcnFade(ScriptProcess far*,int,int,int far&,int far&)
 001C:181C idle  fcnFindNextFigure(ScriptProcess far*,int,int,int far&,int far&)
 001C:185E idle  fcnFindNextItem(ScriptProcess far*,int,int,int far&,int far&)
 001C:18A0 idle  fcnFire(ScriptProcess far*,int,int,int far&,int far&)
 001C:21B4 idle  fcnGetCameraAmbient(ScriptProcess far*,int,int,int far&,int far&)
 001C:21D1 idle  fcnGetData(ScriptProcess far*,int,int,int far&,int far&)
 001C:25C0 idle  fcnGetFigureIndex(ScriptProcess far*,int,int,int far&,int far&)
 001C:2610 idle  fcnGetFlag(ScriptProcess far*,int,int,int far&,int far&)
 001C:267F idle  fcnGetOptData(ScriptProcess far*,int,int,int far&,int far&)
 001C:26A8 idle  fcnGetRoomAmbient(ScriptProcess far*,int,int,int far&,int far&)
 001C:26C5 idle  fcnGetSoundHandle(ScriptProcess far*,int,int,int far&,int far&)
 001C:26F2 idle  fcnHeading(ScriptProcess far*,int,int,int far&,int far&)
 001C:27E8 idle  fcnIsAiOn(ScriptProcess far*,int,int,int far&,int far&)
 001C:2845 idle  fcnIsCarrying(ScriptProcess far*,int,int,int far&,int far&)
 001C:2A58 idle  fcnIsCarryingAnything(ScriptProcess far*,int,int,int far&,int far&)
 001C:2AEA idle  fcnIsCurrentCamera(ScriptProcess far*,int,int,int far&,int far&)
 001C:2B57 idle  fcnIsGravityOn(ScriptProcess far*,int,int,int far&,int far&)
 001C:2BAF idle  fcnIsHandlePlaying(ScriptProcess far*,int,int,int far&,int far&)
 001C:2BE4 idle  fcnIsHidden(ScriptProcess far*,int,int,int far&,int far&)
 001C:2C4F idle  fcnIsInCombatMode(ScriptProcess far*,int,int,int far&,int far&)
 001C:2C9E idle  fcnIsInvulnerable(ScriptProcess far*,int,int,int far&,int far&)
 001C:2CF3 idle  fcnIsKeyboardCaptured(ScriptProcess far*,int,int,int far&,int far&)
 001C:2D17 idle  fcnIsKeyPressed(ScriptProcess far*,int,int,int far&,int far&)
 001C:2D4A idle  fcnIsLevel(ScriptProcess far*,int,int,int far&,int far&)
 001C:2D8D idle  fcnIsMonitorRunning(ScriptProcess far*,int,int,int far&,int far&)
 001C:2D98 idle  fcnIsMyForm(ScriptProcess far*,int,int,int far&,int far&)
 001C:2E4A idle  fcnIsMyMotion(ScriptProcess far*,int,int,int far&,int far&)
 001C:2F13 idle  fcnIsPlayersMotion(ScriptProcess far*,int,int,int far&,int far&)
 001C:2FAA idle  fcnIsProcessValid(ScriptProcess far*,int,int,int far&,int far&)
 001C:3000 idle  fcnIsSoundPlaying(ScriptProcess far*,int,int,int far&,int far&)
 001C:3030 idle  fcnMakeMissile(ScriptProcess far*,int,int,int far&,int far&)
 001C:36ED idle  fcnMinorSubtitle(ScriptProcess far*,int,int,int far&,int far&)
 001C:374C idle  fcnModPitchOverTime(ScriptProcess far*,int,int,int far&,int far&)
 001C:376A idle  fcnModVarEveryNth(ScriptProcess far*,int,int,int far&,int far&)
 001C:3788 idle  fcnModVolumeOverTime(ScriptProcess far*,int,int,int far&,int far&)
 001C:37A6 idle  fcnMonInvItemFrame(ScriptProcess far*,int,int,int far&,int far&)
 001C:3861 idle  fcnMonListGetIndex(ScriptProcess far*,int,int,int far&,int far&)
 001C:38A2 idle  fcnMotionExists(ScriptProcess far*,int,int,int far&,int far&)
 001C:3950 idle  fcnPlayFlic(ScriptProcess far*,int,int,int far&,int far&)
 001C:3969 idle  fcnProcess(ScriptProcess far*,int,int,int far&,int far&)
 001C:3A01 idle  fcnRandom(ScriptProcess far*,int,int,int far&,int far&)
 001C:3A40 idle  fcnRunFlic(ScriptProcess far*,int,int,int far&,int far&)
 001C:3AA7 idle  fcnSetCurrentFigure(ScriptProcess far*,int,int,int far&,int far&)
 001C:3AC8 idle  fcnSetCurrentItem(ScriptProcess far*,int,int,int far&,int far&)
 001C:3AE9 idle  fcnSound(ScriptProcess far*,int,int,int far&,int far&)
 001C:3B26 idle  fcnSubtitle(ScriptProcess far*,int,int,int far&,int far&)
 0019:24B2 idle  FcnToStr(char)
 001C:3C04 idle  fcnVelocityX(ScriptProcess far*,int,int,int far&,int far&)
 001C:3C43 idle  fcnVelocityY(ScriptProcess far*,int,int,int far&,int far&)
 001C:3C82 idle  fcnVelocityZ(ScriptProcess far*,int,int,int far&,int far&)
 001C:3CC1 idle  fcnWasAltPressed(ScriptProcess far*,int,int,int far&,int far&)
 001C:3CEE idle  fcnWasControlPressed(ScriptProcess far*,int,int,int far&,int far&)
 001C:3D1B idle  fcnWasShiftPressed(ScriptProcess far*,int,int,int far&,int far&)
 0053:1A8C       Figure::
 0007:128C       Figure::Figure(Object far*)
 0007:121E idle  Figure::Figure()
 0007:1320       Figure::~Figure()
 0007:14AB       Figure::fast_update(int)
 0007:144C idle  Figure::first_vertex()
 0007:1421       Figure::get_frame()
 0007:166F idle  Figure::init_eor_object()
 0007:13AD idle  Figure::kill_limbs()
 0007:1645       Figure::load_eor_object(IffReader far&)
 0007:187D       Figure::load_skin_links(IffReader far&)
 0007:14E7       Figure::render()
 0007:198E       Figure::set_axes(Axes far*,int)
 0007:142F       Figure::set_frame(frame_of_ref far&)
 0007:196E       Figure::set_vector(vector_3d far&,int)
 0007:1460 idle  Figure::total_vertices()
 0007:1470       Figure::update()
 0053:2388       FigureObject::
 0011:1213       FigureObject::FigureObject()
 0011:132B       FigureObject::~FigureObject()
 0011:1265 idle  FigureObject::update()
 0053:2DD5       FigureProcess::
 0017:10E8       FigureProcess::FigureProcess(LivingFigure far*)
 0017:122F       FigureProcess::~FigureProcess()
 0017:114A       FigureProcess::load(BaseFile far*)
 0017:11B4       FigureProcess::save(BaseFile far*)
 0007:0CFD idle  FigureWriter::FigureWriter(char far*,Configuration far*)
 0007:0D74 idle  FigureWriter::create(char far*)
 0007:0E17       FigureWriter::start_chunk(char far*)
 003E:084E       File::device(long,long)
 0001:63AD       filebuf::filebuf(int)
 0001:648D       filebuf::~filebuf()
 0001:6307       filebuf::close()
 0053:B026 idle  filebuf::openprot
 0001:64F5       filebuf::overflow(int)
 0001:6702       filebuf::seekoff(long,seek_dir,int)
 0001:6646       filebuf::setbuf(char far*,int)
 0001:68B7       filebuf::sync()
 0001:6A51       filebuf::underflow()
 0007:0A4C       FileBunch::FileBunch(Configuration far*)
 0007:0AA0       FileBunch::open(char far*)
 0007:0B0F       FileBunch::seek(char far*,char far*)
 0053:7996       FileDevice::
 003A:0A7B       FileDevice::~FileDevice()
 003A:0AAB       FileDevice::
 0039:1657       FileDevice::device_read(unsigned char far*,unsigned short)
 0039:1748       FileDevice::device_write(unsigned char far*,unsigned short)
 0005:0032 idle  FileEmulator::FileEmulator()
 0005:0832       FileEmulator::~FileEmulator()
 0005:0091 idle  FileEmulator::init(char far*,FileAccessMode,FileShareMode)
 0005:0102 idle  FileEmulator::resolve(long)
 0005:0280 idle  FileEmulator::start(long,char far*)
 0005:029F idle  FileEmulator::stop()
 003D:0D0D       FileExists(char far*,unsigned int)
 003E:0930       FileIO::FileIO()
 003E:0A16 idle  FileIO::use(FileIO far&)
 003E:09AD idle  FileIO::use(int(far*)(char far*,FileAccessMode,FileShareMode),int(far*)(int),(far*)(int,unsigned ...
 0036:09E3       FileName(char far*)
 0036:083B       FileName(char far*,char far*)
 001F:0A7C idle  FileNewer(ffblk far&,ffblk far&)
 0053:8F0E       FilePalette::
 003B:09FC       FilePalette::read(char far*)
 0033:0864 idle  FileParser::FileParser(char far*)
 001F:0AC9       FileTimeNotSame(ffblk far&,ffblk far&)
 0053:4963       FilledDisplay::
 001E:12C0       FilledDisplay::~FilledDisplay()
 001E:12FA       FilledDisplay::
 0037:1DE0       FilledDisplay::set_background(unsigned char)
 0037:1DEF       FilledDisplay::virtual_redraw()
 0053:5EE6       FillElement::
 0039:14C7       FillElement::draw()
 0029:0F6F       FillFlic()
 0020:05E8 idle  FindAnimationMask(char far*)
 0020:06CD idle  FindApplyCommand(char far*)
 001F:115A idle  FindClosestItem(vector_3d far&,quickfloat,unsigned char)
 001F:081F       FindFileReplacements()
 0024:0029       FindLineNumber(char far*,char far*)
 0024:0044       FindMatchingSound(char far*,...)
 0025:0562 idle  FindVariable(char far*,char far*,EORObject far*)
 0042:33A5 idle  fix_relative_angle(quickfloat,quickfloat far&)
 0053:237B       FlatObject::
 0011:0D52 idle  FlatObject::FlatObject(char far*,char far*,int,int,long)
 0011:0C8A idle  FlatObject::FlatObject(char far*,char far*,vector_3d far&)
 0011:0DE6       FlatObject::~FlatObject()
 0011:0AFA idle  FlatObject::construct(char far*,char far*)
 0011:120E       FlatObject::handle_list_removal(int)
 0011:0E38 idle  FlatObject::render()
 0011:10CE idle  FlatObject::update()
 002D:0D32 idle  FlatShadedDataForQuad::find_shades(Quad far*)
 002D:0CB8 idle  FlatShadedDataForQuadType::init(unsigned char)
 002F:007A idle  FlatShadedDataForTriangle::find_shades(Triangle far*)
 002F:0000       FlatShadedDataForTriangleType::init(unsigned char)
 0053:6E12       FlatShadedQuad::
 002D:0EF0 idle  FlatShadedQuad::create_element()
 002D:0EE9 idle  FlatShadedQuad::draw_type()
 002D:0E68       FlatShadedQuad::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*)
 002D:0EDC idle  FlatShadedQuad::reset_shaded_flag()
 0053:6E7A       FlatShadedQuadElement::
 002D:0F4F idle  FlatShadedQuadElement::FlatShadedQuadElement(FlatShadedQuad far&)
 002D:10A9 idle  FlatShadedQuadElement::draw()
 002D:0E1F       FlatShadedQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*)
 0053:6D8A       FlatShadedTexturedQuad::
 002D:2BCA idle  FlatShadedTexturedQuad::create_element()
 002D:2BC3 idle  FlatShadedTexturedQuad::draw_type()
 002D:2BB6 idle  FlatShadedTexturedQuad::reset_shaded_flag()
 0053:6E66       FlatShadedTexturedQuadElement::
 002D:2BE1 idle  FlatShadedTexturedQuadElement::FlatShadedTexturedQuadElement(...
 002D:2C95 idle  FlatShadedTexturedQuadElement::draw()
 0053:6EE6       FlatShadedTexturedTriangle::
 002F:1045 idle  FlatShadedTexturedTriangle::create_element()
 002F:103E idle  FlatShadedTexturedTriangle::draw_type()
 002F:1015 idle  FlatShadedTexturedTriangle::find_shades()
 002F:1031 idle  FlatShadedTexturedTriangle::reset_shaded_flag()
 0053:6F9E       FlatShadedTexturedTriangleElemen::
 002F:1126 idle  FlatShadedTexturedTriangleElemen::draw()
 0053:6F86       FlatShadedTriangle::
 002F:0197 idle  FlatShadedTriangle::create_element()
 002F:0174 idle  FlatShadedTriangle::draw_type()
 002F:017B idle  FlatShadedTriangle::find_shades()
 002F:0167 idle  FlatShadedTriangle::reset_shaded_flag()
 0053:6FBA       FlatShadedTriangleElement::
 0053:8EF6       FlexDevice::
 0040:1AE9       FlexDevice::FlexDevice(FlexWriter far*,long,FlexIndex far*)
 0040:1DFD idle  FlexDevice::~FlexDevice()
 0040:1BD2 idle  FlexDevice::device_read(unsigned char far*,unsigned short)
 0040:1D29 idle  FlexDevice::device_write(unsigned char far*,unsigned short)
 0053:99A7       FlexFile::
 0049:0D90       FlexFile::FlexFile(char far*)
 0049:0F11       FlexFile::getIndex(long,FlexIndex far&)
 0049:0EAE idle  FlexFile::init(char far*,int,int)
 0047:3130       FlexFile::open(char far*,FileAccessMode)
 0049:0DF4       FlexFile::readRecord(long,void far*,long,long)
 0049:0ECE       FlexFile::seekRecord(long)
 0049:0F35       FlexFile::setIndex(long,FlexIndex far&)
 0049:0F59       FlexFile::size()
 0049:0E1F       FlexFile::writeRecord(long,void far*,long,long)
 0040:1479 idle  FlexHeader::checksum()
 0040:1605 idle  FlexHeader::create(int,char far*)
 0040:1703 idle  FlexHeader::get_label(char far*)
 0040:13AF       FlexHeader::initialize()
 0040:1417       FlexHeader::position(long)
 0040:14CD       FlexHeader::read(RedirectedFile far*,long(far*)(int,unsigned char far*,unsigned short))
 0040:13E8 idle  FlexHeader::set_flag(FlexFlag,int)
 0040:1698       FlexHeader::set_label(char far*)
 0040:1355       FlexHeader::validate()
 0040:1591       FlexHeader::write(RedirectedFile far*,long(far*)(int,unsigned char far*,unsigned short))
 0053:1A66       FlexIndex::
 0040:1297 idle  FlexIndex::operator =(FlexIndex far&)
 0040:1212 idle  FlexIndex::FlexIndex(FlexIndex far&)
 0040:12F7 idle  FlexIndex::operator ==(FlexIndex far&)
 0040:134D       FlexIndex::sizeof_me()
 0053:8EDE       FlexReader::
 0040:174E       FlexReader::FlexReader()
 0040:17C2       FlexReader::~FlexReader()
 0040:18E5       FlexReader::close()
 0040:181E       FlexReader::get_index_length(long)
 0040:1937       FlexReader::get_location(long,FlexIndex far*)
 0040:180C       FlexReader::get_total_indexes()
 0040:184F       FlexReader::open(char far*,FileAccessMode)
 0040:1A94       FlexReader::read(long,unsigned char far*,long,long)
 0040:19D9       FlexReader::read(FlexIndex far*,unsigned char far*,long,long)
 0053:5E87       FlexWriter::
 0041:0276       FlexWriter::append_data(unsigned char far*,long)
 0041:0160       FlexWriter::create(char far*,int,FlexIndex far*)
 0041:0018 idle  FlexWriter::create(char far*,FlexHeader far*)
 0041:03D0       FlexWriter::device(long,FlexIndex far*)
 0041:01E1       FlexWriter::set_location(long,FlexIndex far*)
 0041:0000 idle  FlexWriter::set_total_indexes(long)
 0041:02A9       FlexWriter::write(long,unsigned char far*,long,FlexIndex far*)
 0053:6566       Flic::
 0029:02BC idle  Flic::Flic()
 0029:0453 idle  Flic::buffer_full()
 0029:0C1F idle  Flic::fill()
 0029:05E9 idle  Flic::get_frame()
 0029:0BC5 idle  Flic::loop()
 0029:0B6A idle  Flic::mark()
 0029:077B idle  Flic::play()
 0029:0603 idle  Flic::show_frame()
 0029:04EA idle  Flic::tell_buffer()
 0035:0AC7 idle  FlicHead::FlicHead()
 0029:0FC0       FlicIsPlaying()
 0029:0FA7       FlicLoop()
 0029:0F8E       FlicLoopMark()
 0053:30BC       FlicScriptProcess::
 001A:070B idle  FlicScriptProcess::FlicScriptProcess(JumpLabel far*,unsigned char)
 001A:0636       FlicScriptProcess::FlicScriptProcess(char far*,int,Variable far*,unsigned char)
 001A:09DB       FlicScriptProcess::~FlicScriptProcess()
 001A:081B idle  FlicScriptProcess::process()
 0053:8DE6       Font::
 003F:11B8       Font::Font()
 003F:118E       Font::~Font()
 003F:1377       Font::get_width(char far*)
 003F:13B2       Font::gotoxy(int,int)
 003F:1318       Font::print(int,int,char far*,...)
 003F:12E9       Font::print(int,int,char)
 003F:1285       Font::print(char far*,...)
 003F:1206       Font::print(char)
 000A:06B7       Font::unload()
 0050:0000       FontManagerType::FontManagerType()
 0050:0041       FontManagerType::~FontManagerType()
 0050:0163 idle  FontManagerType::create_font(int)
 0050:00F7       FontManagerType::get_font(int)
 0050:0277 idle  FontManagerType::load_font(char far*,unsigned char,unsigned char)
 0027:0F85       ForceToCamera(char far*)
 0044:01D5 idle  Fragment::allocate(unsigned long,unsigned short)
 0044:0E61 idle  Fragment::dump(char far*)
 0044:053C idle  Fragment::free(void far*)
 0044:096C idle  Fragment::garbageCollect()
 0044:1071 idle  Fragment::getMemStatus(unsigned long far&,unsigned long far&)
 0044:0E66 idle  Fragment::verify(char far*,int)
 0035:0BFA       FrameHead::FrameHead()
 0029:0000 idle  FrameReader::read_more(long)
 0042:226F       frame_of_ref::operator =(const frame_of_ref far&)
 0042:219D       frame_of_ref::frame_of_ref(const vector_3d far&,const vector_3d far&)
 0042:20F8       frame_of_ref::frame_of_ref()
 0042:3010 idle  frame_of_ref::orthonormalize_on_xaxis()
 0042:3111       frame_of_ref::orthonormalize_on_yaxis()
 0042:3214       frame_of_ref::orthonormalize_on_zaxis()
 0042:387C       frame_of_ref::pitch_relative_to_world()
 0042:35DD idle  frame_of_ref::relative_pitch(frame_of_ref far&)
 0042:36C4 idle  frame_of_ref::relative_roll(frame_of_ref far&)
 0042:37A2 idle  frame_of_ref::relative_yaw(frame_of_ref far&)
 0042:213A       frame_of_ref::reset_to_world_frame()
 0042:38AC idle  frame_of_ref::roll_relative_to_world()
 0042:2FD8       frame_of_ref::rotate(quickfloat far&,quickfloat far&,quickfloat far&)
 0042:2501 idle  frame_of_ref::rotate(vector_3d far&)
 0042:2548       frame_of_ref::rotate_about_i(const quickfloat far&)
 0042:2E70       frame_of_ref::rotate_about_i_orthonormal(quickfloat far&)
 0042:2858       frame_of_ref::rotate_about_j(const quickfloat far&)
 0042:2EE8 idle  frame_of_ref::rotate_about_j_orthonormal(quickfloat far&)
 0042:2B64       frame_of_ref::rotate_about_k(const quickfloat far&)
 0042:2F60       frame_of_ref::rotate_about_k_orthonormal(quickfloat far&)
 0042:335E idle  frame_of_ref::trans_from_frame(frame_of_ref far&)
 0042:3317 idle  frame_of_ref::trans_to_frame(frame_of_ref far&)
 0042:39A8       frame_of_ref::yaw_relative_to_world()
 003E:0D95 idle  FreeAlignedMem(unsigned char far*far&,char far*)
 0044:018F idle  FreeBlock::getNext()
 0044:00D4 idle  FreeDescriptor::getIndex()
 0044:00F1 idle  FreeDescriptor::setIndex(unsigned short)
 0026:0D83       FreeHashItem(void far*)
 0026:0DC5       FreeIndexConversion()
 0047:0000 idle  freeKernel()
 003A:1317       FreeMem(unsigned char far*far&,char far*)
 0045:05C5 idle  freeSpanker()
 000C:068E idle  FreezeMouse(int,int)
 001A:04DE       FreezeTheKernel(long)
 003A:0737 idle  FreeZipCache()
 0053:6DC6       FShadedQuadWithTexture::
 002D:1E86 idle  FShadedQuadWithTexture::create_element()
 002D:1E7F idle  FShadedQuadWithTexture::draw_type()
 002D:1DFE       FShadedQuadWithTexture::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*)
 002D:1E72 idle  FShadedQuadWithTexture::reset_shaded_flag()
 0053:6E6E       FShadedQuadWithTextureElement::
 002D:1ED3 idle  FShadedQuadWithTextureElement::FShadedQuadWithTextureElement(...
 002D:1F80 idle  FShadedQuadWithTextureElement::draw()
 002D:1DB5       FShadedQuadWithTextureType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,...
 0053:6F26       FShadedTriangleWithTexture::
 002F:08FC idle  FShadedTriangleWithTexture::create_element()
 002F:0A06 idle  FShadedTriangleWithTexture::draw_type()
 002F:08E0 idle  FShadedTriangleWithTexture::find_shades()
 002F:09F9 idle  FShadedTriangleWithTexture::reset_shaded_flag()
 0053:6FA6       FShadedTriangleWithTextureElemen::
 002F:0A0D idle  FShadedTriangleWithTextureElemen::draw()
 0053:4943       Game::
 001E:1121       Game::Game()
 001E:127A       Game::~Game()
 001E:12B4       Game::
 001E:11C6 idle  Game::virtual_draw(DrawCode)
 001E:11E3 idle  Game::virtual_handle(Event far*)
 0053:4983       GameCamera::
 001E:106A idle  GameCamera::GameCamera(Vport far*)
 002A:0CF7       GameData::exit_confirmed()
 002A:10C3 idle  GameData::load_death_row(IffReader far*)
 002A:1A76       GameData::load_level_for_editing(char far*)
 002A:18D3 idle  GameData::load_level_from_savegame(char far*)
 002A:15C7       GameData::load_level_while_playing(char far*,char far*)
 002A:0D46 idle  GameData::load_objects(IffReader far*)
 002A:1386 idle  GameData::read_the_iff(char far*,unsigned char)
 002A:1523 idle  GameData::save_as_a_savegame()
 002A:12DC idle  GameData::save_death_row(IffWriter far*)
 002A:14A3       GameData::save_level_while_playing(char far*,ScriptProcess far*)
 002A:1232 idle  GameData::save_objects(IffWriter far*)
 002A:1404 idle  GameData::write_the_iff(char far*,Object far*,unsigned char)
 0053:49CC       GamePalette::
 001E:1632 idle  GamePalette::GamePalette()
 001E:183D       GamePalette::blacken()
 001E:1939       GamePalette::rotate(int,int,int)
 001E:18C1       GamePalette::set_brightness(int,int,int)
 001E:16BB idle  GamePalette::update_bios()
 001E:17D8       GamePalette::use_new_palette(int)
 0010:0000 idle  GetAprType(Identity far&,DosPath far&)
 003A:1A15 idle  GetColorBank(int,int,Rgb far*)
 002B:0953 idle  GetColorRange(NamedColorRange far*far&,char far*,NamedColorRange far*)
 0022:0E4C       GetColorRange(char far*)
 0022:0E92       GetColorTable(char far*)
 0036:0000       GetConfigKeyword(char far*,char far*)
 000D:0D9A       GetDeckLevel(vector_3d far&)
 0051:2328 idle  GetDifficultyLevel()
 0005:0000 idle  GetEmulatorHandle()
 0025:02A6       GetError(int)
 0037:17BC       GetEvent()
 000D:0806       GetFloor(vector_3d,Brick far&)
 000D:0871       GetFloor(RoomType far*,vector_3d,vector_3d far*)
 000D:03F2       GetFloor(RoomType far*,Brick far&)
 0020:0EFE idle  GetFrameOf(frame_of_ref far&,vector_3d,vector_3d)
 0011:1536 idle  GetFromLimbo(Motion far*)
 000D:17BE       GetHearerPosition()
 001B:0076       GetInventoryItem(LivingFigure far*,int)
 0025:051A       GetJumpLabel(char far*,...)
 003C:0F47       GetKey()
 0043:1853 idle  getLDT()
 0024:01DC       GetLine(char far*,unsigned int)
 0007:0000 idle  GetMaxSamplesEver()
 0002:0626       GetMem(unsigned char far*far&,long,char far*)
 0037:17EA       GetMouseX()
 0037:17EE       GetMouseY()
 001F:0651       GetOptVariable(char far*)
 0045:0FC0       GetReservedConventional()
 0045:0FC7 idle  GetReservedEms()
 0023:03F0       GetResource(char far*,int)
 0023:0154       GetResourceBytes(long,char far*)
 0023:02BB       GetScene(char far*)
 0023:024A       GetSceneButNotShow(char far*)
 000D:10D3       GetScreenSpot(vector_3d far&)
 0025:0763       GetScriptData(char far*,EORObject far*,char far*,unsigned char far*,...)
 0021:0D4C       GetScriptVariable(char far*)
 0021:0EBF       GetShowSubtitles()
 0026:0000       GetTextureResource(Identity far&)
 0007:04DB       GetVolumeByDistance(vector_3d far&,unsigned short)
 0002:026F       Get_DOS_Message(int)
 0043:1ABF idle  GlobalDescriptorTable::initialize()
 0053:953C idle  GlobalDescriptorTable::limit
 0053:9540 idle  GlobalDescriptorTable::mappedSelector
 0053:9542 idle  GlobalDescriptorTable::table
 0053:6E02       GouraudShadedQuad::
 002D:1596 idle  GouraudShadedQuad::create_element()
 002D:158F idle  GouraudShadedQuad::draw_type()
 002D:12E0 idle  GouraudShadedQuad::find_shades()
 002D:1285       GouraudShadedQuad::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*)
 002D:1240       GouraudShadedQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,...
 002D:11CE idle  GouraudShadedQuadType::init(unsigned char)
 0053:6F3E       GouraudShadedTriangle::
 002F:057E idle  GouraudShadedTriangle::create_element()
 002F:0577 idle  GouraudShadedTriangle::draw_type()
 002F:034B idle  GouraudShadedTriangle::find_shades()
 002F:056A idle  GouraudShadedTriangle::reset_shaded_flag()
 0053:6FAA       GouraudShadedTriangleElement::
 002F:07EF idle  GouraudShadedTriangleElement::draw()
 0053:6DAA       GShadedQuadWithTexture::
 002D:255B idle  GShadedQuadWithTexture::create_element()
 002D:2554 idle  GShadedQuadWithTexture::draw_type()
 002D:22A5 idle  GShadedQuadWithTexture::find_shades()
 002D:224A       GShadedQuadWithTexture::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*)
 0053:6E6A       GShadedQuadWithTextureElement::
 002D:257F idle  GShadedQuadWithTextureElement::GShadedQuadWithTextureElement(...
 002D:27B7 idle  GShadedQuadWithTextureElement::draw()
 002D:2205       GShadedQuadWithTextureType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,...
 002D:2193 idle  GShadedQuadWithTextureType::init(unsigned char)
 0053:6EFE       GShadedTriangleWithTexture::
 002F:0CD5 idle  GShadedTriangleWithTexture::create_element()
 002F:0EE0 idle  GShadedTriangleWithTexture::draw_type()
 002F:0AA9 idle  GShadedTriangleWithTexture::find_shades()
 002F:0CC8 idle  GShadedTriangleWithTexture::reset_shaded_flag()
 0053:6FA2       GShadedTriangleWithTextureElemen::
 002F:0EE7 idle  GShadedTriangleWithTextureElemen::draw()
 0053:6E76       GSQuadElement::
 002D:15BA idle  GSQuadElement::GSQuadElement(GouraudShadedQuad far&)
 002D:17F2 idle  GSQuadElement::draw()
 0021:1044       halt(char far*,int)
 0021:105D       halt(char far*,int,char far*,...)
 0021:1147 idle  HandleDivideByZero(EXCEP_FRAME)
 0021:1209 idle  HandleGeneralProtection(EXCEP_FRAME)
 003A:16E3 idle  HandleNewFailure()
 003C:0CF1 idle  HardwareMouse::HardwareMouse()
 003C:0D40 idle  HardwareMouse::~HardwareMouse()
 0053:7BBC       HardwareMouse::buttonCount
 003C:0E29       HardwareMouse::getEvent(MouseEventType far&)
 0053:7BBD idle  HardwareMouse::handlerInstalled
 003C:0DBA       HardwareMouse::hide()
 003C:0ED4       HardwareMouse::IRQ()
 003C:0E91       HardwareMouse::move_to(int,int)
 003C:0EA8       HardwareMouse::registerHandler(unsigned int,void(far*)())
 003C:0D1C       HardwareMouse::resume()
 003C:0DCB idle  HardwareMouse::setRange(unsigned short,unsigned short,unsigned short,unsigned short)
 003C:0E51 idle  HardwareMouse::set_cursor(MousePointer far*)
 003C:0DF7 idle  HardwareMouse::set_speed(int,int)
 003C:0D9E       HardwareMouse::show()
 003C:0D68       HardwareMouse::suspend()
 0053:7430       HardwarePalette::
 003A:1C56       HardwarePalette::ptr()
 003A:1C17       HardwarePalette::_gr(int,unsigned char far*,unsigned char far*,unsigned char far*)
 0035:1BC6       HardwarePalette::_sr(int,unsigned char,unsigned char,unsigned char)
 0024:00E8 idle  HashingFunction(char far*)
 0024:471B idle  HasLower(char far*)
 000A:0499 idle  Help(Display far*,char far*)
 0053:1C32       HelpArea::
 000A:0356 idle  HelpArea::HelpArea(char far*)
 000A:04EF       HelpArea::~HelpArea()
 000A:0529       HelpArea::
 000A:03EE idle  HelpArea::virtual_draw(DrawCode)
 000A:043D idle  HelpArea::virtual_handle(Event far*)
 000A:047E idle  HelpScreen(char far*)
 000C:0616       HideMouse()
 000C:06D4       HideWaitIcon()
 0036:12E9 idle  HiLite(int,int,int,int,unsigned char)
 0043:192A idle  HoldPointers::HoldPointers()
 0043:1998 idle  HoldPointers::~HoldPointers()
 0022:0A53       Hsv::Hsv()
 0022:00BE idle  Hsv::average(Hsv,Hsv)
 0022:0000 idle  Hsv::darken(long)
 0022:0067       Hsv::darken_abs(long)
 0022:04F2 idle  Hsv::get(Rgb far&)
 0022:0168 idle  Hsv::set(long,long,long)
 0053:5143       HsvPalette::
 0022:074E       HsvPalette::HsvPalette()
 0022:07DC       HsvPalette::~HsvPalette()
 0022:08E4       HsvPalette::closest(Hsv far&,int,int)
 0022:081C       HsvPalette::set(PalettePrototype far*)
 0053:748C       IconButton::
 0036:1643 idle  IconButton::IconButton(int,int,unsigned char far*,char far*,int)
 0036:1596 idle  IconButton::IconButton(int,int,char far*,int)
 0036:1715       IconButton::~IconButton()
 0036:174D       IconButton::
 0036:14D2 idle  IconButton::load(char far*,int)
 0036:1702 idle  IconButton::virtual_redraw()
 003A:1879       Identity::Identity(char far*)
 003A:1847       Identity::is(Identity)
 003A:18FD       Identity::is(char far*)
 003F:16CD idle  IffChunk::IffChunk()
 003F:17A0 idle  IffChunk::fix_motorolla_length()
 003F:170E idle  IffForm::IffForm()
 003F:1751 idle  IffInfo::IffInfo()
 003F:17F5 idle  IffInfo::init(long)
 003F:1836 idle  IffNode::IffNode()
 003F:1879       IffReader::IffReader()
 003F:18DA       IffReader::~IffReader()
 003F:191E       IffReader::close()
 003F:1C8D       IffReader::end_of_chunk()
 003F:1C14       IffReader::end_of_form()
 003F:1A1A idle  IffReader::enter_form()
 003F:1AFA       IffReader::exit_form()
 003F:1B48 idle  IffReader::free()
 003F:1EC6 idle  IffReader::get_long()
 003F:1F8B       IffReader::get_version()
 003F:1B70 idle  IffReader::open_form(char far*)
 003F:1F23       IffReader::read_chunk(unsigned char far*)
 003F:193F       IffReader::read_chunk_info()
 003F:19A2 idle  IffReader::read_chunk_name()
 003F:19CF idle  IffReader::read_form_info()
 003F:1DFF       IffReader::seek_chunk(char far*,int)
 003F:1D20       IffReader::seek_form(char far*,int)
 0040:0000       IffWriter::IffWriter()
 0040:003D       IffWriter::~IffWriter()
 0040:00CB       IffWriter::close()
 0040:00A6       IffWriter::create(char far*)
 0040:037F       IffWriter::enter_form()
 0040:0459       IffWriter::exit_chunk()
 0040:0531       IffWriter::exit_form()
 0040:0567 idle  IffWriter::fixup_chunk_length()
 0040:0615 idle  IffWriter::fixup_form_length()
 0040:0081 idle  IffWriter::open(char far*)
 0040:0150       IffWriter::set_chunk_name(char far*)
 0040:06CD       IffWriter::set_version(int)
 0040:0320 idle  IffWriter::standardize_iff_chunk(long far*)
 0040:0365 idle  IffWriter::standard_iff_chunk(long)
 0040:0114 idle  IffWriter::write_length(long far*)
 0040:0174 idle  IffWriter::write_name(char far*)
 0040:019D       IffWriter::write_new_chunk_info(char far*,long)
 0040:0262       IffWriter::write_new_form_info(char far*,long)
 0024:051B idle  IncludeFileType::IncludeFileType()
 0024:059A idle  IncludeFileType::~IncludeFileType()
 0024:247B idle  IncludeFileType::clean_up_global_ptrs()
 0024:05D0       IncludeFileType::clear(unsigned char)
 0024:0703 idle  IncludeFileType::copy(IncludeFileType far*)
 0024:07DC idle  IncludeFileType::count_labels(int far&)
 0024:09CC idle  IncludeFileType::extract_labels(JumpLabel far*,int far&)
 0024:147F idle  IncludeFileType::extract_switch_statements()
 0024:16EC idle  IncludeFileType::fatal_error(char far*,char far*,...)
 0024:1C8F idle  IncludeFileType::fill_labels_array()
 0024:1AD8       IncludeFileType::find_switch(char far*)
 0053:5FF7 idle  IncludeFileType::global_rtsp
 0053:5FF3 idle  IncludeFileType::global_sp
 0024:1B34 idle  IncludeFileType::initialize_labels_array()
 0024:111B       IncludeFileType::line_number(char far*)
 0024:1138 idle  IncludeFileType::load(DosPath far&)
 0024:1E45 idle  IncludeFileType::preprocess()
 0024:174F idle  IncludeFileType::verify_braces()
 0007:03FA       InitializeDigitalSound()
 0037:0000       InitializeDisplayColors(PalettePrototype far*)
 003B:0096       InitializeEgaColors(PalettePrototype far*)
 002B:0362 idle  InitializeMessageFile()
 001F:09CE       InitializeMusic(unsigned char)
 003D:03A6       InitializeProfiler(int,int)
 003C:1E53       InitializeTicker(int,int)
 003C:08B4 idle  InitializeTicks()
 0007:0300       InitializeWithNoDigitalSound()
 0002:0000       Initialize_DOS_Messages(char far*)
 0047:000A       initKernel()
 0021:08EC       InitMonitorVport()
 0026:0C9B idle  InitQuickHash()
 0043:1857       initReservedSelectors()
 0045:0FB4       InitSpanky()
 0021:12A2       InitVoiceCaption()
 0027:07F6 idle  InPositiveSpace(vector_3d)
 0027:0875 idle  InPositiveSpace(vector_3d,RoomType far*far&)
 001F:1115 idle  InstallOurExitList()
 003C:19AC idle  Int15ExitListHook()
 0037:188A idle  Intersects(int,int,int,int)
 0053:999F       IntList::
 0049:0D09       IntList::removeFromList(unsigned short)
 0026:0EF1       IntToLabelPtr(int,IncludeFileType far*)
 0026:0DEC       IntToObjectPtr(int)
 0042:0000 idle  int_vector_2d::transform_to_screen_coords(int_vector_2d far&)
 0027:0048       InvalidateCameras()
 0001:9CF4       ios::ios()
 0001:9D2F       ios::~ios()
 0053:B23E       ios::adjustfield
 0053:B23A       ios::basefield
 0001:9CBA       ios::clear(int)
 0001:9D75       ios::flags(long)
 0053:B242       ios::floatfield
 0001:9DC0       ios::init(streambuf far*)
 0053:B246 idle  ios::nextbit
 0001:9E14       ios::setf(long)
 0001:9ED8       ios::setf(long,long)
 0001:9F3C       ios::setstate(int)
 0053:D870 idle  ios::stdioflush
 0001:9F62       ios::tie(ostream far*)
 0053:B24A idle  ios::usercount
 0001:6D85       iostream::iostream(streambuf far*)
 0001:6E4B       iostream::~iostream()
 0001:61B5 idle  Iostream_delete()
 001B:0000 idle  IsInInventoryDisplay(EORObject far*,EORObject far*)
 0001:7180       istream::istream(streambuf far*)
 0001:710D       istream::istream()
 0001:733F       istream::~istream()
 0001:7900       istream::operator >>(long far&)
 0001:7B74       istream::operator >>(unsigned int far&)
 0001:7BAE       istream::operator >>(unsigned long far&)
 0001:74D8       istream::operator >>(char far*)
 0001:740A       istream::eatwhite()
 0001:7DD1       istream::get(char far*,int,char)
 0001:7BEF       istream::get()
 0001:7C9A       istream::getline(char far*,int,char)
 0001:7F0A       istream::ignore(int,int)
 0001:7284       istream::ipfx(int)
 0001:7FFC       istream::putback(char)
 0001:80AF       istream::seekg(long)
 0001:8104       istream::tellg()
 0001:70ED       istream_withassign::operator =(streambuf far*)
 0001:7208       istream_withassign::istream_withassign()
 0001:739C       istream_withassign::~istream_withassign()
 0001:6F90 idle  istrstream::istrstream(unsigned char far*)
 0001:6EE0       istrstream::istrstream(char far*)
 0001:7058       istrstream::~istrstream()
 0053:227C       ItemObject::
 0010:0483       ItemObject::ItemObject(IffReader far*)
 0010:0214 idle  ItemObject::ItemObject(char far*)
 0010:01C2 idle  ItemObject::ItemObject()
 0010:0690 idle  ItemObject::~ItemObject()
 0053:2228       ItemObject::chunk_name
 0010:07C3 idle  ItemObject::come_from_void(Object far*)
 0010:0130       ItemObject::Create(char far*)
 0010:1DB0 idle  ItemObject::get_chunk_name()
 0010:0798 idle  ItemObject::go_to_void(Object far*)
 0010:1DBC idle  ItemObject::load(IffReader far*)
 0010:0841 idle  ItemObject::load_appearance(DosPath far&)
 0010:08D9 idle  ItemObject::move_to(vector_3d far&)
 0010:08F6 idle  ItemObject::move_towards(vector_3d far&,unsigned char,unsigned char)
 0010:1D81 idle  ItemObject::position_in_front_of_camera()
 0010:143B idle  ItemObject::render()
 0010:1E4A idle  ItemObject::resolve_after_load()
 0010:08D4 idle  ItemObject::respond_to_being_in_invalid_spac()
 0010:1E31 idle  ItemObject::save(IffWriter far*)
 0010:1490 idle  ItemObject::update()
 0024:5058       JumpLabel::JumpLabel()
 0024:0474 idle  JumpLabel::~JumpLabel()
 0024:04A8 idle  JumpLabel::clear()
 0053:98B3 idle  Kernel::abortDoProcesses
 0053:991C idle  Kernel::accumulatorTable
 0047:10F9 idle  Kernel::addDepElement(unsigned short,unsigned short)
 0047:29FD       Kernel::addToRealTime(unsigned short,unsigned char)
 0047:1580       Kernel::appendLinearProcess(Process far*)
 0053:9910 idle  Kernel::borlandExceptionRegsPtr
 0053:990C idle  Kernel::borlandInterruptRegsPtr
 0047:0418 idle  Kernel::calculateProcessPriority()
 0047:2C19       Kernel::calculateTimerRate()
 0047:3097 idle  Kernel::checkAccumulator()
 0047:2E40 idle  Kernel::checkIntegrity()
 0047:2F1E       Kernel::checkProcessRefActive(unsigned short)
 0047:2FFD       Kernel::checkProcessTypeActive(unsigned short,ProcessType)
 0047:177A       Kernel::checkSynchronization(Process far*)
 0047:307D idle  Kernel::clrAccumulator()
 0047:2EDF idle  Kernel::clrProcessRefActive(unsigned short)
 0047:2FC6 idle  Kernel::clrProcessTypeActive(unsigned short,ProcessType)
 0053:98F4 idle  Kernel::currentExceptionPid
 0053:98F2 idle  Kernel::currentInterruptPid
 0053:9894 idle  Kernel::currentLinearScanPid
 0053:98B4       Kernel::currentPolledIntPid
 0053:98B2       Kernel::currentPriority
 0053:989A idle  Kernel::currentProcess
 0053:989C idle  Kernel::currentProcessSize
 0053:9892 idle  Kernel::currentScanSlot
 0047:2BEF       Kernel::disableRealTimeInterrupts()
 0047:0259       Kernel::doProcesses()
 0053:98F8 idle  Kernel::easyAtomicFlag
 0047:2BB1       Kernel::enableRealTimeInterrupts()
 0047:022C idle  Kernel::error()
 0053:98E6 idle  Kernel::exceptionStackOffset
 0053:98E4 idle  Kernel::exceptionStackSegment
 0053:98E8 idle  Kernel::exceptionStackSize
 0053:989E idle  Kernel::expandOnDemand
 0047:1224       Kernel::findNextValidProcess()
 0047:1182       Kernel::findValidProcess(unsigned short,ProcessType)
 0047:1B05 idle  Kernel::freeDaemons()
 0047:1C71 idle  Kernel::freeMemory()
 0047:1BCC       Kernel::freePhantoms()
 0047:1A3C idle  Kernel::freeProcesses()
 0047:151F       Kernel::getCurrentProcess()
 0047:12CF       Kernel::getLinearExecutor(unsigned short,ProcessType)
 0047:139B       Kernel::getNextLinear()
 0047:0951 idle  Kernel::getNumLinearProcesses(unsigned short,ProcessType)
 0047:08C8 idle  Kernel::getNumProcesses(unsigned short,ProcessType)
 0047:09DA idle  Kernel::getOpenSlot()
 0047:0AF2       Kernel::getProcess(unsigned short,unsigned char)
 0047:29DD idle  Kernel::getRegsStructure()
 0053:98D8 idle  Kernel::hertz
 0053:98BE       Kernel::idStringList
 0053:9900 idle  Kernel::inDosPtr
 0053:98F6 idle  Kernel::inInterrupt
 0047:001E idle  Kernel::init()
 0053:98A0 idle  Kernel::initialized
 0047:1852 idle  Kernel::initMemory()
 0053:98D7 idle  Kernel::interruptDebug
 0047:2DA9 idle  Kernel::interruptHandlerStage2()
 0053:98F7 idle  Kernel::interruptPending
 0053:98E0 idle  Kernel::interruptStackOffset
 0053:98DE idle  Kernel::interruptStackSegment
 0053:98E2 idle  Kernel::interruptStackSize
 0053:98F9 idle  Kernel::intStatusChanged
 0047:2F56 idle  Kernel::isProcessRefActive(unsigned short)
 0047:303C idle  Kernel::isProcessTypeActive(unsigned short,ProcessType)
 0047:2989 idle  Kernel::isRealInterrupt()
 0053:98AA idle  Kernel::keyboardBufferHead
 0053:98A2 idle  Kernel::keyboardBufferOverflow
 0053:98AC idle  Kernel::keyboardBufferTail
 0053:98A1 idle  Kernel::keyboardVectorChanged
 0047:0BDA idle  Kernel::killProcess(unsigned short,ProcessType,PriorityClass)
 0047:0E53 idle  Kernel::killProcessNonSpecifiedPTypes(unsigned short,PriorityClass,...)
 0047:0CDF idle  Kernel::killProcessSpecifiedPTypes(unsigned short,PriorityClass,...)
 0047:1D7C       Kernel::load(char far*)
 0053:9920 idle  Kernel::magicNumberEnd
 0053:9921 idle  Kernel::magicNumberTerminator
 0047:164E       Kernel::makeInvalid(unsigned short)
 0053:9896       Kernel::maxProcesses
 0053:98A4       Kernel::numPhantoms
 0053:98F0 idle  Kernel::oldExceptionStackOff
 0053:98EE idle  Kernel::oldExceptionStackSeg
 0053:98EC idle  Kernel::oldIntStackOff
 0053:98EA idle  Kernel::oldIntStackSeg
 0053:98B6 idle  Kernel::origKeyboardProt
 0053:98BA idle  Kernel::origKeyboardReal
 0053:9904 idle  Kernel::origProt
 0053:9908 idle  Kernel::origReal
 0053:98C2 idle  Kernel::pitDivisor
 0053:98C4       Kernel::pitPeriod
 0053:98AE       Kernel::priorityCount
 0053:98FF idle  Kernel::processBlank
 0053:989F       Kernel::processing
 0053:9888 idle  Kernel::processList
 0053:988C idle  Kernel::processSize
 0053:9918 idle  Kernel::quickProcessTypeArray
 0053:9914 idle  Kernel::quickRefProcessArray
 0053:98FA idle  Kernel::realTimeEnabled
 0047:2732 idle  Kernel::realTimeExecutor()
 0047:2CF0 idle  Kernel::realTimeInterruptHandler(REGS_BINT)
 0053:98C8       Kernel::realTimeList
 0047:2CD4       Kernel::realTimeOff()
 0047:2CBE       Kernel::realTimeOn()
 0047:049B idle  Kernel::reconfigureCheck()
 0053:9890 idle  Kernel::reconfigureCounter
 0047:06BA idle  Kernel::reconfigureExpand()
 0047:053F idle  Kernel::reconfigureShrink(unsigned short)
 0053:98FD idle  Kernel::reentrancyFlag
 0053:98FE idle  Kernel::reentrantException
 0047:2B79 idle  Kernel::releaseRealTimeVector()
 0047:171F idle  Kernel::remove(unsigned short)
 0047:2AB5       Kernel::removeFromRealTime(unsigned short)
 0047:0BC0 idle  Kernel::resetRef(unsigned short,ProcessType)
 0047:0FD2 idle  Kernel::restart()
 0053:98A3 idle  Kernel::restarting
 0047:2208       Kernel::save(char far*)
 0053:98A8 idle  Kernel::searchingProcessType
 0053:98A6 idle  Kernel::searchingRef
 0047:2B3F idle  Kernel::seizeRealTimeVector()
 0047:17BA       Kernel::sendMessage(Message,MessageAddress,MessageGroup,unsigned short,...
 0047:14D9       Kernel::setCurrentLinearScanPid(unsigned short)
 0047:1762 idle  Kernel::setCurrentPriority(unsigned char)
 0047:1831       Kernel::setCurrentProcessSize(unsigned short)
 0047:26A1 idle  Kernel::setPitDivisor(unsigned short)
 0047:26B7 idle  Kernel::setPitPeriod(unsigned long)
 0047:2EA2       Kernel::setProcessRefActive(unsigned short)
 0047:2F91       Kernel::setProcessTypeActive(unsigned short,ProcessType)
 0047:1799 idle  Kernel::shouldSynchronize(Process far*)
 0047:0A3D       Kernel::spawn(Process far*)
 0053:98FB idle  Kernel::timerVectorChanged
 0053:98DC       Kernel::totalNonSafe
 0053:9898 idle  Kernel::totalProcesses
 0053:98DA       Kernel::totalSafe
 0047:01F5 idle  Kernel::uninit()
 0053:98FC idle  Kernel::wantRealTime
 003C:1866       Keyboard::flush()
 003C:1728       Keyboard::initialize(char)
 0053:8069 idle  Keyboard::queue
 0053:80E1       Keyboard::scan_codes
 003C:181F idle  Keyboard::wait_for_keypress()
 0028:1DA6       KeyboardProcess::evaluate(Event far*)
 0028:1E5F       KeyboardProcess::pop()
 0053:6530       KeyboardProcess::process
 003C:1891       KeyDevice::KeyDevice()
 003C:18B6       KeyDevice::~KeyDevice()
 003C:1A72       KeyDevice::check_stack()
 003C:19B2       KeyDevice::initialize()
 0053:80F4 idle  KeyDevice::installed_flag
 0053:80F5 idle  KeyDevice::interrupt_15_avail
 0053:80F6 idle  KeyDevice::old_prot_handler
 0053:80FA       KeyDevice::old_real_handler
 003C:1A03 idle  KeyDevice::uninitialize()
 003C:106E       KeyEventHandler::KeyEventHandler()
 003C:10EF       KeyEventHandler::~KeyEventHandler()
 003C:1136       KeyEventHandler::add_key(HardKeyCode,unsigned char)
 0053:7C27 idle  KeyEventHandler::buffer
 003C:10A8 idle  KeyEventHandler::clear_members()
 0053:D2F2       KeyEventHandler::current_event
 0053:7C2F idle  KeyEventHandler::event_count
 003C:116B idle  KeyEventHandler::feed_queue(KeyEvent far&)
 003C:15F9 idle  KeyEventHandler::getBiosKeyboardStatus()
 003C:1281 idle  KeyEventHandler::get_current_event()
 003C:1257 idle  KeyEventHandler::get_next_event(KeyEvent far&,unsigned short)
 003C:1214 idle  KeyEventHandler::get_next_event(unsigned short)
 003C:10B8       KeyEventHandler::initialize(KeyEvent far*,unsigned short)
 0053:7C4D idle  KeyEventHandler::insertKeyLocked
 0053:7C30 idle  KeyEventHandler::keyboardDualCodes
 0053:7C4C idle  KeyEventHandler::keyboardExtendedCode
 003C:12B5       KeyEventHandler::keyboardInterruptHandler(REGS_BINT)
 0053:7C4F idle  KeyEventHandler::keyboardReentrant
 0053:7C50 idle  KeyEventHandler::keyboardStatus
 0053:7BBE       KeyEventHandler::key_positions_array
 003C:0F79 idle  KeyEventHandler::key_recorder(unsigned short)
 0053:7C26 idle  KeyEventHandler::last_extended
 0053:7C25 idle  KeyEventHandler::last_key
 0053:7C2E idle  KeyEventHandler::newest
 0053:7C2D idle  KeyEventHandler::oldest
 0053:7C2B idle  KeyEventHandler::queue_length
 003C:11CF idle  KeyEventHandler::read_next_event()
 003C:1614 idle  KeyEventHandler::setBiosKeyboardStatus(KeyboardStatusFlags)
 003C:15E4 idle  KeyEventHandler::syncKeyboardStatusWithBios()
 003C:129B       KeyEventInspector::poll(KeyEvent far&,unsigned short)
 003C:1287 idle  KeyEventInspector::poll(unsigned short)
 003C:1A91       KeyHandler::KeyHandler()
 003C:1ACA       KeyHandler::~KeyHandler()
 003C:1B0E idle  KeyHandler::get_mask()
 0053:80FE idle  KeyHandler::handler_ptr
 003C:1AEC       KeyHandler::install((far*)(),...)
 0053:8102       KeyHandler::key_mask
 003C:1B12 idle  KeyHandler::set_mask(unsigned short)
 0023:0000 idle  KickOutResource(Resource far*)
 0023:002B       KickOutResource(char far*)
 0008:10AB idle  KillCompressionBuffer()
 0026:0F21       LabelPtrToInt(JumpLabel far*)
 001F:0BDD idle  LateFile::check_key_file()
 001F:0B5F idle  LateFile::set_key_file(DosDir far&)
 001F:0B14 idle  LateFile::set_key_file(char far*)
 001F:0D03 idle  LateFileList::check_for_later_files()
 001F:0E0C idle  LateFileList::out_of_date_file(char far*)
 001F:0C5B idle  LateFileList::set(char far*)
 003D:063D idle  LegalTest(char far*,char far*,char far*)
 002C:067F       Light::Light()
 002C:0800 idle  Light::adjust_for_object(vector_3d far&)
 0053:6CDC idle  Light::ambient_intensity
 002C:095D idle  Light::back_to_normal(vector_3d far&)
 002C:0ADE       Light::complex_calculate_shade(frame_of_ref far&,vector_3d far&,vector_3d far&)
 002C:06CD idle  Light::init(int,vector_3d far&)
 0053:6CDE idle  Light::max_intensity
 0053:6CE0 idle  Light::normalized_ambient_intensity
 002C:078C idle  Light::renormalize_intensities()
 002C:0773 idle  Light::set_ambient_intensity(int)
 002C:0743 idle  Light::set_max_intensity(int)
 002C:0734 idle  Light::set_source(int)
 002C:09D7       Light::simple_calculate_shade(frame_of_ref far&,vector_3d far&,vector_3d far&)
 0008:0000       Limb::Limb()
 0008:01A7       Limb::operator ==(char far*)
 0008:018E       Limb::operator !=(char far*)
 0053:1ACC       Limb::AtRest
 0008:01C5       Limb::calculate_render_info()
 0008:02D3 idle  Limb::determine(vector_3d far&,frame_of_ref far&)
 0008:035B       Limb::move()
 0026:102F       Limb::render(unsigned char)
 0008:09EA       Limb::set_timing(int)
 0053:6D34       Line::
 002C:0D03 idle  Line::find_average_depth()
 002C:0D3F idle  Line::find_shades(vector_3d far&)
 002C:0CAE       Line::init(LineType far*,Vertex far*,Vertex far*)
 002C:0CE0 idle  Line::is_clipped()
 002C:0D38 idle  Line::primitive_type()
 002C:0D44 idle  Line::render(ThreeByFourMatrix far&,vector_3d far&)
 002C:0E65 idle  Line::render()
 002C:0C85 idle  LineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*)
 0053:1B37       Link::
 0008:1824       Link::~Link()
 0053:1B27       LinkedList::
 0008:17EA       LinkedList::~LinkedList()
 003A:0D18 idle  LinkedList::AddToHead(Link far*)
 003A:0D66       LinkedList::AddToTail(Link far*)
 003A:108A       LinkedList::Count()
 003A:0DB6 idle  LinkedList::Destroy(Link far*,Link far*)
 003A:0DF2 idle  LinkedList::InsertAfter(Link far*,Link far*)
 003A:0FC1       LinkedList::Kill()
 003A:0E70 idle  LinkedList::MoveAfter(Link far*,Link far*,Link far*)
 003A:0EA8 idle  LinkedList::Remove(Link far*,Link far*)
 003A:0CCC idle  LinkedList::ReplaceWith(LinkedList far&)
 003A:1037       LinkedList::Traverse(Link far*far&)
 0023:1D4B       LinkToVariable::LinkToVariable()
 0023:1E74       LinkToVariable::get_value()
 0023:1E3C       LinkToVariable::has_new_value()
 0023:1E05       LinkToVariable::link_to(Variable far*)
 0023:1D91       LinkToVariable::link_to(char far*,...)
 0023:1EAB       LinkToVariable::set_value(long)
 0053:9997       List::
 0049:0203       List::~List()
 0049:0252       List::addToList(unsigned short)
 0049:02BC       List::appendToList(unsigned short)
 0049:01B7       List::clear()
 0049:0000       List::constructList(unsigned short,...)
 0049:05F4       List::getMember(unsigned short)
 0049:065B idle  List::isInList(unsigned short)
 0049:06AF idle  List::isPidInList(unsigned short)
 0049:0786       List::isPidInList(unsigned short,unsigned short far&)
 0049:08DB       List::load(BaseFile far*)
 0049:04AD       List::removeFromList(unsigned short)
 0049:0951       List::save(BaseFile far*)
 0049:0866 idle  List::setListSize(unsigned short)
 0049:0627       List::setMember(unsigned short,unsigned short)
 0053:266D       LivingFigure::
 0012:27E8       LivingFigure::LivingFigure(IffReader far*)
 0012:26A6       LivingFigure::LivingFigure(char far*)
 0012:2631       LivingFigure::LivingFigure()
 0012:28A7       LivingFigure::~LivingFigure()
 0014:0B88       LivingFigure::add_avoidance_point(char far*,int)
 0012:542B       LivingFigure::add_camera(CameraObject far*)
 0012:536A       LivingFigure::allocate_trigger_array()
 0014:13B6       LivingFigure::am_I_attacking()
 0014:13E1       LivingFigure::am_I_standing()
 0012:5EE1       LivingFigure::angle_from(vector_3d)
 0013:12A6 idle  LivingFigure::apply_stimulus(int,char far*,...)
 0012:508D       LivingFigure::auto_stand()
 0012:3419 idle  LivingFigure::auto_turn()
 0014:096E       LivingFigure::avoid_coords(vector_3d far&,vector_3d,quickfloat)
 0012:3629 idle  LivingFigure::avoid_other_figures(vector_3d far&)
 0014:1001       LivingFigure::begin_continual_motion(char far*,unsigned char,HardKeyCode,unsigned char,unsigned char)
 0014:0E49       LivingFigure::begin_standard_motion(char far*,unsigned char,unsigned char,unsigned char)
 0014:1251       LivingFigure::begin_turn_to_motion(vector_3d)
 0014:11C0       LivingFigure::begin_walk_to_motion(vector_3d,quickfloat,unsigned char)
 0012:3371 idle  LivingFigure::brains()
 0012:54E0       LivingFigure::can_I_be_seen(CameraObject far*)
 0012:5669       LivingFigure::carrying(char far*,Identity)
 0014:12BD       LivingFigure::check_existing_motion(char far*)
 0026:0569       LivingFigure::check_hidden_state()
 0012:51C3 idle  LivingFigure::check_triggers()
 0012:2279       LivingFigure::clear_avoid_points()
 0015:0D93 idle  LivingFigure::climb(quickfloat)
 0012:53E5       LivingFigure::clr_cameras()
 0013:0800       LivingFigure::clr_combat_mode()
 0015:005F       LivingFigure::clr_gravity()
 0012:31FB       LivingFigure::clr_stasis()
 0014:0D22 idle  LivingFigure::combat_radius_overlap()
 0012:2DFC       LivingFigure::come_from_void(Object far*)
 0012:21B7       LivingFigure::Create(char far*)
 0013:135A       LivingFigure::die()
 0015:1E61       LivingFigure::distance_from(vector_3d)
 0012:5B43       LivingFigure::drop_object(int)
 0015:1C2B idle  LivingFigure::face_east()
 0015:1AF5       LivingFigure::face_north()
 0015:1BFF idle  LivingFigure::face_south()
 0015:1C57 idle  LivingFigure::face_west()
 0015:0072       LivingFigure::fall(Platform far&)
 0013:0839 idle  LivingFigure::find_closest_enemy()
 0013:15D0       LivingFigure::fire_weapon()
 0012:5C19       LivingFigure::get_child_info(Object far*,vector_3d far&,...
 0012:6110       LivingFigure::get_chunk_name()
 0012:5923       LivingFigure::get_object()
 0012:5729       LivingFigure::get_or_drop()
 0012:2DA1       LivingFigure::go_to_void(Object far*)
 0015:1F0A       LivingFigure::gradual_turn(vector_3d)
 0012:35C2 idle  LivingFigure::handle_action_request()
 0012:4FEC       LivingFigure::handle_list_removal()
 0012:553A       LivingFigure::hide()
 0012:22BA       LivingFigure::initialize_data(unsigned char)
 0014:151C       LivingFigure::in_motion()
 0015:0E24 idle  LivingFigure::land()
 0012:41B8       LivingFigure::load(IffReader far*)
 0012:5FE6 idle  LivingFigure::load_collision_boxes()
 0012:2A87       LivingFigure::load_eor(DosPath)
 0015:0AE5 idle  LivingFigure::may_climb(PhysicalObject far*)
 0014:153B       LivingFigure::motion_name()
 0015:21B2 idle  LivingFigure::move_location()
 0015:22E1       LivingFigure::move_to(vector_3d far&)
 0015:1C83       LivingFigure::orient_skeleton_to_skin()
 0015:2DA6       LivingFigure::position_in_front_of_camera()
 0012:50C1       LivingFigure::prefetch_triggers()
 0015:0EAD       LivingFigure::react_to_collision()
 0014:0C52       LivingFigure::remove_avoidance_point(char far*)
 0012:2F77       LivingFigure::remove_links_to(Object far*)
 0012:30C5       LivingFigure::render()
 0012:3229       LivingFigure::reset_motion_processes(unsigned char)
 0012:32BF       LivingFigure::reset_on_motion_script()
 0012:5EC1 idle  LivingFigure::reset_personal_speed()
 0012:4D67       LivingFigure::resolve_after_load()
 0012:489F       LivingFigure::save(IffWriter far*)
 0012:3111       LivingFigure::set_alias(char far*)
 0015:0000       LivingFigure::set_area(int,int,int)
 0013:077B       LivingFigure::set_combat_mode()
 0015:004C       LivingFigure::set_gravity()
 0012:3196       LivingFigure::set_stasis(unsigned char)
 0015:2158 idle  LivingFigure::snap_exactly(vector_3d)
 0015:1FF0       LivingFigure::snap_to(vector_3d)
 0014:1421       LivingFigure::snap_to_pose(char far*,int)
 0014:0745       LivingFigure::stand()
 0014:0789       LivingFigure::stop_motion(unsigned char,unsigned char)
 0013:09B9       LivingFigure::take_damage(LivingFigure far*,int,DamageType,...
 0015:1FB2       LivingFigure::teleport(vector_3d)
 0012:5E4D       LivingFigure::this_motion_should_take(long)
 0015:19E6       LivingFigure::turn(quickfloat)
 0012:55D7       LivingFigure::unhide()
 0012:39EF       LivingFigure::update()
 0012:384E idle  LivingFigure::velocity_in_real_time()
 0013:061E       LivingFigure::was_I_hit(vector_3d)
 0013:00E4 idle  LivingFigure::was_I_hit(vector_3d,vector_3d)
 0013:037C idle  LivingFigure::was_I_hit(vector_3d,vector_3d,Brick far*)
 0015:009B       LivingFigure::whoah(Platform far&)
 0012:24C2 idle  LivingFigure::zero_out_data()
 0026:1034       LoadCameraView(Identity far&)
 000A:0535       LoadFont(char far*,int,int,int)
 002A:0490       LoadGame(DosPath far&)
 0017:1508       LoadKernel(char far*)
 002A:0B8A       LoadLastSavedGame()
 000C:053A       LoadMousePointer(char far*)
 0043:1A40 idle  LocalDescriptorTable::initialize()
 0053:9546       LocalDescriptorTable::limit
 0053:954A idle  LocalDescriptorTable::mappedSelector
 0053:954C       LocalDescriptorTable::table
 0041:0B3C idle  magn(const quickfloat far&,const quickfloat far&,const quickfloat far&)
 002B:144D idle  MainLoop()
 0021:091E idle  MakeAllScreensLookTheSame()
 0025:1B71       MakeEricShape(SkipShape far*)
 0022:0DCF idle  MakeLuminosityTable(PalettePrototype far*,unsigned char far*)
 0022:0D83 idle  MakeLuminosityTable(Rgb far*,unsigned char far*)
 001E:155C       MakePalettes()
 0043:18A4       makePtr(unsigned long)
 000A:0A3C       MakeWhiteTable()
 003A:061F idle  MakeZipCache(long,long)
 0028:05FF       Manifestation::attach_to(EORObject far*,char far*)
 0028:0000       Manifestation::find(LivingFigure far*,quickfloat,int)
 0028:036E       Manifestation::find_in_hand(LivingFigure far*)
 0028:0532 idle  Manifestation::get_rotation_data(char far*,int far&,int far&,int far&)
 0028:040C       Manifestation::is_carried_in(LivingFigure far*,char far*)
 0028:04E4       Manifestation::is_weapon()
 0028:088D       Manifestation::put_in_hand_of(LivingFigure far*)
 0028:1274       Manifestation::put_in_inventory(EORObject far*)
 0028:099B       Manifestation::put_on_ground()
 0028:05A1       Manifestation::put_on_limb_of(LivingFigure far*,char far*)
 0028:0453       Manifestation::should_be_held_in(char far*)
 0053:2719       Marionette::
 0012:0000 idle  Marionette::Marionette(Object far*)
 0012:611A       Marionette::~Marionette()
 0014:0088       Marionette::adjust_speed(long)
 0012:1854 idle  Marionette::advance_motion()
 0012:2035 idle  Marionette::fast_update(int)
 0012:0D63 idle  Marionette::interpolate(Pose far*,Pose far*,quickfloat)
 0012:0142 idle  Marionette::load(char far*)
 0012:0396 idle  Marionette::load_game_specific_data(IffReader far*)
 0012:0CAB       Marionette::number_of_transition_poses(Pose far*)
 0012:13EA idle  Marionette::process_special_token(char)
 0012:0708 idle  Marionette::resolve_physical_attack()
 0012:04B4 idle  Marionette::save_game_specific_data(IffWriter far*)
 0012:0581 idle  Marionette::set_vector(Pose far*,int)
 0014:0714 idle  Marionette::start_motion(int,unsigned char,unsigned char)
 0014:0394 idle  Marionette::start_motion(Motion far*,unsigned char,unsigned char)
 0014:06E0       Marionette::start_motion(char far*,unsigned char,unsigned char)
 0014:0000 idle  Marionette::stop_motion(unsigned char)
 0044:010D idle  MemBlock::setName(char far*)
 003A:13FD       MemCopy(void far*,long,void far*,unsigned int)
 003A:134D       MemCopy(void far*,void far*,long,unsigned int)
 0053:7931       MemoryDevice::
 0039:17FA       MemoryDevice::MemoryDevice(unsigned char far*,long,long)
 0039:1916 idle  MemoryDevice::~MemoryDevice()
 0039:1A9D       MemoryDevice::
 0039:1973 idle  MemoryDevice::device_read(unsigned char far*,unsigned short)
 0039:1A0B idle  MemoryDevice::device_write(unsigned char far*,unsigned short)
 003A:1210       MemoryLeft()
 0002:02A2 idle  MemTeller::tell()
 001E:1275       MenuButtonNoise(int)
 0053:75A2       MenuInitializer::
 0036:1EB8       MenuInitializer::MenuInitializer(int)
 0036:1F87       MenuInitializer::~MenuInitializer()
 0039:1013       MenuReport(char far*,...)
 0021:0000 idle  Mirror::Mirror(MirrorType,Object far*,TextureMapInfo far*,unsigned char far*)
 0021:005A idle  Mirror::~Mirror()
 0021:00A4 idle  Mirror::build_reflection(int,int)
 0021:033C idle  Mirror::is(Object far*,TextureMapInfo far*)
 0021:027E idle  Mirror::reflect()
 0053:767F       MirroredTextEntryArea::
 0037:1D88       MirroredTextEntryArea::~MirroredTextEntryArea()
 0037:1DD4       MirroredTextEntryArea::
 0038:1DBD       MirroredTextEntryArea::need_to_draw()
 0038:1E07       MirroredTextEntryArea::virtual_draw(DrawCode)
 002B:03CD idle  MiscInitializer::MiscInitializer(int,char far*far*)
 002B:08D7 idle  MiscInitializer::~MiscInitializer()
 0053:47A9       MissileProcess::
 001D:0440       MissileProcess::MissileProcess(LivingFigure far*,vector_3d,frame_of_re7)
 001D:13E8       MissileProcess::~MissileProcess()
 001D:0961 idle  MissileProcess::check_for_hit()
 001D:11AA idle  MissileProcess::fail(long)
 001D:12B7 idle  MissileProcess::load(BaseFile far*)
 001D:1239 idle  MissileProcess::pop(long)
 001D:0CBC idle  MissileProcess::process()
 001D:135A idle  MissileProcess::save(BaseFile far*)
 0053:756C       MobileButton::
 0036:18F1       MobileButton::MobileButton(int,int,int,int,Vport far*)
 0036:1CBD       MobileButton::~MobileButton()
 0036:1CF5       MobileButton::
 0036:1BBE       MobileButton::move(int,int)
 0036:19DC       MobileButton::need_to_draw()
 0036:19B2 idle  MobileButton::rectify_bounds()
 0036:1A82       MobileButton::virtual_draw(DrawCode)
 0036:1AB1       MobileButton::virtual_handle(Event far*)
 0036:1A3F       MobileButton::virtual_redraw()
 0018:002B       ModifyPitchOverTime(long,long,long)
 0018:0000       ModifyPitchOverTime(long,long,long,long)
 0053:2E70       ModifySoundOverTime::
 0018:04D3 idle  ModifySoundOverTime::ModifySoundOverTime(long,long,long,long,unsigned char)
 0018:0653 idle  ModifySoundOverTime::ModifySoundOverTime(long,long,long,unsigned char)
 0018:0A03       ModifySoundOverTime::~ModifySoundOverTime()
 0018:0762 idle  ModifySoundOverTime::init(long)
 0018:0853 idle  ModifySoundOverTime::interruptHandler(unsigned long,unsigned long)
 0018:0996 idle  ModifySoundOverTime::load(BaseFile far*)
 0018:090C idle  ModifySoundOverTime::mod_sound(int)
 0018:08DB idle  ModifySoundOverTime::process()
 0018:09EA idle  ModifySoundOverTime::save(BaseFile far*)
 0053:2EA0       ModifyVarEvery30th::
 0018:0176       ModifyVarEvery30th::ModifyVarEvery30th(Variable far*,int,long,int)
 0018:00A0       ModifyVarEvery30th::ModifyVarEvery30th(Variable far*,int,long,long,int)
 0018:0A55       ModifyVarEvery30th::~ModifyVarEvery30th()
 0018:035F idle  ModifyVarEvery30th::fail(long)
 0018:027A idle  ModifyVarEvery30th::init()
 0018:037F idle  ModifyVarEvery30th::interruptHandler(unsigned long,unsigned long)
 0018:047D idle  ModifyVarEvery30th::load(BaseFile far*)
 0018:033F idle  ModifyVarEvery30th::pop(long)
 0018:044C idle  ModifyVarEvery30th::process()
 0018:04BA idle  ModifyVarEvery30th::save(BaseFile far*)
 0018:007B       ModifyVolumeOverTime(long,long,long)
 0018:0050       ModifyVolumeOverTime(long,long,long,long)
 0021:0BF2       MonitorDefineScreen(int,int,int,int)
 0021:06EC       MonitorDraw(Vport far*)
 0021:09CB       MonitorStart()
 0021:0AE6       MonitorStop()
 0021:0769       MonitorUpdate(Event far*)
 0053:4988       MonoFont::
 001E:1306       MonoFont::MonoFont(SkipFont far*)
 001E:13D5       MonoFont::~MonoFont()
 001E:1358 idle  MonoFont::print(char)
 0053:1B33       Motion::
 0008:11D2 idle  Motion::Motion(IffReader far&)
 0008:114B idle  Motion::Motion()
 0008:127E idle  Motion::~Motion()
 0008:147A idle  Motion::data_size()
 0008:12EE idle  Motion::init(char far*,int,int)
 0008:133E idle  Motion::replace(Motion far&,int)
 0053:2480       MotionList::
 0011:1596       MotionList::MotionList()
 0011:19B3       MotionList::~MotionList()
 0011:194D       MotionList::get(int)
 0011:18B5       MotionList::get(char far*)
 0011:15FC       MotionList::kill()
 0011:16CB       MotionList::load(IffReader far&)
 0011:181E       MotionList::set_cur(Motion far*)
 0053:1B2B       MotionManager::
 0008:15F8       MotionManager::~MotionManager()
 0008:14CB       MotionManager::get(int)
 0008:1480       MotionManager::get(char far*)
 0008:151F       MotionManager::load(IffReader far&)
 0008:1506       MotionManager::process_after_load(Motion far*)
 0008:1646 idle  MotionManager::save(FigureWriter far&)
 0053:2E2F       MotionProcess::
 0017:156F       MotionProcess::MotionProcess(LivingFigure far*,char far*)
 0017:16D3       MotionProcess::~MotionProcess()
 0017:1697       MotionProcess::fail(long)
 0017:1649       MotionProcess::pop(long)
 0017:15F2       MotionProcess::process()
 000C:04F9 idle  MouseHandler()
 0037:18F8 idle  MouseIntersects(int,int,int,int)
 0025:0A45 idle  MouseMoveCommand(Event far*,frame_of_ref far&,vector_3d far&,int)
 000C:048A idle  MousePointer::after_slam()
 0053:1E8D idle  MousePointer::background
 000C:0448 idle  MousePointer::before_slam()
 0053:1E84 idle  MousePointer::cat_sleep_level
 000C:03F0 idle  MousePointer::draw(Vport far*)
 000C:009D idle  MousePointer::drug_cat()
 0053:1EBB idle  MousePointer::frame
 0053:1E80 idle  MousePointer::freeze_x
 0053:1E82 idle  MousePointer::freeze_y
 0053:1EB9 idle  MousePointer::index
 000C:01D6 idle  MousePointer::is(unsigned char far*)
 0053:1E85       MousePointer::list
 000C:04BE idle  MousePointer::move_to(int,int)
 0053:1E7C idle  MousePointer::old_x
 0053:1E7E idle  MousePointer::old_y
 000C:018B idle  MousePointer::pop(int)
 000C:029F idle  MousePointer::preserve(Vport far*)
 000C:00A6 idle  MousePointer::prod_cat()
 000C:0147 idle  MousePointer::push(int)
 000C:004F idle  MousePointer::render(Vport far*)
 000C:0227 idle  MousePointer::restore(Vport far*)
 000C:0116 idle  MousePointer::set(int)
 000C:0000 idle  MousePointer::set_shape()
 0053:1E89 idle  MousePointer::shape
 0053:1E91 idle  MousePointer::stack
 0053:1EBD idle  MousePointer::supress_interrupt
 0053:1E74 idle  MousePointer::sx
 0053:1E76 idle  MousePointer::sy
 000C:00AF idle  MousePointer::use_frame(unsigned short)
 0053:1E78 idle  MousePointer::xlen
 0053:1E7A idle  MousePointer::ylen
 000C:06D6 idle  MoveByKey(Event far*,vector_3d far*,vector_3d far*)
 000C:066D       MoveMouse(int,int)
 0034:1BE0       Music::Activate_Music_File(short)
 0035:04AF idle  Music::do_data_line(Parser far*,int)
 0035:078C       Music::do_files(file_info_type far*,short far*,char far*,Parser far*)
 0034:0A91 idle  Music::do_normal(short)
 0034:0A69 idle  Music::end_measure(current_type)
 0035:02CC idle  Music::first_section(Parser far*,file_info_type far*)
 0035:0608 idle  Music::fourth_section(file_info_type far*,short,Parser far*)
 0034:0595 idle  Music::get_transition(int,int)
 0034:0071 idle  Music::init(int,char far*,char far*,short,short,short,short)
 0034:0D4E idle  Music::init_AIL(long far*)
 0035:0990 idle  Music::load_global_timbre(unsigned int,unsigned int)
 0035:0000 idle  Music::load_timbres(file_info_type far*,short,unsigned char far*,unsigned char far*)
 0034:0472 idle  Music::lookup_transition(int,int)
 0034:0F13 idle  Music::music_hook(int)
 0034:102E idle  Music::Music_Timer()
 0034:1054 idle  Music::Music_Timer2()
 0034:082A idle  Music::pause()
 0034:0702 idle  Music::play(short)
 0034:100E idle  Music::pushQueue(short)
 0034:1ACA idle  Music::reset()
 0034:07C7 idle  Music::resume()
 0035:03E5 idle  Music::second_section(Parser far*)
 0034:04CD       Music::set_lookup(int,short far*)
 0034:060B       Music::set_transition(int,short far*)
 0034:0F2E idle  Music::slow_stop()
 0034:1E3C idle  Music::SpeedHack(current_type far*)
 0034:1ADB idle  Music::status()
 0034:0899 idle  Music::stop()
 0034:185D idle  Music::uninit()
 0034:1668 idle  Music::update_music()
 0034:1B62 idle  Music::volume(short,short)
 0034:09FC idle  Music::xwait_for_eom(current_type far*)
 0034:002F       musicActive()
 001F:09C9 idle  MusicExitListHook()
 0034:0051       musicHook(int)
 0034:1BB9       musicInit(int,char far*,char far*,int,int,int,int)
 0034:0033       musicPause()
 0034:0013       musicPlay(int)
 001F:0953       MusicPlay(int)
 0053:7381       MusicProcess::
 0034:0E0D idle  MusicProcess::MusicProcess(short,int)
 0034:1E91       MusicProcess::~MusicProcess()
 0034:0ED2 idle  MusicProcess::freeMemory()
 0034:0F02 idle  MusicProcess::interruptHandler(unsigned long,unsigned long)
 0034:0EF1 idle  MusicProcess::process()
 0034:004B idle  musicReset()
 0034:0039       musicResume()
 0034:0045       musicSlowStop()
 0034:0029       musicStatus()
 0034:003F       musicStop()
 0034:0023       musicUninit()
 0034:0000       musicVolume(int,int)
 0053:A1EB       MyColorNullFont::
 0050:06AA       MyColorNullFont::~MyColorNullFont()
 0050:06A5       MyColorNullFont::draw_char(int,int,char)
 0050:06E2       MyColorNullFont::get_height(char)
 0050:06EA       MyColorNullFont::get_width(char)
 0053:9C2F       MyFont::
 004A:161E       MyFont::MyFont(ColorFont far*)
 004A:14FD       MyFont::MyFont(unsigned char far*,int,int,unsigned char,unsigned char,int,int)
 004A:176F       MyFont::~MyFont()
 004A:1B6F       MyFont::get_height(char)
 004A:1A0A       MyFont::gotoxy(int,int)
 004A:19C3       MyFont::highlight(char far*)
 004A:1AD8       MyFont::justify(unsigned char far*,int,int)
 004A:1834       MyFont::print(int,int,char far*,...)
 004A:17CD       MyFont::print(char far*)
 004A:1A3E       MyFont::print(char)
 004A:1897       MyFont::print_centered(char far*)
 004A:192E idle  MyFont::shadow(char far*)
 0026:0820       MyIdentity()
 0053:9B27       MyNullFont::
 004A:118A       MyNullFont::~MyNullFont()
 004A:1185       MyNullFont::draw_char(int,int,char)
 004A:11C6       MyNullFont::get_height(char)
 004A:11D0       MyNullFont::get_width(char)
 0022:0C8B idle  NamedColorRange::at_depth(long)
 0022:0C21 idle  NamedColorRange::init(char far*,unsigned char,unsigned char,unsigned char far*,unsigned char)
 0022:0CFC idle  NamedColorRange::update_table(unsigned char far*)
 0053:7704       NoOutlineMobileButton::
 0038:027B idle  NoOutlineMobileButton::NoOutlineMobileButton(int,int,int,int,Vport far*)
 0038:0BC9       NoOutlineMobileButton::~NoOutlineMobileButton()
 0038:0C01       NoOutlineMobileButton::
 0039:0C65 idle  Note::Note(char far*,...)
 0039:0CEA idle  Note::~Note()
 0053:78C3       Notifier::
 0039:09E7 idle  Notifier::Notifier(unsigned char far*,char far*,...)
 0039:10C0       Notifier::~Notifier()
 0039:10F8       Notifier::
 0053:9A10       NotifyList::
 0048:0000       NotifyList::notify(unsigned short)
 001E:0A28       NotifyOfClose(char far*)
 001E:09F9       NotifyOfOpen(char far*)
 001E:0A47       NotifyOfRetry(char far*)
 0053:797E       NullDevice::
 003A:0A03       NullDevice::~NullDevice()
 003A:0A33       NullDevice::
 0039:1B0F       NullDevice::device_read(unsigned char far*,unsigned short)
 0039:1B7E       NullDevice::device_write(unsigned char far*,unsigned short)
 0053:1C52       NullFont::
 000A:067D       NullFont::~NullFont()
 000A:0678       NullFont::draw_char(int,int,char)
 000A:06BC       NullFont::get_height(char)
 000A:06C4       NullFont::get_width(char)
 0053:7637       NumberEntryArea::
 0037:192C idle  NumberEntryArea::NumberEntryArea(int,int,int,void far*,char far*,unsigned char far*far*)
 0037:1CEC       NumberEntryArea::~NumberEntryArea()
 0037:1D38       NumberEntryArea::
 0037:1A27 idle  NumberEntryArea::convert_to_display(long)
 0037:1A32 idle  NumberEntryArea::convert_to_number(long)
 0037:1A3D idle  NumberEntryArea::convert_to_number(void far*)
 0037:1A90 idle  NumberEntryArea::deselect()
 0037:1B55 idle  NumberEntryArea::virtual_draw(DrawCode)
 0037:1C77 idle  NumberEntryArea::virtual_handle(Event far*)
 0036:0BB5 idle  NumberParser::operator [](int)
 0036:09F9       NumberParser::num(long)
 0036:0AE8       NumberParser::num(long,char far*)
 0053:1F51       Object::
 0030:096E       Object::~Object()
 0030:107A       Object::center()
 0053:700A       Object::chunk_name
 0030:0F49       Object::come_from_void(Object far*)
 000D:17E1       Object::edit()
 0030:1001       Object::get_child_info(Object far*,vector_3d far&,frame_of_ref far&)
 0030:0D62       Object::get_chunk_name()
 0030:0D53       Object::get_frame()
 0030:0EE0       Object::go_to_void(Object far*)
 0030:0A11       Object::init(Appearance far*)
 0030:0DC3       Object::load(IffReader far*)
 0030:0D6E       Object::move_to(vector_3d far&)
 0030:0FB2       Object::remove_links_to(Object far*)
 0030:0A97       Object::render()
 0030:0E5A       Object::resolve_after_load()
 0030:0D25       Object::rotate(quickfloat far&,quickfloat far&,quickfloat far&)
 0030:0D3C       Object::rotate(vector_3d far&)
 0030:0CFE       Object::rotate()
 0030:0E5F       Object::save(IffWriter far*)
 0030:0D5D       Object::set_frame(frame_of_ref far&)
 0030:0AEA idle  Object::translate(quickfloat far&,quickfloat far&,quickfloat far&)
 0030:0C0E idle  Object::translate(vector_3d far&)
 0030:0AE5       Object::translate()
 0030:0ABE       Object::update()
 0023:051F       ObjectListPerspectiveTransform()
 0023:08BF       ObjectListUpdate()
 0026:0E84       ObjectPtrToInt(Object far*)
 0026:0858       OkayToSaveGame()
 0021:06D4       OkToKeepPlaying()
 000A:02C6 idle  OneMessage::add(void far*,int)
 000A:0309 idle  OneMessage::get(void far*,int)
 000A:02A6 idle  OneMessage::is(char)
 000A:0227 idle  OneMessage::set(char far*,...)
 003F:15C8       OrdinalFile::read_char()
 003F:15F6       OrdinalFile::read_int()
 003F:1624       OrdinalFile::read_long()
 003F:1655 idle  OrdinalFile::write_char(char)
 003F:167D       OrdinalFile::write_int(int)
 003F:16A5 idle  OrdinalFile::write_long(long)
 0001:8346       ostream::ostream(streambuf far*)
 0001:82DC       ostream::ostream()
 0001:8441       ostream::~ostream()
 0001:8634 idle  ostream::operator <<(long)
 0001:87C0       ostream::operator <<(unsigned long)
 0001:88E4       ostream::do_opfx()
 0001:8917       ostream::do_osfx()
 0001:8519       ostream::flush()
 0001:896D       ostream::outstr(const char far*,const char far*)
 0001:8C87       ostream::seekp(long)
 0001:8CDC       ostream::tellp()
 0001:8D4A       ostream::write(const char far*,int)
 0001:82BC       ostream_withassign::operator =(streambuf far*)
 0001:83C5       ostream_withassign::ostream_withassign()
 0001:84AB       ostream_withassign::~ostream_withassign()
 0001:816F       ostrstream::ostrstream()
 0001:8227       ostrstream::~ostrstream()
 001F:1123       OurExitList(void(far*)())
 0053:76A0       OutlinedFilledDisplay::
 0037:1E65       OutlinedFilledDisplay::OutlinedFilledDisplay()
 0037:1F9D       OutlinedFilledDisplay::~OutlinedFilledDisplay()
 0037:1FD5       OutlinedFilledDisplay::
 0037:1ED7       OutlinedFilledDisplay::set_colors(unsigned char,unsigned char)
 0037:1F0B       OutlinedFilledDisplay::virtual_redraw()
 0021:10B1 idle  outOfMemory(char far*,int)
 0021:10CA idle  outOfMemory(char far*,int,char far*,...)
 0029:134F       PackDir(char far*,char far*,SkipShape far*,unsigned short)
 0053:8EB7       PackFlexFileIndex::
 0040:07FB idle  PackFlexFileIndex::PackFlexFileIndex()
 0053:8E6E idle  PackFlexFileIndex::Size
 0040:0851 idle  PackFlexFileIndex::sizeof_me()
 004A:0632 idle  PageHeader::get(istrstream far*)
 001E:1AE8       PaletteAboutToChange()
 0021:0F02       PaletteNotNormal()
 0053:49E0       PalettePrototype::
 003A:1A3B       PalettePrototype::add_initializer(void(far*)(PalettePrototype far*))
 003A:1C0F       PalettePrototype::get_color_range()
 003A:1C08       PalettePrototype::get_first_color()
 003A:1A92       PalettePrototype::run_initializers(PalettePrototype far*)
 003A:1ABC       PalettePrototype::set(PalettePrototype far*)
 0033:02CA       Parser::Parser(char far*,long)
 0033:038C       Parser::~Parser()
 0033:06F7       Parser::getByte()
 0033:0772 idle  Parser::getDWord()
 0033:0661       Parser::getNumber()
 0033:07B8 idle  Parser::getStringLiteral(char far*)
 0033:0478       Parser::getToken(char far*)
 0033:073A idle  Parser::getWord()
 0033:0512 idle  Parser::readToChar(char,char far*)
 0033:0429       Parser::skipRealWhiteSpace()
 0033:0579 idle  Parser::skipToChar(char)
 0033:064D idle  Parser::skipToEOL()
 0033:05E3       Parser::skipToken()
 0033:03CE       Parser::skipWhiteSpace()
 0050:0C2D idle  PersistantEntryIndexList::PersistantEntryIndexList(FlexReader far&,unsigned int)
 0050:0BF4 idle  PersistantEntryIndexList::PersistantEntryIndexList(char far*)
 0050:0C69 idle  PersistantEntryIndexList::~PersistantEntryIndexList()
 0050:0D72 idle  PersistantEntryIndexList::add(char far*,unsigned long)
 0050:0D0C idle  PersistantEntryIndexList::init(char far*)
 0050:102D idle  PersistantEntryIndexList::load(FlexReader far&,unsigned int)
 0050:0E02 idle  PersistantEntryIndexList::remove(char far*)
 0050:0E94 idle  PersistantEntryIndexList::store(FlexWriter far&,unsigned int)
 0050:1240       PersistantLists::PersistantLists()
 0050:128F       PersistantLists::~PersistantLists()
 0050:134B       PersistantLists::add(char far*,char far*,unsigned long)
 0050:12E8       PersistantLists::get(char far*)
 0050:14D8 idle  PersistantLists::load()
 0050:13B3       PersistantLists::remove(char far*,char far*)
 0050:13EC       PersistantLists::store()
 0053:210F       PhysicalObject::
 000E:117B       PhysicalObject::PhysicalObject(IffReader far*)
 000E:10FF idle  PhysicalObject::PhysicalObject()
 000E:122F idle  PhysicalObject::~PhysicalObject()
 0053:20F1       PhysicalObject::chunk_name
 000E:12BD idle  PhysicalObject::get_chunk_name()
 000E:12C9 idle  PhysicalObject::load(IffReader far*)
 000E:12B8 idle  PhysicalObject::move_to(vector_3d far&)
 000E:1524 idle  PhysicalObject::resolve_after_load()
 000E:127D idle  PhysicalObject::resolve_solidity()
 000E:1544 idle  PhysicalObject::save(IffWriter far*)
 0007:0E34       Physics::Physics()
 000D:0000       Platform::Platform(RoomType far*,Brick far*,quickfloat)
 000D:006E       Platform::calculate(frame_of_ref)
 0029:0E63       PlayFlicFrame()
 001B:0C5E idle  PointCamAt(ScriptProcess far*,char far*,char far*,long,long,long,long)
 0053:70D9       PolygonAppearance::
 0032:13C7       PolygonAppearance::PolygonAppearance(PolygonAppearanceType far*,Object far*)
 0032:1340 idle  PolygonAppearance::PolygonAppearance()
 0032:1525 idle  PolygonAppearance::~PolygonAppearance()
 0032:1652       PolygonAppearance::calculate_trans_to_parent_matrix()
 0053:70F6 idle  PolygonAppearance::default_max_detail_level
 0032:1644       PolygonAppearance::get_transform_matrix()
 0032:16B9       PolygonAppearance::render()
 0032:16B4       PolygonAppearance::reset_primitive_shaded_flags()
 0032:167C idle  PolygonAppearance::reset_vertex_flags()
 0032:1677 idle  PolygonAppearance::reset_vertex_shaded_flags()
 0032:1657       PolygonAppearance::rotate()
 0032:1D54       PolygonAppearance::update()
 0053:703B       PolygonAppearanceType::
 0032:11BD       PolygonAppearanceType::~PolygonAppearanceType()
 0031:16D6       PolygonAppearanceType::allocate_vertex_and_primitive_li(...
 0030:141A       PolygonAppearanceType::create_instance(Object far*)
 0032:1638 idle  PolygonAppearanceType::detail_level_at_depth(long)
 0032:02B4 idle  PolygonAppearanceType::find_textures(IffReader far&)
 0032:0A31       PolygonAppearanceType::init(IffReader far&)
 0032:0979 idle  PolygonAppearanceType::init()
 0032:0D5E       PolygonAppearanceType::load_animations(IffReader far&)
 0030:1486 idle  PolygonAppearanceType::load_lines(IffReader far&)
 0031:14C0       PolygonAppearanceType::load_line_vertices(IffReader far&)
 0032:1083       PolygonAppearanceType::load_new_quad_uv_mapping(IffReader far&)
 0032:0F4A       PolygonAppearanceType::load_new_tri_uv_mapping(IffReader far&)
 0030:1566       PolygonAppearanceType::load_primitives(IffReader far&)
 0032:0890       PolygonAppearanceType::load_primitive_attributes(IffReader far&)
 0032:06D3       PolygonAppearanceType::load_primitive_detail_offsets(...
 0032:060E       PolygonAppearanceType::load_quads(IffReader far&)
 0031:0E9B       PolygonAppearanceType::load_quad_vertices(IffReader far&)
 0030:14F6 idle  PolygonAppearanceType::load_spheres(IffReader far&)
 0031:16D1       PolygonAppearanceType::load_sphere_vertices(IffReader far&)
 0032:0C47       PolygonAppearanceType::load_textures(IffReader far&)
 0032:0000       PolygonAppearanceType::load_texture_chunks(IffReader far&)
 0032:0464       PolygonAppearanceType::load_triangles(IffReader far&)
 0032:0DDE       PolygonAppearanceType::load_tri_uv_mapping(IffReader far&)
 0031:0000       PolygonAppearanceType::load_tri_vertices(IffReader far&)
 0032:0B09       PolygonAppearanceType::load_vertices(IffReader far&)
 0032:12B8 idle  PolygonAppearanceType::max_position_distance()
 0031:0749       PolygonAppearanceType::new_load_tri_vertices(IffReader far&)
 0053:704C       PolygonAppearanceType::primitive_mem_ptr
 0053:7050       PolygonAppearanceType::primitive_type_mem_ptr
 0032:163F idle  PolygonAppearanceType::update()
 0053:2310       PolyObject::
 0011:0169 idle  PolyObject::PolyObject(vector_3d far&,frame_of_ref far&,vector_3d,unsigned long)
 0011:0000       PolyObject::PolyObject()
 0011:033A       PolyObject::~PolyObject()
 0011:03E9       PolyObject::calculate_render_info()
 0011:03BE       PolyObject::get_frame()
 0011:0388 idle  PolyObject::goto_first_primitive()
 0011:039E idle  PolyObject::next_primitive()
 0011:04ED       PolyObject::render()
 0011:03CC       PolyObject::set_frame(frame_of_ref far&)
 0011:0912       PolyObject::update()
 0017:1281       PopEnableKernel(unsigned char)
 000C:05F8       PopPointer(int)
 0009:0000       Pose::copy_from(Pose far*,int,int)
 0009:00A1 idle  Pose::set(vector_3d,Limb far*,ZoneState far*)
 0009:0148       PoseList::PoseList()
 0009:0194       PoseList::~PoseList()
 0009:03F4 idle  PoseList::add_axis()
 0009:04E5 idle  PoseList::delete_pose(int,int)
 0009:0361 idle  PoseList::del_axis(int)
 0009:0331       PoseList::free()
 0009:01C8       PoseList::get(unsigned short)
 0009:020A idle  PoseList::init(unsigned short)
 0009:0226       PoseList::init(unsigned short,unsigned short,unsigned char)
 0009:05CE idle  PoseList::insert_pose(int)
 0009:0694       PoseList::load(IffReader far&)
 0009:0777       PoseList::load_rle(IffReader far&,unsigned short)
 0009:02A1       PoseList::replace(PoseList far&,int)
 0009:0729       PoseList::save(IffWriter far&)
 0009:0838       PoseList::save_rle(IffWriter far&,unsigned short,unsigned short)
 0053:76C0       Position::
 0038:007B       Position::Position()
 0038:0051       Position::acknowledge_change()
 0038:01A7       Position::change_line(int,int)
 0038:00C6       Position::go_to_line(int,int)
 0038:01C5       Position::go_to_offset(int)
 0038:0000       Position::position_changed()
 0038:01E2       Position::react_to_key(unsigned char)
 0035:0BA8 idle  PrefixHead::PrefixHead()
 0020:0000       PrimitiveScanner::PrimitiveScanner(Appearance far*)
 0020:0059       PrimitiveScanner::~PrimitiveScanner()
 0020:007D idle  PrimitiveScanner::get(int)
 0020:00C7       PrimitiveScanner::next_tex_tri()
 000A:0706 idle  Print(int,int,char far*,...)
 0013:0000 idle  PrintBodyZones(char far*,ZoneState far*)
 0002:0254       Print_DOS_Message(int)
 0048:1B4F       PriorityClass::contains(unsigned char)
 0048:1B1C       PriorityClass::isValid()
 0053:9A18       Process::
 0048:024C       Process::Process()
 0048:040A       Process::operator delete(void far*)
 0048:1939       Process::~Process()
 0048:03BE       Process::operator new(unsigned int)
 0048:14BA idle  Process::allocate(unsigned long)
 0049:0CF6       Process::callDestructor()
 0048:077F       Process::checkDependencies(unsigned short)
 0048:0C80       Process::clrActiveDep(unsigned short)
 0048:0AE0       Process::clrActiveInt(unsigned short)
 0048:137E idle  Process::clrLinearExecutor()
 0048:12B7 idle  Process::clrLinearProcess()
 0048:0BB0 idle  Process::clrPassiveDep(unsigned short)
 0048:0A10       Process::clrPassiveInt(unsigned short)
 0048:1009 idle  Process::cpush(Process far*)
 0048:10FE idle  Process::cthen(Process far*)
 0048:14FE idle  Process::deallocate(void far*)
 0048:06C3 idle  Process::disableCriticalInterrupts()
 0048:1190       Process::fail(long)
 0048:13E5       Process::freeMemory()
 0048:069F idle  Process::kill()
 0048:143E       Process::load(BaseFile far*)
 0048:09AE idle  Process::makeDependencyList()
 0048:05BF idle  Process::notifyDependents()
 0048:1165       Process::pop(long)
 0007:0A40       Process::postLoad()
 0048:0F48       Process::push(Process far*)
 0048:1132 idle  Process::push(unsigned short)
 0007:0A3B       Process::receiveMessage(Message,unsigned short,long)
 0048:147B       Process::save(BaseFile far*)
 0048:11BB idle  Process::sendMessage(Message,MessageAddress,MessageGroup,long)
 0048:11DE idle  Process::sendMessage(Message,unsigned short,long)
 0048:0ECA       Process::setActiveDep(unsigned short)
 0048:0DCE idle  Process::setActiveInt(unsigned short)
 0048:12F5       Process::setDaemon()
 0048:1326       Process::setLinearExecutor()
 0048:1230 idle  Process::setLinearProcess()
 0048:0E4C       Process::setPassiveDep(unsigned short)
 0048:0D50 idle  Process::setPassiveInt(unsigned short)
 0048:138C       Process::setPhantom()
 0048:0538       Process::setPriority(unsigned char)
 0048:04AC       Process::setProcessType(ProcessType)
 0048:0434       Process::setRef(unsigned short)
 0048:06EA idle  Process::terminate()
 0048:103D idle  Process::then(Process far*)
 0048:0645 idle  Process::unlinkFromKernel()
 0019:525F idle  ProcessCameraList::ProcessCameraList(ScriptProcess far*,CameraObject far*)
 0019:533A idle  ProcessCameraList::add_camera(CameraObject far*)
 0019:52E7 idle  ProcessCameraList::clear()
 0019:53FE idle  ProcessCameraList::is_linked_to(CameraObject far*)
 0019:5376 idle  ProcessCameraList::remove_camera(CameraObject far*)
 0053:2DA7       ProcessInterrupt::
 0017:1096       ProcessInterrupt::~ProcessInterrupt()
 0007:0A45       ProcessInterrupt::checkInterrupt(unsigned long,unsigned long far&)
 0048:15FD idle  ProcessInterrupt::connectToIntHandler()
 0048:1624 idle  ProcessInterrupt::disconnectFromIntHandler()
 0048:1533 idle  ProcessInterrupt::doNotNotifyOfDeath(unsigned short)
 0017:1091       ProcessInterrupt::interruptHandler(unsigned long,unsigned long)
 0048:1598 idle  ProcessInterrupt::notifyOfDeath(unsigned short)
 0053:99E4       ProcessRealTime::
 0048:164B       ProcessRealTime::ProcessRealTime()
 0048:18E9       ProcessRealTime::~ProcessRealTime()
 0048:1895 idle  ProcessRealTime::clrSafeInterrupt()
 0048:1807       ProcessRealTime::connectToRealTime(unsigned char)
 0048:181F       ProcessRealTime::disconnectFromRealTime()
 0048:177B       ProcessRealTime::realTimeCycle()
 0048:16E9       ProcessRealTime::setHertz(unsigned short)
 0048:1730       ProcessRealTime::setPeriod(unsigned long)
 0048:183F       ProcessRealTime::setSafeInterrupt()
 0053:83B8       ProfileProcess::
 003D:041A       ProfileProcess::~ProfileProcess()
 003D:0397 idle  ProfileProcess::interruptHandler(unsigned long,unsigned long)
 0044:1185       ProtMemoryManager::allocate(unsigned long,unsigned char)
 0044:1635 idle  ProtMemoryManager::allocateFragments()
 0044:1445 idle  ProtMemoryManager::allocateReserved(unsigned short far*,int far&)
 0044:0E60 idle  ProtMemoryManager::dump()
 0053:9692 idle  ProtMemoryManager::failedLastRequest
 0044:159E idle  ProtMemoryManager::fillLinMemory(unsigned long,unsigned long,unsigned char)
 0053:959E       ProtMemoryManager::fragments
 0044:134C       ProtMemoryManager::free(void far*)
 0044:1B19 idle  ProtMemoryManager::freeFragments()
 0053:9691 idle  ProtMemoryManager::fromLargest
 0044:1325       ProtMemoryManager::garbageCollect(unsigned char,unsigned long)
 0044:1B7B       ProtMemoryManager::getMemStatus(unsigned long far&,unsigned long far&,unsigned short far&)
 0044:1B3D idle  ProtMemoryManager::getMemStatus(short,unsigned long far&,unsigned long far&)
 0044:1CA2 idle  ProtMemoryManager::initialize()
 0053:9690 idle  ProtMemoryManager::initialized
 0053:968E       ProtMemoryManager::numFragments
 0044:1155 idle  ProtMemoryManager::verify(char far*,int)
 0010:00CA       PruneAprTypes()
 0023:0054       PruneResources(unsigned long)
 0026:005F       PruneTextureList()
 0053:750C       PushButton::
 0036:1825       PushButton::~PushButton()
 0036:185D       PushButton::
 0037:16A5       PushButton::virtual_handle(Event far*)
 0017:136B       PushDisableKernel(unsigned char)
 000C:05D7       PushPointer(int)
 000A:0781 idle  qOrdinalFile::read_qf()
 000A:0759 idle  qOrdinalFile::write_qf(quickfloat)
 0053:6E46       Quad::
 002D:0486       Quad::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*)
 002D:04D4 idle  Quad::primitive_type()
 0002:07D4       Quad::render()
 0053:6E8A       QuadElement::
 002D:04DB idle  QuadElement::QuadElement(Quad far&)
 002D:030C       QuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*)
 002D:021B idle  QuadType::init_center()
 002D:00B9 idle  QuadType::init_normal()
 0029:11CF idle  Quake::alter_velocity()
 0029:0FF0 idle  Quake::depict(unsigned short)
 0053:657B idle  Quake::lastQuakeX
 0053:657C idle  Quake::lastQuakeY
 0053:6579 idle  Quake::quakeDX
 0053:657A idle  Quake::quakeDY
 0053:6576 idle  Quake::quakeMagnitude
 0053:6577 idle  Quake::quakeX
 0053:6578 idle  Quake::quakeY
 0029:0FD1 idle  Quake::startQuake(unsigned short)
 0029:0FDC idle  Quake::stopQuake()
 0029:12D5       QuakeOffset(int,int,int,int)
 000E:164B       quickfloat::quickfloat()
 0041:0BE3 idle  quickfloat::reduced_angle()
 0041:0B7B idle  quickfloat::round()
 0041:0BA9 idle  quickfloat::true_integer()
 000F:0215 idle  RangesContainedWithin(long,long,long,long)
 000F:0000 idle  RangesOverlap(long,long,long,long)
 0053:6CC7       RealSpacePalette::
 002C:0120       RealSpacePalette::RealSpacePalette()
 002C:01B4       RealSpacePalette::~RealSpacePalette()
 002B:1EB2       RealSpacePalette::depth_hazed_shade(int,int,long,int)
 002B:1EF4       RealSpacePalette::find_color_range(int)
 002C:0080 idle  RealSpacePalette::init(IffReader far&)
 002C:0000       RealSpacePalette::init(char far*)
 0053:6C9C idle  RealSpacePalette::last_max_depth
 0053:6C98 idle  RealSpacePalette::last_min_depth
 002C:05E3 idle  RealSpacePalette::load_bw_palette(IffReader far&)
 002C:036D idle  RealSpacePalette::load_color_ranges(IffReader far&)
 002C:0655 idle  RealSpacePalette::load_depth_haze_tables(IffReader far&)
 002C:0506 idle  RealSpacePalette::load_palette(IffReader far&)
 002C:0283 idle  RealSpacePalette::load_palette_info(IffReader far&)
 002C:0463 idle  RealSpacePalette::load_tables(char far*)
 0053:307F       RealTimeScriptProcess::
 001A:00B9       RealTimeScriptProcess::RealTimeScriptProcess(LivingFigure far*,EORObject far*,...
 001A:0000       RealTimeScriptProcess::RealTimeScriptProcess(LivingFigure far*,EORObject far*,char far*,unsigned char,
 001A:04A4       RealTimeScriptProcess::~RealTimeScriptProcess()
 001A:03AF       RealTimeScriptProcess::execute_command(unsigned char)
 001A:0172       RealTimeScriptProcess::get_time_of_next_command()
 001A:03E1 idle  RealTimeScriptProcess::process()
 0008:107E       Recompress(Motion far*)
 0053:6BBE       RedInit::
 002B:099E       RedInit::RedInit(int,char far*far*)
 002B:1342 idle  RedInit::~RedInit()
 002B:1441       RedInit::
 0053:66C8 idle  RedInit::MemTooLow
 0021:11C9       RedirectDivideByZero()
 0021:1238       RedirectGeneralProtection()
 003A:1703       RedirectNewFailure()
 002B:1587       RefreshTheScreen()
 0042:3418 idle  relative_pitch(frame_of_ref far&,frame_of_ref far&)
 0042:34FF idle  relative_roll(frame_of_ref far&,frame_of_ref far&)
 0023:04C9       ReleaseResource(char far*)
 002A:0CF6 idle  ReLoadCamera()
 002A:0C89 idle  ReLoadScript()
 0040:116B       RelPath::operator char far*()
 0040:10F3 idle  RelPath::reldir()
 0040:10DA       RelPath::set(char far*)
 0021:04F4       RemoveMirroredSurfaces(Object far*)
 0023:0AE5 idle  RemoveTemporaryObjects()
 0021:0558 idle  RenderAtZeroDepth()
 0021:0580       RenderEverything(Vport far*)
 0009:1E1F       RenderInfo::RenderInfo()
 0021:1B59       ReplaceAmbient(long far&,unsigned char,int,char far*,...)
 0045:13DF       ReportMemoryAllocation(unsigned long)
 0027:0000       Request(CameraObject far*,int)
 0027:008E       RequestCameraSwap(char far*,int)
 0004:1F31       ResetBigPtrs()
 0025:167B       ResetDeckLevel()
 0017:13FB       ResetKernel(unsigned char,ScriptProcess far*)
 003D:0374       ResetLastTick()
 0021:0740       ResetMusicAfterOptions()
 0053:4C41       Resource::
 001F:1345       Resource::Resource(long)
 001F:1424       Resource::~Resource()
 001F:1DB0       Resource::operator [](int)
 001F:1B01 idle  Resource::adjust_selectors()
 001F:17F1 idle  Resource::allocate_selectors()
 001F:1470       Resource::free()
 001F:1E2A idle  Resource::get(long)
 001F:1DC8       Resource::get(long,ResourceIndex far&)
 001F:1EFB       Resource::get(Identity far&)
 001F:1E42       Resource::get(Identity far&,ResourceIndex far&)
 001F:1CFE idle  Resource::get_index(long,ResourceIndex far&)
 001F:1FB8       Resource::handle_list_removal(int)
 001F:1FB1       Resource::is_scene()
 001F:15E1       Resource::load(char far*)
 001F:1D58 idle  Resource::set_index(long,ResourceIndex far&)
 001F:1F3D idle  Resource::shape(Identity far&,int)
 0053:4C3D       ResourceIndex::
 001F:1316 idle  ResourceIndex::set_name(char far*)
 001F:130E       ResourceIndex::sizeof_me()
 0026:0901       RestartGame()
 003D:0368       RestoreFrameCounting()
 0021:11E9 idle  RestoreGeneralProtectionHandler()
 0041:0410       RestoreMode()
 000C:04E5       RestoreMouse()
 0021:111E idle  RestoreZeroHandler()
 0037:0314 idle  RestrictedVport::RestrictedVport(Vport far*)
 003C:18DD idle  rm_int86x(int,REGS far*,REGS far*,SREGS far*)
 0028:178A idle  RoomSystemType::~RoomSystemType()
 0028:17CC       RoomSystemType::clear()
 0028:1853       RoomSystemType::construct_room_list()
 0028:1B8A       RoomSystemType::update_figure(LivingFigure far*)
 0028:1CAE       RoomSystemType::update_item(ItemObject far*)
 0028:1A93       RoomSystemType::what_room_am_I_in(EORObject far*)
 0028:131C idle  RoomType::RoomType(PhysicalObject far*)
 0028:167E idle  RoomType::~RoomType()
 0028:1CEC       RoomType::intersects(BoxyObject far*)
 0028:175E idle  RoomType::is_this_inside_me(EORObject far*)
 003A:15D6       RunLengthEncode(char far*,char far*,unsigned short,unsigned short)
 003A:155B       RunLengthEstimate(char far*,unsigned short,unsigned short)
 0017:08B1       RunTool(char far*,char far*)
 0021:1C72       SamplePlay(int,Object far*,unsigned char,unsigned char,int)
 0021:1CE4       SamplePlay(Object far*,char far*,...)
 0021:1D34       SamplePlay(char far*,...)
 0021:1C92       SamplePlay(unsigned char,Object far*,char far*,...)
 0021:1AE1       SamplePlayAmbient(int,Object far*,unsigned char,int)
 0021:1AFF       SamplePlayAmbient(char far*,...)
 0021:1D82       SamplePlayOnlyThis(unsigned char,Object far*,char far*,...)
 0007:00C2       sample_load(unsigned short,DAD far*far&)
 0007:025A       sample_load_chunk(unsigned short,char far*,int,long)
 0007:02DE       sample_report(long,unsigned short)
 0007:019F       sample_size(unsigned short)
 002A:0076       SaveGame(DosPath far&,Vport far*)
 0017:1540       SaveKernel(char far*)
 0053:5EA7       SceneData::
 0022:0FEF       SceneData::SceneData()
 0022:1065 idle  SceneData::~SceneData()
 0022:19E9       SceneData::free_eric_shapes()
 0022:1B23       SceneData::is_scene()
 0022:18A7       SceneData::make_eric_shape()
 0022:1AFE       SceneData::palette_data(int)
 0022:1309       SceneData::post_process()
 0022:179A       SceneData::prepare_eric_shapes()
 0022:1134 idle  SceneData::save()
 0022:14FA idle  SceneData::set_skipshape(ResourceSkipList far&,ResourceIndex far*,volatile )
 0022:1471       SceneData::set_skipshape(char far*,int)
 0022:10D6 idle  SceneData::unload()
 0023:0C06       SceneElement::SceneElement()
 0023:0D78       SceneElement::~SceneElement()
 0023:0D9C       SceneElement::render()
 0023:0CDB       SceneElement::set(EricShape far*,EricShape far*,SkipShape far*,SkipShape far*,long,Identity,int)
 0053:9ADC       SceneViewer::
 0049:0F72       SceneViewer::SceneViewer(const char far*,int)
 0049:0FE2       SceneViewer::~SceneViewer()
 0053:9ACA       SceneViewer::dest_vport
 0049:1153 idle  SceneViewer::determine_current_and_invalid_fr(int,int,int,...
 0049:1336 idle  SceneViewer::get_num_frames(long)
 0049:104B       SceneViewer::init()
 0049:10EE       SceneViewer::open(char far*,FileAccessMode,int)
 0049:1124       SceneViewer::palette_init()
 0049:11A0       SceneViewer::show(int,int,int,int,DirectionType)
 0049:1408       SceneViewer::show_frame(SkipList far&,int,int)
 0053:D384       SceneViewer::sw_palette
 0049:1463 idle  SceneViewerWithDelay::show_frame(SkipList far&,int,int)
 0049:1498 idle  SceneViewerWithKeyboardPause::show_frame(SkipList far&,int,int)
 001F:0E11       ScreenManager::ScreenManager()
 001F:101D       ScreenManager::display()
 001F:0F93       ScreenManager::force_display()
 001F:1082       ScreenManager::toggle()
 0024:24DC idle  Script::Script()
 0053:5FF0       Script::check_for_translations
 0024:25DB idle  Script::clear(unsigned char)
 0024:4BD1       Script::cmd_to_str(char)
 0024:42FB       Script::fatal_error(IncludeFileType far*,char far*,char far*,...)
 0024:42E7 idle  Script::fatal_error()
 0024:4C48       Script::fcn_to_str(char)
 0024:381B idle  Script::find_free_include_slot()
 0024:4B88 idle  Script::find_if(char far*)
 0024:434D       Script::find_source_file(char far*)
 0024:4A42       Script::get_any_variable(char far*,...)
 0024:49CE       Script::get_define(char far*)
 0024:47B3       Script::get_jump_label(JumpLabel far*,char far*,...)
 0024:4744       Script::get_jump_label(char far*,...)
 0024:4689 idle  Script::get_label(char far*,...)
 0024:4B48       Script::get_offset(unsigned char far*)
 0024:495A       Script::get_sound(char far*)
 0024:4410 idle  Script::get_source_file(char far*)
 0024:4490 idle  Script::get_source_filename(char far*)
 0024:43BB idle  Script::get_source_file_index(char far*)
 0024:44C0 idle  Script::get_source_line_number(char far*)
 0024:48BC       Script::get_variable(char far*,...)
 0024:2A1C       Script::initialize()
 0024:288D       Script::initialize_vars_and_sounds(unsigned char)
 0024:385B       Script::is_symbol_unique(char far*,IncludeFileType far*,char far*,Variable far*)
 0024:3AD9 idle  Script::load_defines(IncludeFileType far*)
 0024:3D59       Script::load_level(char far*,...)
 0024:3BE4 idle  Script::load_sounds(IncludeFileType far*,IncludeFileType far*)
 0024:2FB1 idle  Script::load_source_file(DosPath far&,unsigned char)
 0024:301E idle  Script::load_source_file(char far*,unsigned char)
 0024:39CE idle  Script::load_variables(IncludeFileType far*)
 0024:4B66       Script::make_offset(unsigned int,unsigned char far*)
 0024:4532 idle  Script::report_error(IncludeFileType far*,char far*,int,char far*,...)
 0024:44FB       Script::report_error(IncludeFileType far*,char far*,char far*,...)
 0024:45F9 idle  Script::report_info(IncludeFileType far*,char far*,int,char far*,...)
 0024:45C2       Script::report_info(IncludeFileType far*,char far*,char far*,...)
 0024:4AD4       Script::revert_sound(Variable far*)
 0024:4C7F       Script::save_variables()
 0024:4B91       Script::str_to_cmd(char far*)
 0024:4C08       Script::str_to_fcn(char far*)
 0024:3061 idle  Script::verify_SCP_files(unsigned char)
 0020:0631       ScriptAnimateTextures(Appearance far*,char[350]far*,unsigned long)
 0020:08A9       ScriptApplyToTexture(Appearance far*,char far*,char far*,char far*,int,int,int,char far*)
 0053:3031       ScriptProcess::
 0019:09C3       ScriptProcess::ScriptProcess(LivingFigure far*,EORObject far*,JumpLabel far*,unsigned char)
 0019:0840       ScriptProcess::ScriptProcess(LivingFigure far*,EORObject far*,char far*,unsigned char)
 0019:0B34       ScriptProcess::~ScriptProcess()
 0019:475F       ScriptProcess::apply_compound_condition(unsigned char,char,unsigned char)
 0053:2F1D idle  ScriptProcess::beg
 0019:0DB2       ScriptProcess::clear()
 0019:543C idle  ScriptProcess::clear_linked_list()
 0019:27B6       ScriptProcess::count_local_vars()
 0019:1419 idle  ScriptProcess::curfig_or_curitem(int)
 0019:248B idle  ScriptProcess::current_line_number()
 0019:0000       ScriptProcess::detect_switch_statement(int,JumpLabel far*)
 0053:2F21 idle  ScriptProcess::end
 0019:1C5D       ScriptProcess::evaluate_command(unsigned char)
 0019:2BA8       ScriptProcess::execute_command(unsigned char)
 0019:28C5       ScriptProcess::extract_local_vars()
 0019:3C74       ScriptProcess::fade(int,int)
 0019:48A2       ScriptProcess::fail(long)
 0019:461D idle  ScriptProcess::fcn_to_offset(char far*,char far*)
 0019:1C13 idle  ScriptProcess::get_any_variable(char far*)
 0019:1910 idle  ScriptProcess::get_command(char)
 0019:56F1 idle  ScriptProcess::get_entry(ScriptProcess far*)
 0019:24E1       ScriptProcess::get_eor_data(char far*)
 0019:16A8       ScriptProcess::get_eor_object(int)
 0019:1BA0 idle  ScriptProcess::get_local_var(char far*)
 0019:152F       ScriptProcess::get_object(int)
 0019:4990       ScriptProcess::handle_process_termination(...
 0019:0BB3 idle  ScriptProcess::init(LivingFigure far*,EORObject far*)
 0019:25F7       ScriptProcess::is_ai_process()
 0019:13DB idle  ScriptProcess::is_single_letter_cmd(unsigned char)
 0019:547D       ScriptProcess::link_process_to_camera(ScriptProcess far*,...
 0019:4A91       ScriptProcess::load(BaseFile far*)
 0019:3968       ScriptProcess::make_function_call(int,int)
 0019:30B5       ScriptProcess::make_jump(JumpLabel far*)
 0019:31AD       ScriptProcess::make_jump(char far*)
 0019:3589       ScriptProcess::modify_pitch_over_time(int)
 0019:33DE       ScriptProcess::modify_var_over_time(int)
 0019:36B9       ScriptProcess::modify_volume_over_time(int)
 0019:01CC       ScriptProcess::parse_switch_statement(int,JumpLabel far*,unsigned char,int far&,...
 0019:32E1       ScriptProcess::play_ambient(int,int)
 0019:31E0       ScriptProcess::play_sound(int,int)
 0019:47B4       ScriptProcess::pop(long)
 0019:4EAA       ScriptProcess::postLoad()
 0019:2626 idle  ScriptProcess::process()
 0019:1081 idle  ScriptProcess::read_num(char)
 0019:111E idle  ScriptProcess::read_string(char)
 0019:5688       ScriptProcess::report_cam_swap(CameraObject far*)
 0019:1852       ScriptProcess::report_error(char far*,...)
 0019:18B1       ScriptProcess::report_info(char far*,...)
 0019:0EA4       ScriptProcess::reset_conditionals()
 0019:49CA       ScriptProcess::restore_stasis()
 0019:4EF4       ScriptProcess::save(BaseFile far*)
 0019:3E14       ScriptProcess::set_current_figure(int)
 0019:3FD9       ScriptProcess::set_current_item(int)
 0019:24DC idle  ScriptProcess::show_current_line(char)
 0019:0F78       ScriptProcess::skip_code_block()
 0019:0EC1       ScriptProcess::skip_till_next_command()
 0019:37E9       ScriptProcess::spawn_script_process(int,int)
 0019:46FB       ScriptProcess::str_to_compound_condition(char far*)
 0019:4697       ScriptProcess::str_to_condition(char far*)
 0019:5560 idle  ScriptProcess::unlink_process_from_camera(ScriptProcess far*,g far*)
 0019:4224 idle  ScriptProcess::var_to_offset(char far*,char far*,unsigned char)
 0019:2354 idle  ScriptProcess::verify_translations(int)
 0019:3BDE       ScriptProcess::wait(long)
 0052:0000 idle  ScrollData::ScrollData(int)
 0045:1105       SelectorManager::allocateSelector()
 0053:97B8       SelectorManager::currentSelectorCount
 0045:11A1       SelectorManager::deallocateSelector(unsigned short)
 0053:97BA       SelectorManager::globalSel
 0045:0FCC       SelectorManager::init()
 0045:1342       SelectorManager::remapBase(unsigned long,unsigned long)
 0053:97B6 idle  SelectorManager::selectorCount
 0053:97B4 idle  SelectorManager::selectorStart
 0045:1219 idle  SelectorManager::setupDescriptor(unsigned short,unsigned long)
 0045:126B       SelectorManager::setupDescriptor(unsigned short,unsigned long,unsigned long)
 0045:10BF       SelectorManager::uninit()
 0011:14DD idle  SendToLimbo(Motion far*)
 003D:0FB2 idle  SetAttribBit(char far*,unsigned short,int)
 0021:1376       SetCaptionColor(int)
 003A:19F1       SetColorBank(int,int,Rgb far*)
 0041:041D idle  SetDefaultPalette()
 003B:01FB       SetEgaColors(PalettePrototype far*,int)
 0029:0E3C       SetFlicLink(Variable far*)
 0029:0E1C       SetFlicPauseFrame(int)
 0029:0DFC       SetFlicRate(int)
 003D:033F       SetFrameLimit(long)
 0021:0E6F       SetGammaCorrection(int)
 0026:0DD6       SetIndex(int,int)
 002B:030F idle  setMidiHardwareVolume(unsigned int,unsigned char,unsigned char)
 0041:03F3       SetMode256()
 001E:1A9E       SetNewPalette(Rgb far*)
 001F:06B7       SetOptVariable(char far*,long,int)
 000C:0607       SetPointer(int)
 0021:0D82       SetScriptVariable(char far*,long)
 0021:0E9E       SetShowSubtitles(int)
 0021:0DC2       SetSound(int,int)
 0027:0114       SetTheCamera(CameraObject far*)
 0027:00C1       SetWhoIsWatched(Object far*)
 0001:295E       set_new_handler(void(far*)())
 0053:5123       ShadeBox::
 0021:1276 idle  ShadeBox::draw()
 0053:6CE4       ShadedLine::
 002C:13BE idle  ShadedLine::create_element()
 002C:13B2 idle  ShadedLine::draw_type()
 002C:1358 idle  ShadedLine::find_shades(vector_3d far&)
 0053:6D74       ShadedLineElement::
 002C:13D5 idle  ShadedLineElement::ShadedLineElement(ShadedLine far&)
 002C:13B9 idle  ShadedLineElement::draw()
 002C:1334 idle  ShadedLineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*)
 0053:6201       ShapeButton::
 0025:1750 idle  ShapeButton::ShapeButton(int,int,char far*,char far*,int,unsigned char far*,unsigned char)
 0025:189E idle  ShapeButton::ShapeButton(int,int,char far*,char far*,char far*,unsigned char far*,unsigned char)
 0025:1A15 idle  ShapeButton::~ShapeButton()
 0025:1B45       ShapeButton::
 0025:16A7 idle  ShapeButton::get()
 0025:1B21 idle  ShapeButton::virtual_handle(Event far*)
 0025:1A6C idle  ShapeButton::virtual_redraw()
 003B:0D76       ShapeScanner::ShapeScanner(Vport far&,short,short,short,short,short)
 003B:0E1A       ShapeScanner::find_segment()
 003C:0F5E       ShiftState()
 004A:004F idle  ShowBook(const char far*)
 004A:0000 idle  ShowBook(const unsigned int)
 001B:115C       ShowCam(char far*,unsigned char)
 0011:10ED       ShowFlatPicture(char far*,char far*,vector_3d)
 0011:117A       ShowFlatPicture(char far*,char far*,int,int,long)
 001E:1BB9 idle  ShowGraphic(char far*)
 000A:04B5       ShowHelp(Event far*,Display far*)
 000C:063B       ShowMouse()
 001E:0A27       ShowOpenFiles()
 002A:0000 idle  ShowPointer::ShowPointer(int)
 002A:003D idle  ShowPointer::~ShowPointer()
 000C:06D5       ShowWaitIcon()
 0053:4D3A       ShrapnelObject::
 0020:124C       ShrapnelObject::ShrapnelObject(vector_3d far&,frame_of_ref far&,AppearancL far*)
 0020:198E idle  ShrapnelObject::~ShrapnelObject()
 0020:09CE idle  ShrapnelObject::adjust(vector_3d far&,RenderInfo far*far&)
 0020:0D42 idle  ShrapnelObject::adjust_quad(vector_3d far&)
 0020:0BB1 idle  ShrapnelObject::adjust_triangle(vector_3d far&)
 0020:0E4D idle  ShrapnelObject::get_quad(int far&)
 0020:0CBC idle  ShrapnelObject::get_triangle(int far&)
 0020:1DFD idle  ShrapnelObject::goto_first_primitive()
 0020:1B0C idle  ShrapnelObject::move_to(vector_3d far&)
 0020:1E2A idle  ShrapnelObject::next_primitive()
 0020:0DDD idle  ShrapnelObject::recenter_quad(vector_3d far&)
 0020:0C4C idle  ShrapnelObject::recenter_triangle(vector_3d far&)
 0020:0A91 idle  ShrapnelObject::reclasp(VertexType far*far*,int)
 0020:1AF9 idle  ShrapnelObject::render()
 0020:19EA idle  ShrapnelObject::update()
 0027:1CCD       Shunt(PhysicalObject far*)
 0027:1A2D       ShuntOne(EORObject far*)
 0041:05CB       ShutDown()
 0041:063C       sin(const quickfloat far&)
 0009:0886       Skeleton::Skeleton()
 0009:0995       Skeleton::~Skeleton()
 0009:0A1E       Skeleton::operator [](int)
 0009:0A5D idle  Skeleton::add_limb(Limb far*)
 0009:13E0       Skeleton::calculate_render_info()
 0009:1963       Skeleton::correct_primitives(Appearance far*)
 0009:0CF8       Skeleton::find_nominal_height()
 0009:16F5       Skeleton::limb(int)
 0009:178C idle  Skeleton::limb(RenderInfo far*)
 0009:173C idle  Skeleton::limb(Limb far*)
 0009:17D6       Skeleton::limb(char far*)
 0009:1470       Skeleton::load(IffReader far&)
 0009:141D       Skeleton::render()
 0009:0B85 idle  Skeleton::set_pose(Axes far*)
 0009:0F95       Skeleton::set_vector(vector_3d far&,int)
 0009:18FF       Skeleton::set_vertex_rel(VertexType far*,Limb far*)
 0009:0C07       Skeleton::stop_motion()
 0009:0B51       Skeleton::total_limbs()
 0009:12AA       Skeleton::update(int)
 0009:0C7E       Skeleton::update_limb_positions()
 0053:2377       SkipDrawElement::
 0039:14EC       SkipDrawElement::draw()
 0053:8E0E       SkipFont::
 003F:142D       SkipFont::SkipFont(unsigned char far*,int,int,unsigned char)
 003F:13C8       SkipFont::~SkipFont()
 003F:14C3       SkipFont::draw_char(int,int,char)
 003F:14AA       SkipFont::draw_char_shape(int,int,SkipShape far*)
 003F:150A       SkipFont::get_height(char)
 003F:148D       SkipFont::get_shape(char)
 003F:1569       SkipFont::get_width(char)
 003C:07FC       SkipList::get_single_use_ptr(unsigned short)
 0053:68CD       SkipList::HeaderBytes
 003B:132C idle  SkipMaker::SkipMaker(unsigned char far*,short,short,short,short,unsigned short)
 003B:15FA idle  SkipMaker::add_non_rle_run(short,unsigned char far*)
 003B:16D1 idle  SkipMaker::add_rle_run(short,unsigned char far*)
 003B:16AB idle  SkipMaker::measure_non_rle_run(short)
 003B:1894 idle  SkipMaker::measure_rle_run(short,unsigned char far*)
 003B:1972 idle  SkipMaker::optimize()
 003B:15A2 idle  SkipMaker::segment_can_rle(short,unsigned char far*)
 003B:13B5 idle  SkipMaker::skip_to(short,short)
 003C:16CD idle  SkipToNextLine(char far*far&,long)
 001E:1B1F idle  SkipWarpElement::draw()
 001E:1DCC       SlamScreen()
 0053:76C4       Slider::
 0038:08A5       Slider::Slider(int,int,int,int,Position far*)
 0038:0B41       Slider::~Slider()
 0038:0B79       Slider::
 0038:0B28 idle  Slider::move(int,int)
 0038:0AD0 idle  Slider::virtual_handle(Event far*)
 0053:76E4       SliderArea::
 0038:02D8 idle  SliderArea::SliderArea(int,int,int,int,Position far*)
 0038:0B85       SliderArea::~SliderArea()
 0038:0BBD       SliderArea::
 0038:03D9 idle  SliderArea::check_button_size()
 0038:056E idle  SliderArea::need_to_draw()
 0038:05C1 idle  SliderArea::virtual_handle(Event far*)
 0038:05AE idle  SliderArea::virtual_redraw()
 0053:2CFE       SliderList::
 0017:0430 idle  SliderList::SliderList(int,int,int,int,TextMethods far*,char far*)
 0017:059A idle  SliderList::SliderList(int,int,int,int,TextBufferList far*(far*)(),char far*)
 0017:0825       SliderList::~SliderList()
 0017:085F       SliderList::
 0017:07FD idle  SliderList::get_current()
 0017:072B idle  SliderList::virtual_draw(DrawCode)
 0017:0730 idle  SliderList::virtual_handle(Event far*)
 0017:0726 idle  SliderList::virtual_redraw()
 0006:00D8       SndMgr::SndMgr(unsigned short,unsigned short)
 0006:021B       SndMgr::~SndMgr()
 0006:02C1 idle  SndMgr::alloc_the_dma()
 0006:15DB       SndMgr::change_pitch(long far&,int)
 0006:168E       SndMgr::change_volume(long far&,int)
 0006:05DC idle  SndMgr::discard(unsigned short)
 0006:0752       SndMgr::discard_old_sounds(long)
 0006:13AC       SndMgr::flush()
 0006:0374 idle  SndMgr::free_the_dma()
 0006:18F4 idle  SndMgr::get_channel(unsigned short,unsigned short)
 0006:1292       SndMgr::get_sample_number(long)
 0006:0EC7       SndMgr::get_sound_handle(unsigned short)
 0006:0854 idle  SndMgr::index_of_least_used_sound()
 0006:029A       SndMgr::init_no_card()
 0006:0395       SndMgr::init_sound_blaster(unsigned short,unsigned short,unsigned short)
 0006:0E3B       SndMgr::is_handle_playing(long)
 0006:0E82       SndMgr::is_sound_playing(unsigned short)
 0006:03FD       SndMgr::load(unsigned short)
 0006:09D3       SndMgr::play(unsigned short,unsigned short,unsigned short,int)
 0006:0F0A       SndMgr::play_ambient(unsigned short,unsigned short,unsigned short,int)
 0006:10C9       SndMgr::release_ambient(long)
 0006:1A88 idle  SndMgr::resume_ambient(unsigned short)
 0006:0CCB idle  SndMgr::rewind(long)
 0006:1DA5       SndMgr::set_master_volume(unsigned short)
 0006:152B       SndMgr::set_pitch(long far&,unsigned short)
 0006:1464       SndMgr::set_volume(long far&,unsigned short)
 0006:07F6 idle  SndMgr::sound_in_use(unsigned short)
 0006:08F6       SndMgr::sound_system_off()
 0006:08E1       SndMgr::sound_system_on()
 0006:0DDC       SndMgr::stop(long)
 0006:12D2       SndMgr::stop_all(long)
 0006:11B5       SndMgr::stop_ambient(long)
 0006:0931 idle  SndMgr::stop_channel(unsigned short)
 0006:19E9 idle  SndMgr::suspend_ambient(unsigned short)
 0006:1796       SndMgr::update()
 0006:17A0       SndMgr::update_ambient()
 0006:17E7       SndMgr::update_huge_samples()
 003C:0EDE       SoftwareMouse::SoftwareMouse()
 003C:0F13       SoftwareMouse::~SoftwareMouse()
 0053:49F4       SoftwarePalette::
 003A:1D09       SoftwarePalette::ptr()
 003A:1C5F       SoftwarePalette::_gr(int,unsigned char far*,unsigned char far*,unsigned char far*)
 003A:1CB1       SoftwarePalette::_sr(int,unsigned char,unsigned char,unsigned char)
 0053:6D54       SolidLine::
 002C:10DA idle  SolidLine::create_element()
 002C:10D3 idle  SolidLine::draw_type()
 002C:1095 idle  SolidLine::find_shades(vector_3d far&)
 0053:6D7C       SolidLineElement::
 002C:10F1 idle  SolidLineElement::SolidLineElement(SolidLine far&)
 002C:11A7 idle  SolidLineElement::draw()
 002C:1063       SolidLineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*)
 0053:6E26       SolidQuad::
 002D:087E idle  SolidQuad::create_element()
 002D:0877 idle  SolidQuad::draw_type()
 0053:6E82       SolidQuadElement::
 002D:0895 idle  SolidQuadElement::SolidQuadElement(SolidQuad far&)
 002D:092B idle  SolidQuadElement::draw()
 002D:0847       SolidQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*)
 0053:6F76       SolidTriangle::
 002F:14F3       SolidTriangle::create_element()
 002F:14EC       SolidTriangle::draw_type()
 0053:6FB6       SolidTriangleElement::
 002F:165D       SolidTriangleElement::draw()
 0006:02AF idle  SoundBlasterExitListHook()
 0053:1A3A       SoundTimer::
 0007:0858       SoundTimer::SoundTimer()
 0007:09E9       SoundTimer::~SoundTimer()
 0007:0927 idle  SoundTimer::fail(long)
 0007:0985 idle  SoundTimer::interruptHandler(unsigned long,unsigned long)
 0007:08F1 idle  SoundTimer::pop(long)
 0007:09E4       SoundTimer::process()
 0007:095D       SoundTimer::start()
 0007:0972       SoundTimer::stop()
 0045:0CCA idle  Spanky::bufferProfileData()
 0045:0D88 idle  Spanky::checkProfiler()
 0053:974C       Spanky::csIpPtrArray
 0053:975A       Spanky::csIpPtrOverflow
 0053:9750 idle  Spanky::csIpPtrRetrievalArray
 0053:975B idle  Spanky::csIpPtrRetrievalOverflow
 0053:9758 idle  Spanky::currentCsIpRetrievalPtr
 0045:0B55       Spanky::dosSetPassToProtVec(short,void(far*)(REGS_BINT),void(far*)(REGS_BINT)far*,unsigned ...
 0045:0C06       Spanky::dosSetRealProtVec(short,void(far*)(REGS_BINT),unsigned long,void(far*)(REGS_BINT)far*,unsigned ...
 0045:0D43 idle  Spanky::getNextCsIp()
 0045:05CB       Spanky::init()
 0053:976D idle  Spanky::initialized
 0045:0999 idle  Spanky::initIdtGate()
 0053:976C       Spanky::intercepting
 0053:9748 idle  Spanky::interceptorBuffer
 0053:976E       Spanky::intJumpTable
 0045:0CC7 idle  Spanky::isIntact()
 0053:9780       Spanky::newIdtAddress
 0053:9762 idle  Spanky::nextProfileSlot
 0053:9754       Spanky::numCsIpPtrs
 0053:9756 idle  Spanky::numCsIpRetrievalPtrs
 0053:9768 idle  Spanky::origBuffer
 0053:977C       Spanky::originalIdtAddress
 0053:9772       Spanky::patchPointer
 0053:975E idle  Spanky::profilePtr
 0053:9766 idle  Spanky::profilerInitialized
 0053:975C       Spanky::profiling
 0045:0CC2       Spanky::setIdtrToIntercept()
 0045:0CBD       Spanky::setIdtrToOriginal()
 0045:0D76       Spanky::setOriginalIdtAddress(unsigned long)
 0053:9776       Spanky::setRegsCodeSeg
 0053:977A       Spanky::setRegsNewCodeOff
 0053:9778       Spanky::setRegsOrigCodeOff
 0045:0E5A idle  Spanky::toggleProfiler()
 0045:0AF1       Spanky::uninit()
 0007:05C5 idle  SpeakerManager::SpeakerManager(unsigned short)
 0007:0630 idle  SpeakerManager::~SpeakerManager()
 0007:0668       SpeakerManager::add(long,Object far*,unsigned short)
 0007:07AC idle  SpeakerManager::flush()
 0007:06DE idle  SpeakerManager::remove(long)
 0007:0735       SpeakerManager::remove(Object far*)
 0007:07CF       SpeakerManager::update()
 0042:1685 idle  sphere_coords::sphere_coords()
 0042:16EF idle  sphere_coords::sphere_coords(const quickfloat,const ...
 0042:177D idle  sphere_coords::sphere_to_rect()
 0041:0A2F       sqrt(const quickfloat far&)
 0041:0A87 idle  square(const quickfloat far&)
 0034:0061 idle  stackPlay(int)
 0053:46F5       StandardMotion::
 001D:0000       StandardMotion::StandardMotion(LivingFigure far*,char far*,unsigned char)
 001D:014E       StandardMotion::~StandardMotion()
 001D:0055 idle  StandardMotion::process()
 0029:0C6A       StartFlic(char far*)
 001E:1427       StartMuzzleFlash(int,int,int,int)
 0029:133B       StartQuake(unsigned short)
 0041:0592       StartUp(SystemInitializer far*)
 003A:176B       StaticString(char far*,...)
 003A:1712 idle  StaticStringList::StaticStringList()
 0053:9AA6       StdIntHandler::
 0049:099F       StdIntHandler::StdIntHandler()
 0049:0C6B       StdIntHandler::~StdIntHandler()
 0049:0BC3 idle  StdIntHandler::freeMemory()
 0049:0C00 idle  StdIntHandler::load(BaseFile far*)
 0049:0CE3       StdIntHandler::postLoad()
 0049:0A87 idle  StdIntHandler::process()
 0049:0C35 idle  StdIntHandler::save(BaseFile far*)
 001E:0980       StopAllSubtitles()
 0021:0ECC       StopAmbient(long far&)
 0029:0ECC       StopFlic()
 0029:134A       StopQuake()
 0001:979D       streambuf::streambuf()
 0001:99B4       streambuf::~streambuf()
 0001:9753       streambuf::doallocate()
 0001:9864       streambuf::do_sgetn(char far*,int)
 0001:9838       streambuf::do_snextc()
 0001:9913       streambuf::do_sputn(const char far*,int)
 0001:99F7       streambuf::overflow(int)
 0001:99FF       streambuf::pbackfail(int)
 0001:9B98       streambuf::seekoff(long,seek_dir,int)
 0001:9BA3       streambuf::seekpos(long,int)
 0001:9A33       streambuf::setb(char far*,char far*,int)
 0001:9A07       streambuf::setbuf(char far*,int)
 0001:9AE2       streambuf::setg(char far*,char far*,char far*)
 0001:9B4C       streambuf::setp(char far*,char far*)
 0001:9BC6       streambuf::sputn(const char far*,int)
 0001:9C3B       streambuf::sync()
 0001:9C87       streambuf::underflow()
 0001:6C07       strstream::strstream()
 0001:6CDE       strstream::~strstream()
 0001:95A8       strstreambase::strstreambase(char far*,int,char far*)
 0001:964C       strstreambase::strstreambase()
 0001:96E0       strstreambase::~strstreambase()
 0001:8DF6       strstreambuf::strstreambuf(char far*,int,char far*)
 0001:8D96       strstreambuf::strstreambuf()
 0001:8ED3       strstreambuf::~strstreambuf()
 0001:8E4D       strstreambuf::doallocate()
 0001:8F47       strstreambuf::freeze(int)
 0001:8F6C       strstreambuf::init(char far*,int,char far*)
 0001:9046       strstreambuf::overflow(int)
 0001:926E       strstreambuf::seekoff(long,seek_dir,int)
 0001:9246       strstreambuf::setbuf(char far*,int)
 0001:94DA       strstreambuf::str()
 0001:94FC       strstreambuf::sync()
 0001:9503       strstreambuf::underflow()
 003D:05DA idle  strxcpy(char far*,char far*,int)
 0053:4901       SubtitleProcess::
 001E:0529       SubtitleProcess::SubtitleProcess(int,int,char far*,int)
 001E:06C6 idle  SubtitleProcess::SubtitleProcess(char far*,int,char far*,int)
 001E:09A7       SubtitleProcess::~SubtitleProcess()
 001E:0912 idle  SubtitleProcess::fail(long)
 001E:08A4 idle  SubtitleProcess::pop(long)
 001E:0870 idle  SubtitleProcess::process()
 001E:0486 idle  SubtitleReport(int,int,char far*,...)
 001E:04D6 idle  SubtitleReport(char far*,int,char far*,...)
 003D:035C       SuppressFrameCounting()
 000C:04DF       SuppressMouse()
 0027:0F4E       SwapCameraAsNeeded()
 0024:4FED       SwitchStatement::SwitchStatement()
 0024:0386 idle  SwitchStatement::~SwitchStatement()
 0024:03DB       SwitchStatement::find_matching_case(long)
 0029:0E7B       SyncFlic()
 003B:03F7       SyncVbl()
 0053:8F0A       SystemInitializer::
 0041:0522       SystemInitializer::SystemInitializer()
 0041:0562       SystemInitializer::~SystemInitializer()
 0053:9BF8       TabFont::
 004A:12B6       TabFont::TabFont(unsigned char far*,int,int)
 004A:1437       TabFont::~TabFont()
 004A:1323       TabFont::get_width(char)
 004A:137E       TabFont::get_width_incl_tabs(char far*,int)
 004A:1407       TabFont::set_tab_stops(int far*)
 0041:067B       tan(const quickfloat far&)
 0035:1F02       TClock::TClock()
 0035:1F44       TClock::~TClock()
 0035:1F75       TClock::ticks()
 002B:02F8 idle  tell(char far*)
 002B:02E2 idle  TellExitMessage()
 002B:02BD       TellProgName()
 0002:0282       TestEmpty()
 002B:1623       TestEmpty1()
 0013:00B5 idle  TestInternalGun()
 0053:77A0       TextArea::
 0038:1068       TextArea::~TextArea()
 0038:1F1F       TextArea::
 0038:0F32       TextArea::init_string(int,int,int,char far*,int)
 0038:10CE       TextArea::virtual_draw(DrawCode)
 0053:7780       TextBox::
 0038:1104       TextBox::TextBox()
 0038:1EDB       TextBox::~TextBox()
 0038:1F13       TextBox::
 0039:030E idle  TextBuffer::add(char far*)
 0039:02D7 idle  TextBuffer::get(unsigned int)
 0039:02AA idle  TextBuffer::init(unsigned short,unsigned short)
 0039:0381 idle  TextBuffer::reset()
 0053:7800       TextBufferList::
 0039:07F3       TextBufferList::TextBufferList(int,int,int,int,TextMethods far*)
 0039:08B3       TextBufferList::~TextBufferList()
 0039:08EF       TextBufferList::
 0039:0893 idle  TextBufferList::get(int)
 0039:0857 idle  TextBufferList::go_to_string(char far*)
 0053:7760       TextButton::
 0038:117A       TextButton::TextButton(int,int,char far*,unsigned char far*)
 0038:1E97       TextButton::~TextButton()
 0038:1ECF       TextButton::
 0038:120D       TextButton::need_to_draw()
 0038:127D       TextButton::virtual_draw(DrawCode)
 0038:12D1       TextButton::virtual_handle(Event far*)
 0038:122C       TextButton::virtual_redraw()
 0038:0C0D       TextData::TextData()
 0038:0CFC idle  TextData::create_data_space(int)
 0038:0C4B       TextData::set_string(char far*,...)
 0053:77C0       TextDisplay::
 0038:0ECB       TextDisplay::TextDisplay()
 0038:1F2B       TextDisplay::~TextDisplay()
 0038:1F63       TextDisplay::
 0038:0D51 idle  TextDisplay::resolve(int far&,int far&)
 0038:0E4D       TextDisplay::set_dimensions(int,int,int,int)
 0053:7922       TextElement::
 0039:152C       TextElement::TextElement(long,int,int,Font far*,char far*,...)
 0039:161E idle  TextElement::draw()
 0053:765F       TextEntryArea::
 0038:153D idle  TextEntryArea::TextEntryArea()
 0037:1D44       TextEntryArea::~TextEntryArea()
 0037:1D7C       TextEntryArea::
 0038:16E1 idle  TextEntryArea::delete_text()
 0038:177C       TextEntryArea::deselect()
 0038:169E idle  TextEntryArea::highlight()
 0038:1685 idle  TextEntryArea::highlighted()
 0038:15A5       TextEntryArea::setup(int,int,int,char far*,int)
 0038:1634 idle  TextEntryArea::set_cursor(int)
 0038:15ED idle  TextEntryArea::set_end(int)
 0038:1B6A       TextEntryArea::virtual_draw(DrawCode)
 0038:17A1       TextEntryArea::virtual_handle(Event far*)
 0039:01CB idle  TextIndexArray::TextIndexArray()
 0039:0268 idle  TextIndexArray::~TextIndexArray()
 0039:020A idle  TextIndexArray::alloc(int)
 0039:0000 idle  TextMethods::operator new(unsigned long)
 0039:0027 idle  TextMethods::add(char far*)
 0039:002E idle  TextMethods::compare(char far*,char far*)
 0039:0061       TextMethods::find(char far*)
 0039:001D idle  TextMethods::init(unsigned short,unsigned short)
 0039:0022 idle  TextMethods::reset()
 0039:00C6 idle  TextMethods::total_items()
 0038:133E       TextMirror::TextMirror()
 0038:13FC       TextMirror::~TextMirror()
 0038:1371 idle  TextMirror::make_mirror(int)
 0038:13DF idle  TextMirror::mirror(char far*)
 0038:13B7 idle  TextMirror::same_reflection(char far*)
 0053:7878       TextPicker::
 0039:0395 idle  TextPicker::TextPicker(int,int,int,TextMethods far*,unsigned int far*)
 0039:09A3       TextPicker::~TextPicker()
 0039:09DB       TextPicker::
 0039:0459 idle  TextPicker::virtual_handle(Event far*)
 0039:00F1 idle  TextPool::TextPool()
 0039:0189 idle  TextPool::~TextPool()
 0039:0130 idle  TextPool::alloc(int)
 0053:7740       TextReporter::
 0038:143D idle  TextReporter::TextReporter(int,int,int,char far*,int)
 0038:1E3F       TextReporter::~TextReporter()
 0038:1E8B       TextReporter::
 0038:14E9 idle  TextReporter::need_to_draw()
 0053:6EA1       TextureAnimation::
 002E:0433       TextureAnimation::TextureAnimation()
 002E:0F54 idle  TextureAnimation::~TextureAnimation()
 002E:055E idle  TextureAnimation::animate()
 002E:103B idle  TextureAnimation::copy_animation(TextureAnimation far*)
 002E:04A5       TextureAnimation::get_type()
 002E:0D14       TextureAnimation::load(IffReader far&,char far*,unsigned int,unsigned int,int)
 002E:0E50 idle  TextureAnimation::load(char far*,int,char far*)
 002E:04AC       TextureAnimation::set_period(unsigned long)
 002E:04F4       TextureAnimation::set_style(unsigned char)
 0053:6EDD       TextureMapInfo::
 002E:08AE       TextureMapInfo::TextureMapInfo()
 002E:0C64 idle  TextureMapInfo::~TextureMapInfo()
 002E:0912       TextureMapInfo::alloc(char far*,unsigned int,unsigned int)
 002E:0C9D idle  TextureMapInfo::copy_texture(TextureMapInfo far*)
 002E:0BF5 idle  TextureMapInfo::free()
 002E:13C3       TextureMapInfo::get_type()
 002E:09E6 idle  TextureMapInfo::load(char far*,char far*)
 002E:01A7       TextureMapInfo::pop()
 002E:0019       TextureMapInfo::push()
 002E:027C       TextureMapInfo::replace()
 0053:6DE6       TextureMappedQuad::
 002D:19F6 idle  TextureMappedQuad::create_element()
 002D:19EF idle  TextureMappedQuad::draw_type()
 002D:19C9 idle  TextureMappedQuad::get_texture()
 002D:19D9 idle  TextureMappedQuad::set_texture(TextureMapInfo far*)
 002D:2F8D       TextureMappedQuad::set_uv(QuadUV)
 0053:6E72       TextureMappedQuadElement::
 002D:1A0D idle  TextureMappedQuadElement::TextureMappedQuadElement(TextureMappedQuad far&)
 002D:1B70 idle  TextureMappedQuadElement::draw()
 0053:6F16       TextureMappedTriangle::
 002F:1870       TextureMappedTriangle::create_element()
 002F:1869       TextureMappedTriangle::draw_type()
 0053:6FCE       TextureMappedTriangleElement::
 002F:1900       TextureMappedTriangleElement::TextureMappedTriangleElement(TextureMappedTriangle far&)
 002F:1AD4 idle  TextureMappedTriangleElement::draw()
 002E:1118       Textures::Textures()
 002E:1390       Textures::~Textures()
 002E:0711       Textures::animate()
 002E:0752       Textures::find(Identity far&)
 002E:0831 idle  Textures::find_animation(Identity far&)
 002E:1306 idle  Textures::free()
 002E:11A0       Textures::init(unsigned short,unsigned short)
 002E:12B2       Textures::load_animation(int,char far*,int,char far*)
 002E:1265       Textures::load_texture(int,char far*,char far*)
 0020:0130       TextureScanner::TextureScanner(Appearance far*)
 0020:021E       TextureScanner::~TextureScanner()
 0020:04AB       TextureScanner::clear()
 0020:039A       TextureScanner::decompress()
 0020:036B       TextureScanner::find(Identity far&)
 0020:02CA       TextureScanner::find()
 0020:02B3 idle  TextureScanner::get_txms()
 0020:057E       TextureScanner::get_vport()
 0053:4C52 idle  TextureScanner::permanent_ytable
 0020:053A idle  TextureScanner::pop()
 0020:0518       TextureScanner::push()
 0020:0434       TextureScanner::recompress()
 0020:055C       TextureScanner::replace()
 0020:0256       TextureScanner::turn(unsigned char,unsigned long)
 0053:7444       TFlic::
 0035:0CEE       TFlic::TFlic(Vport far*,PalettePrototype far*,int)
 0035:0E7E       TFlic::~TFlic()
 0035:1EB3 idle  TFlic::big_alloc(BigBlock far*,unsigned long)
 0035:1EE0 idle  TFlic::big_free(BigBlock far*)
 0035:162D idle  TFlic::calc_end_time(unsigned long)
 0035:1754       TFlic::center_flic()
 0035:12D7       TFlic::close()
 0035:1A7F idle  TFlic::decode_black(unsigned char far*)
 0035:184D idle  TFlic::decode_byte_run(unsigned char far*)
 0035:1798 idle  TFlic::decode_color(unsigned char far*,void(far*)(int,int,Rgb far*,PalettePrototype far*))
 0035:1811 idle  TFlic::decode_color_256(unsigned char far*)
 0035:182F idle  TFlic::decode_color_64(unsigned char far*)
 0035:19ED idle  TFlic::decode_delta_flc(unsigned char far*)
 0035:18FD idle  TFlic::decode_delta_fli(unsigned char far*)
 0035:1514       TFlic::decode_frame(FrameHead far*,unsigned char far*)
 0035:1B03 idle  TFlic::decode_literal(unsigned char far*)
 0035:1E92 idle  TFlic::file_open_to_read(char far*)
 0035:16DF idle  TFlic::fill_in_frame2()
 0035:12EE idle  TFlic::get_bitmap()
 0035:12FF idle  TFlic::get_rgb()
 0035:131C idle  TFlic::goto_frame(int)
 0035:1C34 idle  TFlic::line_clip(int far*,int far*,int far*)
 0035:1450 idle  TFlic::load_palette(int,PalettePrototype far*)
 0035:1499 idle  TFlic::load_palette(char far*,PalettePrototype far*,int)
 0035:0F84       TFlic::next_frame()
 0035:1208       TFlic::open(char far*)
 0035:0F28 idle  TFlic::play(PlayOption)
 0035:1111 idle  TFlic::play_loop(int)
 0035:10B3 idle  TFlic::play_once()
 0035:1082 idle  TFlic::play_step()
 0035:1D2B idle  TFlic::screen_copy_seg(int,int,unsigned char far*,int)
 0035:1B62 idle  TFlic::screen_put_colors(int,int,Rgb far*,PalettePrototype far*)
 0035:1BE1 idle  TFlic::screen_put_colors_64(int,int,Rgb far*,PalettePrototype far*)
 0035:1CCF idle  TFlic::screen_put_dot(int,int,unsigned char)
 0035:1DA9 idle  TFlic::screen_repeat_one(int,int,unsigned char,int)
 0035:1E0E idle  TFlic::screen_repeat_two(int,int,TFlic::TColorIndex2)
 0035:1344 idle  TFlic::set_palette(PalettePrototype far*)
 0035:168B idle  TFlic::wait_til(unsigned long)
 0035:0C87 idle  TFlic::zero_out()
 000C:06B2 idle  ThawMouse()
 001A:05B2       ThawTheKernel()
 0042:1A5B idle  ThreeByFourMatrix::init(frame_of_ref far&,vector_3d far&)
 0042:1A3E       ThreeByFourMatrix::init(frame_of_ref far&,frame_of_ref far&,vector_3d far&)
 0042:1968       ThreeByFourMatrix::init()
 0053:8373       TickIncrementer::
 003C:1BF3       TickIncrementer::TickIncrementer(ProcessType,int)
 003C:1C96       TickIncrementer::~TickIncrementer()
 003C:1D79       TickIncrementer::fail(long)
 003C:1E30 idle  TickIncrementer::interruptHandler(unsigned long,unsigned long)
 003C:1D26       TickIncrementer::pop(long)
 003C:1F49       TickIncrementer::process()
 003C:1DCC       TickIncrementer::start()
 003C:1DFE       TickIncrementer::stop()
 0053:74AC       ToggleButton::
 0036:1759       ToggleButton::~ToggleButton()
 0036:1791       ToggleButton::
 0037:1704       ToggleButton::virtual_handle(Event far*)
 0008:10C5 idle  TokenList::TokenList()
 0008:1107 idle  TokenList::set(int,char far*)
 0008:176F       TokenManager::TokenManager()
 0008:17C3       TokenManager::goto_token(int)
 0008:17AA       TokenManager::reset()
 003A:1107 idle  ToLower(char far*)
 0002:0686       TotalMemoryLeft()
 003A:10D6       ToUpper(char far*)
 0027:0996 idle  TraceLine(vector_3d,vector_3d,long)
 0025:03D2       TranslateText(char far*,char far*)
 0053:6D04       TranslucentLine::
 002C:124F idle  TranslucentLine::create_element()
 002C:1248 idle  TranslucentLine::draw_type()
 002C:11FF       TranslucentLine::init(LineType far*,Vertex far*,Vertex far*)
 0053:6D78       TranslucentLineElement::
 002C:1266 idle  TranslucentLineElement::TranslucentLineElement(TranslucentLine far&)
 002C:132F idle  TranslucentLineElement::draw()
 002C:11CC       TranslucentLineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*)
 0053:6E36       TranslucentQuad::
 002D:0A96 idle  TranslucentQuad::create_element()
 002D:0A8F idle  TranslucentQuad::draw_type()
 0053:6E7E       TranslucentQuadElement::
 002D:0AAD idle  TranslucentQuadElement::TranslucentQuadElement(TranslucentQuad far&)
 002D:0B82 idle  TranslucentQuadElement::draw()
 002D:0A50       TranslucentQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_facy far*)
 0053:6FBE       TranslucentTriangle::
 002F:16C0 idle  TranslucentTriangle::create_element()
 002F:16B9 idle  TranslucentTriangle::draw_type()
 0053:6FD2       TranslucentTriangleElement::
 002F:182B idle  TranslucentTriangleElement::draw()
 0053:6F56       Triangle::
 002E:18C7       Triangle::init(TriangleType far*,Vertex far*,Vertex far*,Vertex far*)
 002E:1907       Triangle::primitive_type()
 0003:0000       Triangle::render()
 0053:6FAE       TriangleElement::
 002E:1760       TriangleType::init(VertexType far*,VertexType far*,VertexType far*)
 002E:1891 idle  TriangleType::init(VertexType far*,VertexType far*,VertexType far*,iff_tri far*)
 002E:1518 idle  TriangleType::init_center()
 002E:13CA idle  TriangleType::init_normal()
 0053:2077       TriggerObject::
 000E:0B18       TriggerObject::TriggerObject(IffReader far*)
 000E:0A28 idle  TriggerObject::TriggerObject()
 000E:0B9F idle  TriggerObject::~TriggerObject()
 000E:0F4C       TriggerObject::center()
 0053:2067       TriggerObject::chunk_name
 000E:0C84 idle  TriggerObject::Create()
 000E:0D39 idle  TriggerObject::get_chunk_name()
 000E:0E39 idle  TriggerObject::load(IffReader far*)
 000E:0DF1 idle  TriggerObject::react_to_collision(ItemObject far*)
 000E:0D45 idle  TriggerObject::react_to_collision(LivingFigure far*)
 000E:0E7A idle  TriggerObject::resolve_after_load()
 000E:0F0B idle  TriggerObject::save(IffWriter far*)
 001E:0D8A       Try2CompressTxm(Appearance far*)
 001E:0DBF       Try2DecompressTxm(Appearance far*)
 0021:1258       TurnAll(int)
 0021:0716       TurnEveryThingBackOn()
 0053:4861       TurnToProcess::
 001D:144E       TurnToProcess::TurnToProcess(LivingFigure far*,vector_3d)
 001D:1E53       TurnToProcess::~TurnToProcess()
 001D:157A idle  TurnToProcess::process()
 001D:1736 idle  TurnToProcess::start_turning()
 0026:0459 idle  TxmToDisk::read(Identity far&)
 0026:030E idle  TxmToDisk::read_all(Textures far&)
 0026:01B0 idle  TxmToDisk::read_txm(TextureMapInfo far*)
 0026:03C9 idle  TxmToDisk::write(Identity far&,Textures far*)
 0026:0276 idle  TxmToDisk::write_all(Textures far&)
 0026:00DA idle  TxmToDisk::write_txm(TextureMapInfo far*)
 0053:1C7A       U8Font::
 000A:06CC       U8Font::~U8Font()
 000A:07C2       U8Font::draw_char(int,int,char)
 000A:07F4       U8Font::get_height(char)
 000A:0826       U8Font::get_width(char)
 0053:5F13       UnClipSkipDrawElement::
 0039:150C       UnClipSkipDrawElement::draw()
 003C:1EE6       UnInitializeTicker()
 0047:0014 idle  uninitKernel()
 0045:0FBA idle  UnInitSpanky()
 0029:1439       UnpackDir(char far*,char far*)
 001F:12C3       UpdateAttachedObjects()
 0022:0EC3       UpdateColorTables(PalettePrototype far*)
 0022:0F07 idle  UpdateColorTables(PalettePrototype far*,char far*)
 0022:0F70 idle  UpdateColorTables(Rgb far*)
 0022:0FA4       UpdateColorTables(Rgb far*,char far*)
 0021:0536       UpdateMirroredSurfaces()
 001E:145C       UpdateMuzzleFlash()
 001F:1209 idle  UpdateObject(Object far*)
 0005:07A7       UseCacheDefaults()
 003D:1AB9       UseDosDefaults()
 003E:0A62       UseIO::UseIO(void(far*)())
 003E:0AC0       UseIO::~UseIO()
 0053:8594 idle  UseIO::current
 0023:1C7C       Variable::Variable()
 0023:1D03       Variable::set(Variable)
 0023:1CC1 idle  Variable::set(char far*,int)
 0043:0BDA       vector_2d::vector_2d(vector_3d far&)
 0043:04DF idle  vector_2d::angle_from(vector_2d far&)
 0043:0103 idle  vector_2d::component_in_direction(vector_2d far&)
 0043:024A idle  vector_2d::component_norm_to_direction(vector_2d far&)
 0043:0B2B idle  vector_2d::distance_from(vector_2d far&)
 0043:0316 idle  vector_2d::normalize()
 0043:000D       vector_2d::precise_magnitude()
 0043:0396 idle  vector_2d::precise_normalize()
 0043:0468 idle  vector_2d::resize(quickfloat far&)
 0043:0442 idle  vector_2d::reverse()
 0043:0882 idle  vector_2d::useful_angle_from(vector_2d far&)
 0043:05F6 idle  vector_2d::useful_angle_from(vector_3d far&)
 0042:0D3D idle  vector_3d::angle_from(vector_3d far&)
 0042:1481 idle  vector_3d::angle_of_attack()
 0042:1545 idle  vector_3d::angle_of_sideslip()
 0042:0262 idle  vector_3d::component_in_direction(vector_3d far&)
 0042:03B8 idle  vector_3d::component_norm_to_direction(vector_3d far&)
 0042:13E3       vector_3d::distance_from(vector_3d far&)
 0042:0C65       vector_3d::downsize(long,unsigned char)
 0042:1663       vector_3d::init(quickfloat,quickfloat,quickfloat)
 0042:15CE       vector_3d::init(int,int,int)
 0042:161A       vector_3d::init(long,long,long)
 0042:095B       vector_3d::normalize()
 0042:046F idle  vector_3d::phi()
 0042:002C       vector_3d::precise_magnitude()
 0042:09FF       vector_3d::precise_normalize()
 0042:0765 idle  vector_3d::rect_to_sphere()
 0042:0D27 idle  vector_3d::reduce_to_safe_size()
 0042:0ACF idle  vector_3d::resize(quickfloat far&)
 0042:0A9C idle  vector_3d::reverse()
 0042:0850 idle  vector_3d::shrink(long)
 0042:0574       vector_3d::theta()
 0043:15B4       vector_3d::trans_from_frame(frame_of_ref far&)
 0043:14E4       vector_3d::trans_to_frame(frame_of_ref far&)
 0042:0B86       vector_3d::upsize(long,unsigned char)
 0042:112E idle  vector_3d::useful_angle_from(vector_2d far&)
 0042:0E94 idle  vector_3d::useful_angle_from(vector_3d far&)
 001F:0774       VerifyDrives()
 0027:0CEA       VerifyItemsToRender()
 0030:02FB       Vertex::clipped_perspective_project()
 0030:00D8       Vertex::perspective_transform(ThreeByFourMatrix far&,vector_3y far&)
 0030:01D7 idle  Vertex::perspective_transform(vector_3d far&)
 0030:0535       Vertex::perspective_transform_and_clip(vector_3d)
 0030:0000 idle  Vertex::project(const vector_3d far&)
 0030:07D9 idle  VertexBuffer::VertexBuffer()
 0030:0812       VertexBuffer::alloc(int)
 0030:0848 idle  VertexBuffer::free()
 0053:6FD6 idle  VertexBuffer::num_verts
 0030:08AF       VertexBuffer::reset(int)
 0030:086C       VertexBuffer::reset()
 0053:6FD8       VertexBuffer::vertices
 0020:1E91       VertexType::VertexType()
 0053:4A08       VgaPalette::
 003A:1D42       VideoMode::activate()
 003A:1D19       VideoMode::grab()
 0021:1531       VoiceCaptionOff()
 0021:14A9       VoiceCaptionOn(char far*,int)
 003E:0B40       Vport::operator =(Vport far&)
 003E:0BB8       Vport::Vport(Vport far&)
 003E:0C39       Vport::alloc(int)
 003E:0B59       Vport::copy(Vport far&)
 003E:0E54       Vport::free()
 003E:0DBC idle  Vport::init_ytable(int,int,unsigned short)
 003E:0D3E       Vport::init_ytable(unsigned short)
 003E:0B0B idle  Vport::map_into(Vport far&)
 003E:0CEA       Vport::map_to_screen()
 001E:140F idle  VportElement::draw()
 0053:6677       Wait::
 002B:00B1       Wait::Wait(unsigned short,unsigned short)
 002B:0250       Wait::~Wait()
 002B:01C4 idle  Wait::interruptHandler(unsigned long,unsigned long)
 002B:01AD idle  Wait::process()
 002B:018C idle  Wait::restart()
 002B:0177       Wait::start()
 002B:02A2       Wait::timerDone()
 0053:4835       WalkToProcess::
 001D:1835       WalkToProcess::WalkToProcess(LivingFigure far*,vector_3d,quickfloat,unsigned char)
 001D:1E01       WalkToProcess::~WalkToProcess()
 001D:1A4C idle  WalkToProcess::process()
 0053:1FB0       WaypointObject::
 000D:1849       WaypointObject::WaypointObject(IffReader far*)
 000D:17E8 idle  WaypointObject::WaypointObject()
 000D:18B0 idle  WaypointObject::~WaypointObject()
 000D:192B idle  WaypointObject::center()
 0053:1FA6       WaypointObject::chunk_name
 000D:18FE idle  WaypointObject::Create()
 000D:19C6 idle  WaypointObject::get_chunk_name()
 0023:0B29       WhoThisHit(Brick far*)
 0053:6E56       WireFrameQuad::
 002D:064A idle  WireFrameQuad::create_element()
 002D:0643 idle  WireFrameQuad::draw_type()
 002D:0024 idle  WireFrameQuadDraw(DrawVertex far*,DrawVertex far*,DrawVertex far*,DrawVertex far*)
 0053:6E86       WireFrameQuadElement::
 002D:0661 idle  WireFrameQuadElement::WireFrameQuadElement(WireFrameQuad far&)
 002D:07C2 idle  WireFrameQuadElement::draw()
 002D:0605       WireFrameQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*)
 0053:6F66       WireFrameTriangle::
 002F:1313       WireFrameTriangle::create_element()
 002F:1475       WireFrameTriangle::draw_type()
 002F:1273       WireFrameTriangleDraw(DrawVertex far*,DrawVertex far*,DrawVertex far*)
 0053:6FB2       WireFrameTriangleElement::
 002F:147C       WireFrameTriangleElement::draw()
 002F:12E4       WireFrameTriangleType::init(VertexType far*,VertexType far*,VertexType far*,unsigned char)
 0021:0D2E       WriteMiniScreen(Vport far*)
 0021:0C14 idle  WriteMiniScreen(Vport far*,Vport far*,Rect far&)
 003B:1B6A       WriteSkip(Vport far&,int,int,int,int,int,int,unsigned char far*,int,int)
 0001:62A5       ws(istream far&)
 0041:07E3       xacos(const quickfloat far&,const quickfloat far&)
 0041:0896       xasin(const quickfloat far&,const quickfloat far&)
 0038:1B2D idle  Xor(int,int,int,int)
 002F:1887       zclip(Triangle far*,TriangleElement far*)
 0040:0965 idle  Zippable(File far&,long,long)
 003A:026E idle  zread(char far*,unsigned short far*)
 003A:04A2 idle  zwrite(char far*,unsigned short far*)
 003A:12BD idle  _FreeMem(unsigned char far*far&,char far*)
 003A:1216 idle  _GetMem(unsigned char far*far&,long,char far*)
 003D:10F8 idle  _md(char far*)
 003D:129B idle  _rd(char far*)
 0001:3350       _vector_delete_(void far*,unsigned int,unsigned long,unsigned int,...)
 0001:35CD       _vector_new_(void far*,unsigned int,unsigned long,unsigned int,...)
 0053:005B idle  BCC286_EXE
 0000:0000 idle  BORISREALINTR
 0053:0000 idle  DATASEG@
 0001:0257 idle  DGROUP@
 0000:0000 idle  DOSALLOCHUGE
 0000:0000 idle  DOSALLOCLINMEM
 0000:0000 idle  DOSALLOCREALSEG
 0000:0000 idle  DOSALLOCSEG
 0000:0000 idle  DOSCREATECSALIAS
 0000:0000 idle  DOSCREATEDSALIAS
 0000:0000 idle  DOSEXITLIST
 0000:0000 idle  DOSFREELINMEM
 0000:0000 idle  DOSFREESEG
 0000:0000 idle  DOSGETBIOSSEG
 0000:0000 idle  DOSGETHUGESHIFT
 0000:0000 idle  DOSMAPLINSEG
 0000:0000 idle  DOSMAPREALSEG
 0000:0000 idle  DOSREALLOCHUGE
 0000:0000 idle  DOSREALLOCSEG
 0000:0000 idle  DOSSETEXCEPTIONHANDLER
 0000:0000 idle  DOSSETPASSTOPROTVEC
 0000:0000 idle  DOSSETREALPROTVEC
 0000:0000 idle  DOSSETVEC
 003F:0CFB       EXPLODE
 0001:2658       F_LDIV@
 0001:2667       F_LMOD@
 0001:265F       F_LUDIV@
 0001:266F       F_LUMOD@
 0001:2706       F_LXLSH@
 0001:252D       F_LXMUL@
 0001:2727       F_LXRSH@
 0001:2747       F_LXURSH@
 0001:A804 idle  F_PCMP@
 0001:2544       F_SCOPY@
 0001:276B       F_SPUSH@
 003F:04BA       IMPLODE
 0001:2658 idle  LDIV@
 0001:2667 idle  LMOD@
 0001:265F idle  LUDIV@
 0001:266F idle  LUMOD@
 0001:2706 idle  LXLSH@
 0001:252D idle  LXMUL@
 0001:2727 idle  LXRSH@
 0001:2747 idle  LXURSH@
 0001:2655 idle  N_LDIV@
 0001:2664       N_LMOD@
 0001:265C       N_LUDIV@
 0001:266C       N_LUMOD@
 0001:2703       N_LXLSH@
 0001:2A1B       N_LXMUL@
 0001:2724 idle  N_LXRSH@
 0001:2744       N_LXURSH@
 0001:A80B       N_PCMP@
 0001:2A32       N_SCOPY@
 0001:2765 idle  N_SPUSH@
 0001:A804 idle  PCMP@
 0001:2544 idle  SCOPY@
 0001:A188       spmhalloc
 0001:A1F6       spmhexpand
 0001:A0E6       spmhfree
 0001:A12B       spmhinit
 0001:A2AD       spmhmove
 0001:276B idle  SPUSH@
 0000:0000 idle  XMI_SERVE_DRIVER
 0043:1684 idle  _@vector_3d@rotate_about_i$qm10quickfloat
 0043:1721 idle  _@vector_3d@rotate_about_j$qm10quickfloat
 0043:17BA idle  _@vector_3d@rotate_about_k$qm10quickfloat
 0001:0240       _abort
 0001:2233       _abs
 0053:9694 idle  _addr_xhi
 0053:68EA idle  _AllowEditing
 0053:3108 idle  _Always
 0053:C11A idle  _AMessage
 0053:4C76 idle  _AnimationCommand
 0053:4CE8 idle  _ApplyCommandName
 0053:1D6D       _AprTypeList
 0043:0E26       _ArcCos
 0043:0DDC       _ArcSin
 0043:0F2F       _ArcTan
 0053:8130       _ascii_codes
 0053:6C70 idle  _ASPECT_RATIO
 0053:310C idle  _At
 0001:2241 idle  _atexit
 0001:3F2A idle  _atoi
 0001:3EB5       _atol
 0053:D70E idle  _AudioData
 0053:63DA       _AutomatedCameraSwitching
 0053:71A1 idle  _auto_detect
 0053:72E2 idle  _a_seq
 0053:75AD       _B0
 0053:75AE       _B1
 0053:75AF       _B2
 0053:75B0       _B3
 0053:75B1       _B4
 0053:75B2       _B5
 0053:4DE6 idle  _BackgroundColor
 0053:5F00 idle  _BackgroundShape
 0053:5F04 idle  _BackgroundVport
 0053:1D61       _BankedMotionList
 0053:63E0       _BigCameraChange
 0053:01EA idle  _BigPtrRoot
 0053:7A7E       _Black
 0053:7A7F       _Blue
 0053:C320 idle  _Breakpoint
 0053:7A84 idle  _Brown
 0053:75A8 idle  _ButtonDark
 0053:75A9 idle  _ButtonDim
 0053:75AA idle  _ButtonLite
 0053:75A7 idle  _ButtonOutline
 0053:75A6       _ButtonText
 0053:4E2E       _button_down
 0053:5EB4       _BytesOfResources
 0053:63F2       _CameraAmbient
 0053:1D01       _CameraList
 0053:63E1       _CameraName
 0053:63D2       _CameraRequested
 0053:5F3F idle  _CameraVsPlayerAngle
 0053:5F41 idle  _CameraVsPlayerDist
 0053:5E36       _camera_color
 0053:62E0       _CamFiles
 0053:50E6 idle  _CaptionFont
 0053:68E1 idle  _CDROM_Root
 0053:50D2 idle  _CenterVoiceCaption
 0053:D80C idle  _cerr
 0053:7619       _CharAlign
 0001:226E       _chdir
 0053:D7B2 idle  _cin
 001E:1D5E       _ClearCurrentDualScreen
 003E:1436       _ClearVport
 0053:29BA       _ClimbAngleTolerance
 0053:D838       _clog
 0001:3F58       _close
 0053:5158 idle  _ColorRangeList
 0053:345A       _Commands
 0053:3180       _CommandTable
 0053:5FF2       _CompileStrippedScps
 0053:4938 idle  _CompName
 0053:2F25 idle  _CompoundConditionTable
 0053:1ACE idle  _CompressionBuffer
 0053:2F43 idle  _ConditionTable
 0053:D30E idle  _ConstantFrameClock
 0053:83A4       _ConstantFrameTicks
 0053:8334       _ConstantTick
 0043:119D       _Construct3By4Matrix
 0053:3110 idle  _Continue
 0053:4FA2       _Copyright
 003E:14A0       _CopyVport
 0043:0CCA       _Cos
 0053:D7E0       _cout
 0053:7A7C       _CrtStatusPort
 0053:2F84 idle  _CurFigWord
 0053:8DE2       _CurFont
 0053:2F88 idle  _CurItemWord
 0053:7BAD       _curMouse
 0053:63CE       _CurrentCamera
 0053:50EA idle  _CurrentCaptionColor
 0053:50D6       _CurrentCaptionProcess
 0053:72C4 idle  _current_ms
 0053:72D1 idle  _current_other
 0053:72DE idle  _current_temp
 0053:718D idle  _current_tune
 0053:4E30       _curr_music_playing
 0053:85BE       _CurVport
 0053:7A81 idle  _Cyan
 0053:135E idle  _DACBuffer
 0001:20E4       _DAC_AreYouHungry
 0001:21D2       _DAC_Deinit
 0001:2176       _DAC_Init
 0053:15A8       _DAC_IsPaused
 0001:21F3       _DAC_Output
 0001:21E6       _DAC_Pause
 0001:21ED       _DAC_UnPause
 0001:20C8       _DAC_update
 0053:7A86       _DarkGray
 0053:5E3E       _dark_gray_color
 0053:65A8 idle  _DataChanged
 0053:65A9 idle  _DataVersion
 0053:AFEC       _daylight
 0053:5088 idle  _DBZ
 0053:75C2       _dd
 0053:795E       _dDelDest
 0053:7960 idle  _dDelSrc
 0053:7956 idle  _dDest
 0053:1D49       _DeathRow
 0053:49C2       _DefaultBa
 0053:6C74 idle  _DefaultCameraId
 0053:84E8       _DefaultClose
 0053:5F39       _DefaultFarMark
 0053:8440       _DefaultFindFirst
 0053:8444       _DefaultFindNext
 0053:6C8C       _DefaultFOV
 0053:5F3D       _DefaultFOVReduction
 0053:49C0       _DefaultGa
 0053:84FC       _DefaultLength
 0053:5F35       _DefaultNearMark
 0053:84E4       _DefaultOpen
 0053:68C9       _DefaultPaletteFile
 0053:6C90       _DefaultProjectionPlane
 0053:49BE       _DefaultRa
 0053:84EC       _DefaultRead
 0053:A85C idle  _DefaultScrollRate
 0053:84F4       _DefaultSeek
 0053:84F8       _DefaultTell
 0053:84F0       _DefaultWrite
 0053:6C94       _DefaultZoom
 0053:2752 idle  _DefendTable
 0053:8F2E idle  _DegreesPerRadian
 0052:0C24       _delay
 0053:73AE       _deleteMe
 0053:84BA idle  _DeleteStrainer
 0053:718B idle  _desired_tune
 0053:7966 idle  _DeviceAllocationLimit
 0001:0311       _DGTL_channel_rate
 0001:02CB       _DGTL_channel_volume
 0001:02A2       _DGTL_init
 0001:0345       _DGTL_play
 0001:03DE       _DGTL_play_ambient
 0001:046F       _DGTL_release
 0001:0496 idle  _DGTL_set_voice
 0001:02C4       _DGTL_shutdown
 0001:03C1       _DGTL_stop
 0006:1BEF       _digital_call_back
 0053:BA89 idle  _directvideo
 003C:1B66       _disableInterrupt
 0001:22E6       _div
 0043:0C24       _Div
 0053:5080       _DivideByZeroError
 0053:50D4 idle  _DoFastShadowBox
 0053:4E3B       _DontInterruptNow
 0053:83E4       _DosError
 0001:3F9E       _dosexterr
 0000:0000 idle  _DosRealFarCall
 0000:0000 idle  _DosRealIntr
 0053:83EE       _DosRetryCount
 0053:4A1C       _DoubleBufferSuppressed
 003E:0FDB       _DrawBox
 003E:10E2       _DrawLine
 003E:12EC       _DrawRectangle
 0001:115A       _DRV_UpdateHardware
 0053:795A idle  _dSrc
 001E:1D8C       _DualSlam
 0053:62E8       _EditableData
 0053:C35C       _EditorClipDepth
 0053:49B8       _EditorPalette
 0053:5E2E       _edit_box_color
 0053:D2E8       _ElementList
 0053:78E4       _ElementListOverflow
 0053:78E5 idle  _ElementPoolName
 0053:6C02 idle  _Empty1Space
 0053:0138 idle  _EmptySpace
 0053:BC92 idle  _Emulator
 003C:1B9B       _enableInterrupt
 0053:2F90 idle  _EnemyWord
 0053:3114 idle  _Energy
 0053:ACE8       _environ
 0004:1A82       _EricDraw
 0004:19D8       _EricScan
 0053:0083       _errno
 0053:83E8 idle  _ErrorNumber
 0053:D2DA idle  _EventQueue
 0053:9886       _EvilinDosFlag
 0001:24F2       _exit
 0053:4EA0 idle  _ExitMessage
 0053:4BAC idle  _ExitRoutine
 0053:68EB idle  _exit_after_compile
 0001:A4A9 idle  _expand
 0053:83EA       _ExtraDosErrorInfo
 0053:CB98       _Eye
 0044:0000       _farcoreleft
 0044:0078       _farfree
 0044:00D0 idle  _farheapcheck
 0044:0055       _farmalloc
 0001:A573 idle  _farrealloc
 0053:6E92       _FastTextureSwapping
 0053:4E9E       _FatalDepth
 0001:3FC0       _fclose
 0001:4078       _fflush
 0053:1D19       _FigureList
 0053:84D0 idle  _FileAccessFlag
 0053:84DE idle  _FileAttribFlag
 0053:CAD6 idle  _FileConfig
 0001:41A5       _filelength
 0053:84D6 idle  _FileShareFlag
 0053:4932 idle  _FileTime
 0053:A85E       _FilmScrollRate
 0053:4DEA idle  _FinalDestination
 0001:4145       _findfirst
 0001:4178       _findnext
 0053:62F4 idle  _FirstLevel
 0053:1EBF       _FlagMe
 0053:1D3D       _FlatObjectList
 0053:62DC       _FlicFiles
 0001:41E6       _flushall
 0001:4228       _fnmerge
 0001:4253       _fnsplit
 0053:9ACE idle  _FontColor
 0053:9AD0 idle  _FontHighlightColor
 0053:A1CE       _FontManager
 0001:4455       _fopen
 0053:63D6       _ForcedCamera
 0053:75BC       _ForceRefresh
 0053:8E3A idle  _FormSignature
 0001:448A       _fprintf
 0001:4FB6 idle  _fputc
 0001:514B idle  _fputchar
 0053:9592 idle  _FRAGMENT_0_PERCENTAGE
 0053:D2F6 idle  _FrameClock
 0053:83A0       _FrameTicks
 0044:00A2       _free
 0053:3118 idle  _Freeze
 0053:1BC2 idle  _Front
 0001:4528       _fseek
 0001:4688       _fstat
 0052:0BAA idle  _fstrchr
 0001:45A8 idle  _ftell
 0053:4183       _Functions
 0053:3FEE       _FunctionTable
 0053:62E4       _GameDataDirectory
 0053:62F0       _GameDataSave
 0053:50BE       _GameFrozen
 0053:50C2       _GameTurns
 0053:6664       _GarbageIllegal
 0001:2560       _getcurdir
 0001:25E9       _getdfree
 0001:257D       _getdisk
 0001:4A19       _getenv
 0001:25CB idle  _getfat
 0001:25B6 idle  _getfatd
 0001:2612       _getftime
 003C:1B53 idle  _getInterrupt
 0045:1406       _getIntJumpTable
 0045:1411       _getPatchPosition
 003E:0F87       _GetPixel
 003A:19D5 idle  _GetRandomSeed
 0045:13E4       _getRegisters
 0046:07D0       _getSetRegsCodeInfo
 0001:2635       _getvect
 0001:1B22 idle  _get_DSP_version
 0053:D086       _GlobalRenderInfo
 0001:3E04       _gotoxy
 0053:6EE2       _GouraudShadingOn
 0053:50A8 idle  _GPFault
 0053:311C idle  _Gradual
 0053:4D1A idle  _GravityConstant
 0053:5E3A       _gray_color
 0053:7A80 idle  _Green
 0053:72FA       _GTL_PREFIX
 0053:2498       _Hammer
 0053:50BD       _HasEnteredEditor
 0053:62C0 idle  _HashData
 0053:7175 idle  _hdriver
 0044:00CC idle  _heapcheck
 0053:63C2       _HelpScreen
 0053:63FA       _HeWhoIsWatched
 0001:3DD2 idle  _highvideo
 0053:4768       _HitVolume
 0053:7191 idle  _hooked
 0053:1B7A idle  _IAxis
 0053:1B9E idle  _IAxisNeg
 0053:6300 idle  _IdNobody
 0053:3120 idle  _Impact
 0053:63DB idle  _InCameraView
 0053:7128 idle  _IndexBufferName
 0053:639A idle  _IndexConversion
 0053:50B9       _InGame
 0053:718F idle  _initialized
 0053:6D84       _InsideNearAndFar
 0052:0A81       _int86
 0052:0AB2       _int86x
 0053:9E57       _InvalidTicksValue
 0001:A7B9       _ioctl
 0001:278C       _isatty
 0053:1D0D       _ItemList
 0001:4B21       _itoa
 0053:1B86 idle  _JAxis
 0053:1BAA idle  _JAxisNeg
 0053:1B92 idle  _KAxis
 0053:1BB6 idle  _KAxisNeg
 0053:2E17 idle  _KernelDepth
 0053:50BF       _KernelFrozen
 0053:2E16       _KernelRunning
 0053:7C52       _KeyboardStackOverflowFlag
 0001:279D       _labs
 0053:50C6       _Language
 0053:6534       _LargestReadBlock
 0053:63DC idle  _LastBest
 0053:62C4 idle  _LastItem
 0053:72B2 idle  _last_read
 0001:4A89       _ldiv
 0053:6BDA       _LeaveGame
 0053:50BB       _LevelLocked
 0053:65AB idle  _LevelVersion
 0053:3124 idle  _Lex
 0053:2958 idle  _LEX_ATK_TICK
 0053:7A87       _LightBlue
 0053:7A89 idle  _LightCyan
 0053:7A85       _LightGray
 0053:7A88       _LightGreen
 0053:7A8B idle  _LightMagenta
 0053:7A8A idle  _LightRed
 0053:2418 idle  _Limbo
 0053:1CC4 idle  _ListsInitialized
 0053:20EC idle  _LocalDeckLevel
 0053:3128 idle  _Loosen
 0053:61FC       _LowestDeckLevel
 0001:3DD8 idle  _lowvideo
 0001:2867       _lseek
 0001:4B69 idle  _ltoa
 0053:7A83       _Magenta
 002B:15B0       _main
 0053:85BA       _MainScreen
 0053:63F6       _MajorCameraAmbient
 0053:63E5       _MajorCameraName
 0044:0033       _malloc
 0053:5E32       _man_box_color
 0053:24A0 idle  _MaxHammer
 0053:312C idle  _Maximum
 0053:A28A idle  _MaxPersistantEntries
 0053:A288 idle  _MaxPersistantLists
 0053:19BB       _MaxSoundCache
 0001:4C62       _memcpy
 0053:959C idle  _MemMonitor
 0001:4D1B       _memmove
 0053:9696       _MemName
 0053:68D3       _MemoryRating
 0001:4CAA       _memset
 0053:0098 idle  _Message_Base
 0053:4DA2 idle  _MirrorList
 0001:2890       _mkdir
 0053:4E2D       _MonitorMiniScreen
 0053:CADE idle  _MonitorRect
 0053:4E2C       _MonitorRunning
 0053:4E28       _MonitorVport
 0053:5E46       _monitor_color
 0053:A1AC       _monitor_color_table
 0053:50C0       _MostVertices
 0053:1B02 idle  _MotionChunkName
 0053:7630       _MouseDepth
 0053:61EA idle  _MouseEquivalent
 0053:61E6       _MovementRate
 0001:4CC9       _movmem
 0053:719F       _mpu_401_device
 0053:72BC idle  _ms_files
 0043:0C42       _Mul
 0043:0C5A       _MulThenDiv
 0053:4B6D       _MusicDMA
 0053:D1E4       _musicFile
 0053:4B6A       _MusicIRQ
 0053:4B6E       _MusicOn
 0053:7170 idle  _musicOn
 0053:4B6B       _MusicPort
 0053:68D7       _MusicSystemActive
 0053:71AB idle  _music_branch
 0053:72AA idle  _Music_Buffer
 0053:71A3 idle  _music_dma
 0053:71A7 idle  _music_drq
 0053:71A5 idle  _music_irq
 0053:7199 idle  _music_play_state
 0053:71A9 idle  _music_port
 0053:7195 idle  _music_status
 0053:719B idle  _music_stop_state
 0053:717D idle  _music_volume
 0053:3130 idle  _MyBattery
 0053:49BC       _NeedToChangePalette
 0053:4A1D       _NeedToForce
 0053:3134 idle  _Never
 0053:9594 idle  _newAddress1
 0053:9598 idle  _newAddress2
 0053:63F1 idle  _NewAmbientSounds
 0053:49B4       _NewPalette
 0053:7181 idle  _new_measure
 0053:50C7       _NonEnglishLanguages
 0053:7898       _NoNotes
 0053:79D4       _NoReason
 0053:50EB idle  _NormalCaptionColor
 0001:3DDE idle  _normvideo
 0053:5FF1       _NoScrFiles
 0053:313C idle  _Noscript
 0053:3138 idle  _Nostopmotion
 0053:D356       _NULL_frame_of_ref
 0053:D326       _NULL_ThreeByFourMatrix
 0053:8F44       _NULL_vector_3d
 0053:7193 idle  _num_ms
 0043:0F9B       _nyMagnitude
 0053:1CC5       _ObjectList
 0053:63E9       _OldCameraName
 0053:50AC idle  _OldGeneralProtection
 0053:507C idle  _OldInterruptZero
 0053:63ED       _OldMajorCameraName
 0053:717F idle  _old_measure
 0053:D324 idle  _old_mode
 0053:3140 idle  _Onscreen
 0001:4D69       _open
 0053:A584 idle  _OptionsText
 0053:1B6E idle  _Origin
 0053:75BE idle  _OtherScreen
 0053:8F06 idle  _palette
 0053:49BD       _PaletteFadeState
 0053:49C4 idle  _PaletteName
 0053:7A56 idle  _palette_initializer
 0053:CA7A       _Param
 0053:3144 idle  _Pause
 0053:62FC       _PercentS_Load
 0001:4F27 idle  _perror
 0053:1CF5       _PhysicalList
 0053:62EC       _PlayDirectory
 0053:3148 idle  _Player
 0053:2F8C idle  _PlayerWord
 0053:50B8       _Playing
 0053:72BA idle  _play_queue
 0053:314C idle  _Pointat
 0053:3150 idle  _Pointaway
 0053:1D31       _PolyObjectList
 0053:1B06 idle  _PoseChunkName
 0053:249C       _PoseRate
 0053:1B3C idle  _PoseString
 0053:1ED6       _PositionLimit
 0053:4E32       _PreserveCameraStr
 0053:6CE2 idle  _PreservedLightIntensity
 0053:68D8       _PreShip
 0001:4F7F       _printf
 0053:83A8 idle  _ProfileTick
 0053:4F9A       _Program
 003A:19DD       _PseudoRandom
 0053:1D25       _PushedObjectList
 003E:0F34       _PutPixel
 0053:8F36 idle  _QF_MAX
 0053:3154 idle  _Quick
 0053:5224 idle  _QuickColorTable
 0053:8F32 idle  _RadiansPerDegree
 0001:2A9B       _rand
 003A:197E idle  _RandInt
 003A:199F       _Random
 0001:5433       _read
 0001:A505       _realloc
 0053:222C       _recheck_items
 0053:7A82       _Red
 0053:7197 idle  _ref_meas
 0053:9693 idle  _reserved
 0053:1D55       _ResourceList
 0001:2AF0       _rmdir
 0053:CB30       _RoomSystem
 0053:3158 idle  _Rthand
 0053:2E19 idle  _RTKernelDepth
 0053:315C idle  _Run
 0053:62F8       _SaveGameDirectory
 0001:1CC0       _sbdeinit
 0001:1CCC       _sbdetect
 0001:1BF3       _sbdmachannel
 0001:20A8       _sbfifopos
 0001:1C8F       _sbinit
 0001:1EA6       _sbsamplerate
 0001:1E5C       _sbsetdmabuf
 0001:1E92       _sbspeakeron
 0001:1F56       _sbstartdma
 0001:2061       _sbstopdma
 0001:1E44       _sbversion
 0001:1AEF idle  _sb_IRQ_and_port
 0053:4C4E idle  _ScannerName
 0053:5EB8       _SceneShapes
 0053:1B0A idle  _ScratchBufferName
 0053:705C       _ScratchData
 0053:758C       _Screen
 0053:62D8       _ScriptDir
 0001:31C9       _segread
 003C:1B1E       _sendEoi
 0053:73B2       _SequenceMemName
 0001:2597 idle  _setdisk
 0001:31E9       _setftime
 003C:1B3E idle  _setInterrupt
 0001:4C86       _setmem
 0053:D380 idle  _setNewIdtrCallGate
 0053:D37C idle  _setOrigIdtrCallGate
 003A:19C1       _SetRandomSeed
 0001:5436       _setvbuf
 0001:2644 idle  _setvect
 0053:2F1C idle  _ShowAllScripts
 0053:5F34       _ShowCameras
 0053:20F0 idle  _ShowPhysicalLabels
 0053:1B50       _ShowSkeleton
 0053:1A86       _ShowSkin
 0053:50BC       _ShowSubtitles
 0053:2066 idle  _ShowTriggers
 0053:50D0 idle  _ShowVoiceCaption
 0053:50BA       _ShowWireFrame
 0053:4D1E       _ShrapnelLife
 0053:4D20 idle  _ShrapnelSampleNumber
 0053:4D96 idle  _ShrapnelVelocity
 0053:1C0C idle  _Side
 0043:0C71       _Sin
 0053:7AB6 idle  _SkipDescriptor
 003C:0000       _SkipDraw
 003C:03CA       _SkipDrawWithColor
 0053:7ABA idle  _SkipPointer
 0053:762E idle  _SlamOfs
 0053:66C6       _Slow_Factor
 0053:719D idle  _slow_stop_state
 0053:3160 idle  _Snapto
 0053:19F9       _SndDMA
 0053:19F6       _SndIRQ
 0053:19F7       _SndPort
 0007:099A       _sndSETPASSTOPROTVEC
 0007:09BC       _sndSETREALPROTVEC
 0039:1408       _SortElements
 0053:19BF       _Sound
 0053:19FA       _SoundFadeMeters
 0053:4A2C       _SoundMem
 0053:1A04 idle  _SoundPath
 0053:19BA       _SoundSystemActive
 0053:68E6       _SoundTimerName
 0053:717B idle  _speedhack
 0053:1A00       _SpkrMgr
 0001:586C       _sprintf
 0043:1047       _Square_Root_qfloat
 0001:2A8A idle  _srand
 0001:58E2       _sscanf
 0053:3164 idle  _Stack
 0053:4FA6 idle  _StampString
 0053:4A34       _StartDate
 0053:4A30       _StartTick
 0053:7177       _state_table_size
 0053:D2EA idle  _StaticList
 0053:75AB       _StdBackground
 0053:9A94       _stdIntHandler
 0053:75AC idle  _StdOutline
 0053:1EBE       _StopMe
 0053:2A6A idle  _strCannotSave
 0001:5929       _strcat
 0052:0B82       _strchr
 0001:5968       _strcmp
 0001:5998       _strcpy
 0001:59C1       _strcspn
 001E:0F97       _streqfn
 0001:5A06       _stricmp
 0001:5A47       _strlen
 0001:5A66       _strncpy
 0001:5A97       _strnicmp
 0053:68DD       _strSlowFactor
 0001:5ADB       _strstr
 0045:0588       _superMemCopy
 0053:4936 idle  _SuppressFileNotes
 0053:30B8 idle  _SuspendList
 0053:4E3D       _SuspendOptions
 0053:ACEC       _sys_errlist
 0053:ADAC idle  _sys_nerr
 0043:0D21       _Tan
 0043:0D84 idle  _Tan_div
 0001:32C6       _tell
 0053:D712 idle  _TempAudioData
 0053:68D9 idle  _TempDir
 0053:A364 idle  _tempGammaCorrectionPercentage
 0053:1CD1       _TempObjectList
 0053:3168 idle  _Tendegrees
 0053:1CAA       _Terminators
 0053:4A28 idle  _TestEvent
 0053:4A24 idle  _TestMotion
 0001:3DC7       _textattr
 0001:3DAE idle  _textbackground
 0001:3D99 idle  _textcolor
 0053:6EA6       _TextureIdentity
 0053:1D79       _TextureList
 0053:6EE3       _TextureMappingOn
 0053:6E8E idle  _TextureRle
 0053:63CA       _TheCamera
 0053:7454       _TheConfiguration
 0053:833C idle  _TheConstantTicker
 0053:7590 idle  _TheEventQueue
 0053:C360 idle  _TheFlash
 0053:6538 idle  _TheFlic
 0053:CB34       _TheGame
 0053:762A       _TheHelpCall
 0053:8062       _TheKeyboard
 0053:CB84       _TheLight
 0053:716C       _TheMusicProcess
 0053:662A idle  _TheOnlyLegalFader
 0053:C368       _ThePalette
 0053:2A66       _ThePlayer
 0053:83AC       _TheProfiler
 0053:4BA0       _TheScreen
 0053:CAE6       _TheScript
 0053:19FC       _TheSoundTimer
 0053:8F22 idle  _TheSystem
 0053:8338       _TheTicker
 0053:8330       _Tick
 0053:2D52       _TicksPerCharacter
 0053:316C idle  _Tighten
 0053:AFE8       _timezone
 0053:68CF idle  _TinyFont
 0053:3170 idle  _Toggle
 0001:32E0       _tolower
 0053:1BE7       _Top
 0053:5E24 idle  _TotalColorRanges
 0053:4BAA idle  _TotalExitRoutines
 0053:4D18       _TotalShrapnelInExistence
 0053:7A76 idle  _total_palette_initializers
 0001:330C       _toupper
 0053:7171 idle  _TransFilePtr
 0053:7183 idle  _transition
 0053:7187 idle  _transition_lookup
 0043:10BA       _TransWith3By4
 0053:72B6 idle  _trans_file_ptr
 0053:476A       _TravelVolume
 0053:1CE9       _TriggerList
 0053:5E2A       _trigger_color
 0053:72C0       _tune
 0053:61E2       _TurnRate
 0053:AFE0 idle  _tzname
 0001:5B49 idle  _tzset
 0001:4B4C idle  _ultoa
 003B:11FF       _UnClipSkipDraw
 0053:8F50 idle  _UnitX
 0053:8F5C idle  _UnitY
 0053:8F68 idle  _UnitZ
 0001:3338       _unlink
 0053:3174 idle  _Unload
 0053:3178 idle  _Unlock
 0053:8068       _UseInt15
 0053:50DA idle  _VC_line1
 0053:50DE idle  _VC_line2
 0053:50E2 idle  _VC_line3
 0043:1499       _VectorDotProduct
 0053:4F9E       _Version
 0053:D1E2       _VertexList
 0004:0000       _VFX_flat_polygon
 0004:084F       _VFX_Gouraud_polygon
 0004:0EC4       _VFX_map_polygon
 0004:15CB idle  _VFX_shifted_polygon
 0004:0414       _VFX_trans_polygon
 0053:5E4A       _video_color
 0053:50CC idle  _VoiceCaptionShade
 0053:CF96       _VoidFlatShadedQuad
 0053:D056       _VoidFlatShadedTexturedQuad
 0053:D161       _VoidFlatShadedTexturedTriangle
 0053:D0E8       _VoidFlatShadedTriangle
 0053:CFF7       _VoidFShadedQuadWithTexture
 0053:D115       _VoidFShadedTriangleWithTexture
 0053:CFB1       _VoidGouraudShadedQuad
 0053:D0FF       _VoidGouraudShadedTriangle
 0053:D026       _VoidGShadedQuadWithTexture
 0053:D13B       _VoidGShadedTriangleWithTexture
 0053:CF43 idle  _VoidShadedLine
 0053:CF22       _VoidSolidLine
 0053:CF80       _VoidSolidQuad
 0053:D19B       _VoidSolidTriangle
 0053:CFCD       _VoidTextureMappedQuad
 0053:D1C0       _VoidTextureMappedTriangle
 0053:CF31       _VoidTranslucentLine
 0053:CF6A       _VoidTranslucentQuad
 0053:D1AE       _VoidTranslucentTriangle
 0053:CF54       _VoidWireFrameQuad
 0053:D188       _VoidWireFrameTriangle
 0001:588E       _vsprintf
 0001:5905 idle  _vsscanf
 0053:1ECE idle  _VV1
 0053:1ED2 idle  _VV2
 0053:317C idle  _Walk
 0053:5E26       _wall_color
 001E:1B40       _WarpMap
 0053:1CDD       _WaypointList
 0053:5E42       _waypoint_color
 0053:68E5       _What2Use
 0053:7A8D       _White
 0053:1CA6 idle  _Whitespace
 0053:1CAE       _WhiteTable
 0053:5084 idle  _WhoRender
 0053:6EE4       _WireFrameOn
 0053:66C9       _WorkString
 0053:CC02       _WorldPalette
 0001:5FA3       _write
 0043:0ECE       _xArcCos
 0043:0E6B       _xArcSin
 0000:0000 idle  _XMI_branch_index
 0000:0000 idle  _XMI_default_timbre_cache_size
 0000:0000 idle  _XMI_define_timbre_cache
 0000:0000 idle  _XMI_describe_driver
 0000:0000 idle  _XMI_detect_device
 0000:0000 idle  _XMI_init_driver
 0000:0000 idle  _XMI_install_timbre
 0000:0000 idle  _XMI_measure_count
 0000:0000 idle  _XMI_register_sequence
 0000:0000 idle  _XMI_release_sequence_handle
 0000:0000 idle  _XMI_resume_sequence
 0000:0000 idle  _XMI_sequence_status
 0000:0000 idle  _XMI_set_relative_tempo
 0000:0000 idle  _XMI_set_relative_volume
 0000:0000 idle  _XMI_shutdown_driver
 0000:0000 idle  _XMI_start_sequence
 0000:0000 idle  _XMI_state_table_size
 0000:0000 idle  _XMI_stop_sequence
 0000:0000 idle  _XMI_timbre_request
 0053:7A8C idle  _Yellow
 0053:2756 idle  _ZoneTable
 0053:796A idle  _zr
 0053:796E idle  _zw
 0000:0000 idle  __AHSHIFT
 0053:B250 idle  __argc
 0053:B252 idle  __argv
 0053:A8B8       __atexitcnt
 0053:D716       __atexittbl
 0001:3D74       __bios_keybrd
 0053:008F idle  __brklvl
 0053:006D       __C0argc
 0053:006F       __C0argv
 0001:A687 idle  __c0crtinit
 0053:0073       __C0environ
 0001:2513 idle  __cexit
 0053:8066       __ChainKeyboardInterrupt
 0001:2286       __chdrive
 0001:0177       __checknull
 0001:3F3B       __chmod
 0001:0164       __cleanup
 0001:3F80       __close
 0001:A6A8 idle  __crtinit
 0053:0077 idle  __CSalias
 0053:A8BA       __ctype
 0000:0000  Abs  __cvtfak
 0001:2521 idle  __c_exit
 0053:BAAE       __doserrno
 0001:A857       __DOSERROR
 0053:BAB0 idle  __dosErrorToSV
 0001:237B       __DOSTIMETOU
 0001:232F       __dos_getdrive
 0001:22F2       __dos_getfileattr
 0001:2357       __dos_read
 0001:2341       __dos_setdrive
 0001:2312       __dos_setfileattr
 0001:2451       __dos_write
 0053:0079       __envLng
 0053:007B       __envseg
 0053:007D       __envSize
 0001:2501       __exit
 0053:A9BC       __exitbuf
 0053:A9C0       __exitfopen
 0053:A9C4 idle  __exitopen
 0053:8060 idle  __Extended
 003C:16B3       __FlushDOSKeys
 0053:AB82       __fmode
 0001:560C       __fnsplit
 0001:2A6C       __fpure_error_
 0001:4F9A idle  __fputc
 0001:515F       __FPUTN
 0052:0BC1 idle  __fstrchr
 0001:4737       __fullpath
 0001:497A       __getdcwd
 0001:22BB       __getdrive
 0001:440B idle  __GETFP
 0053:008B idle  __heapbase
 0053:0093 idle  __heaptop
 0053:8067       __InsideKeyboardInterrupt
 0053:005D idle  __Int0Vector
 0053:0061 idle  __Int4Vector
 0053:0065 idle  __Int5Vector
 0053:0069 idle  __Int6Vector
 0001:A812       __IOERROR
 0001:5D37       __ISDST
 003C:1626       __KeyHook
 0001:27C5       __LONGTOA
 0001:4B91       __makepath
 0053:BA77 idle  __maxfarrealloc
 0001:28A8       __MKNAME
 0001:0259 idle  __MMODEL
 0053:AFC6       __monthDay
 0053:D7A4       __new_handler
 0053:AB58       __nfile
 0053:AB84       __notUmask
 0001:2A4E idle  __npure_error_
 0001:4ED8       __open
 0053:AB5A       __openfd
 0001:433A idle  __OPENFP
 0053:0081       __osmajor
 0053:0082 idle  __osminor
 0053:0081 idle  __osversion
 0053:007F       __psp
 0001:2AC1       __read
 0001:3E4D       __REALCVT
 0053:BB0A       __RealCvtVector
 0053:7C54       __RegisterKeyPointer
 0001:019A       __restorezero
 0001:2B08       __scanner
 0001:3E59       __scanpop
 0001:3E55       __scanrslt
 0001:3E51       __scantod
 0053:BB0C       __ScanTodVector
 0001:3027       __scantol
 0000:0000  Abs  __setargv__
 0000:0000 idle  __setenvp__
 0001:320C       __setupio
 0001:5802 idle  __splitpath
 0053:0085 idle  __StartTime
 0053:66C4       __stklen
 0001:3D40       __stpcpy
 0053:A9C8       __streams
 001E:0F0A       __streq
 0001:0178       __terminate
 0001:2905 idle  __TMPNAM
 0000:0000 idle  __turboCrt
 0001:2847       __UTOA
 0053:0081 idle  __version
 0053:BA7A       __video
 0001:A5FE       __VideoInt
 0001:387D       __VPRINTER
 0001:5F67       __write
 0001:5FA6       __xfclose
 0001:5FE3       __xfflush
 0053:B26F idle  ___avl
 0053:B262 idle  ___base
 0053:0089 idle  ___brklvl
 0001:2475       ___ErrorMessage
 0053:B26B idle  ___hincr
 0001:5362       ___read
 0053:B268 idle  ___size
 0053:D86C idle  ___stderr_streambuf
 0053:D864 idle  ___stdin_streambuf
 0053:D868 idle  ___stdout_streambuf
 0053:B266 idle  ___top
 0001:5E16       ___write

  Address         Publics by Value

 0000:0000 idle  DOSCREATEDSALIAS
 0000:0000 idle  DOSFREESEG
 0000:0000 idle  DOSREALLOCSEG
 0000:0000 idle  DOSALLOCSEG
 0000:0000 idle  DOSSETVEC
 0000:0000 idle  DOSSETREALPROTVEC
 0000:0000 idle  DOSALLOCREALSEG
 0000:0000 idle  DOSALLOCHUGE
 0000:0000 idle  DOSREALLOCHUGE
 0000:0000 idle  DOSGETHUGESHIFT
 0000:0000 idle  __turboCrt
 0000:0000 idle  DOSCREATECSALIAS
 0000:0000 idle  _XMI_branch_index
 0000:0000 idle  _XMI_measure_count
 0000:0000 idle  _XMI_set_relative_tempo
 0000:0000 idle  _XMI_set_relative_volume
 0000:0000 idle  _XMI_sequence_status
 0000:0000 idle  _XMI_resume_sequence
 0000:0000 idle  _XMI_stop_sequence
 0000:0000 idle  _XMI_start_sequence
 0000:0000 idle  _XMI_release_sequence_handle
 0000:0000 idle  _XMI_register_sequence
 0000:0000 idle  _XMI_state_table_size
 0000:0000 idle  _XMI_shutdown_driver
 0000:0000 idle  _XMI_init_driver
 0000:0000 idle  _XMI_detect_device
 0000:0000 idle  _XMI_describe_driver
 0000:0000 idle  XMI_SERVE_DRIVER
 0000:0000 idle  _XMI_install_timbre
 0000:0000 idle  _XMI_timbre_request
 0000:0000 idle  _XMI_define_timbre_cache
 0000:0000 idle  _XMI_default_timbre_cache_size
 0000:0000 idle  DOSGETBIOSSEG
 0000:0000 idle  _DosRealFarCall
 0000:0000 idle  _DosRealIntr
 0000:0000 idle  DOSMAPREALSEG
 0000:0000 idle  DOSMAPLINSEG
 0000:0000 idle  DOSFREELINMEM
 0000:0000 idle  DOSALLOCLINMEM
 0000:0000 idle  DOSSETPASSTOPROTVEC
 0000:0000 idle  BORISREALINTR
 0000:0000 idle  DOSEXITLIST
 0000:0000 idle  DOSSETEXCEPTIONHANDLER
 0000:0000 idle  __AHSHIFT
 0000:0000  Abs  __cvtfak
 0000:0000 idle  __setenvp__
 0000:0000  Abs  __setargv__
 0001:0164       __cleanup
 0001:0177       __checknull
 0001:0178       __terminate
 0001:019A       __restorezero
 0001:0240       _abort
 0001:0257 idle  DGROUP@
 0001:0259 idle  __MMODEL
 0001:02A2       _DGTL_init
 0001:02C4       _DGTL_shutdown
 0001:02CB       _DGTL_channel_volume
 0001:0311       _DGTL_channel_rate
 0001:0345       _DGTL_play
 0001:03C1       _DGTL_stop
 0001:03DE       _DGTL_play_ambient
 0001:046F       _DGTL_release
 0001:0496 idle  _DGTL_set_voice
 0001:115A       _DRV_UpdateHardware
 0001:1AEF idle  _sb_IRQ_and_port
 0001:1B22 idle  _get_DSP_version
 0001:1BF3       _sbdmachannel
 0001:1C8F       _sbinit
 0001:1CC0       _sbdeinit
 0001:1CCC       _sbdetect
 0001:1E44       _sbversion
 0001:1E5C       _sbsetdmabuf
 0001:1E92       _sbspeakeron
 0001:1EA6       _sbsamplerate
 0001:1F56       _sbstartdma
 0001:2061       _sbstopdma
 0001:20A8       _sbfifopos
 0001:20C8       _DAC_update
 0001:20E4       _DAC_AreYouHungry
 0001:2176       _DAC_Init
 0001:21D2       _DAC_Deinit
 0001:21E6       _DAC_Pause
 0001:21ED       _DAC_UnPause
 0001:21F3       _DAC_Output
 0001:2233       _abs
 0001:2241 idle  _atexit
 0001:226E       _chdir
 0001:2286       __chdrive
 0001:22BB       __getdrive
 0001:22D4       operator delete(void far*)
 0001:22E6       _div
 0001:22F2       __dos_getfileattr
 0001:2312       __dos_setfileattr
 0001:232F       __dos_getdrive
 0001:2341       __dos_setdrive
 0001:2357       __dos_read
 0001:237B       __DOSTIMETOU
 0001:2451       __dos_write
 0001:2475       ___ErrorMessage
 0001:24F2       _exit
 0001:2501       __exit
 0001:2513 idle  __cexit
 0001:2521 idle  __c_exit
 0001:252D       F_LXMUL@
 0001:252D idle  LXMUL@
 0001:2544       F_SCOPY@
 0001:2544 idle  SCOPY@
 0001:2560       _getcurdir
 0001:257D       _getdisk
 0001:2597 idle  _setdisk
 0001:25B6 idle  _getfatd
 0001:25CB idle  _getfat
 0001:25E9       _getdfree
 0001:2612       _getftime
 0001:2635       _getvect
 0001:2644 idle  _setvect
 0001:2655 idle  N_LDIV@
 0001:2658       F_LDIV@
 0001:2658 idle  LDIV@
 0001:265C       N_LUDIV@
 0001:265F       F_LUDIV@
 0001:265F idle  LUDIV@
 0001:2664       N_LMOD@
 0001:2667       F_LMOD@
 0001:2667 idle  LMOD@
 0001:266C       N_LUMOD@
 0001:266F       F_LUMOD@
 0001:266F idle  LUMOD@
 0001:2703       N_LXLSH@
 0001:2706       F_LXLSH@
 0001:2706 idle  LXLSH@
 0001:2724 idle  N_LXRSH@
 0001:2727       F_LXRSH@
 0001:2727 idle  LXRSH@
 0001:2744       N_LXURSH@
 0001:2747       F_LXURSH@
 0001:2747 idle  LXURSH@
 0001:2765 idle  N_SPUSH@
 0001:276B       F_SPUSH@
 0001:276B idle  SPUSH@
 0001:278C       _isatty
 0001:279D       _labs
 0001:27C5       __LONGTOA
 0001:2847       __UTOA
 0001:2867       _lseek
 0001:2890       _mkdir
 0001:28A8       __MKNAME
 0001:2905 idle  __TMPNAM
 0001:295E       set_new_handler(void(far*)())
 0001:2988       operator new(unsigned int)
 0001:29CA       operator new(unsigned long)
 0001:2A1B       N_LXMUL@
 0001:2A32       N_SCOPY@
 0001:2A4E idle  __npure_error_
 0001:2A6C       __fpure_error_
 0001:2A8A idle  _srand
 0001:2A9B       _rand
 0001:2AC1       __read
 0001:2AF0       _rmdir
 0001:2B08       __scanner
 0001:3027       __scantol
 0001:31C9       _segread
 0001:31E9       _setftime
 0001:320C       __setupio
 0001:32C6       _tell
 0001:32E0       _tolower
 0001:330C       _toupper
 0001:3338       _unlink
 0001:3350       _vector_delete_(void far*,unsigned int,unsigned long,unsigned int,...)
 0001:35CD       _vector_new_(void far*,unsigned int,unsigned long,unsigned int,...)
 0001:387D       __VPRINTER
 0001:3D40       __stpcpy
 0001:3D74       __bios_keybrd
 0001:3D99 idle  _textcolor
 0001:3DAE idle  _textbackground
 0001:3DC7       _textattr
 0001:3DD2 idle  _highvideo
 0001:3DD8 idle  _lowvideo
 0001:3DDE idle  _normvideo
 0001:3E04       _gotoxy
 0001:3E4D       __REALCVT
 0001:3E51       __scantod
 0001:3E55       __scanrslt
 0001:3E59       __scanpop
 0001:3EB5       _atol
 0001:3F2A idle  _atoi
 0001:3F3B       __chmod
 0001:3F58       _close
 0001:3F80       __close
 0001:3F9E       _dosexterr
 0001:3FC0       _fclose
 0001:4078       _fflush
 0001:4145       _findfirst
 0001:4178       _findnext
 0001:41A5       _filelength
 0001:41E6       _flushall
 0001:4228       _fnmerge
 0001:4253       _fnsplit
 0001:433A idle  __OPENFP
 0001:440B idle  __GETFP
 0001:4455       _fopen
 0001:448A       _fprintf
 0001:4528       _fseek
 0001:45A8 idle  _ftell
 0001:4688       _fstat
 0001:4737       __fullpath
 0001:497A       __getdcwd
 0001:4A19       _getenv
 0001:4A89       _ldiv
 0001:4B21       _itoa
 0001:4B4C idle  _ultoa
 0001:4B69 idle  _ltoa
 0001:4B91       __makepath
 0001:4C62       _memcpy
 0001:4C86       _setmem
 0001:4CAA       _memset
 0001:4CC9       _movmem
 0001:4D1B       _memmove
 0001:4D69       _open
 0001:4ED8       __open
 0001:4F27 idle  _perror
 0001:4F7F       _printf
 0001:4F9A idle  __fputc
 0001:4FB6 idle  _fputc
 0001:514B idle  _fputchar
 0001:515F       __FPUTN
 0001:5362       ___read
 0001:5433       _read
 0001:5436       _setvbuf
 0001:560C       __fnsplit
 0001:5802 idle  __splitpath
 0001:586C       _sprintf
 0001:588E       _vsprintf
 0001:58E2       _sscanf
 0001:5905 idle  _vsscanf
 0001:5929       _strcat
 0001:5968       _strcmp
 0001:5998       _strcpy
 0001:59C1       _strcspn
 0001:5A06       _stricmp
 0001:5A47       _strlen
 0001:5A66       _strncpy
 0001:5A97       _strnicmp
 0001:5ADB       _strstr
 0001:5B49 idle  _tzset
 0001:5D37       __ISDST
 0001:5E16       ___write
 0001:5F67       __write
 0001:5FA3       _write
 0001:5FA6       __xfclose
 0001:5FE3       __xfflush
 0001:61B5 idle  Iostream_delete()
 0001:62A5       ws(istream far&)
 0001:6307       filebuf::close()
 0001:63AD       filebuf::filebuf(int)
 0001:648D       filebuf::~filebuf()
 0001:64F5       filebuf::overflow(int)
 0001:6646       filebuf::setbuf(char far*,int)
 0001:6702       filebuf::seekoff(long,seek_dir,int)
 0001:68B7       filebuf::sync()
 0001:6A51       filebuf::underflow()
 0001:6C07       strstream::strstream()
 0001:6CDE       strstream::~strstream()
 0001:6D85       iostream::iostream(streambuf far*)
 0001:6E4B       iostream::~iostream()
 0001:6EE0       istrstream::istrstream(char far*)
 0001:6F90 idle  istrstream::istrstream(unsigned char far*)
 0001:7058       istrstream::~istrstream()
 0001:70ED       istream_withassign::operator =(streambuf far*)
 0001:710D       istream::istream()
 0001:7180       istream::istream(streambuf far*)
 0001:7208       istream_withassign::istream_withassign()
 0001:7284       istream::ipfx(int)
 0001:733F       istream::~istream()
 0001:739C       istream_withassign::~istream_withassign()
 0001:740A       istream::eatwhite()
 0001:74D8       istream::operator >>(char far*)
 0001:7900       istream::operator >>(long far&)
 0001:7B74       istream::operator >>(unsigned int far&)
 0001:7BAE       istream::operator >>(unsigned long far&)
 0001:7BEF       istream::get()
 0001:7C9A       istream::getline(char far*,int,char)
 0001:7DD1       istream::get(char far*,int,char)
 0001:7F0A       istream::ignore(int,int)
 0001:7FFC       istream::putback(char)
 0001:80AF       istream::seekg(long)
 0001:8104       istream::tellg()
 0001:816F       ostrstream::ostrstream()
 0001:8227       ostrstream::~ostrstream()
 0001:82BC       ostream_withassign::operator =(streambuf far*)
 0001:82DC       ostream::ostream()
 0001:8346       ostream::ostream(streambuf far*)
 0001:83C5       ostream_withassign::ostream_withassign()
 0001:8441       ostream::~ostream()
 0001:84AB       ostream_withassign::~ostream_withassign()
 0001:8519       ostream::flush()
 0001:8634 idle  ostream::operator <<(long)
 0001:87C0       ostream::operator <<(unsigned long)
 0001:88E4       ostream::do_opfx()
 0001:8917       ostream::do_osfx()
 0001:896D       ostream::outstr(const char far*,const char far*)
 0001:8C87       ostream::seekp(long)
 0001:8CDC       ostream::tellp()
 0001:8D4A       ostream::write(const char far*,int)
 0001:8D96       strstreambuf::strstreambuf()
 0001:8DF6       strstreambuf::strstreambuf(char far*,int,char far*)
 0001:8E4D       strstreambuf::doallocate()
 0001:8ED3       strstreambuf::~strstreambuf()
 0001:8F47       strstreambuf::freeze(int)
 0001:8F6C       strstreambuf::init(char far*,int,char far*)
 0001:9046       strstreambuf::overflow(int)
 0001:9246       strstreambuf::setbuf(char far*,int)
 0001:926E       strstreambuf::seekoff(long,seek_dir,int)
 0001:94DA       strstreambuf::str()
 0001:94FC       strstreambuf::sync()
 0001:9503       strstreambuf::underflow()
 0001:95A8       strstreambase::strstreambase(char far*,int,char far*)
 0001:964C       strstreambase::strstreambase()
 0001:96E0       strstreambase::~strstreambase()
 0001:9753       streambuf::doallocate()
 0001:979D       streambuf::streambuf()
 0001:9838       streambuf::do_snextc()
 0001:9864       streambuf::do_sgetn(char far*,int)
 0001:9913       streambuf::do_sputn(const char far*,int)
 0001:99B4       streambuf::~streambuf()
 0001:99F7       streambuf::overflow(int)
 0001:99FF       streambuf::pbackfail(int)
 0001:9A07       streambuf::setbuf(char far*,int)
 0001:9A33       streambuf::setb(char far*,char far*,int)
 0001:9AE2       streambuf::setg(char far*,char far*,char far*)
 0001:9B4C       streambuf::setp(char far*,char far*)
 0001:9B98       streambuf::seekoff(long,seek_dir,int)
 0001:9BA3       streambuf::seekpos(long,int)
 0001:9BC6       streambuf::sputn(const char far*,int)
 0001:9C3B       streambuf::sync()
 0001:9C87       streambuf::underflow()
 0001:9CBA       ios::clear(int)
 0001:9CF4       ios::ios()
 0001:9D2F       ios::~ios()
 0001:9D75       ios::flags(long)
 0001:9DC0       ios::init(streambuf far*)
 0001:9E14       ios::setf(long)
 0001:9ED8       ios::setf(long,long)
 0001:9F3C       ios::setstate(int)
 0001:9F62       ios::tie(ostream far*)
 0001:A0E6       spmhfree
 0001:A12B       spmhinit
 0001:A188       spmhalloc
 0001:A1F6       spmhexpand
 0001:A2AD       spmhmove
 0001:A4A9 idle  _expand
 0001:A505       _realloc
 0001:A573 idle  _farrealloc
 0001:A5FE       __VideoInt
 0001:A687 idle  __c0crtinit
 0001:A6A8 idle  __crtinit
 0001:A7B9       _ioctl
 0001:A804 idle  F_PCMP@
 0001:A804 idle  PCMP@
 0001:A80B       N_PCMP@
 0001:A812       __IOERROR
 0001:A857       __DOSERROR
 0002:0000       Initialize_DOS_Messages(char far*)
 0002:0254       Print_DOS_Message(int)
 0002:026F       Get_DOS_Message(int)
 0002:0282       TestEmpty()
 0002:02A2 idle  MemTeller::tell()
 0002:050A idle  DumpDS()
 0002:05F6 idle  DumpMemory()
 0002:0626       GetMem(unsigned char far*far&,long,char far*)
 0002:0686       TotalMemoryLeft()
 0002:06AB       CalcMem(long,long,long)
 0002:0728       CalcMem(char far*)
 0002:07D4       Quad::render()
 0003:0000       Triangle::render()
 0004:0000       _VFX_flat_polygon
 0004:0414       _VFX_trans_polygon
 0004:084F       _VFX_Gouraud_polygon
 0004:0EC4       _VFX_map_polygon
 0004:15CB idle  _VFX_shifted_polygon
 0004:19D8       _EricScan
 0004:1A82       _EricDraw
 0004:1AEA       BigPtr::BigPtr()
 0004:1B4A       BigPtr::~BigPtr()
 0004:1B8C idle  BigPtr::link()
 0004:1BBD idle  BigPtr::unlink()
 0004:1C60 idle  BigPtr::clear_base()
 0004:1CC8 idle  BigPtr::reset_base()
 0004:1D0E       BigPtr::get_mem(long,char far*)
 0004:1D99       BigPtr::free_mem()
 0004:1DF6       BigPtr::resolve(long)
 0004:1EF4       ClearBigPtrs()
 0004:1F31       ResetBigPtrs()
 0005:0000 idle  GetEmulatorHandle()
 0005:0032 idle  FileEmulator::FileEmulator()
 0005:0091 idle  FileEmulator::init(char far*,FileAccessMode,FileShareMode)
 0005:0102 idle  FileEmulator::resolve(long)
 0005:0280 idle  FileEmulator::start(long,char far*)
 0005:029F idle  FileEmulator::stop()
 0005:02B2 idle  CacheOpen(char far*,FileAccessMode,FileShareMode)
 0005:046E idle  CacheClose(int)
 0005:0586 idle  CacheRead(int,unsigned char far*,unsigned short)
 0005:0642 idle  CacheWrite(int,unsigned char far*,unsigned short)
 0005:06E7 idle  CacheSeek(int,long,int)
 0005:074D idle  CacheTell(int)
 0005:077A idle  CacheLength(int)
 0005:07A7       UseCacheDefaults()
 0005:0832       FileEmulator::~FileEmulator()
 0006:0000 idle  DGTLUsage::DGTLUsage()
 0006:0047 idle  DGTLChannel::DGTLChannel()
 0006:00D8       SndMgr::SndMgr(unsigned short,unsigned short)
 0006:021B       SndMgr::~SndMgr()
 0006:029A       SndMgr::init_no_card()
 0006:02AF idle  SoundBlasterExitListHook()
 0006:02C1 idle  SndMgr::alloc_the_dma()
 0006:0374 idle  SndMgr::free_the_dma()
 0006:0395       SndMgr::init_sound_blaster(unsigned short,unsigned short,unsigned short)
 0006:03FD       SndMgr::load(unsigned short)
 0006:05DC idle  SndMgr::discard(unsigned short)
 0006:0752       SndMgr::discard_old_sounds(long)
 0006:07F6 idle  SndMgr::sound_in_use(unsigned short)
 0006:0854 idle  SndMgr::index_of_least_used_sound()
 0006:08E1       SndMgr::sound_system_on()
 0006:08F6       SndMgr::sound_system_off()
 0006:0931 idle  SndMgr::stop_channel(unsigned short)
 0006:09D3       SndMgr::play(unsigned short,unsigned short,unsigned short,int)
 0006:0CCB idle  SndMgr::rewind(long)
 0006:0DDC       SndMgr::stop(long)
 0006:0E3B       SndMgr::is_handle_playing(long)
 0006:0E82       SndMgr::is_sound_playing(unsigned short)
 0006:0EC7       SndMgr::get_sound_handle(unsigned short)
 0006:0F0A       SndMgr::play_ambient(unsigned short,unsigned short,unsigned short,int)
 0006:10C9       SndMgr::release_ambient(long)
 0006:11B5       SndMgr::stop_ambient(long)
 0006:1292       SndMgr::get_sample_number(long)
 0006:12D2       SndMgr::stop_all(long)
 0006:13AC       SndMgr::flush()
 0006:1464       SndMgr::set_volume(long far&,unsigned short)
 0006:152B       SndMgr::set_pitch(long far&,unsigned short)
 0006:15DB       SndMgr::change_pitch(long far&,int)
 0006:168E       SndMgr::change_volume(long far&,int)
 0006:1796       SndMgr::update()
 0006:17A0       SndMgr::update_ambient()
 0006:17E7       SndMgr::update_huge_samples()
 0006:18F4 idle  SndMgr::get_channel(unsigned short,unsigned short)
 0006:19E9 idle  SndMgr::suspend_ambient(unsigned short)
 0006:1A88 idle  SndMgr::resume_ambient(unsigned short)
 0006:1BEF       _digital_call_back
 0006:1DA5       SndMgr::set_master_volume(unsigned short)
 0007:0000 idle  GetMaxSamplesEver()
 0007:00C2       sample_load(unsigned short,DAD far*far&)
 0007:019F       sample_size(unsigned short)
 0007:025A       sample_load_chunk(unsigned short,char far*,int,long)
 0007:02DE       sample_report(long,unsigned short)
 0007:0300       InitializeWithNoDigitalSound()
 0007:03AB       DeinitializeDigitalSound()
 0007:03FA       InitializeDigitalSound()
 0007:04DB       GetVolumeByDistance(vector_3d far&,unsigned short)
 0007:05C5 idle  SpeakerManager::SpeakerManager(unsigned short)
 0007:0630 idle  SpeakerManager::~SpeakerManager()
 0007:0668       SpeakerManager::add(long,Object far*,unsigned short)
 0007:06DE idle  SpeakerManager::remove(long)
 0007:0735       SpeakerManager::remove(Object far*)
 0007:07AC idle  SpeakerManager::flush()
 0007:07CF       SpeakerManager::update()
 0007:0858       SoundTimer::SoundTimer()
 0007:08F1 idle  SoundTimer::pop(long)
 0007:0927 idle  SoundTimer::fail(long)
 0007:095D       SoundTimer::start()
 0007:0972       SoundTimer::stop()
 0007:0985 idle  SoundTimer::interruptHandler(unsigned long,unsigned long)
 0007:099A       _sndSETPASSTOPROTVEC
 0007:09BC       _sndSETREALPROTVEC
 0007:09E4       SoundTimer::process()
 0007:09E9       SoundTimer::~SoundTimer()
 0007:0A3B       Process::receiveMessage(Message,unsigned short,long)
 0007:0A40       Process::postLoad()
 0007:0A45       ProcessInterrupt::checkInterrupt(unsigned long,unsigned long far&)
 0007:0A4C       FileBunch::FileBunch(Configuration far*)
 0007:0AA0       FileBunch::open(char far*)
 0007:0B0F       FileBunch::seek(char far*,char far*)
 0007:0CFD idle  FigureWriter::FigureWriter(char far*,Configuration far*)
 0007:0D74 idle  FigureWriter::create(char far*)
 0007:0E17       FigureWriter::start_chunk(char far*)
 0007:0E34       Physics::Physics()
 0007:0E9A idle  Axes_ijk::Axes_ijk()
 0007:0ED5 idle  Axes_ijk::deviate(int)
 0007:0F62 idle  Axes_ijk::align_frame(frame_of_ref far&)
 0007:1054       Axes_ijk::alter_frame(frame_of_ref far&)
 0007:1138       Axes::Axes()
 0007:1175       Axes::approach(Axes far&,int,int,int,int)
 0007:121E idle  Figure::Figure()
 0007:128C       Figure::Figure(Object far*)
 0007:1320       Figure::~Figure()
 0007:13AD idle  Figure::kill_limbs()
 0007:1421       Figure::get_frame()
 0007:142F       Figure::set_frame(frame_of_ref far&)
 0007:144C idle  Figure::first_vertex()
 0007:1460 idle  Figure::total_vertices()
 0007:1470       Figure::update()
 0007:14AB       Figure::fast_update(int)
 0007:14E7       Figure::render()
 0007:1645       Figure::load_eor_object(IffReader far&)
 0007:166F idle  Figure::init_eor_object()
 0007:187D       Figure::load_skin_links(IffReader far&)
 0007:196E       Figure::set_vector(vector_3d far&,int)
 0007:198E       Figure::set_axes(Axes far*,int)
 0007:1A1B       Appearance::rotate()
 0007:1A20       Appearance::draw()
 0007:1A25       Appearance::update()
 0007:1A2A       Appearance::render()
 0008:0000       Limb::Limb()
 0008:017B       DeleteLimb(Limb far*)
 0008:018E       Limb::operator !=(char far*)
 0008:01A7       Limb::operator ==(char far*)
 0008:01C5       Limb::calculate_render_info()
 0008:02D3 idle  Limb::determine(vector_3d far&,frame_of_ref far&)
 0008:035B       Limb::move()
 0008:09EA       Limb::set_timing(int)
 0008:0C00 idle  BufferToAxes(PoseList far&,char far*)
 0008:0D0E idle  AxesToBuffer(char far*,PoseList far&,int)
 0008:0EAF       Compress(Motion far*)
 0008:0FCD       Decompress(Motion far*)
 0008:107E       Recompress(Motion far*)
 0008:10AB idle  KillCompressionBuffer()
 0008:10C5 idle  TokenList::TokenList()
 0008:1107 idle  TokenList::set(int,char far*)
 0008:114B idle  Motion::Motion()
 0008:11D2 idle  Motion::Motion(IffReader far&)
 0008:127E idle  Motion::~Motion()
 0008:12EE idle  Motion::init(char far*,int,int)
 0008:133E idle  Motion::replace(Motion far&,int)
 0008:147A idle  Motion::data_size()
 0008:1480       MotionManager::get(char far*)
 0008:14CB       MotionManager::get(int)
 0008:1506       MotionManager::process_after_load(Motion far*)
 0008:151F       MotionManager::load(IffReader far&)
 0008:15F8       MotionManager::~MotionManager()
 0008:1646 idle  MotionManager::save(FigureWriter far&)
 0008:176F       TokenManager::TokenManager()
 0008:17AA       TokenManager::reset()
 0008:17C3       TokenManager::goto_token(int)
 0008:17EA       LinkedList::~LinkedList()
 0008:1824       Link::~Link()
 0009:0000       Pose::copy_from(Pose far*,int,int)
 0009:00A1 idle  Pose::set(vector_3d,Limb far*,ZoneState far*)
 0009:0148       PoseList::PoseList()
 0009:0194       PoseList::~PoseList()
 0009:01C8       PoseList::get(unsigned short)
 0009:020A idle  PoseList::init(unsigned short)
 0009:0226       PoseList::init(unsigned short,unsigned short,unsigned char)
 0009:02A1       PoseList::replace(PoseList far&,int)
 0009:0331       PoseList::free()
 0009:0361 idle  PoseList::del_axis(int)
 0009:03F4 idle  PoseList::add_axis()
 0009:04E5 idle  PoseList::delete_pose(int,int)
 0009:05CE idle  PoseList::insert_pose(int)
 0009:0694       PoseList::load(IffReader far&)
 0009:0729       PoseList::save(IffWriter far&)
 0009:0777       PoseList::load_rle(IffReader far&,unsigned short)
 0009:0838       PoseList::save_rle(IffWriter far&,unsigned short,unsigned short)
 0009:0886       Skeleton::Skeleton()
 0009:0995       Skeleton::~Skeleton()
 0009:0A1E       Skeleton::operator [](int)
 0009:0A5D idle  Skeleton::add_limb(Limb far*)
 0009:0B51       Skeleton::total_limbs()
 0009:0B85 idle  Skeleton::set_pose(Axes far*)
 0009:0C07       Skeleton::stop_motion()
 0009:0C7E       Skeleton::update_limb_positions()
 0009:0CF8       Skeleton::find_nominal_height()
 0009:0F95       Skeleton::set_vector(vector_3d far&,int)
 0009:12AA       Skeleton::update(int)
 0009:13E0       Skeleton::calculate_render_info()
 0009:141D       Skeleton::render()
 0009:1470       Skeleton::load(IffReader far&)
 0009:16F5       Skeleton::limb(int)
 0009:173C idle  Skeleton::limb(Limb far*)
 0009:178C idle  Skeleton::limb(RenderInfo far*)
 0009:17D6       Skeleton::limb(char far*)
 0009:18FF       Skeleton::set_vertex_rel(VertexType far*,Limb far*)
 0009:1963       Skeleton::correct_primitives(Appearance far*)
 0009:1E1F       RenderInfo::RenderInfo()
 0009:1E50       CopyBodyZoneTable(ZoneState far*,ZoneState far*)
 000A:0227 idle  OneMessage::set(char far*,...)
 000A:02A6 idle  OneMessage::is(char)
 000A:02C6 idle  OneMessage::add(void far*,int)
 000A:0309 idle  OneMessage::get(void far*,int)
 000A:0356 idle  HelpArea::HelpArea(char far*)
 000A:03EE idle  HelpArea::virtual_draw(DrawCode)
 000A:043D idle  HelpArea::virtual_handle(Event far*)
 000A:047E idle  HelpScreen(char far*)
 000A:0499 idle  Help(Display far*,char far*)
 000A:04B5       ShowHelp(Event far*,Display far*)
 000A:04EF       HelpArea::~HelpArea()
 000A:0529       HelpArea::
 000A:0535       LoadFont(char far*,int,int,int)
 000A:0678       NullFont::draw_char(int,int,char)
 000A:067D       NullFont::~NullFont()
 000A:06B7       Font::unload()
 000A:06BC       NullFont::get_height(char)
 000A:06C4       NullFont::get_width(char)
 000A:06CC       U8Font::~U8Font()
 000A:0706 idle  Print(int,int,char far*,...)
 000A:0759 idle  qOrdinalFile::write_qf(quickfloat)
 000A:0781 idle  qOrdinalFile::read_qf()
 000A:07C2       U8Font::draw_char(int,int,char)
 000A:07F4       U8Font::get_height(char)
 000A:0826       U8Font::get_width(char)
 000A:0858 idle  BreakpointList::BreakpointList()
 000A:08AD idle  BreakpointList::at(char far*)
 000A:08DD idle  BreakpointList::at(unsigned short,int)
 000A:091E idle  BreakpointList::toggle(char far*,int)
 000A:0A3C       MakeWhiteTable()
 000A:0ADD       CopyWord(char far*far&,char far*)
 000B:0129       QuickList<WaypointObject>::find(char far*)
 000B:0189       QuickList<WaypointObject>::kill()
 000B:01E9       QuickList<WaypointObject>::remove(WaypointObject far*)
 000B:0273       QuickList<WaypointObject>::get_index(WaypointObject far*)
 000B:02B4       QuickList<WaypointObject>::add(WaypointObject far*)
 000B:034D       QuickList<WaypointObject>::reset()
 000B:0381       QuickList<WaypointObject>::QuickList<WaypointObject>(char far*,int)
 000B:03F8       QuickList<TriggerObject>::find(char far*)
 000B:0458       QuickList<TriggerObject>::kill()
 000B:04B8       QuickList<TriggerObject>::remove(TriggerObject far*)
 000B:0542       QuickList<TriggerObject>::get_index(TriggerObject far*)
 000B:0583       QuickList<TriggerObject>::add(TriggerObject far*)
 000B:061C       QuickList<TriggerObject>::reset()
 000B:0650       QuickList<TriggerObject>::QuickList<TriggerObject>(char far*,int)
 000B:06C7       QuickList<CameraObject>::find(char far*)
 000B:0727       QuickList<CameraObject>::kill()
 000B:0787       QuickList<CameraObject>::remove(CameraObject far*)
 000B:0811       QuickList<CameraObject>::get_index(CameraObject far*)
 000B:0852       QuickList<CameraObject>::add(CameraObject far*)
 000B:08EB       QuickList<CameraObject>::reset()
 000B:091F       QuickList<CameraObject>::QuickList<CameraObject>(char far*,int)
 000B:0996       QuickList<PhysicalObject>::find(char far*)
 000B:09F6       QuickList<PhysicalObject>::kill()
 000B:0A56       QuickList<PhysicalObject>::remove(PhysicalObject far*)
 000B:0AE0       QuickList<PhysicalObject>::get_index(PhysicalObject far*)
 000B:0B21       QuickList<PhysicalObject>::add(PhysicalObject far*)
 000B:0BBA       QuickList<PhysicalObject>::reset()
 000B:0BEE       QuickList<PhysicalObject>::QuickList<PhysicalObject>(char far*,int)
 000B:0C65       QuickList<Object>::find(char far*)
 000B:0CC5       QuickList<Object>::kill()
 000B:0D25       QuickList<Object>::remove(Object far*)
 000B:0DAF       QuickList<Object>::get_index(Object far*)
 000B:0DF0       QuickList<Object>::add(Object far*)
 000B:0E89       QuickList<Object>::reset()
 000B:0EBD       QuickList<Object>::QuickList<Object>(char far*,int)
 000B:0F34       QuickList<ItemObject>::find(char far*)
 000B:0F94       QuickList<ItemObject>::kill()
 000B:0FF4       QuickList<ItemObject>::remove(ItemObject far*)
 000B:107E       QuickList<ItemObject>::get_index(ItemObject far*)
 000B:10BF       QuickList<ItemObject>::add(ItemObject far*)
 000B:1158       QuickList<ItemObject>::reset()
 000B:118C       QuickList<ItemObject>::QuickList<ItemObject>(char far*,int)
 000B:1203       QuickList<LivingFigure>::find(char far*)
 000B:1263       QuickList<LivingFigure>::kill()
 000B:12C3       QuickList<LivingFigure>::remove(LivingFigure far*)
 000B:134D       QuickList<LivingFigure>::get_index(LivingFigure far*)
 000B:138E       QuickList<LivingFigure>::add(LivingFigure far*)
 000B:1427       QuickList<LivingFigure>::reset()
 000B:145B       QuickList<LivingFigure>::QuickList<LivingFigure>(char far*,int)
 000B:14D2       QuickList<PolyObject>::find(char far*)
 000B:1532       QuickList<PolyObject>::kill()
 000B:1592       QuickList<PolyObject>::remove(PolyObject far*)
 000B:161C       QuickList<PolyObject>::get_index(PolyObject far*)
 000B:165D       QuickList<PolyObject>::add(PolyObject far*)
 000B:16F6       QuickList<PolyObject>::reset()
 000B:172A       QuickList<PolyObject>::QuickList<PolyObject>(char far*,int)
 000B:17A1       QuickList<Resource>::find(char far*)
 000B:1801       QuickList<Resource>::kill()
 000B:1861       QuickList<Resource>::remove(Resource far*)
 000B:18EB       QuickList<Resource>::get_index(Resource far*)
 000B:192C       QuickList<Resource>::add(Resource far*)
 000B:19C5       QuickList<Resource>::reset()
 000B:19F9       QuickList<Resource>::QuickList<Resource>(char far*,int)
 000B:1A70       QuickList<FlatObject>::find(char far*)
 000B:1AD0       QuickList<FlatObject>::kill()
 000B:1B10       QuickList<FlatObject>::remove(FlatObject far*)
 000B:1B9A       QuickList<FlatObject>::get_index(FlatObject far*)
 000B:1BDB       QuickList<FlatObject>::add(FlatObject far*)
 000B:1C74       QuickList<FlatObject>::reset()
 000B:1CA8       QuickList<FlatObject>::QuickList<FlatObject>(char far*,int)
 000B:1D1F       QuickList<BankedMotion>::find(char far*)
 000B:1D7F       QuickList<BankedMotion>::kill()
 000B:1DE0       QuickList<BankedMotion>::remove(BankedMotion far*)
 000B:1E6A       QuickList<BankedMotion>::get_index(BankedMotion far*)
 000B:1EAB       QuickList<BankedMotion>::add(BankedMotion far*)
 000B:1F44       QuickList<BankedMotion>::reset()
 000B:1F78       QuickList<BankedMotion>::QuickList<BankedMotion>(char far*,int)
 000B:1FEF       QuickList<AppearanceType>::find(char far*)
 000B:204F       QuickList<AppearanceType>::kill()
 000B:20AF       QuickList<AppearanceType>::remove(AppearanceType far*)
 000B:2139       QuickList<AppearanceType>::get_index(AppearanceType far*)
 000B:217A       QuickList<AppearanceType>::add(AppearanceType far*)
 000B:2213       QuickList<AppearanceType>::reset()
 000B:2247       QuickList<AppearanceType>::QuickList<AppearanceType>(char far*,int)
 000B:22BE       QuickList<Textures>::find(char far*)
 000B:231A       QuickList<Textures>::kill()
 000B:235A       QuickList<Textures>::remove(Textures far*)
 000B:23E4       QuickList<Textures>::get_index(Textures far*)
 000B:2425       QuickList<Textures>::add(Textures far*)
 000B:24BE       QuickList<Textures>::reset()
 000B:24F2       QuickList<Textures>::QuickList<Textures>(char far*,int)
 000C:0000 idle  MousePointer::set_shape()
 000C:004F idle  MousePointer::render(Vport far*)
 000C:009D idle  MousePointer::drug_cat()
 000C:00A6 idle  MousePointer::prod_cat()
 000C:00AF idle  MousePointer::use_frame(unsigned short)
 000C:0116 idle  MousePointer::set(int)
 000C:0147 idle  MousePointer::push(int)
 000C:018B idle  MousePointer::pop(int)
 000C:01D6 idle  MousePointer::is(unsigned char far*)
 000C:0227 idle  MousePointer::restore(Vport far*)
 000C:029F idle  MousePointer::preserve(Vport far*)
 000C:03F0 idle  MousePointer::draw(Vport far*)
 000C:0448 idle  MousePointer::before_slam()
 000C:048A idle  MousePointer::after_slam()
 000C:04BE idle  MousePointer::move_to(int,int)
 000C:04DF       SuppressMouse()
 000C:04E5       RestoreMouse()
 000C:04EF       BeforeSlam()
 000C:04F4       AfterSlam()
 000C:04F9 idle  MouseHandler()
 000C:053A       LoadMousePointer(char far*)
 000C:05D7       PushPointer(int)
 000C:05F8       PopPointer(int)
 000C:0607       SetPointer(int)
 000C:0616       HideMouse()
 000C:063B       ShowMouse()
 000C:066D       MoveMouse(int,int)
 000C:068E idle  FreezeMouse(int,int)
 000C:06B2 idle  ThawMouse()
 000C:06D3       CheckWaitIcon()
 000C:06D4       HideWaitIcon()
 000C:06D5       ShowWaitIcon()
 000C:06D6 idle  MoveByKey(Event far*,vector_3d far*,vector_3d far*)
 000C:0B88       Ambient::Ambient()
 000C:0BBD       Ambient::~Ambient()
 000C:0BF1       Ambient::start_ambient(char far*,...)
 000C:0C81       Ambient::stop_ambient()
 000C:0CB7       Ambient::update_ambient(vector_3d far*,int)
 000C:0CF8       Brick::Brick()
 000C:0DD7       Brick::Brick(Brick far*)
 000C:0F1C       Brick::move(vector_3d)
 000C:0F77       Brick::move_z(quickfloat)
 000C:0F95       Brick::set(vector_3d,Brick far*)
 000C:1167 idle  Brick::set(vector_3d far&,vector_3d far&)
 000C:1214 idle  Brick::set(BoxyObject far*)
 000C:12C7       Brick::determine_volume()
 000C:142D idle  Brick::get_overlap_volume(BoxyObject far*)
 000C:1684       Brick::intersects(Brick far*)
 000C:173C       Brick::intersects(BoxyObject far*)
 000C:17F5       Brick::xy_intersects(BoxyObject far*)
 000C:1870       Brick::z_intersects(BoxyObject far*)
 000C:18B4       Brick::xy_within(BoxyObject far*)
 000C:192F       Brick::in_positive_space()
 000C:1A1B       Brick::in_positive_space(RoomType far*)
 000C:1B25       Brick::contains(vector_3d far&)
 000C:1BDC       Brick::smallest_dimension()
 000D:0000       Platform::Platform(RoomType far*,Brick far*,quickfloat)
 000D:006E       Platform::calculate(frame_of_ref)
 000D:03F2       GetFloor(RoomType far*,Brick far&)
 000D:0806       GetFloor(vector_3d,Brick far&)
 000D:0871       GetFloor(RoomType far*,vector_3d,vector_3d far*)
 000D:0D9A       GetDeckLevel(vector_3d far&)
 000D:0DF8       EditableObject::go_to_void(Object far*)
 000D:0E95       EditableObject::come_from_void(Object far*)
 000D:0F30       EditableObject::EditableObject()
 000D:1018       EditableObject::~EditableObject()
 000D:10D3       GetScreenSpot(vector_3d far&)
 000D:119C       EditableObject::render()
 000D:11C3       EditableObject::move_to(vector_3d far&)
 000D:1218       EditableObject::position_in_front_of_camera()
 000D:1244       EditableObject::load(IffReader far*)
 000D:1633       EditableObject::resolve_after_load()
 000D:16DD       EditableObject::save(IffWriter far*)
 000D:17BE       GetHearerPosition()
 000D:17E1       Object::edit()
 000D:17E8 idle  WaypointObject::WaypointObject()
 000D:1849       WaypointObject::WaypointObject(IffReader far*)
 000D:18B0 idle  WaypointObject::~WaypointObject()
 000D:18FE idle  WaypointObject::Create()
 000D:192B idle  WaypointObject::center()
 000D:19C6 idle  WaypointObject::get_chunk_name()
 000E:0000 idle  CalcMinMax(vector_3d,vector_3d,vector_3d far&,vector_3d far&)
 000E:012A       BoxyObject::BoxyObject()
 000E:01A7       BoxyObject::move_to(vector_3d far&)
 000E:02CB       BoxyObject::center()
 000E:047E       BoxyObject::position_in_front_of_camera()
 000E:04FD idle  BoxyObject::get_chunk_name()
 000E:0507       BoxyObject::load(IffReader far*)
 000E:083B       BoxyObject::save(IffWriter far*)
 000E:087C       BoxyObject::contains(vector_3d far&)
 000E:0934       BoxyObject::intersects(BoxyObject far*)
 000E:09EE       BoxyObject::~BoxyObject()
 000E:0A28 idle  TriggerObject::TriggerObject()
 000E:0B18       TriggerObject::TriggerObject(IffReader far*)
 000E:0B9F idle  TriggerObject::~TriggerObject()
 000E:0C84 idle  TriggerObject::Create()
 000E:0D39 idle  TriggerObject::get_chunk_name()
 000E:0D45 idle  TriggerObject::react_to_collision(LivingFigure far*)
 000E:0DF1 idle  TriggerObject::react_to_collision(ItemObject far*)
 000E:0E39 idle  TriggerObject::load(IffReader far*)
 000E:0E7A idle  TriggerObject::resolve_after_load()
 000E:0F0B idle  TriggerObject::save(IffWriter far*)
 000E:0F4C       TriggerObject::center()
 000E:10FF idle  PhysicalObject::PhysicalObject()
 000E:117B       PhysicalObject::PhysicalObject(IffReader far*)
 000E:122F idle  PhysicalObject::~PhysicalObject()
 000E:127D idle  PhysicalObject::resolve_solidity()
 000E:12B8 idle  PhysicalObject::move_to(vector_3d far&)
 000E:12BD idle  PhysicalObject::get_chunk_name()
 000E:12C9 idle  PhysicalObject::load(IffReader far*)
 000E:1524 idle  PhysicalObject::resolve_after_load()
 000E:1544 idle  PhysicalObject::save(IffWriter far*)
 000E:15AD       DetermineLocalDeckLevel(char far*,vector_3d far&)
 000E:164B       quickfloat::quickfloat()
 000F:0000 idle  RangesOverlap(long,long,long,long)
 000F:0215 idle  RangesContainedWithin(long,long,long,long)
 000F:0417       EORObject::EORObject()
 000F:05A1       EORObject::~EORObject()
 000F:06BA       EORObject::go_to_void(Object far*)
 000F:0755       EORObject::come_from_void(Object far*)
 000F:088E       EORObject::set_alias(char far*)
 000F:08DF       EORObject::set_area(int,int,int,int)
 000F:0ABA       EORObject::IOverlap(BoxyObject far*)
 000F:0AD7       EORObject::IOverlap(vector_3d)
 000F:0AF3       EORObject::load(IffReader far*)
 000F:0D5B       EORObject::save(IffWriter far*)
 000F:0EDC       EORObject::get_frame()
 000F:0EEA       EORObject::set_frame(frame_of_ref far&)
 000F:0F07       EORObject::render()
 000F:0F68       EORObject::what_I_hit()
 000F:0FA7       EORObject::bounce()
 000F:1D8F       EORObject::react_to_collision()
 000F:1E9D       EORObject::snap_to(vector_3d)
 000F:2097       EORObject::position_in_front_of_camera()
 000F:21A5 idle  EORObject::carrying(Identity)
 000F:2232       EORObject::set_gravity()
 000F:223F       EORObject::clr_gravity()
 000F:224C       EORObject::hide()
 000F:2264       EORObject::unhide()
 000F:2271       EORObject::angle_from(vector_3d)
 000F:233B       EORObject::get_child_info(Object far*,vector_3d far&,frame_of_ref far&)
 0010:0000 idle  GetAprType(Identity far&,DosPath far&)
 0010:00CA       PruneAprTypes()
 0010:0130       ItemObject::Create(char far*)
 0010:01C2 idle  ItemObject::ItemObject()
 0010:0214 idle  ItemObject::ItemObject(char far*)
 0010:0483       ItemObject::ItemObject(IffReader far*)
 0010:0690 idle  ItemObject::~ItemObject()
 0010:0798 idle  ItemObject::go_to_void(Object far*)
 0010:07C3 idle  ItemObject::come_from_void(Object far*)
 0010:0841 idle  ItemObject::load_appearance(DosPath far&)
 0010:08D4 idle  ItemObject::respond_to_being_in_invalid_spac()
 0010:08D9 idle  ItemObject::move_to(vector_3d far&)
 0010:08F6 idle  ItemObject::move_towards(vector_3d far&,unsigned char,unsigned char)
 0010:143B idle  ItemObject::render()
 0010:1490 idle  ItemObject::update()
 0010:1D81 idle  ItemObject::position_in_front_of_camera()
 0010:1DB0 idle  ItemObject::get_chunk_name()
 0010:1DBC idle  ItemObject::load(IffReader far*)
 0010:1E31 idle  ItemObject::save(IffWriter far*)
 0010:1E4A idle  ItemObject::resolve_after_load()
 0011:0000       PolyObject::PolyObject()
 0011:0169 idle  PolyObject::PolyObject(vector_3d far&,frame_of_ref far&,vector_3d,unsigned long)
 0011:033A       PolyObject::~PolyObject()
 0011:0388 idle  PolyObject::goto_first_primitive()
 0011:039E idle  PolyObject::next_primitive()
 0011:03BE       PolyObject::get_frame()
 0011:03CC       PolyObject::set_frame(frame_of_ref far&)
 0011:03E9       PolyObject::calculate_render_info()
 0011:04ED       PolyObject::render()
 0011:0912       PolyObject::update()
 0011:0AFA idle  FlatObject::construct(char far*,char far*)
 0011:0C8A idle  FlatObject::FlatObject(char far*,char far*,vector_3d far&)
 0011:0D52 idle  FlatObject::FlatObject(char far*,char far*,int,int,long)
 0011:0DE6       FlatObject::~FlatObject()
 0011:0E38 idle  FlatObject::render()
 0011:10CE idle  FlatObject::update()
 0011:10ED       ShowFlatPicture(char far*,char far*,vector_3d)
 0011:117A       ShowFlatPicture(char far*,char far*,int,int,long)
 0011:120E       FlatObject::handle_list_removal(int)
 0011:1213       FigureObject::FigureObject()
 0011:1265 idle  FigureObject::update()
 0011:132B       FigureObject::~FigureObject()
 0011:1365       BankedMotion::BankedMotion()
 0011:13F4 idle  BankedMotion::process_after_load(Motion far*)
 0011:1482       BankedMotionDummy::handle_list_removal(int)
 0011:1487       BankedMotion::~BankedMotion()
 0011:14C5       BankedMotion::
 0011:14DD idle  SendToLimbo(Motion far*)
 0011:1536 idle  GetFromLimbo(Motion far*)
 0011:1596       MotionList::MotionList()
 0011:15FC       MotionList::kill()
 0011:16CB       MotionList::load(IffReader far&)
 0011:181E       MotionList::set_cur(Motion far*)
 0011:18B5       MotionList::get(char far*)
 0011:194D       MotionList::get(int)
 0011:19B3       MotionList::~MotionList()
 0012:0000 idle  Marionette::Marionette(Object far*)
 0012:0142 idle  Marionette::load(char far*)
 0012:0396 idle  Marionette::load_game_specific_data(IffReader far*)
 0012:04B4 idle  Marionette::save_game_specific_data(IffWriter far*)
 0012:0581 idle  Marionette::set_vector(Pose far*,int)
 0012:0708 idle  Marionette::resolve_physical_attack()
 0012:0CAB       Marionette::number_of_transition_poses(Pose far*)
 0012:0D63 idle  Marionette::interpolate(Pose far*,Pose far*,quickfloat)
 0012:13EA idle  Marionette::process_special_token(char)
 0012:1854 idle  Marionette::advance_motion()
 0012:2035 idle  Marionette::fast_update(int)
 0012:21B7       LivingFigure::Create(char far*)
 0012:2279       LivingFigure::clear_avoid_points()
 0012:22BA       LivingFigure::initialize_data(unsigned char)
 0012:24C2 idle  LivingFigure::zero_out_data()
 0012:2631       LivingFigure::LivingFigure()
 0012:26A6       LivingFigure::LivingFigure(char far*)
 0012:27E8       LivingFigure::LivingFigure(IffReader far*)
 0012:28A7       LivingFigure::~LivingFigure()
 0012:2A87       LivingFigure::load_eor(DosPath)
 0012:2DA1       LivingFigure::go_to_void(Object far*)
 0012:2DFC       LivingFigure::come_from_void(Object far*)
 0012:2F77       LivingFigure::remove_links_to(Object far*)
 0012:30C5       LivingFigure::render()
 0012:3111       LivingFigure::set_alias(char far*)
 0012:3196       LivingFigure::set_stasis(unsigned char)
 0012:31FB       LivingFigure::clr_stasis()
 0012:3229       LivingFigure::reset_motion_processes(unsigned char)
 0012:32BF       LivingFigure::reset_on_motion_script()
 0012:3371 idle  LivingFigure::brains()
 0012:3419 idle  LivingFigure::auto_turn()
 0012:35C2 idle  LivingFigure::handle_action_request()
 0012:3629 idle  LivingFigure::avoid_other_figures(vector_3d far&)
 0012:384E idle  LivingFigure::velocity_in_real_time()
 0012:39EF       LivingFigure::update()
 0012:41B8       LivingFigure::load(IffReader far*)
 0012:489F       LivingFigure::save(IffWriter far*)
 0012:4D67       LivingFigure::resolve_after_load()
 0012:4FEC       LivingFigure::handle_list_removal()
 0012:508D       LivingFigure::auto_stand()
 0012:50C1       LivingFigure::prefetch_triggers()
 0012:51C3 idle  LivingFigure::check_triggers()
 0012:536A       LivingFigure::allocate_trigger_array()
 0012:53E5       LivingFigure::clr_cameras()
 0012:542B       LivingFigure::add_camera(CameraObject far*)
 0012:54E0       LivingFigure::can_I_be_seen(CameraObject far*)
 0012:553A       LivingFigure::hide()
 0012:55D7       LivingFigure::unhide()
 0012:5669       LivingFigure::carrying(char far*,Identity)
 0012:5729       LivingFigure::get_or_drop()
 0012:5923       LivingFigure::get_object()
 0012:5B43       LivingFigure::drop_object(int)
 0012:5C19       LivingFigure::get_child_info(Object far*,vector_3d far&,...
 0012:5E4D       LivingFigure::this_motion_should_take(long)
 0012:5EC1 idle  LivingFigure::reset_personal_speed()
 0012:5EE1       LivingFigure::angle_from(vector_3d)
 0012:5FE6 idle  LivingFigure::load_collision_boxes()
 0012:6110       LivingFigure::get_chunk_name()
 0012:611A       Marionette::~Marionette()
 0013:0000 idle  PrintBodyZones(char far*,ZoneState far*)
 0013:00B5 idle  TestInternalGun()
 0013:00E4 idle  LivingFigure::was_I_hit(vector_3d,vector_3d)
 0013:037C idle  LivingFigure::was_I_hit(vector_3d,vector_3d,Brick far*)
 0013:061E       LivingFigure::was_I_hit(vector_3d)
 0013:077B       LivingFigure::set_combat_mode()
 0013:0800       LivingFigure::clr_combat_mode()
 0013:0839 idle  LivingFigure::find_closest_enemy()
 0013:09B9       LivingFigure::take_damage(LivingFigure far*,int,DamageType,...
 0013:12A6 idle  LivingFigure::apply_stimulus(int,char far*,...)
 0013:135A       LivingFigure::die()
 0013:15D0       LivingFigure::fire_weapon()
 0014:0000 idle  Marionette::stop_motion(unsigned char)
 0014:0088       Marionette::adjust_speed(long)
 0014:0394 idle  Marionette::start_motion(Motion far*,unsigned char,unsigned char)
 0014:06E0       Marionette::start_motion(char far*,unsigned char,unsigned char)
 0014:0714 idle  Marionette::start_motion(int,unsigned char,unsigned char)
 0014:0745       LivingFigure::stand()
 0014:0789       LivingFigure::stop_motion(unsigned char,unsigned char)
 0014:096E       LivingFigure::avoid_coords(vector_3d far&,vector_3d,quickfloat)
 0014:0B88       LivingFigure::add_avoidance_point(char far*,int)
 0014:0C52       LivingFigure::remove_avoidance_point(char far*)
 0014:0D22 idle  LivingFigure::combat_radius_overlap()
 0014:0E49       LivingFigure::begin_standard_motion(char far*,unsigned char,unsigned char,unsigned char)
 0014:1001       LivingFigure::begin_continual_motion(char far*,unsigned char,HardKeyCode,unsigned char,unsigned char)
 0014:11C0       LivingFigure::begin_walk_to_motion(vector_3d,quickfloat,unsigned char)
 0014:1251       LivingFigure::begin_turn_to_motion(vector_3d)
 0014:12BD       LivingFigure::check_existing_motion(char far*)
 0014:13B6       LivingFigure::am_I_attacking()
 0014:13E1       LivingFigure::am_I_standing()
 0014:1421       LivingFigure::snap_to_pose(char far*,int)
 0014:151C       LivingFigure::in_motion()
 0014:153B       LivingFigure::motion_name()
 0015:0000       LivingFigure::set_area(int,int,int)
 0015:004C       LivingFigure::set_gravity()
 0015:005F       LivingFigure::clr_gravity()
 0015:0072       LivingFigure::fall(Platform far&)
 0015:009B       LivingFigure::whoah(Platform far&)
 0015:0AE5 idle  LivingFigure::may_climb(PhysicalObject far*)
 0015:0D93 idle  LivingFigure::climb(quickfloat)
 0015:0E24 idle  LivingFigure::land()
 0015:0EAD       LivingFigure::react_to_collision()
 0015:19E6       LivingFigure::turn(quickfloat)
 0015:1AF5       LivingFigure::face_north()
 0015:1BFF idle  LivingFigure::face_south()
 0015:1C2B idle  LivingFigure::face_east()
 0015:1C57 idle  LivingFigure::face_west()
 0015:1C83       LivingFigure::orient_skeleton_to_skin()
 0015:1E61       LivingFigure::distance_from(vector_3d)
 0015:1F0A       LivingFigure::gradual_turn(vector_3d)
 0015:1FB2       LivingFigure::teleport(vector_3d)
 0015:1FF0       LivingFigure::snap_to(vector_3d)
 0015:2158 idle  LivingFigure::snap_exactly(vector_3d)
 0015:21B2 idle  LivingFigure::move_location()
 0015:22E1       LivingFigure::move_to(vector_3d far&)
 0015:2DA6       LivingFigure::position_in_front_of_camera()
 0016:0000 idle  APlayer::Create()
 0016:0005       APlayer::Create(char far*)
 0016:00ED       APlayer::APlayer(IffReader far*)
 0016:01AB idle  APlayer::APlayer(char far*)
 0016:027E idle  APlayer::~APlayer()
 0016:02C6       APlayer::chunk_name()
 0016:02CC       CreateOptions(FlagsType)
 0016:051D       CreateOptions(FlagsType,Event far*)
 0016:0541       APlayer::evaluate_command(Event far*)
 0016:1D6C idle  APlayer::death()
 0016:1DCE idle  APlayer::find_closer_badguy()
 0016:1EDD idle  APlayer::update()
 0016:1EF0 idle  APlayer::remove_links_to(Object far*)
 0016:1F2E idle  APlayer::clr_stasis()
 0016:1F58 idle  APlayer::check_existing_motion(char far*)
 0016:1FFA idle  APlayer::save(IffWriter far*)
 0016:2095 idle  APlayer::load(IffReader far*)
 0016:212C idle  APlayer::resolve_after_load()
 0016:215C       APlayer::get_chunk_name()
 0016:2166       APlayer::brains()
 0017:0000       CollisionBox::init()
 0017:002C idle  CollisionBox::render(LivingFigure far*,NamedColorRange far*)
 0017:0031       CollisionBox::collision_detected(LivingFigure far*,vector_3d)
 0017:0430 idle  SliderList::SliderList(int,int,int,int,TextMethods far*,char far*)
 0017:059A idle  SliderList::SliderList(int,int,int,int,TextBufferList far*(far*)(),char far*)
 0017:0726 idle  SliderList::virtual_redraw()
 0017:072B idle  SliderList::virtual_draw(DrawCode)
 0017:0730 idle  SliderList::virtual_handle(Event far*)
 0017:07FD idle  SliderList::get_current()
 0017:0825       SliderList::~SliderList()
 0017:085F       SliderList::
 0017:086B       ButtonDisplay::~ButtonDisplay()
 0017:08A5       ButtonDisplay::
 0017:08B1       RunTool(char far*,char far*)
 0017:08B6       DefParser::DefParser()
 0017:0909       DefParser::start(IncludeFileType far*,int,int)
 0017:09CB       DefParser::count()
 0017:0AB6 idle  DefParser::find(char far*)
 0017:0B0E       DefParser::fill(Variable far*,int)
 0017:0E12       CaptionReport(char far*,...)
 0017:0E5A       CaptionProcess::CaptionProcess(char far*)
 0017:0F48 idle  CaptionProcess::process()
 0017:0FEB idle  CaptionProcess::pop(long)
 0017:1015 idle  CaptionProcess::fail(long)
 0017:103F       CaptionProcess::~CaptionProcess()
 0017:1091       ProcessInterrupt::interruptHandler(unsigned long,unsigned long)
 0017:1096       ProcessInterrupt::~ProcessInterrupt()
 0017:10E8       FigureProcess::FigureProcess(LivingFigure far*)
 0017:114A       FigureProcess::load(BaseFile far*)
 0017:11B4       FigureProcess::save(BaseFile far*)
 0017:122F       FigureProcess::~FigureProcess()
 0017:1281       PopEnableKernel(unsigned char)
 0017:136B       PushDisableKernel(unsigned char)
 0017:13FB       ResetKernel(unsigned char,ScriptProcess far*)
 0017:14DD       ClearKernel(unsigned char)
 0017:1508       LoadKernel(char far*)
 0017:1540       SaveKernel(char far*)
 0017:156F       MotionProcess::MotionProcess(LivingFigure far*,char far*)
 0017:15F2       MotionProcess::process()
 0017:1649       MotionProcess::pop(long)
 0017:1697       MotionProcess::fail(long)
 0017:16D3       MotionProcess::~MotionProcess()
 0018:0000       ModifyPitchOverTime(long,long,long,long)
 0018:002B       ModifyPitchOverTime(long,long,long)
 0018:0050       ModifyVolumeOverTime(long,long,long,long)
 0018:007B       ModifyVolumeOverTime(long,long,long)
 0018:00A0       ModifyVarEvery30th::ModifyVarEvery30th(Variable far*,int,long,long,int)
 0018:0176       ModifyVarEvery30th::ModifyVarEvery30th(Variable far*,int,long,int)
 0018:027A idle  ModifyVarEvery30th::init()
 0018:033F idle  ModifyVarEvery30th::pop(long)
 0018:035F idle  ModifyVarEvery30th::fail(long)
 0018:037F idle  ModifyVarEvery30th::interruptHandler(unsigned long,unsigned long)
 0018:044C idle  ModifyVarEvery30th::process()
 0018:047D idle  ModifyVarEvery30th::load(BaseFile far*)
 0018:04BA idle  ModifyVarEvery30th::save(BaseFile far*)
 0018:04D3 idle  ModifySoundOverTime::ModifySoundOverTime(long,long,long,long,unsigned char)
 0018:0653 idle  ModifySoundOverTime::ModifySoundOverTime(long,long,long,unsigned char)
 0018:0762 idle  ModifySoundOverTime::init(long)
 0018:0853 idle  ModifySoundOverTime::interruptHandler(unsigned long,unsigned long)
 0018:08DB idle  ModifySoundOverTime::process()
 0018:090C idle  ModifySoundOverTime::mod_sound(int)
 0018:0996 idle  ModifySoundOverTime::load(BaseFile far*)
 0018:09EA idle  ModifySoundOverTime::save(BaseFile far*)
 0018:0A03       ModifySoundOverTime::~ModifySoundOverTime()
 0018:0A55       ModifyVarEvery30th::~ModifyVarEvery30th()
 0018:0AA7       BaseScriptProcess::BaseScriptProcess()
 0018:0B8A idle  BaseScriptProcess::clean_up_termination()
 0018:0C13       BaseScriptProcess::handle_process_termination(...
 0018:0C39       BaseScriptProcess::pop(long)
 0018:0CA2       BaseScriptProcess::fail(long)
 0018:0D0B       BaseScriptProcess::save(BaseFile far*)
 0018:0D67       BaseScriptProcess::load(BaseFile far*)
 0018:0DD1       BaseScriptProcess::postLoad()
 0018:0E0D       BaseScriptProcess::get_process(long)
 0018:0E71       BaseScriptProcess::kill_process(long)
 0018:0EA5       BaseScriptProcess::suspend_process(long)
 0018:0ED7       BaseScriptProcess::~BaseScriptProcess()
 0019:0000       ScriptProcess::detect_switch_statement(int,JumpLabel far*)
 0019:01CC       ScriptProcess::parse_switch_statement(int,JumpLabel far*,unsigned char,int far&,...
 0019:0840       ScriptProcess::ScriptProcess(LivingFigure far*,EORObject far*,char far*,unsigned char)
 0019:09C3       ScriptProcess::ScriptProcess(LivingFigure far*,EORObject far*,JumpLabel far*,unsigned char)
 0019:0B34       ScriptProcess::~ScriptProcess()
 0019:0BB3 idle  ScriptProcess::init(LivingFigure far*,EORObject far*)
 0019:0DB2       ScriptProcess::clear()
 0019:0EA4       ScriptProcess::reset_conditionals()
 0019:0EC1       ScriptProcess::skip_till_next_command()
 0019:0F78       ScriptProcess::skip_code_block()
 0019:1081 idle  ScriptProcess::read_num(char)
 0019:111E idle  ScriptProcess::read_string(char)
 0019:13DB idle  ScriptProcess::is_single_letter_cmd(unsigned char)
 0019:1419 idle  ScriptProcess::curfig_or_curitem(int)
 0019:152F       ScriptProcess::get_object(int)
 0019:16A8       ScriptProcess::get_eor_object(int)
 0019:1852       ScriptProcess::report_error(char far*,...)
 0019:18B1       ScriptProcess::report_info(char far*,...)
 0019:1910 idle  ScriptProcess::get_command(char)
 0019:1BA0 idle  ScriptProcess::get_local_var(char far*)
 0019:1C13 idle  ScriptProcess::get_any_variable(char far*)
 0019:1C5D       ScriptProcess::evaluate_command(unsigned char)
 0019:2354 idle  ScriptProcess::verify_translations(int)
 0019:248B idle  ScriptProcess::current_line_number()
 0019:24B2 idle  FcnToStr(char)
 0019:24C7 idle  CmdToStr(char)
 0019:24DC idle  ScriptProcess::show_current_line(char)
 0019:24E1       ScriptProcess::get_eor_data(char far*)
 0019:25F7       ScriptProcess::is_ai_process()
 0019:2626 idle  ScriptProcess::process()
 0019:27B6       ScriptProcess::count_local_vars()
 0019:28C5       ScriptProcess::extract_local_vars()
 0019:2BA8       ScriptProcess::execute_command(unsigned char)
 0019:30B5       ScriptProcess::make_jump(JumpLabel far*)
 0019:31AD       ScriptProcess::make_jump(char far*)
 0019:31E0       ScriptProcess::play_sound(int,int)
 0019:32E1       ScriptProcess::play_ambient(int,int)
 0019:33DE       ScriptProcess::modify_var_over_time(int)
 0019:3589       ScriptProcess::modify_pitch_over_time(int)
 0019:36B9       ScriptProcess::modify_volume_over_time(int)
 0019:37E9       ScriptProcess::spawn_script_process(int,int)
 0019:3968       ScriptProcess::make_function_call(int,int)
 0019:3BDE       ScriptProcess::wait(long)
 0019:3C74       ScriptProcess::fade(int,int)
 0019:3E14       ScriptProcess::set_current_figure(int)
 0019:3FD9       ScriptProcess::set_current_item(int)
 0019:4224 idle  ScriptProcess::var_to_offset(char far*,char far*,unsigned char)
 0019:461D idle  ScriptProcess::fcn_to_offset(char far*,char far*)
 0019:4697       ScriptProcess::str_to_condition(char far*)
 0019:46FB       ScriptProcess::str_to_compound_condition(char far*)
 0019:475F       ScriptProcess::apply_compound_condition(unsigned char,char,unsigned char)
 0019:47B4       ScriptProcess::pop(long)
 0019:48A2       ScriptProcess::fail(long)
 0019:4990       ScriptProcess::handle_process_termination(...
 0019:49CA       ScriptProcess::restore_stasis()
 0019:4A91       ScriptProcess::load(BaseFile far*)
 0019:4EAA       ScriptProcess::postLoad()
 0019:4EF4       ScriptProcess::save(BaseFile far*)
 0019:525F idle  ProcessCameraList::ProcessCameraList(ScriptProcess far*,CameraObject far*)
 0019:52E7 idle  ProcessCameraList::clear()
 0019:533A idle  ProcessCameraList::add_camera(CameraObject far*)
 0019:5376 idle  ProcessCameraList::remove_camera(CameraObject far*)
 0019:53FE idle  ProcessCameraList::is_linked_to(CameraObject far*)
 0019:543C idle  ScriptProcess::clear_linked_list()
 0019:547D       ScriptProcess::link_process_to_camera(ScriptProcess far*,...
 0019:5560 idle  ScriptProcess::unlink_process_from_camera(ScriptProcess far*,g far*)
 0019:5688       ScriptProcess::report_cam_swap(CameraObject far*)
 0019:56F1 idle  ScriptProcess::get_entry(ScriptProcess far*)
 0019:5742       CaseStatement::CaseStatement()
 001A:0000       RealTimeScriptProcess::RealTimeScriptProcess(LivingFigure far*,EORObject far*,char far*,unsigned char,
 001A:00B9       RealTimeScriptProcess::RealTimeScriptProcess(LivingFigure far*,EORObject far*,...
 001A:0172       RealTimeScriptProcess::get_time_of_next_command()
 001A:03AF       RealTimeScriptProcess::execute_command(unsigned char)
 001A:03E1 idle  RealTimeScriptProcess::process()
 001A:04A4       RealTimeScriptProcess::~RealTimeScriptProcess()
 001A:04DE       FreezeTheKernel(long)
 001A:05B2       ThawTheKernel()
 001A:0636       FlicScriptProcess::FlicScriptProcess(char far*,int,Variable far*,unsigned char)
 001A:070B idle  FlicScriptProcess::FlicScriptProcess(JumpLabel far*,unsigned char)
 001A:081B idle  FlicScriptProcess::process()
 001A:09DB       FlicScriptProcess::~FlicScriptProcess()
 001B:0000 idle  IsInInventoryDisplay(EORObject far*,EORObject far*)
 001B:0076       GetInventoryItem(LivingFigure far*,int)
 001B:0178 idle  cmdAddAvoidancePoint(ScriptProcess far*)
 001B:025F idle  cmdAddKey(ScriptProcess far*)
 001B:02A1 idle  cmdAddLogEntry(ScriptProcess far*)
 001B:0355 idle  cmdAddEntry(ScriptProcess far*)
 001B:03BF idle  cmdAddToPitch(ScriptProcess far*)
 001B:040D idle  cmdAddViewingCams(ScriptProcess far*)
 001B:04B3 idle  cmdAi(ScriptProcess far*)
 001B:077B idle  cmdAnimate(ScriptProcess far*)
 001B:0843 idle  cmdApply(ScriptProcess far*)
 001B:095D idle  cmdBankInSfx(ScriptProcess far*)
 001B:09C5 idle  cmdBankOutSfx(ScriptProcess far*)
 001B:0A3A idle  cmdBlur(ScriptProcess far*)
 001B:0AB2 idle  cmdBounciness(ScriptProcess far*)
 001B:0B77 idle  cmdBreak(ScriptProcess far*)
 001B:0C5E idle  PointCamAt(ScriptProcess far*,char far*,char far*,long,long,long,long)
 001B:115C       ShowCam(char far*,unsigned char)
 001B:12F9 idle  cmdCamera(ScriptProcess far*)
 001B:14F9 idle  cmdCameraAutoActivate(ScriptProcess far*)
 001B:160D idle  cmdCameraFollow(ScriptProcess far*)
 001B:16CB idle  cmdCaption(ScriptProcess far*)
 001B:1823 idle  cmdCaptureKeyboard(ScriptProcess far*)
 001B:192C idle  cmdChangeMyForm(ScriptProcess far*)
 001B:1A43 idle  cmdChangePalette(ScriptProcess far*)
 001B:1A77 idle  cmdClearFlag(ScriptProcess far*)
 001B:1AA4 idle  cmdCollisions(ScriptProcess far*)
 001B:1B69 idle  cmdCombatMode(ScriptProcess far*)
 001B:1C9B idle  cmdConfrontEnemy(ScriptProcess far*)
 001B:1E25 idle  cmdControl(ScriptProcess far*)
 001B:1E4D idle  cmdControlAllInTrig(ScriptProcess far*)
 001B:1F61 idle  cmdCreateFigure(ScriptProcess far*)
 001B:21C8 idle  cmdCreateItem(ScriptProcess far*)
 001B:230E idle  cmdDamage(ScriptProcess far*)
 001B:2445 idle  cmdDebug(ScriptProcess far*)
 001B:25CF idle  cmdDebugInfo(ScriptProcess far*)
 001B:265A idle  cmdDefineEnemy(ScriptProcess far*)
 001B:2701 idle  cmdDefineViewingCams(ScriptProcess far*)
 001B:27F9 idle  cmdElse(ScriptProcess far*)
 001B:2835 idle  cmdExit(ScriptProcess far*)
 001B:2841 idle  cmdExplode(ScriptProcess far*)
 001B:2922 idle  cmdFace(ScriptProcess far*)
 001B:2F1A idle  cmdFindFirstFigure(ScriptProcess far*)
 001B:2F3F idle  cmdFindFirstItem(ScriptProcess far*)
 001B:2F64 idle  cmdFlicLoop(ScriptProcess far*)
 001B:2F91 idle  cmdFloatAtHeight(ScriptProcess far*)
 001B:31DB idle  cmdForceReload(ScriptProcess far*)
 001B:3207 idle  cmdFreeHand(ScriptProcess far*)
 001B:3314 idle  cmdFreeze(ScriptProcess far*)
 001B:332E idle  cmdFunctionCall(ScriptProcess far*)
 001B:33C8 idle  cmdGo(ScriptProcess far*)
 001B:38A4 idle  cmdGrabCritter(ScriptProcess far*)
 001B:398F idle  cmdGravity(ScriptProcess far*)
 001B:3A6C idle  cmdIf(ScriptProcess far*)
 001B:3E87 idle  cmdIndividualize(ScriptProcess far*)
 001B:3EF4 idle  cmdInvulnerable(ScriptProcess far*)
 001B:3FB0 idle  cmdInt3(ScriptProcess far*)
 001B:3FD8 idle  cmdJump(ScriptProcess far*)
 001B:4024 idle  cmdJumpOn(ScriptProcess far*)
 001B:4165 idle  cmdKill(ScriptProcess far*)
 001B:41CB idle  cmdKillCurItem(ScriptProcess far*)
 001B:4257 idle  cmdKillProcess(ScriptProcess far*)
 001B:42C4 idle  cmdLeap(ScriptProcess far*)
 001B:4883 idle  cmdLimb(ScriptProcess far*)
 001B:4C72 idle  cmdLinkMeToCameras(ScriptProcess far*)
 001B:4D46 idle  cmdLoadLevel(ScriptProcess far*)
 001B:51C7 idle  cmdLocalVar(ScriptProcess far*)
 001B:527C idle  cmdLoop(ScriptProcess far*)
 001B:52FF idle  cmdMakeFlatObject(ScriptProcess far*)
 001B:5396 idle  cmdMenu(ScriptProcess far*)
 001B:539D idle  cmdUnMenu(ScriptProcess far*)
 001B:53A4 idle  cmdMonCode(ScriptProcess far*)
 001B:540A idle  cmdMonDefineButton(ScriptProcess far*)
 001B:54E6 idle  cmdMonDefineList(ScriptProcess far*)
 001B:55EB idle  cmdMonDefineText(ScriptProcess far*)
 001B:56DF idle  cmdMonDefineTextArea(ScriptProcess far*)
 001B:57B9 idle  cmdMonDefineViewport(ScriptProcess far*)
 001B:5842 idle  cmdMonDestroyOptions(ScriptProcess far*)
 001B:584E idle  cmdMonEnableInput(ScriptProcess far*)
 001B:5876 idle  cmdMonHideAll(ScriptProcess far*)
 001B:5896 idle  cmdMonJump(ScriptProcess far*)
 001B:59DF idle  cmdMonMakeInventory(ScriptProcess far*)
 001B:5AE9 idle  cmdMonScrollList(ScriptProcess far*)
 001B:5B5A idle  cmdMonSetFrame(ScriptProcess far*)
 001B:5BB6 idle  cmdMonSetItem(ScriptProcess far*)
 001B:5C37 idle  cmdMonSetPtr(ScriptProcess far*)
 001B:5C8B idle  cmdMonSetPtrPos(ScriptProcess far*)
 001B:5CB8 idle  cmdMonSetPtrFrame(ScriptProcess far*)
 001B:5CE0 idle  cmdMonSetScale(ScriptProcess far*)
 001B:5D81 idle  cmdMonSetTabStops(ScriptProcess far*)
 001B:5DE6 idle  cmdMonSimulate(ScriptProcess far*)
 001B:5E0E idle  cmdMonStart(ScriptProcess far*)
 001B:5E6B idle  cmdMonStop(ScriptProcess far*)
 001B:5E8B idle  cmdMotion(ScriptProcess far*)
 001B:60CE idle  cmdMusic(ScriptProcess far*)
 001B:60E5 idle  cmdOpenBrace(ScriptProcess far*)
 001B:6171 idle  cmdPlaceItem(ScriptProcess far*)
 001B:65FA idle  cmdPlantFeet(ScriptProcess far*)
 001B:663E idle  cmdReleaseFromLimb(ScriptProcess far*)
 001B:677D idle  cmdReleaseKeyboard(ScriptProcess far*)
 001B:67C2 idle  cmdReleaseAllInTrig(ScriptProcess far*)
 001B:68C9 idle  cmdRemoveAvoidancePoint(ScriptProcess far*)
 001B:695C idle  cmdRemoveLogEntry(ScriptProcess far*)
 001B:6A09 idle  cmdRemoveEntry(ScriptProcess far*)
 001B:6A73 idle  cmdReplaceSound(ScriptProcess far*)
 001B:6B03 idle  cmdResetRealtime(ScriptProcess far*)
 001B:6B6A idle  cmdRestartGame(ScriptProcess far*)
 001B:6B76 idle  cmdResumeProcess(ScriptProcess far*)
 001B:6BC2 idle  cmdReturn(ScriptProcess far*)
 001B:6C22 idle  cmdRevertSound(ScriptProcess far*)
 001B:6C73 idle  cmdRevertSoundCache(ScriptProcess far*)
 001B:6CEF idle  cmdIncVirtualSeconds(ScriptProcess far*)
 001B:6D92 idle  cmdRotatePalette(ScriptProcess far*)
 001B:6DC6 idle  cmdRumble(ScriptProcess far*)
 001B:6E3F idle  cmdRunEditorTool(ScriptProcess far*)
 001B:6E8C idle  cmdSetAi(ScriptProcess far*)
 001B:6F9C idle  cmdSetFigureByIndex(ScriptProcess far*)
 001B:7019 idle  cmdSetFlag(ScriptProcess far*)
 001B:7042 idle  cmdSetFlicRate(ScriptProcess far*)
 001B:7059 idle  cmdSetOptData(ScriptProcess far*)
 001B:708E idle  cmdSetFloorOfPhys(ScriptProcess far*)
 001B:7264 idle  cmdSetPitch(ScriptProcess far*)
 001B:72B2 idle  cmdSetPtrMovement(ScriptProcess far*)
 001B:72EF idle  cmdSetPtrPressTime(ScriptProcess far*)
 001B:7330 idle  cmdSetReferent(ScriptProcess far*)
 001B:739F idle  cmdSetSoundCache(ScriptProcess far*)
 001B:7493 idle  cmdSetVelocity(ScriptProcess far*)
 001B:750D idle  cmdSetVolume(ScriptProcess far*)
 001B:75AE idle  cmdSnapToPose(ScriptProcess far*)
 001B:76C9 idle  cmdSparWithPlayer(ScriptProcess far*)
 001B:7761 idle  cmdStartFlic(ScriptProcess far*)
 001B:777A idle  cmdStopAmbient(ScriptProcess far*)
 001B:77BB idle  cmdStopAllSounds(ScriptProcess far*)
 001B:77D6 idle  cmdStopMotion(ScriptProcess far*)
 001B:782F idle  cmdStopFlic(ScriptProcess far*)
 001B:783B idle  cmdStopSound(ScriptProcess far*)
 001B:787C idle  cmdStopVelocity(ScriptProcess far*)
 001B:78E8 idle  cmdSwitch(ScriptProcess far*)
 001B:797E idle  cmdSuspend(ScriptProcess far*)
 001B:7985 idle  cmdSuspendProcess(ScriptProcess far*)
 001B:79D1 idle  cmdSuspendWhile(ScriptProcess far*)
 001B:7A14 idle  cmdTeleportAllInTrig(ScriptProcess far*)
 001B:7D5B idle  cmdTeleportAllOnPhys(ScriptProcess far*)
 001B:84C4 idle  cmdThaw(ScriptProcess far*)
 001B:84D0 idle  cmdThrowCuritem(ScriptProcess far*)
 001B:87BC idle  cmdToggleFlag(ScriptProcess far*)
 001B:8841 idle  cmdTurn(ScriptProcess far*)
 001B:8C53 idle  cmdTurnToEnemy(ScriptProcess far*)
 001B:8DEF idle  cmdWait(ScriptProcess far*)
 001B:8E64 idle  cmdVariableAssignment(ScriptProcess far*)
 001C:0000 idle  fcn2dDistFromCoords(ScriptProcess far*,int,int,int far&,int far&)
 001C:0152 idle  fcn2dDistFromExtent(ScriptProcess far*,int,int,int far&,int far&)
 001C:02D0 idle  fcn2dDistFromItem(ScriptProcess far*,int,int,int far&,int far&)
 001C:03B6 idle  fcn2dDistFromTrigger(ScriptProcess far*,int,int,int far&,int far&)
 001C:0534 idle  fcn2dDistFromWaypoint(ScriptProcess far*,int,int,int far&,int far&)
 001C:06B2 idle  fcnAmbient(ScriptProcess far*,int,int,int far&,int far&)
 001C:06EF idle  fcnAmInExtent(ScriptProcess far*,int,int,int far&,int far&)
 001C:07FA idle  fcnAmInTrigger(ScriptProcess far*,int,int,int far&,int far&)
 001C:0905 idle  fcnAmInWaypoint(ScriptProcess far*,int,int,int far&,int far&)
 001C:0A10 idle  fcnAngleFromEnemy(ScriptProcess far*,int,int,int far&,int far&)
 001C:0AE0 idle  fcnAngleFromExtent(ScriptProcess far*,int,int,int far&,int far&)
 001C:0BF8 idle  fcnAngleFromTrigger(ScriptProcess far*,int,int,int far&,int far&)
 001C:0D10 idle  fcnAngleFromWaypoint(ScriptProcess far*,int,int,int far&,int far&)
 001C:0E28 idle  fcnAttackRadius(ScriptProcess far*,int,int,int far&,int far&)
 001C:0E95 idle  fcnCall(ScriptProcess far*,int,int,int far&,int far&)
 001C:0F41 idle  fcnChannelOpen(ScriptProcess far*,int,int,int far&,int far&)
 001C:0F68 idle  fcnCompass(ScriptProcess far*,int,int,int far&,int far&)
 001C:0FC6 idle  fcnCoordX(ScriptProcess far*,int,int,int far&,int far&)
 001C:100A idle  fcnCoordY(ScriptProcess far*,int,int,int far&,int far&)
 001C:104E idle  fcnCoordZ(ScriptProcess far*,int,int,int far&,int far&)
 001C:1092 idle  fcnCountBits(ScriptProcess far*,int,int,int far&,int far&)
 001C:1110 idle  fcnCreditsState(ScriptProcess far*,int,int,int far&,int far&)
 001C:111A idle  fcnDistFromCoords(ScriptProcess far*,int,int,int far&,int far&)
 001C:1278 idle  fcnDistFromEnemy(ScriptProcess far*,int,int,int far&,int far&)
 001C:136A idle  fcnDistFromExtent(ScriptProcess far*,int,int,int far&,int far&)
 001C:14AA idle  fcnDistFromItem(ScriptProcess far*,int,int,int far&,int far&)
 001C:1566 idle  fcnDistFromTrigger(ScriptProcess far*,int,int,int far&,int far&)
 001C:16A6 idle  fcnDistFromWaypoint(ScriptProcess far*,int,int,int far&,int far&)
 001C:17E6 idle  fcnFade(ScriptProcess far*,int,int,int far&,int far&)
 001C:181C idle  fcnFindNextFigure(ScriptProcess far*,int,int,int far&,int far&)
 001C:185E idle  fcnFindNextItem(ScriptProcess far*,int,int,int far&,int far&)
 001C:18A0 idle  fcnFire(ScriptProcess far*,int,int,int far&,int far&)
 001C:21B4 idle  fcnGetCameraAmbient(ScriptProcess far*,int,int,int far&,int far&)
 001C:21D1 idle  fcnGetData(ScriptProcess far*,int,int,int far&,int far&)
 001C:25C0 idle  fcnGetFigureIndex(ScriptProcess far*,int,int,int far&,int far&)
 001C:2610 idle  fcnGetFlag(ScriptProcess far*,int,int,int far&,int far&)
 001C:267F idle  fcnGetOptData(ScriptProcess far*,int,int,int far&,int far&)
 001C:26A8 idle  fcnGetRoomAmbient(ScriptProcess far*,int,int,int far&,int far&)
 001C:26C5 idle  fcnGetSoundHandle(ScriptProcess far*,int,int,int far&,int far&)
 001C:26F2 idle  fcnHeading(ScriptProcess far*,int,int,int far&,int far&)
 001C:27E8 idle  fcnIsAiOn(ScriptProcess far*,int,int,int far&,int far&)
 001C:2845 idle  fcnIsCarrying(ScriptProcess far*,int,int,int far&,int far&)
 001C:2A58 idle  fcnIsCarryingAnything(ScriptProcess far*,int,int,int far&,int far&)
 001C:2AEA idle  fcnIsCurrentCamera(ScriptProcess far*,int,int,int far&,int far&)
 001C:2B57 idle  fcnIsGravityOn(ScriptProcess far*,int,int,int far&,int far&)
 001C:2BAF idle  fcnIsHandlePlaying(ScriptProcess far*,int,int,int far&,int far&)
 001C:2BE4 idle  fcnIsHidden(ScriptProcess far*,int,int,int far&,int far&)
 001C:2C4F idle  fcnIsInCombatMode(ScriptProcess far*,int,int,int far&,int far&)
 001C:2C9E idle  fcnIsInvulnerable(ScriptProcess far*,int,int,int far&,int far&)
 001C:2CF3 idle  fcnIsKeyboardCaptured(ScriptProcess far*,int,int,int far&,int far&)
 001C:2D17 idle  fcnIsKeyPressed(ScriptProcess far*,int,int,int far&,int far&)
 001C:2D4A idle  fcnIsLevel(ScriptProcess far*,int,int,int far&,int far&)
 001C:2D8D idle  fcnIsMonitorRunning(ScriptProcess far*,int,int,int far&,int far&)
 001C:2D98 idle  fcnIsMyForm(ScriptProcess far*,int,int,int far&,int far&)
 001C:2E4A idle  fcnIsMyMotion(ScriptProcess far*,int,int,int far&,int far&)
 001C:2F13 idle  fcnIsPlayersMotion(ScriptProcess far*,int,int,int far&,int far&)
 001C:2FAA idle  fcnIsProcessValid(ScriptProcess far*,int,int,int far&,int far&)
 001C:3000 idle  fcnIsSoundPlaying(ScriptProcess far*,int,int,int far&,int far&)
 001C:3030 idle  fcnMakeMissile(ScriptProcess far*,int,int,int far&,int far&)
 001C:36ED idle  fcnMinorSubtitle(ScriptProcess far*,int,int,int far&,int far&)
 001C:374C idle  fcnModPitchOverTime(ScriptProcess far*,int,int,int far&,int far&)
 001C:376A idle  fcnModVarEveryNth(ScriptProcess far*,int,int,int far&,int far&)
 001C:3788 idle  fcnModVolumeOverTime(ScriptProcess far*,int,int,int far&,int far&)
 001C:37A6 idle  fcnMonInvItemFrame(ScriptProcess far*,int,int,int far&,int far&)
 001C:3861 idle  fcnMonListGetIndex(ScriptProcess far*,int,int,int far&,int far&)
 001C:38A2 idle  fcnMotionExists(ScriptProcess far*,int,int,int far&,int far&)
 001C:3950 idle  fcnPlayFlic(ScriptProcess far*,int,int,int far&,int far&)
 001C:3969 idle  fcnProcess(ScriptProcess far*,int,int,int far&,int far&)
 001C:3A01 idle  fcnRandom(ScriptProcess far*,int,int,int far&,int far&)
 001C:3A40 idle  fcnRunFlic(ScriptProcess far*,int,int,int far&,int far&)
 001C:3AA7 idle  fcnSetCurrentFigure(ScriptProcess far*,int,int,int far&,int far&)
 001C:3AC8 idle  fcnSetCurrentItem(ScriptProcess far*,int,int,int far&,int far&)
 001C:3AE9 idle  fcnSound(ScriptProcess far*,int,int,int far&,int far&)
 001C:3B26 idle  fcnSubtitle(ScriptProcess far*,int,int,int far&,int far&)
 001C:3C04 idle  fcnVelocityX(ScriptProcess far*,int,int,int far&,int far&)
 001C:3C43 idle  fcnVelocityY(ScriptProcess far*,int,int,int far&,int far&)
 001C:3C82 idle  fcnVelocityZ(ScriptProcess far*,int,int,int far&,int far&)
 001C:3CC1 idle  fcnWasAltPressed(ScriptProcess far*,int,int,int far&,int far&)
 001C:3CEE idle  fcnWasControlPressed(ScriptProcess far*,int,int,int far&,int far&)
 001C:3D1B idle  fcnWasShiftPressed(ScriptProcess far*,int,int,int far&,int far&)
 001D:0000       StandardMotion::StandardMotion(LivingFigure far*,char far*,unsigned char)
 001D:0055 idle  StandardMotion::process()
 001D:014E       StandardMotion::~StandardMotion()
 001D:01A0       ContinualMotionProcess::ContinualMotionProcess(LivingFigure far*,char far*,HardKeyCodr)
 001D:021F idle  ContinualMotionProcess::process()
 001D:03A3 idle  ContinualMotionProcess::start()
 001D:03EE       ContinualMotionProcess::~ContinualMotionProcess()
 001D:0440       MissileProcess::MissileProcess(LivingFigure far*,vector_3d,frame_of_re7)
 001D:0961 idle  MissileProcess::check_for_hit()
 001D:0CBC idle  MissileProcess::process()
 001D:11AA idle  MissileProcess::fail(long)
 001D:1239 idle  MissileProcess::pop(long)
 001D:12B7 idle  MissileProcess::load(BaseFile far*)
 001D:135A idle  MissileProcess::save(BaseFile far*)
 001D:13E8       MissileProcess::~MissileProcess()
 001D:144E       TurnToProcess::TurnToProcess(LivingFigure far*,vector_3d)
 001D:157A idle  TurnToProcess::process()
 001D:1736 idle  TurnToProcess::start_turning()
 001D:1835       WalkToProcess::WalkToProcess(LivingFigure far*,vector_3d,quickfloat,unsigned char)
 001D:1A4C idle  WalkToProcess::process()
 001D:1E01       WalkToProcess::~WalkToProcess()
 001D:1E53       TurnToProcess::~TurnToProcess()
 001E:0000       ConfrontEnemyProcess::ConfrontEnemyProcess(LivingFigure far*,LivingFigure far*,unsigned char)
 001E:0079 idle  ConfrontEnemyProcess::process()
 001E:034F idle  ConfrontEnemyProcess::load(BaseFile far*)
 001E:03B9 idle  ConfrontEnemyProcess::save(BaseFile far*)
 001E:0434       ConfrontEnemyProcess::~ConfrontEnemyProcess()
 001E:0486 idle  SubtitleReport(int,int,char far*,...)
 001E:04D6 idle  SubtitleReport(char far*,int,char far*,...)
 001E:0529       SubtitleProcess::SubtitleProcess(int,int,char far*,int)
 001E:06C6 idle  SubtitleProcess::SubtitleProcess(char far*,int,char far*,int)
 001E:0870 idle  SubtitleProcess::process()
 001E:08A4 idle  SubtitleProcess::pop(long)
 001E:0912 idle  SubtitleProcess::fail(long)
 001E:0980       StopAllSubtitles()
 001E:09A7       SubtitleProcess::~SubtitleProcess()
 001E:09F9       NotifyOfOpen(char far*)
 001E:0A27       ShowOpenFiles()
 001E:0A28       NotifyOfClose(char far*)
 001E:0A47       NotifyOfRetry(char far*)
 001E:0A75 idle  AlterTxm(Textures far&,int)
 001E:0D8A       Try2CompressTxm(Appearance far*)
 001E:0DBF       Try2DecompressTxm(Appearance far*)
 001E:0DF4 idle  CountTxmMemory(Textures far&)
 001E:0F0A       __streq
 001E:0F97       _streqfn
 001E:104C       AddError(char far*,...)
 001E:1051 idle  AddError(int,char far*,...)
 001E:1056 idle  AddFileError(char far*,int,char far*,...)
 001E:105B       AddInfo(char far*,...)
 001E:1060 idle  AddInfo(int,char far*,...)
 001E:1065 idle  AddFileInfo(char far*,int,...)
 001E:106A idle  GameCamera::GameCamera(Vport far*)
 001E:1121       Game::Game()
 001E:11C6 idle  Game::virtual_draw(DrawCode)
 001E:11E3 idle  Game::virtual_handle(Event far*)
 001E:1275       MenuButtonNoise(int)
 001E:127A       Game::~Game()
 001E:12B4       Game::
 001E:12C0       FilledDisplay::~FilledDisplay()
 001E:12FA       FilledDisplay::
 001E:1306       MonoFont::MonoFont(SkipFont far*)
 001E:1358 idle  MonoFont::print(char)
 001E:13D5       MonoFont::~MonoFont()
 001E:140F idle  VportElement::draw()
 001E:1427       StartMuzzleFlash(int,int,int,int)
 001E:145C       UpdateMuzzleFlash()
 001E:155C       MakePalettes()
 001E:1632 idle  GamePalette::GamePalette()
 001E:16BB idle  GamePalette::update_bios()
 001E:17D8       GamePalette::use_new_palette(int)
 001E:183D       GamePalette::blacken()
 001E:18C1       GamePalette::set_brightness(int,int,int)
 001E:1939       GamePalette::rotate(int,int,int)
 001E:198C idle  DetectEvilPalette(Rgb far*)
 001E:1A0A       FadeDown(unsigned int)
 001E:1A54       FadeUp(unsigned int)
 001E:1A9E       SetNewPalette(Rgb far*)
 001E:1AE8       PaletteAboutToChange()
 001E:1B1F idle  SkipWarpElement::draw()
 001E:1B40       _WarpMap
 001E:1BB9 idle  ShowGraphic(char far*)
 001E:1D5E       _ClearCurrentDualScreen
 001E:1D8C       _DualSlam
 001E:1DCC       SlamScreen()
 001F:0000       ConfigurationParser::load_option_files(int,char far*far*)
 001F:011D idle  ConfigurationParser::get_and_allocate(char far*,int,char far*far&)
 001F:0164       ConfigurationParser::read_static_data()
 001F:0613 idle  ConfigurationParser::get_shell(int)
 001F:0651       GetOptVariable(char far*)
 001F:06B7       SetOptVariable(char far*,long,int)
 001F:0774       VerifyDrives()
 001F:081F       FindFileReplacements()
 001F:089B       ConvertFileName(DosPath far&)
 001F:0953       MusicPlay(int)
 001F:09C3       DeinitializeMusic()
 001F:09C9 idle  MusicExitListHook()
 001F:09CE       InitializeMusic(unsigned char)
 001F:0A7C idle  FileNewer(ffblk far&,ffblk far&)
 001F:0AC9       FileTimeNotSame(ffblk far&,ffblk far&)
 001F:0B14 idle  LateFile::set_key_file(char far*)
 001F:0B5F idle  LateFile::set_key_file(DosDir far&)
 001F:0BDD idle  LateFile::check_key_file()
 001F:0C5B idle  LateFileList::set(char far*)
 001F:0D03 idle  LateFileList::check_for_later_files()
 001F:0E0C idle  LateFileList::out_of_date_file(char far*)
 001F:0E11       ScreenManager::ScreenManager()
 001F:0F93       ScreenManager::force_display()
 001F:101D       ScreenManager::display()
 001F:1082       ScreenManager::toggle()
 001F:10DE idle  executeourexitlist(unsigned short)
 001F:1115 idle  InstallOurExitList()
 001F:1123       OurExitList(void(far*)())
 001F:115A idle  FindClosestItem(vector_3d far&,quickfloat,unsigned char)
 001F:1209 idle  UpdateObject(Object far*)
 001F:12C3       UpdateAttachedObjects()
 001F:130E       ResourceIndex::sizeof_me()
 001F:1316 idle  ResourceIndex::set_name(char far*)
 001F:1345       Resource::Resource(long)
 001F:1424       Resource::~Resource()
 001F:1470       Resource::free()
 001F:15E1       Resource::load(char far*)
 001F:17F1 idle  Resource::allocate_selectors()
 001F:1B01 idle  Resource::adjust_selectors()
 001F:1CFE idle  Resource::get_index(long,ResourceIndex far&)
 001F:1D58 idle  Resource::set_index(long,ResourceIndex far&)
 001F:1DB0       Resource::operator [](int)
 001F:1DC8       Resource::get(long,ResourceIndex far&)
 001F:1E2A idle  Resource::get(long)
 001F:1E42       Resource::get(Identity far&,ResourceIndex far&)
 001F:1EFB       Resource::get(Identity far&)
 001F:1F3D idle  Resource::shape(Identity far&,int)
 001F:1F80       CorrectSelectorsUsedInResources()
 001F:1FB1       Resource::is_scene()
 001F:1FB8       Resource::handle_list_removal(int)
 0020:0000       PrimitiveScanner::PrimitiveScanner(Appearance far*)
 0020:0059       PrimitiveScanner::~PrimitiveScanner()
 0020:007D idle  PrimitiveScanner::get(int)
 0020:00C7       PrimitiveScanner::next_tex_tri()
 0020:0130       TextureScanner::TextureScanner(Appearance far*)
 0020:021E       TextureScanner::~TextureScanner()
 0020:0256       TextureScanner::turn(unsigned char,unsigned long)
 0020:02B3 idle  TextureScanner::get_txms()
 0020:02CA       TextureScanner::find()
 0020:036B       TextureScanner::find(Identity far&)
 0020:039A       TextureScanner::decompress()
 0020:0434       TextureScanner::recompress()
 0020:04AB       TextureScanner::clear()
 0020:0518       TextureScanner::push()
 0020:053A idle  TextureScanner::pop()
 0020:055C       TextureScanner::replace()
 0020:057E       TextureScanner::get_vport()
 0020:05E8 idle  FindAnimationMask(char far*)
 0020:0631       ScriptAnimateTextures(Appearance far*,char[350]far*,unsigned long)
 0020:06CD idle  FindApplyCommand(char far*)
 0020:0712 idle  ApplyTo(TextureScanner far&,char far*,char far*,char far*,int,int,int)
 0020:08A9       ScriptApplyToTexture(Appearance far*,char far*,char far*,char far*,int,int,int,char far*)
 0020:09CE idle  ShrapnelObject::adjust(vector_3d far&,RenderInfo far*far&)
 0020:0A91 idle  ShrapnelObject::reclasp(VertexType far*far*,int)
 0020:0BB1 idle  ShrapnelObject::adjust_triangle(vector_3d far&)
 0020:0C4C idle  ShrapnelObject::recenter_triangle(vector_3d far&)
 0020:0CBC idle  ShrapnelObject::get_triangle(int far&)
 0020:0D42 idle  ShrapnelObject::adjust_quad(vector_3d far&)
 0020:0DDD idle  ShrapnelObject::recenter_quad(vector_3d far&)
 0020:0E4D idle  ShrapnelObject::get_quad(int far&)
 0020:0EFE idle  GetFrameOf(frame_of_ref far&,vector_3d,vector_3d)
 0020:124C       ShrapnelObject::ShrapnelObject(vector_3d far&,frame_of_ref far&,AppearancL far*)
 0020:198E idle  ShrapnelObject::~ShrapnelObject()
 0020:19EA idle  ShrapnelObject::update()
 0020:1AF9 idle  ShrapnelObject::render()
 0020:1B0C idle  ShrapnelObject::move_to(vector_3d far&)
 0020:1DFD idle  ShrapnelObject::goto_first_primitive()
 0020:1E2A idle  ShrapnelObject::next_primitive()
 0020:1E91       VertexType::VertexType()
 0020:1EA2 idle  Explode(EORObject far*,Appearance far*,vector_3d)
 0020:1F8A       Explode(LivingFigure far*)
 0021:0000 idle  Mirror::Mirror(MirrorType,Object far*,TextureMapInfo far*,unsigned char far*)
 0021:005A idle  Mirror::~Mirror()
 0021:00A4 idle  Mirror::build_reflection(int,int)
 0021:027E idle  Mirror::reflect()
 0021:033C idle  Mirror::is(Object far*,TextureMapInfo far*)
 0021:0377 idle  AddMirror(Object far*,TextureMapInfo far*)
 0021:040C       DetectMirroredSurfaces(Object far*,Appearance far*)
 0021:04F4       RemoveMirroredSurfaces(Object far*)
 0021:0536       UpdateMirroredSurfaces()
 0021:0558 idle  RenderAtZeroDepth()
 0021:0580       RenderEverything(Vport far*)
 0021:06D4       OkToKeepPlaying()
 0021:06EC       MonitorDraw(Vport far*)
 0021:0716       TurnEveryThingBackOn()
 0021:0740       ResetMusicAfterOptions()
 0021:0769       MonitorUpdate(Event far*)
 0021:07EE       DestroyOptions()
 0021:08EC       InitMonitorVport()
 0021:091E idle  MakeAllScreensLookTheSame()
 0021:09CB       MonitorStart()
 0021:0AE6       MonitorStop()
 0021:0BF2       MonitorDefineScreen(int,int,int,int)
 0021:0C14 idle  WriteMiniScreen(Vport far*,Vport far*,Rect far&)
 0021:0D2E       WriteMiniScreen(Vport far*)
 0021:0D4C       GetScriptVariable(char far*)
 0021:0D82       SetScriptVariable(char far*,long)
 0021:0DC2       SetSound(int,int)
 0021:0E6F       SetGammaCorrection(int)
 0021:0E9E       SetShowSubtitles(int)
 0021:0EBF       GetShowSubtitles()
 0021:0ECC       StopAmbient(long far&)
 0021:0F02       PaletteNotNormal()
 0021:0F10       Fatal(char far*,...)
 0021:0FA7       FatalWithDosMessage(char far*,...)
 0021:102B       FatalWithDosMessage(int)
 0021:1044       halt(char far*,int)
 0021:105D       halt(char far*,int,char far*,...)
 0021:10B1 idle  outOfMemory(char far*,int)
 0021:10CA idle  outOfMemory(char far*,int,char far*,...)
 0021:111E idle  RestoreZeroHandler()
 0021:1147 idle  HandleDivideByZero(EXCEP_FRAME)
 0021:11C4 idle  ExitRestoreZeroHandler()
 0021:11C9       RedirectDivideByZero()
 0021:11E9 idle  RestoreGeneralProtectionHandler()
 0021:1209 idle  HandleGeneralProtection(EXCEP_FRAME)
 0021:1233 idle  ExitRestoreGeneralProtectionHand()
 0021:1238       RedirectGeneralProtection()
 0021:1258       TurnAll(int)
 0021:1276 idle  ShadeBox::draw()
 0021:12A2       InitVoiceCaption()
 0021:1376       SetCaptionColor(int)
 0021:14A9       VoiceCaptionOn(char far*,int)
 0021:1531       VoiceCaptionOff()
 0021:1538       DrawVoiceCaption()
 0021:196C idle  ActualSamplePlay(int,Object far*,unsigned char,unsigned char,int)
 0021:1A15 idle  ActualSamplePlayAmbient(int,Object far*,unsigned char,unsigned char,int)
 0021:1AE1       SamplePlayAmbient(int,Object far*,unsigned char,int)
 0021:1AFF       SamplePlayAmbient(char far*,...)
 0021:1B59       ReplaceAmbient(long far&,unsigned char,int,char far*,...)
 0021:1C3E idle  ActualSamplePlay(char far*,Object far*,unsigned char,unsigned char,int)
 0021:1C72       SamplePlay(int,Object far*,unsigned char,unsigned char,int)
 0021:1C92       SamplePlay(unsigned char,Object far*,char far*,...)
 0021:1CE4       SamplePlay(Object far*,char far*,...)
 0021:1D34       SamplePlay(char far*,...)
 0021:1D82       SamplePlayOnlyThis(unsigned char,Object far*,char far*,...)
 0021:1DF8 idle  BankSamples(char far*,int)
 0021:1F2A       BankInSamples(char far*)
 0021:1F3E       BankOutSamples(char far*)
 0022:0000 idle  Hsv::darken(long)
 0022:0067       Hsv::darken_abs(long)
 0022:00BE idle  Hsv::average(Hsv,Hsv)
 0022:0168 idle  Hsv::set(long,long,long)
 0022:04F2 idle  Hsv::get(Rgb far&)
 0022:074E       HsvPalette::HsvPalette()
 0022:07DC       HsvPalette::~HsvPalette()
 0022:081C       HsvPalette::set(PalettePrototype far*)
 0022:08E4       HsvPalette::closest(Hsv far&,int,int)
 0022:0A53       Hsv::Hsv()
 0022:0A78 idle  CreateShades(unsigned char far*,long)
 0022:0AE2 idle  ClearTable(unsigned char far*,unsigned char)
 0022:0AF9 idle  CreateGrayScale(unsigned char far*)
 0022:0B73 idle  ConvertToGray()
 0022:0C21 idle  NamedColorRange::init(char far*,unsigned char,unsigned char,unsigned char far*,unsigned char)
 0022:0C8B idle  NamedColorRange::at_depth(long)
 0022:0CFC idle  NamedColorRange::update_table(unsigned char far*)
 0022:0D83 idle  MakeLuminosityTable(Rgb far*,unsigned char far*)
 0022:0DCF idle  MakeLuminosityTable(PalettePrototype far*,unsigned char far*)
 0022:0E0B       AddColorRange(char far*,int,int,unsigned char)
 0022:0E4C       GetColorRange(char far*)
 0022:0E92       GetColorTable(char far*)
 0022:0EC3       UpdateColorTables(PalettePrototype far*)
 0022:0F07 idle  UpdateColorTables(PalettePrototype far*,char far*)
 0022:0F70 idle  UpdateColorTables(Rgb far*)
 0022:0FA4       UpdateColorTables(Rgb far*,char far*)
 0022:0FEF       SceneData::SceneData()
 0022:1065 idle  SceneData::~SceneData()
 0022:10D6 idle  SceneData::unload()
 0022:1134 idle  SceneData::save()
 0022:1309       SceneData::post_process()
 0022:1471       SceneData::set_skipshape(char far*,int)
 0022:14FA idle  SceneData::set_skipshape(ResourceSkipList far&,ResourceIndex far*,volatile )
 0022:179A       SceneData::prepare_eric_shapes()
 0022:18A7       SceneData::make_eric_shape()
 0022:19E9       SceneData::free_eric_shapes()
 0022:1AFE       SceneData::palette_data(int)
 0022:1B23       SceneData::is_scene()
 0023:0000 idle  KickOutResource(Resource far*)
 0023:002B       KickOutResource(char far*)
 0023:0054       PruneResources(unsigned long)
 0023:0154       GetResourceBytes(long,char far*)
 0023:01F0       DoneWithScene()
 0023:024A       GetSceneButNotShow(char far*)
 0023:02BB       GetScene(char far*)
 0023:03F0       GetResource(char far*,int)
 0023:04C9       ReleaseResource(char far*)
 0023:051F       ObjectListPerspectiveTransform()
 0023:08BF       ObjectListUpdate()
 0023:0A4A       ClearAllLists()
 0023:0AE5 idle  RemoveTemporaryObjects()
 0023:0B29       WhoThisHit(Brick far*)
 0023:0BA8       ExecuteInmates()
 0023:0C06       SceneElement::SceneElement()
 0023:0CDB       SceneElement::set(EricShape far*,EricShape far*,SkipShape far*,SkipShape far*,long,Identity,int)
 0023:0D78       SceneElement::~SceneElement()
 0023:0D9C       SceneElement::render()
 0023:1138 idle  CameraObject::CameraObject()
 0023:11AE       CameraObject::CameraObject(IffReader far*)
 0023:1399 idle  CameraObject::~CameraObject()
 0023:1444 idle  CameraObject::get_chunk_name()
 0023:1450 idle  CameraObject::load(IffReader far*)
 0023:16B6 idle  CameraObject::save(IffWriter far*)
 0023:1833 idle  CameraObject::get_frame()
 0023:1841 idle  CameraObject::set_frame(frame_of_ref far&)
 0023:185E idle  CameraObject::rotate()
 0023:19C7 idle  CameraObject::move_to(vector_3d far&)
 0023:19CC idle  CameraObject::establish_volume_link()
 0023:1A95       CameraObject::can_see(vector_3d far&)
 0023:1C50       CameraObject::show()
 0023:1C7C       Variable::Variable()
 0023:1CC1 idle  Variable::set(char far*,int)
 0023:1D03       Variable::set(Variable)
 0023:1D4B       LinkToVariable::LinkToVariable()
 0023:1D91       LinkToVariable::link_to(char far*,...)
 0023:1E05       LinkToVariable::link_to(Variable far*)
 0023:1E3C       LinkToVariable::has_new_value()
 0023:1E74       LinkToVariable::get_value()
 0023:1EAB       LinkToVariable::set_value(long)
 0024:0000 idle  CountCharacters(char far*,char far*,char)
 0024:0029       FindLineNumber(char far*,char far*)
 0024:0044       FindMatchingSound(char far*,...)
 0024:00E8 idle  HashingFunction(char far*)
 0024:01DC       GetLine(char far*,unsigned int)
 0024:023D idle  ChangeFilenameExtension(char far*,char far*)
 0024:02B2 idle  CopyOverTimeStamp(DosDir far&,DosDir far&)
 0024:035D idle  DosCounter::count(char far*)
 0024:0386 idle  SwitchStatement::~SwitchStatement()
 0024:03DB       SwitchStatement::find_matching_case(long)
 0024:0474 idle  JumpLabel::~JumpLabel()
 0024:04A8 idle  JumpLabel::clear()
 0024:051B idle  IncludeFileType::IncludeFileType()
 0024:059A idle  IncludeFileType::~IncludeFileType()
 0024:05D0       IncludeFileType::clear(unsigned char)
 0024:0703 idle  IncludeFileType::copy(IncludeFileType far*)
 0024:07DC idle  IncludeFileType::count_labels(int far&)
 0024:09CC idle  IncludeFileType::extract_labels(JumpLabel far*,int far&)
 0024:111B       IncludeFileType::line_number(char far*)
 0024:1138 idle  IncludeFileType::load(DosPath far&)
 0024:147F idle  IncludeFileType::extract_switch_statements()
 0024:16EC idle  IncludeFileType::fatal_error(char far*,char far*,...)
 0024:174F idle  IncludeFileType::verify_braces()
 0024:1AD8       IncludeFileType::find_switch(char far*)
 0024:1B34 idle  IncludeFileType::initialize_labels_array()
 0024:1C8F idle  IncludeFileType::fill_labels_array()
 0024:1E45 idle  IncludeFileType::preprocess()
 0024:247B idle  IncludeFileType::clean_up_global_ptrs()
 0024:24DC idle  Script::Script()
 0024:25DB idle  Script::clear(unsigned char)
 0024:288D       Script::initialize_vars_and_sounds(unsigned char)
 0024:2A1C       Script::initialize()
 0024:2FB1 idle  Script::load_source_file(DosPath far&,unsigned char)
 0024:301E idle  Script::load_source_file(char far*,unsigned char)
 0024:3061 idle  Script::verify_SCP_files(unsigned char)
 0024:381B idle  Script::find_free_include_slot()
 0024:385B       Script::is_symbol_unique(char far*,IncludeFileType far*,char far*,Variable far*)
 0024:39CE idle  Script::load_variables(IncludeFileType far*)
 0024:3AD9 idle  Script::load_defines(IncludeFileType far*)
 0024:3BE4 idle  Script::load_sounds(IncludeFileType far*,IncludeFileType far*)
 0024:3D59       Script::load_level(char far*,...)
 0024:42E7 idle  Script::fatal_error()
 0024:42FB       Script::fatal_error(IncludeFileType far*,char far*,char far*,...)
 0024:434D       Script::find_source_file(char far*)
 0024:43BB idle  Script::get_source_file_index(char far*)
 0024:4410 idle  Script::get_source_file(char far*)
 0024:4490 idle  Script::get_source_filename(char far*)
 0024:44C0 idle  Script::get_source_line_number(char far*)
 0024:44FB       Script::report_error(IncludeFileType far*,char far*,char far*,...)
 0024:4532 idle  Script::report_error(IncludeFileType far*,char far*,int,char far*,...)
 0024:45C2       Script::report_info(IncludeFileType far*,char far*,char far*,...)
 0024:45F9 idle  Script::report_info(IncludeFileType far*,char far*,int,char far*,...)
 0024:4689 idle  Script::get_label(char far*,...)
 0024:471B idle  HasLower(char far*)
 0024:4744       Script::get_jump_label(char far*,...)
 0024:47B3       Script::get_jump_label(JumpLabel far*,char far*,...)
 0024:48BC       Script::get_variable(char far*,...)
 0024:495A       Script::get_sound(char far*)
 0024:49CE       Script::get_define(char far*)
 0024:4A42       Script::get_any_variable(char far*,...)
 0024:4AD4       Script::revert_sound(Variable far*)
 0024:4B48       Script::get_offset(unsigned char far*)
 0024:4B66       Script::make_offset(unsigned int,unsigned char far*)
 0024:4B88 idle  Script::find_if(char far*)
 0024:4B91       Script::str_to_cmd(char far*)
 0024:4BD1       Script::cmd_to_str(char)
 0024:4C08       Script::str_to_fcn(char far*)
 0024:4C48       Script::fcn_to_str(char)
 0024:4C7F       Script::save_variables()
 0024:4FED       SwitchStatement::SwitchStatement()
 0024:5058       JumpLabel::JumpLabel()
 0024:509A       HashTable<Variable,char far*,512>::report(void(far*)(char far*,...),int)
 0024:5199       HashTable<Variable,char far*,512>::depth(...
 0024:51D0       HashTable<Variable,char far*,512>::add_entire_array(...
 0024:51FE       HashTable<Variable,char far*,512>::add(Variable far*)
 0024:5283       HashTable<Variable,char far*,512>::search(char far*)
 0024:52FE       HashTable<Variable,char far*,512>::reset()
 0024:534F       HashTable<Variable,char far*,512>::HashTable<Variable,char far*,512>(int(far*)(char far*),Variable far*,int)
 0024:53BE       HashTable<Variable,char far*,512>::HashTable<Variable,char far*,512>(int(far*)(char far*))
 0024:5418       HashTable<Variable,char far*,512>::operator new(unsigned long)
 0024:5435       HashTable<JumpLabel,char far*,512>::report(void(far*)(char far*,...),int)
 0024:5534       HashTable<JumpLabel,char far*,512>::depth(...
 0024:556B       HashTable<JumpLabel,char far*,512>::add_entire_array(...
 0024:5599       HashTable<JumpLabel,char far*,512>::add(JumpLabel far*)
 0024:561E       HashTable<JumpLabel,char far*,512>::search(char far*)
 0024:5699       HashTable<JumpLabel,char far*,512>::reset()
 0024:56EA       HashTable<JumpLabel,char far*,512>::HashTable<JumpLabel,char far*,512>(int(far*)(char far*),JumpLabew far*)
 0024:5759       HashTable<JumpLabel,char far*,512>::HashTable<JumpLabel,char far*,512>(int(far*)(char far*))
 0024:57B3       HashTable<JumpLabel,char far*,512>::operator new(unsigned long)
 0024:57D0       HashTable<PreprocessPair,char far*,512>::report(void(far*)(char far*,...),int)
 0024:58CF       HashTable<PreprocessPair,char far*,512>::depth(...
 0024:5906       HashTable<PreprocessPair,char far*,512>::add_entire_array(...
 0024:5934       HashTable<PreprocessPair,char far*,512>::add(...
 0024:59C6       HashTable<PreprocessPair,char far*,512>::search(char far*)
 0024:5A45       HashTable<PreprocessPair,char far*,512>::reset()
 0024:5A96       HashTable<PreprocessPair,char far*,512>::HashTable<PreprocessPair,char far*,512>(int(far*)(char far*),...
 0024:5B05       HashTable<PreprocessPair,char far*,512>::HashTable<PreprocessPair,char far*,512>(int(far*)(char far*))
 0024:5B5F       HashTable<PreprocessPair,char far*,512>::operator new(unsigned long)
 0024:5B7C       HashTableElement<PreprocessPair>::~HashTableElement<PreprocessPair>()
 0024:5BCD       HashTableElement<PreprocessPair>::HashTableElement<PreprocessPair>(PreprocessPaiy far*)
 0024:5C12       HashTableElement<PreprocessPair>::HashTableElement<PreprocessPair>()
 0024:5C55       HashTableElement<JumpLabel>::~HashTableElement<JumpLabel>()
 0024:5CA6       HashTableElement<JumpLabel>::HashTableElement<JumpLabel>(JumpLabel far*)
 0024:5CEB       HashTableElement<JumpLabel>::HashTableElement<JumpLabel>()
 0024:5D2E       HashTableElement<Variable>::~HashTableElement<Variable>()
 0024:5D7F       HashTableElement<Variable>::HashTableElement<Variable>(Variable far*)
 0024:5DC4       HashTableElement<Variable>::HashTableElement<Variable>()
 0025:0000       BeginScriptProcess(char far*,LivingFigure far*,EORObject far*,unsigned char,unsigned char)
 0025:0035       BeginScriptProcess(JumpLabel far*,LivingFigure far*,EORObject far*,unsigned char,unsigned ...
 0025:0131 idle  BeginScriptAtLabel(char far*,char far*,LivingFigure far*,EORObject far*,unsigned char)
 0025:0168       BeginScriptAtLabel(JumpLabel far*,char far*,LivingFigure far*,EORObject far*,volatile )
 0025:02A6       GetError(int)
 0025:03D2       TranslateText(char far*,char far*)
 0025:051A       GetJumpLabel(char far*,...)
 0025:0562 idle  FindVariable(char far*,char far*,EORObject far*)
 0025:0763       GetScriptData(char far*,EORObject far*,char far*,unsigned char far*,...)
 0025:0A45 idle  MouseMoveCommand(Event far*,frame_of_ref far&,vector_3d far&,int)
 0025:167B       ResetDeckLevel()
 0025:16A7 idle  ShapeButton::get()
 0025:1750 idle  ShapeButton::ShapeButton(int,int,char far*,char far*,int,unsigned char far*,unsigned char)
 0025:189E idle  ShapeButton::ShapeButton(int,int,char far*,char far*,char far*,unsigned char far*,unsigned char)
 0025:1A15 idle  ShapeButton::~ShapeButton()
 0025:1A6C idle  ShapeButton::virtual_redraw()
 0025:1B21 idle  ShapeButton::virtual_handle(Event far*)
 0025:1B45       ShapeButton::
 0025:1B51       EricDrawElement::draw()
 0025:1B71       MakeEricShape(SkipShape far*)
 0026:0000       GetTextureResource(Identity far&)
 0026:005F       PruneTextureList()
 0026:00DA idle  TxmToDisk::write_txm(TextureMapInfo far*)
 0026:01B0 idle  TxmToDisk::read_txm(TextureMapInfo far*)
 0026:0276 idle  TxmToDisk::write_all(Textures far&)
 0026:030E idle  TxmToDisk::read_all(Textures far&)
 0026:03C9 idle  TxmToDisk::write(Identity far&,Textures far*)
 0026:0459 idle  TxmToDisk::read(Identity far&)
 0026:04F7 idle  CacheOutTexture(Textures far*)
 0026:0533 idle  CacheInTexture(Identity far&)
 0026:0569       LivingFigure::check_hidden_state()
 0026:0820       MyIdentity()
 0026:0858       OkayToSaveGame()
 0026:0901       RestartGame()
 0026:0B98       DropBackIntoGame()
 0026:0C9B idle  InitQuickHash()
 0026:0CD7       AllocHashItem(unsigned long)
 0026:0D83       FreeHashItem(void far*)
 0026:0D9D       AllocateIndexConversion()
 0026:0DC5       FreeIndexConversion()
 0026:0DD6       SetIndex(int,int)
 0026:0DEC       IntToObjectPtr(int)
 0026:0E84       ObjectPtrToInt(Object far*)
 0026:0EF1       IntToLabelPtr(int,IncludeFileType far*)
 0026:0F21       LabelPtrToInt(JumpLabel far*)
 0026:0F7F       CheckSuperHotKeys(Event far*)
 0026:102F       Limb::render(unsigned char)
 0026:1034       LoadCameraView(Identity far&)
 0027:0000       Request(CameraObject far*,int)
 0027:0048       InvalidateCameras()
 0027:008E       RequestCameraSwap(char far*,int)
 0027:00C1       SetWhoIsWatched(Object far*)
 0027:0114       SetTheCamera(CameraObject far*)
 0027:07F6 idle  InPositiveSpace(vector_3d)
 0027:0875 idle  InPositiveSpace(vector_3d,RoomType far*far&)
 0027:0996 idle  TraceLine(vector_3d,vector_3d,long)
 0027:0CEA       VerifyItemsToRender()
 0027:0E6B       CheckAmbientNoise()
 0027:0F4E       SwapCameraAsNeeded()
 0027:0F85       ForceToCamera(char far*)
 0027:0FA3       CheckForCameraSwap()
 0027:11AA       CenterView()
 0027:147C       CenterTheCameraInTheLevel()
 0027:1A2D       ShuntOne(EORObject far*)
 0027:1CCD       Shunt(PhysicalObject far*)
 0028:0000       Manifestation::find(LivingFigure far*,quickfloat,int)
 0028:036E       Manifestation::find_in_hand(LivingFigure far*)
 0028:040C       Manifestation::is_carried_in(LivingFigure far*,char far*)
 0028:0453       Manifestation::should_be_held_in(char far*)
 0028:04E4       Manifestation::is_weapon()
 0028:0532 idle  Manifestation::get_rotation_data(char far*,int far&,int far&,int far&)
 0028:05A1       Manifestation::put_on_limb_of(LivingFigure far*,char far*)
 0028:05FF       Manifestation::attach_to(EORObject far*,char far*)
 0028:088D       Manifestation::put_in_hand_of(LivingFigure far*)
 0028:099B       Manifestation::put_on_ground()
 0028:1274       Manifestation::put_in_inventory(EORObject far*)
 0028:131C idle  RoomType::RoomType(PhysicalObject far*)
 0028:167E idle  RoomType::~RoomType()
 0028:175E idle  RoomType::is_this_inside_me(EORObject far*)
 0028:178A idle  RoomSystemType::~RoomSystemType()
 0028:17CC       RoomSystemType::clear()
 0028:1853       RoomSystemType::construct_room_list()
 0028:1A93       RoomSystemType::what_room_am_I_in(EORObject far*)
 0028:1B8A       RoomSystemType::update_figure(LivingFigure far*)
 0028:1CAE       RoomSystemType::update_item(ItemObject far*)
 0028:1CEC       RoomType::intersects(BoxyObject far*)
 0028:1D0A       DrawShadedBox(unsigned char far*,int,int,int,int)
 0028:1DA6       KeyboardProcess::evaluate(Event far*)
 0028:1E5F       KeyboardProcess::pop()
 0029:0000 idle  FrameReader::read_more(long)
 0029:02BC idle  Flic::Flic()
 0029:0453 idle  Flic::buffer_full()
 0029:04EA idle  Flic::tell_buffer()
 0029:05E9 idle  Flic::get_frame()
 0029:0603 idle  Flic::show_frame()
 0029:077B idle  Flic::play()
 0029:0B6A idle  Flic::mark()
 0029:0BC5 idle  Flic::loop()
 0029:0C1F idle  Flic::fill()
 0029:0C6A       StartFlic(char far*)
 0029:0DFC       SetFlicRate(int)
 0029:0E1C       SetFlicPauseFrame(int)
 0029:0E3C       SetFlicLink(Variable far*)
 0029:0E63       PlayFlicFrame()
 0029:0E7B       SyncFlic()
 0029:0ECC       StopFlic()
 0029:0F6F       FillFlic()
 0029:0F8E       FlicLoopMark()
 0029:0FA7       FlicLoop()
 0029:0FC0       FlicIsPlaying()
 0029:0FD1 idle  Quake::startQuake(unsigned short)
 0029:0FDC idle  Quake::stopQuake()
 0029:0FF0 idle  Quake::depict(unsigned short)
 0029:11CF idle  Quake::alter_velocity()
 0029:12D5       QuakeOffset(int,int,int,int)
 0029:1313       CheckForQuakes(unsigned short)
 0029:133B       StartQuake(unsigned short)
 0029:134A       StopQuake()
 0029:134F       PackDir(char far*,char far*,SkipShape far*,unsigned short)
 0029:1439       UnpackDir(char far*,char far*)
 002A:0000 idle  ShowPointer::ShowPointer(int)
 002A:003D idle  ShowPointer::~ShowPointer()
 002A:0076       SaveGame(DosPath far&,Vport far*)
 002A:0490       LoadGame(DosPath far&)
 002A:0B20       DeleteSpecialSaveGameFiles()
 002A:0B8A       LoadLastSavedGame()
 002A:0C89 idle  ReLoadScript()
 002A:0CF6 idle  ReLoadCamera()
 002A:0CF7       GameData::exit_confirmed()
 002A:0D46 idle  GameData::load_objects(IffReader far*)
 002A:10C3 idle  GameData::load_death_row(IffReader far*)
 002A:1232 idle  GameData::save_objects(IffWriter far*)
 002A:12DC idle  GameData::save_death_row(IffWriter far*)
 002A:1386 idle  GameData::read_the_iff(char far*,unsigned char)
 002A:1404 idle  GameData::write_the_iff(char far*,Object far*,unsigned char)
 002A:14A3       GameData::save_level_while_playing(char far*,ScriptProcess far*)
 002A:1523 idle  GameData::save_as_a_savegame()
 002A:15C7       GameData::load_level_while_playing(char far*,char far*)
 002A:18D3 idle  GameData::load_level_from_savegame(char far*)
 002A:1A76       GameData::load_level_for_editing(char far*)
 002A:1CA5       FadeProcess::FadeProcess(unsigned short,int)
 002A:1D92 idle  FadeProcess::interruptHandler(unsigned long,unsigned long)
 002A:1F7C       FadeProcess::process()
 002A:1F81       FadeProcess::~FadeProcess()
 002B:0000       applicationGarbageCollect(unsigned char,unsigned long)
 002B:00B1       Wait::Wait(unsigned short,unsigned short)
 002B:0177       Wait::start()
 002B:018C idle  Wait::restart()
 002B:01AD idle  Wait::process()
 002B:01C4 idle  Wait::interruptHandler(unsigned long,unsigned long)
 002B:0250       Wait::~Wait()
 002B:02A2       Wait::timerDone()
 002B:02BD       TellProgName()
 002B:02E2 idle  TellExitMessage()
 002B:02F8 idle  tell(char far*)
 002B:030F idle  setMidiHardwareVolume(unsigned int,unsigned char,unsigned char)
 002B:0362 idle  InitializeMessageFile()
 002B:03CD idle  MiscInitializer::MiscInitializer(int,char far*far*)
 002B:08D7 idle  MiscInitializer::~MiscInitializer()
 002B:0953 idle  GetColorRange(NamedColorRange far*far&,char far*,NamedColorRange far*)
 002B:099E       RedInit::RedInit(int,char far*far*)
 002B:1342 idle  RedInit::~RedInit()
 002B:1441       RedInit::
 002B:144D idle  MainLoop()
 002B:1587       RefreshTheScreen()
 002B:15B0       _main
 002B:1623       TestEmpty1()
 002B:1643       Camera::Camera(Vport far*,long,quickfloat,quickfloat)
 002B:1739       Camera::render()
 002B:18FA idle  Camera::setup_screen()
 002B:19A3 idle  Camera::calculate_projection_constants()
 002B:1CAC       Camera::set_field_of_view(quickfloat)
 002B:1D3A       CameraInfo::CameraInfo()
 002B:1EB2       RealSpacePalette::depth_hazed_shade(int,int,long,int)
 002B:1EF4       RealSpacePalette::find_color_range(int)
 002C:0000       RealSpacePalette::init(char far*)
 002C:0080 idle  RealSpacePalette::init(IffReader far&)
 002C:0120       RealSpacePalette::RealSpacePalette()
 002C:01B4       RealSpacePalette::~RealSpacePalette()
 002C:0283 idle  RealSpacePalette::load_palette_info(IffReader far&)
 002C:036D idle  RealSpacePalette::load_color_ranges(IffReader far&)
 002C:0463 idle  RealSpacePalette::load_tables(char far*)
 002C:0506 idle  RealSpacePalette::load_palette(IffReader far&)
 002C:05E3 idle  RealSpacePalette::load_bw_palette(IffReader far&)
 002C:0655 idle  RealSpacePalette::load_depth_haze_tables(IffReader far&)
 002C:065A       ColorRange::ColorRange()
 002C:067F       Light::Light()
 002C:06CD idle  Light::init(int,vector_3d far&)
 002C:0734 idle  Light::set_source(int)
 002C:0743 idle  Light::set_max_intensity(int)
 002C:0773 idle  Light::set_ambient_intensity(int)
 002C:078C idle  Light::renormalize_intensities()
 002C:0800 idle  Light::adjust_for_object(vector_3d far&)
 002C:095D idle  Light::back_to_normal(vector_3d far&)
 002C:09D7       Light::simple_calculate_shade(frame_of_ref far&,vector_3d far&,vector_3d far&)
 002C:0ADE       Light::complex_calculate_shade(frame_of_ref far&,vector_3d far&,vector_3d far&)
 002C:0C85 idle  LineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*)
 002C:0CAE       Line::init(LineType far*,Vertex far*,Vertex far*)
 002C:0CE0 idle  Line::is_clipped()
 002C:0D03 idle  Line::find_average_depth()
 002C:0D38 idle  Line::primitive_type()
 002C:0D3F idle  Line::find_shades(vector_3d far&)
 002C:0D44 idle  Line::render(ThreeByFourMatrix far&,vector_3d far&)
 002C:0E65 idle  Line::render()
 002C:0F84 idle  BasicLineElement::BasicLineElement(Line far&)
 002C:1063       SolidLineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*)
 002C:1095 idle  SolidLine::find_shades(vector_3d far&)
 002C:10D3 idle  SolidLine::draw_type()
 002C:10DA idle  SolidLine::create_element()
 002C:10F1 idle  SolidLineElement::SolidLineElement(SolidLine far&)
 002C:11A7 idle  SolidLineElement::draw()
 002C:11CC       TranslucentLineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*)
 002C:11FF       TranslucentLine::init(LineType far*,Vertex far*,Vertex far*)
 002C:1248 idle  TranslucentLine::draw_type()
 002C:124F idle  TranslucentLine::create_element()
 002C:1266 idle  TranslucentLineElement::TranslucentLineElement(TranslucentLine far&)
 002C:132F idle  TranslucentLineElement::draw()
 002C:1334 idle  ShadedLineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*)
 002C:1358 idle  ShadedLine::find_shades(vector_3d far&)
 002C:13B2 idle  ShadedLine::draw_type()
 002C:13B9 idle  ShadedLineElement::draw()
 002C:13BE idle  ShadedLine::create_element()
 002C:13D5 idle  ShadedLineElement::ShadedLineElement(ShadedLine far&)
 002C:14E6       DrawPrimitiveType::init()
 002D:0000 idle  DrawBestTexturedQuad(Vport far*,DrawVertex far*,unsigned char far*,int,unsigned char far*)
 002D:0024 idle  WireFrameQuadDraw(DrawVertex far*,DrawVertex far*,DrawVertex far*,DrawVertex far*)
 002D:00B9 idle  QuadType::init_normal()
 002D:021B idle  QuadType::init_center()
 002D:030C       QuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*)
 002D:0486       Quad::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*)
 002D:04D4 idle  Quad::primitive_type()
 002D:04DB idle  QuadElement::QuadElement(Quad far&)
 002D:0605       WireFrameQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*)
 002D:0643 idle  WireFrameQuad::draw_type()
 002D:064A idle  WireFrameQuad::create_element()
 002D:0661 idle  WireFrameQuadElement::WireFrameQuadElement(WireFrameQuad far&)
 002D:07C2 idle  WireFrameQuadElement::draw()
 002D:0847       SolidQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*)
 002D:0877 idle  SolidQuad::draw_type()
 002D:087E idle  SolidQuad::create_element()
 002D:0895 idle  SolidQuadElement::SolidQuadElement(SolidQuad far&)
 002D:092B idle  SolidQuadElement::draw()
 002D:0A50       TranslucentQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_facy far*)
 002D:0A8F idle  TranslucentQuad::draw_type()
 002D:0A96 idle  TranslucentQuad::create_element()
 002D:0AAD idle  TranslucentQuadElement::TranslucentQuadElement(TranslucentQuad far&)
 002D:0B82 idle  TranslucentQuadElement::draw()
 002D:0CB8 idle  FlatShadedDataForQuadType::init(unsigned char)
 002D:0D32 idle  FlatShadedDataForQuad::find_shades(Quad far*)
 002D:0E1F       FlatShadedQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*)
 002D:0E68       FlatShadedQuad::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*)
 002D:0EDC idle  FlatShadedQuad::reset_shaded_flag()
 002D:0EE9 idle  FlatShadedQuad::draw_type()
 002D:0EF0 idle  FlatShadedQuad::create_element()
 002D:0F4F idle  FlatShadedQuadElement::FlatShadedQuadElement(FlatShadedQuad far&)
 002D:10A9 idle  FlatShadedQuadElement::draw()
 002D:11CE idle  GouraudShadedQuadType::init(unsigned char)
 002D:1240       GouraudShadedQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,...
 002D:1285       GouraudShadedQuad::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*)
 002D:12E0 idle  GouraudShadedQuad::find_shades()
 002D:158F idle  GouraudShadedQuad::draw_type()
 002D:1596 idle  GouraudShadedQuad::create_element()
 002D:15BA idle  GSQuadElement::GSQuadElement(GouraudShadedQuad far&)
 002D:17F2 idle  GSQuadElement::draw()
 002D:19C9 idle  TextureMappedQuad::get_texture()
 002D:19D9 idle  TextureMappedQuad::set_texture(TextureMapInfo far*)
 002D:19EF idle  TextureMappedQuad::draw_type()
 002D:19F6 idle  TextureMappedQuad::create_element()
 002D:1A0D idle  TextureMappedQuadElement::TextureMappedQuadElement(TextureMappedQuad far&)
 002D:1B70 idle  TextureMappedQuadElement::draw()
 002D:1DB5       FShadedQuadWithTextureType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,...
 002D:1DFE       FShadedQuadWithTexture::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*)
 002D:1E72 idle  FShadedQuadWithTexture::reset_shaded_flag()
 002D:1E7F idle  FShadedQuadWithTexture::draw_type()
 002D:1E86 idle  FShadedQuadWithTexture::create_element()
 002D:1ED3 idle  FShadedQuadWithTextureElement::FShadedQuadWithTextureElement(...
 002D:1F80 idle  FShadedQuadWithTextureElement::draw()
 002D:2193 idle  GShadedQuadWithTextureType::init(unsigned char)
 002D:2205       GShadedQuadWithTextureType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,...
 002D:224A       GShadedQuadWithTexture::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*)
 002D:22A5 idle  GShadedQuadWithTexture::find_shades()
 002D:2554 idle  GShadedQuadWithTexture::draw_type()
 002D:255B idle  GShadedQuadWithTexture::create_element()
 002D:257F idle  GShadedQuadWithTextureElement::GShadedQuadWithTextureElement(...
 002D:27B7 idle  GShadedQuadWithTextureElement::draw()
 002D:2BB6 idle  FlatShadedTexturedQuad::reset_shaded_flag()
 002D:2BC3 idle  FlatShadedTexturedQuad::draw_type()
 002D:2BCA idle  FlatShadedTexturedQuad::create_element()
 002D:2BE1 idle  FlatShadedTexturedQuadElement::FlatShadedTexturedQuadElement(...
 002D:2C95 idle  FlatShadedTexturedQuadElement::draw()
 002D:2F8D       TextureMappedQuad::set_uv(QuadUV)
 002E:0019       TextureMapInfo::push()
 002E:01A7       TextureMapInfo::pop()
 002E:027C       TextureMapInfo::replace()
 002E:0433       TextureAnimation::TextureAnimation()
 002E:04A5       TextureAnimation::get_type()
 002E:04AC       TextureAnimation::set_period(unsigned long)
 002E:04F4       TextureAnimation::set_style(unsigned char)
 002E:055E idle  TextureAnimation::animate()
 002E:0711       Textures::animate()
 002E:0752       Textures::find(Identity far&)
 002E:0831 idle  Textures::find_animation(Identity far&)
 002E:08AE       TextureMapInfo::TextureMapInfo()
 002E:0912       TextureMapInfo::alloc(char far*,unsigned int,unsigned int)
 002E:09E6 idle  TextureMapInfo::load(char far*,char far*)
 002E:0BF5 idle  TextureMapInfo::free()
 002E:0C64 idle  TextureMapInfo::~TextureMapInfo()
 002E:0C9D idle  TextureMapInfo::copy_texture(TextureMapInfo far*)
 002E:0D14       TextureAnimation::load(IffReader far&,char far*,unsigned int,unsigned int,int)
 002E:0E50 idle  TextureAnimation::load(char far*,int,char far*)
 002E:0F54 idle  TextureAnimation::~TextureAnimation()
 002E:103B idle  TextureAnimation::copy_animation(TextureAnimation far*)
 002E:1118       Textures::Textures()
 002E:11A0       Textures::init(unsigned short,unsigned short)
 002E:1265       Textures::load_texture(int,char far*,char far*)
 002E:12B2       Textures::load_animation(int,char far*,int,char far*)
 002E:1306 idle  Textures::free()
 002E:1390       Textures::~Textures()
 002E:13C3       TextureMapInfo::get_type()
 002E:13CA idle  TriangleType::init_normal()
 002E:1518 idle  TriangleType::init_center()
 002E:1760       TriangleType::init(VertexType far*,VertexType far*,VertexType far*)
 002E:1891 idle  TriangleType::init(VertexType far*,VertexType far*,VertexType far*,iff_tri far*)
 002E:18C7       Triangle::init(TriangleType far*,Vertex far*,Vertex far*,Vertex far*)
 002E:1907       Triangle::primitive_type()
 002F:0000       FlatShadedDataForTriangleType::init(unsigned char)
 002F:007A idle  FlatShadedDataForTriangle::find_shades(Triangle far*)
 002F:0167 idle  FlatShadedTriangle::reset_shaded_flag()
 002F:0174 idle  FlatShadedTriangle::draw_type()
 002F:017B idle  FlatShadedTriangle::find_shades()
 002F:0197 idle  FlatShadedTriangle::create_element()
 002F:034B idle  GouraudShadedTriangle::find_shades()
 002F:056A idle  GouraudShadedTriangle::reset_shaded_flag()
 002F:0577 idle  GouraudShadedTriangle::draw_type()
 002F:057E idle  GouraudShadedTriangle::create_element()
 002F:07EF idle  GouraudShadedTriangleElement::draw()
 002F:08E0 idle  FShadedTriangleWithTexture::find_shades()
 002F:08FC idle  FShadedTriangleWithTexture::create_element()
 002F:09F9 idle  FShadedTriangleWithTexture::reset_shaded_flag()
 002F:0A06 idle  FShadedTriangleWithTexture::draw_type()
 002F:0A0D idle  FShadedTriangleWithTextureElemen::draw()
 002F:0AA9 idle  GShadedTriangleWithTexture::find_shades()
 002F:0CC8 idle  GShadedTriangleWithTexture::reset_shaded_flag()
 002F:0CD5 idle  GShadedTriangleWithTexture::create_element()
 002F:0EE0 idle  GShadedTriangleWithTexture::draw_type()
 002F:0EE7 idle  GShadedTriangleWithTextureElemen::draw()
 002F:1015 idle  FlatShadedTexturedTriangle::find_shades()
 002F:1031 idle  FlatShadedTexturedTriangle::reset_shaded_flag()
 002F:103E idle  FlatShadedTexturedTriangle::draw_type()
 002F:1045 idle  FlatShadedTexturedTriangle::create_element()
 002F:1126 idle  FlatShadedTexturedTriangleElemen::draw()
 002F:1273       WireFrameTriangleDraw(DrawVertex far*,DrawVertex far*,DrawVertex far*)
 002F:12E4       WireFrameTriangleType::init(VertexType far*,VertexType far*,VertexType far*,unsigned char)
 002F:1313       WireFrameTriangle::create_element()
 002F:1475       WireFrameTriangle::draw_type()
 002F:147C       WireFrameTriangleElement::draw()
 002F:14EC       SolidTriangle::draw_type()
 002F:14F3       SolidTriangle::create_element()
 002F:165D       SolidTriangleElement::draw()
 002F:16B9 idle  TranslucentTriangle::draw_type()
 002F:16C0 idle  TranslucentTriangle::create_element()
 002F:182B idle  TranslucentTriangleElement::draw()
 002F:1869       TextureMappedTriangle::draw_type()
 002F:1870       TextureMappedTriangle::create_element()
 002F:1887       zclip(Triangle far*,TriangleElement far*)
 002F:1900       TextureMappedTriangleElement::TextureMappedTriangleElement(TextureMappedTriangle far&)
 002F:1AD4 idle  TextureMappedTriangleElement::draw()
 0030:0000 idle  Vertex::project(const vector_3d far&)
 0030:00D8       Vertex::perspective_transform(ThreeByFourMatrix far&,vector_3y far&)
 0030:01D7 idle  Vertex::perspective_transform(vector_3d far&)
 0030:02FB       Vertex::clipped_perspective_project()
 0030:0535       Vertex::perspective_transform_and_clip(vector_3d)
 0030:07D9 idle  VertexBuffer::VertexBuffer()
 0030:0812       VertexBuffer::alloc(int)
 0030:0848 idle  VertexBuffer::free()
 0030:086C       VertexBuffer::reset()
 0030:08AF       VertexBuffer::reset(int)
 0030:0909       BaseObject::~BaseObject()
 0030:0933       BaseObject::render()
 0030:0938       BaseObject::translate()
 0030:093D       BaseObject::draw_extents()
 0030:0942       BaseObject::update()
 0030:0947       BaseObject::operator new(unsigned long)
 0030:096E       Object::~Object()
 0030:0A11       Object::init(Appearance far*)
 0030:0A97       Object::render()
 0030:0ABE       Object::update()
 0030:0AE5       Object::translate()
 0030:0AEA idle  Object::translate(quickfloat far&,quickfloat far&,quickfloat far&)
 0030:0C0E idle  Object::translate(vector_3d far&)
 0030:0CFE       Object::rotate()
 0030:0D25       Object::rotate(quickfloat far&,quickfloat far&,quickfloat far&)
 0030:0D3C       Object::rotate(vector_3d far&)
 0030:0D53       Object::get_frame()
 0030:0D5D       Object::set_frame(frame_of_ref far&)
 0030:0D62       Object::get_chunk_name()
 0030:0D6E       Object::move_to(vector_3d far&)
 0030:0DC3       Object::load(IffReader far*)
 0030:0E5A       Object::resolve_after_load()
 0030:0E5F       Object::save(IffWriter far*)
 0030:0EE0       Object::go_to_void(Object far*)
 0030:0F49       Object::come_from_void(Object far*)
 0030:0FB2       Object::remove_links_to(Object far*)
 0030:1001       Object::get_child_info(Object far*,vector_3d far&,frame_of_ref far&)
 0030:107A       Object::center()
 0030:1115       Appearance::operator new(unsigned long)
 0030:1132       Appearance::~Appearance()
 0030:115C       Appearance::init()
 0030:1186       Appearance::init(AppearanceType far*,Object far*)
 0030:11B7       Appearance::get_transform_matrix()
 0030:11C1       Appearance::get_trans_to_world_matrix()
 0030:11CB idle  AppearanceType::AppearanceType()
 0030:1221       AppearanceType::~AppearanceType()
 0030:124B idle  AppearanceType::create_instance(Object far*)
 0030:12F9 idle  AppearanceType::load_type(IffReader far&)
 0030:13BE       AppearanceType::load(IffReader far&)
 0030:141A       PolygonAppearanceType::create_instance(Object far*)
 0030:1486 idle  PolygonAppearanceType::load_lines(IffReader far&)
 0030:14F6 idle  PolygonAppearanceType::load_spheres(IffReader far&)
 0030:1566       PolygonAppearanceType::load_primitives(IffReader far&)
 0031:0000       PolygonAppearanceType::load_tri_vertices(IffReader far&)
 0031:0749       PolygonAppearanceType::new_load_tri_vertices(IffReader far&)
 0031:0E9B       PolygonAppearanceType::load_quad_vertices(IffReader far&)
 0031:14C0       PolygonAppearanceType::load_line_vertices(IffReader far&)
 0031:16D1       PolygonAppearanceType::load_sphere_vertices(IffReader far&)
 0031:16D6       PolygonAppearanceType::allocate_vertex_and_primitive_li(...
 0032:0000       PolygonAppearanceType::load_texture_chunks(IffReader far&)
 0032:02B4 idle  PolygonAppearanceType::find_textures(IffReader far&)
 0032:0464       PolygonAppearanceType::load_triangles(IffReader far&)
 0032:060E       PolygonAppearanceType::load_quads(IffReader far&)
 0032:06D3       PolygonAppearanceType::load_primitive_detail_offsets(...
 0032:0890       PolygonAppearanceType::load_primitive_attributes(IffReader far&)
 0032:0979 idle  PolygonAppearanceType::init()
 0032:0A31       PolygonAppearanceType::init(IffReader far&)
 0032:0B09       PolygonAppearanceType::load_vertices(IffReader far&)
 0032:0C47       PolygonAppearanceType::load_textures(IffReader far&)
 0032:0D5E       PolygonAppearanceType::load_animations(IffReader far&)
 0032:0DDE       PolygonAppearanceType::load_tri_uv_mapping(IffReader far&)
 0032:0F4A       PolygonAppearanceType::load_new_tri_uv_mapping(IffReader far&)
 0032:1083       PolygonAppearanceType::load_new_quad_uv_mapping(IffReader far&)
 0032:11BD       PolygonAppearanceType::~PolygonAppearanceType()
 0032:12B8 idle  PolygonAppearanceType::max_position_distance()
 0032:1340 idle  PolygonAppearance::PolygonAppearance()
 0032:13C7       PolygonAppearance::PolygonAppearance(PolygonAppearanceType far*,Object far*)
 0032:1525 idle  PolygonAppearance::~PolygonAppearance()
 0032:1638 idle  PolygonAppearanceType::detail_level_at_depth(long)
 0032:163F idle  PolygonAppearanceType::update()
 0032:1644       PolygonAppearance::get_transform_matrix()
 0032:1652       PolygonAppearance::calculate_trans_to_parent_matrix()
 0032:1657       PolygonAppearance::rotate()
 0032:1677 idle  PolygonAppearance::reset_vertex_shaded_flags()
 0032:167C idle  PolygonAppearance::reset_vertex_flags()
 0032:16B4       PolygonAppearance::reset_primitive_shaded_flags()
 0032:16B9       PolygonAppearance::render()
 0032:1D54       PolygonAppearance::update()
 0033:0000       FastIndex::sizeof_me()
 0033:0008       FastFlex::FastFlex()
 0033:0055 idle  FastFlex::FastFlex(char far*)
 0033:00B4       FastFlex::~FastFlex()
 0033:0127       FastFlex::init(char far*)
 0033:01F4       FastFlex::getIndex(long,FastIndex far&)
 0033:0221 idle  FastFlex::get_location(long,FlexIndex far*)
 0033:023F idle  FastFlex::readInIndices()
 0033:0280       FastFlex::seekRecord(long,long)
 0033:02CA       Parser::Parser(char far*,long)
 0033:038C       Parser::~Parser()
 0033:03CE       Parser::skipWhiteSpace()
 0033:0429       Parser::skipRealWhiteSpace()
 0033:0478       Parser::getToken(char far*)
 0033:0512 idle  Parser::readToChar(char,char far*)
 0033:0579 idle  Parser::skipToChar(char)
 0033:05E3       Parser::skipToken()
 0033:064D idle  Parser::skipToEOL()
 0033:0661       Parser::getNumber()
 0033:06F7       Parser::getByte()
 0033:073A idle  Parser::getWord()
 0033:0772 idle  Parser::getDWord()
 0033:07B8 idle  Parser::getStringLiteral(char far*)
 0033:0864 idle  FileParser::FileParser(char far*)
 0034:0000       musicVolume(int,int)
 0034:0013       musicPlay(int)
 0034:0023       musicUninit()
 0034:0029       musicStatus()
 0034:002F       musicActive()
 0034:0033       musicPause()
 0034:0039       musicResume()
 0034:003F       musicStop()
 0034:0045       musicSlowStop()
 0034:004B idle  musicReset()
 0034:0051       musicHook(int)
 0034:0061 idle  stackPlay(int)
 0034:0071 idle  Music::init(int,char far*,char far*,short,short,short,short)
 0034:0472 idle  Music::lookup_transition(int,int)
 0034:04CD       Music::set_lookup(int,short far*)
 0034:0595 idle  Music::get_transition(int,int)
 0034:060B       Music::set_transition(int,short far*)
 0034:0702 idle  Music::play(short)
 0034:07C7 idle  Music::resume()
 0034:082A idle  Music::pause()
 0034:0899 idle  Music::stop()
 0034:09FC idle  Music::xwait_for_eom(current_type far*)
 0034:0A69 idle  Music::end_measure(current_type)
 0034:0A91 idle  Music::do_normal(short)
 0034:0D4E idle  Music::init_AIL(long far*)
 0034:0E0D idle  MusicProcess::MusicProcess(short,int)
 0034:0ED2 idle  MusicProcess::freeMemory()
 0034:0EF1 idle  MusicProcess::process()
 0034:0F02 idle  MusicProcess::interruptHandler(unsigned long,unsigned long)
 0034:0F13 idle  Music::music_hook(int)
 0034:0F2E idle  Music::slow_stop()
 0034:100E idle  Music::pushQueue(short)
 0034:102E idle  Music::Music_Timer()
 0034:1054 idle  Music::Music_Timer2()
 0034:1668 idle  Music::update_music()
 0034:185D idle  Music::uninit()
 0034:1ACA idle  Music::reset()
 0034:1ADB idle  Music::status()
 0034:1B62 idle  Music::volume(short,short)
 0034:1BB9       musicInit(int,char far*,char far*,int,int,int,int)
 0034:1BE0       Music::Activate_Music_File(short)
 0034:1E3C idle  Music::SpeedHack(current_type far*)
 0034:1E91       MusicProcess::~MusicProcess()
 0035:0000 idle  Music::load_timbres(file_info_type far*,short,unsigned char far*,unsigned char far*)
 0035:02CC idle  Music::first_section(Parser far*,file_info_type far*)
 0035:03E5 idle  Music::second_section(Parser far*)
 0035:04AF idle  Music::do_data_line(Parser far*,int)
 0035:0608 idle  Music::fourth_section(file_info_type far*,short,Parser far*)
 0035:078C       Music::do_files(file_info_type far*,short far*,char far*,Parser far*)
 0035:0990 idle  Music::load_global_timbre(unsigned int,unsigned int)
 0035:0AC7 idle  FlicHead::FlicHead()
 0035:0BA8 idle  PrefixHead::PrefixHead()
 0035:0BFA       FrameHead::FrameHead()
 0035:0C4C idle  ChunkHead::ChunkHead()
 0035:0C87 idle  TFlic::zero_out()
 0035:0CEE       TFlic::TFlic(Vport far*,PalettePrototype far*,int)
 0035:0E7E       TFlic::~TFlic()
 0035:0F28 idle  TFlic::play(PlayOption)
 0035:0F84       TFlic::next_frame()
 0035:1082 idle  TFlic::play_step()
 0035:10B3 idle  TFlic::play_once()
 0035:1111 idle  TFlic::play_loop(int)
 0035:1208       TFlic::open(char far*)
 0035:12D7       TFlic::close()
 0035:12EE idle  TFlic::get_bitmap()
 0035:12FF idle  TFlic::get_rgb()
 0035:131C idle  TFlic::goto_frame(int)
 0035:1344 idle  TFlic::set_palette(PalettePrototype far*)
 0035:1450 idle  TFlic::load_palette(int,PalettePrototype far*)
 0035:1499 idle  TFlic::load_palette(char far*,PalettePrototype far*,int)
 0035:1514       TFlic::decode_frame(FrameHead far*,unsigned char far*)
 0035:162D idle  TFlic::calc_end_time(unsigned long)
 0035:168B idle  TFlic::wait_til(unsigned long)
 0035:16DF idle  TFlic::fill_in_frame2()
 0035:1754       TFlic::center_flic()
 0035:1798 idle  TFlic::decode_color(unsigned char far*,void(far*)(int,int,Rgb far*,PalettePrototype far*))
 0035:1811 idle  TFlic::decode_color_256(unsigned char far*)
 0035:182F idle  TFlic::decode_color_64(unsigned char far*)
 0035:184D idle  TFlic::decode_byte_run(unsigned char far*)
 0035:18FD idle  TFlic::decode_delta_fli(unsigned char far*)
 0035:19ED idle  TFlic::decode_delta_flc(unsigned char far*)
 0035:1A7F idle  TFlic::decode_black(unsigned char far*)
 0035:1B03 idle  TFlic::decode_literal(unsigned char far*)
 0035:1B62 idle  TFlic::screen_put_colors(int,int,Rgb far*,PalettePrototype far*)
 0035:1BC6       HardwarePalette::_sr(int,unsigned char,unsigned char,unsigned char)
 0035:1BE1 idle  TFlic::screen_put_colors_64(int,int,Rgb far*,PalettePrototype far*)
 0035:1C34 idle  TFlic::line_clip(int far*,int far*,int far*)
 0035:1CCF idle  TFlic::screen_put_dot(int,int,unsigned char)
 0035:1D2B idle  TFlic::screen_copy_seg(int,int,unsigned char far*,int)
 0035:1DA9 idle  TFlic::screen_repeat_one(int,int,unsigned char,int)
 0035:1E0E idle  TFlic::screen_repeat_two(int,int,TFlic::TColorIndex2)
 0035:1E92 idle  TFlic::file_open_to_read(char far*)
 0035:1EB3 idle  TFlic::big_alloc(BigBlock far*,unsigned long)
 0035:1EE0 idle  TFlic::big_free(BigBlock far*)
 0035:1F02       TClock::TClock()
 0035:1F44       TClock::~TClock()
 0035:1F75       TClock::ticks()
 0036:0000       GetConfigKeyword(char far*,char far*)
 0036:002E       Configuration::Configuration(int)
 0036:0070 idle  Configuration::clear()
 0036:00A1 idle  Configuration::read(BaseFile far&,long)
 0036:01CD       Configuration::read(char far*)
 0036:0293       Configuration::~Configuration()
 0036:02DC idle  Configuration::derive_keyword(char far*far&,char far*)
 0036:0340       Configuration::skip(char far*)
 0036:037F       Configuration::seek(char far*)
 0036:0450 idle  Configuration::find(char far*,char far*)
 0036:0555 idle  Configuration::interpret(char far*,char far*)
 0036:0765       Configuration::get(char far*,char far*)
 0036:083B       FileName(char far*,char far*)
 0036:09E3       FileName(char far*)
 0036:09F9       NumberParser::num(long)
 0036:0AE8       NumberParser::num(long,char far*)
 0036:0BB5 idle  NumberParser::operator [](int)
 0036:0BF0       EditableConfiguration::EditableConfiguration(int)
 0036:0C28       EditableConfiguration::remove(char far*)
 0036:0CC5       EditableConfiguration::add(char far*,...)
 0036:0E1F       EditableConfiguration::write(char far*)
 0036:0EE4       AutoFig::operator ()(char far*)
 0036:0F3A       AutoFig::operator [](int)
 0036:105B       AutoFig::str()
 0036:111F       AutoFig::read(char far*)
 0036:1145       DisplayManager::operator new(unsigned long)
 0036:1162       DisplayManager::operator delete(void far*)
 0036:1175       CommandButton::CommandButton(int,int,char far*,unsigned char far*,unsigned char,unsigned char)
 0036:11E7       CommandButton::virtual_handle(Event far*)
 0036:128A idle  BrightButton::BrightButton(int,int,char far*,unsigned char far*,unsigned char,unsigned char)
 0036:12E9 idle  HiLite(int,int,int,int,unsigned char)
 0036:133D idle  BrightButton::virtual_draw(DrawCode)
 0036:1385       ArrowButton::ArrowButton(int,int,unsigned char)
 0036:1422 idle  ArrowButton::virtual_draw(DrawCode)
 0036:14A4 idle  CancelButton::virtual_handle(Event far*)
 0036:14D2 idle  IconButton::load(char far*,int)
 0036:1596 idle  IconButton::IconButton(int,int,char far*,int)
 0036:1643 idle  IconButton::IconButton(int,int,unsigned char far*,char far*,int)
 0036:1702 idle  IconButton::virtual_redraw()
 0036:1715       IconButton::~IconButton()
 0036:174D       IconButton::
 0036:1759       ToggleButton::~ToggleButton()
 0036:1791       ToggleButton::
 0036:179D       ArrowButton::~ArrowButton()
 0036:17D5       ArrowButton::
 0036:17E1       Button::~Button()
 0036:1819       Button::
 0036:1825       PushButton::~PushButton()
 0036:185D       PushButton::
 0036:1869       BrightButton::~BrightButton()
 0036:18A1       BrightButton::
 0036:18AD       CommandButton::~CommandButton()
 0036:18E5       CommandButton::
 0036:18F1       MobileButton::MobileButton(int,int,int,int,Vport far*)
 0036:19B2 idle  MobileButton::rectify_bounds()
 0036:19DC       MobileButton::need_to_draw()
 0036:1A3F       MobileButton::virtual_redraw()
 0036:1A82       MobileButton::virtual_draw(DrawCode)
 0036:1AB1       MobileButton::virtual_handle(Event far*)
 0036:1BBE       MobileButton::move(int,int)
 0036:1CBD       MobileButton::~MobileButton()
 0036:1CF5       MobileButton::
 0036:1D01       ButtonData::ButtonData()
 0036:1D40       ButtonData::ButtonData(unsigned char far*)
 0036:1D95       ButtonData::correct_state()
 0036:1DC7       ButtonDisplay::virtual_redraw()
 0036:1E05       Button::start(int,int,int,int)
 0036:1E39       Button::need_to_draw()
 0036:1E55       Button::virtual_redraw()
 0036:1E9C       Button::virtual_draw(DrawCode)
 0036:1EB8       MenuInitializer::MenuInitializer(int)
 0036:1F87       MenuInitializer::~MenuInitializer()
 0037:0000       InitializeDisplayColors(PalettePrototype far*)
 0037:0130 idle  Display::back(Vport far&)
 0037:021B       Display::Display()
 0037:02BD       Display::~Display()
 0037:0314 idle  RestrictedVport::RestrictedVport(Vport far*)
 0037:0364 idle  DrawStack::push(Display far*,int,DrawCode)
 0037:03A6 idle  DrawStack::pop(int far&,DrawCode far&)
 0037:03EB idle  DrawStack::current_parent()
 0037:0416       Display::refresh(Display far*,DrawCode)
 0037:0575 idle  Display::draw(DrawCode)
 0037:0706 idle  Display::render(Display far*)
 0037:070B idle  Display::handle(Event far*)
 0037:077D       Display::process()
 0037:0884       Display::define_draw_screen(Vport far*)
 0037:08C3       Display::unhide()
 0037:091C       Display::set_dimensions(int,int,int,int)
 0037:0980 idle  Display::over_me()
 0037:09B7       Display::upon_me()
 0037:0A11       Display::selected()
 0037:0A36       Display::select_me()
 0037:0A9E idle  Display::select_none()
 0037:0B04       Display::xlen()
 0037:0B14       Display::ylen()
 0037:0B24       Display::above()
 0037:0B43       Display::below()
 0037:0B62       Display::left()
 0037:0B81       Display::right()
 0037:0BA0       Display::vertical()
 0037:0BC4       Display::horizontal()
 0037:0BE8       Display::bound_within(int,int,int,int)
 0037:0C9E       Display::need_to_draw()
 0037:0CA5 idle  Display::virtual_redraw()
 0037:0CAA       Display::virtual_draw(DrawCode)
 0037:0CAF       Display::virtual_handle(Event far*)
 0037:0CB4       Display::deselect()
 0037:0CCC       Display::move(int,int)
 0037:0D75       Display::
 0037:0D81       DisplayManager::Children::Children(int)
 0037:0DDA       DisplayManager::Children::~Children()
 0037:0E14       DisplayManager::DisplayManager()
 0037:0EAD       DisplayManager::~DisplayManager()
 0037:10A9       DisplayManager::get_parent()
 0037:10F0       DisplayManager::get_prev()
 0037:1197 idle  DisplayManager::tail()
 0037:11D2       DisplayManager::push()
 0037:11F4       DisplayManager::pop()
 0037:1290       ArrowDrawer::draw_arrow(int,int,int,int,int)
 0037:13A9       ButtonDrawer::draw_button(int,int,int,int,unsigned char,int,int,unsigned char)
 0037:16A5       PushButton::virtual_handle(Event far*)
 0037:1704       ToggleButton::virtual_handle(Event far*)
 0037:17BC       GetEvent()
 0037:17CE       Event::clear_key()
 0037:17EA       GetMouseX()
 0037:17EE       GetMouseY()
 0037:188A idle  Intersects(int,int,int,int)
 0037:18F8 idle  MouseIntersects(int,int,int,int)
 0037:192C idle  NumberEntryArea::NumberEntryArea(int,int,int,void far*,char far*,unsigned char far*far*)
 0037:1A27 idle  NumberEntryArea::convert_to_display(long)
 0037:1A32 idle  NumberEntryArea::convert_to_number(long)
 0037:1A3D idle  NumberEntryArea::convert_to_number(void far*)
 0037:1A90 idle  NumberEntryArea::deselect()
 0037:1B55 idle  NumberEntryArea::virtual_draw(DrawCode)
 0037:1C77 idle  NumberEntryArea::virtual_handle(Event far*)
 0037:1CEC       NumberEntryArea::~NumberEntryArea()
 0037:1D38       NumberEntryArea::
 0037:1D44       TextEntryArea::~TextEntryArea()
 0037:1D7C       TextEntryArea::
 0037:1D88       MirroredTextEntryArea::~MirroredTextEntryArea()
 0037:1DD4       MirroredTextEntryArea::
 0037:1DE0       FilledDisplay::set_background(unsigned char)
 0037:1DEF       FilledDisplay::virtual_redraw()
 0037:1E65       OutlinedFilledDisplay::OutlinedFilledDisplay()
 0037:1ED7       OutlinedFilledDisplay::set_colors(unsigned char,unsigned char)
 0037:1F0B       OutlinedFilledDisplay::virtual_redraw()
 0037:1F9D       OutlinedFilledDisplay::~OutlinedFilledDisplay()
 0037:1FD5       OutlinedFilledDisplay::
 0038:0000       Position::position_changed()
 0038:0051       Position::acknowledge_change()
 0038:007B       Position::Position()
 0038:00C6       Position::go_to_line(int,int)
 0038:01A7       Position::change_line(int,int)
 0038:01C5       Position::go_to_offset(int)
 0038:01E2       Position::react_to_key(unsigned char)
 0038:027B idle  NoOutlineMobileButton::NoOutlineMobileButton(int,int,int,int,Vport far*)
 0038:02D8 idle  SliderArea::SliderArea(int,int,int,int,Position far*)
 0038:03D9 idle  SliderArea::check_button_size()
 0038:056E idle  SliderArea::need_to_draw()
 0038:05AE idle  SliderArea::virtual_redraw()
 0038:05C1 idle  SliderArea::virtual_handle(Event far*)
 0038:08A5       Slider::Slider(int,int,int,int,Position far*)
 0038:0AD0 idle  Slider::virtual_handle(Event far*)
 0038:0B28 idle  Slider::move(int,int)
 0038:0B41       Slider::~Slider()
 0038:0B79       Slider::
 0038:0B85       SliderArea::~SliderArea()
 0038:0BBD       SliderArea::
 0038:0BC9       NoOutlineMobileButton::~NoOutlineMobileButton()
 0038:0C01       NoOutlineMobileButton::
 0038:0C0D       TextData::TextData()
 0038:0C4B       TextData::set_string(char far*,...)
 0038:0CFC idle  TextData::create_data_space(int)
 0038:0D51 idle  TextDisplay::resolve(int far&,int far&)
 0038:0E4D       TextDisplay::set_dimensions(int,int,int,int)
 0038:0ECB       TextDisplay::TextDisplay()
 0038:0F32       TextArea::init_string(int,int,int,char far*,int)
 0038:1068       TextArea::~TextArea()
 0038:10CE       TextArea::virtual_draw(DrawCode)
 0038:1104       TextBox::TextBox()
 0038:117A       TextButton::TextButton(int,int,char far*,unsigned char far*)
 0038:120D       TextButton::need_to_draw()
 0038:122C       TextButton::virtual_redraw()
 0038:127D       TextButton::virtual_draw(DrawCode)
 0038:12D1       TextButton::virtual_handle(Event far*)
 0038:133E       TextMirror::TextMirror()
 0038:1371 idle  TextMirror::make_mirror(int)
 0038:13B7 idle  TextMirror::same_reflection(char far*)
 0038:13DF idle  TextMirror::mirror(char far*)
 0038:13FC       TextMirror::~TextMirror()
 0038:143D idle  TextReporter::TextReporter(int,int,int,char far*,int)
 0038:14E9 idle  TextReporter::need_to_draw()
 0038:153D idle  TextEntryArea::TextEntryArea()
 0038:15A5       TextEntryArea::setup(int,int,int,char far*,int)
 0038:15ED idle  TextEntryArea::set_end(int)
 0038:1634 idle  TextEntryArea::set_cursor(int)
 0038:1685 idle  TextEntryArea::highlighted()
 0038:169E idle  TextEntryArea::highlight()
 0038:16E1 idle  TextEntryArea::delete_text()
 0038:177C       TextEntryArea::deselect()
 0038:17A1       TextEntryArea::virtual_handle(Event far*)
 0038:1B2D idle  Xor(int,int,int,int)
 0038:1B6A       TextEntryArea::virtual_draw(DrawCode)
 0038:1DBD       MirroredTextEntryArea::need_to_draw()
 0038:1E07       MirroredTextEntryArea::virtual_draw(DrawCode)
 0038:1E3F       TextReporter::~TextReporter()
 0038:1E8B       TextReporter::
 0038:1E97       TextButton::~TextButton()
 0038:1ECF       TextButton::
 0038:1EDB       TextBox::~TextBox()
 0038:1F13       TextBox::
 0038:1F1F       TextArea::
 0038:1F2B       TextDisplay::~TextDisplay()
 0038:1F63       TextDisplay::
 0039:0000 idle  TextMethods::operator new(unsigned long)
 0039:001D idle  TextMethods::init(unsigned short,unsigned short)
 0039:0022 idle  TextMethods::reset()
 0039:0027 idle  TextMethods::add(char far*)
 0039:002E idle  TextMethods::compare(char far*,char far*)
 0039:0061       TextMethods::find(char far*)
 0039:00C6 idle  TextMethods::total_items()
 0039:00F1 idle  TextPool::TextPool()
 0039:0130 idle  TextPool::alloc(int)
 0039:0189 idle  TextPool::~TextPool()
 0039:01CB idle  TextIndexArray::TextIndexArray()
 0039:020A idle  TextIndexArray::alloc(int)
 0039:0268 idle  TextIndexArray::~TextIndexArray()
 0039:02AA idle  TextBuffer::init(unsigned short,unsigned short)
 0039:02D7 idle  TextBuffer::get(unsigned int)
 0039:030E idle  TextBuffer::add(char far*)
 0039:0381 idle  TextBuffer::reset()
 0039:0395 idle  TextPicker::TextPicker(int,int,int,TextMethods far*,unsigned int far*)
 0039:0459 idle  TextPicker::virtual_handle(Event far*)
 0039:0506 idle  AnyTextList::AnyTextList(int,int,int,int)
 0039:05F8 idle  AnyTextList::need_to_draw()
 0039:060B idle  AnyTextList::check_line(int,int,int,int,int)
 0039:0634 idle  AnyTextList::virtual_draw(DrawCode)
 0039:072F idle  AnyTextList::virtual_handle(Event far*)
 0039:07C8 idle  AnyTextList::total_lines()
 0039:07F3       TextBufferList::TextBufferList(int,int,int,int,TextMethods far*)
 0039:0857 idle  TextBufferList::go_to_string(char far*)
 0039:0893 idle  TextBufferList::get(int)
 0039:08B3       TextBufferList::~TextBufferList()
 0039:08EF       TextBufferList::
 0039:092B       AnyTextList::~AnyTextList()
 0039:0967       AnyTextList::
 0039:09A3       TextPicker::~TextPicker()
 0039:09DB       TextPicker::
 0039:09E7 idle  Notifier::Notifier(unsigned char far*,char far*,...)
 0039:0C65 idle  Note::Note(char far*,...)
 0039:0CEA idle  Note::~Note()
 0039:0D1E       Confirm(char far*,...)
 0039:0DA2 idle  ErrorNotifier::ErrorNotifier(char far*)
 0039:0FCE idle  ErrorNotifier::virtual_handle(Event far*)
 0039:1013       MenuReport(char far*,...)
 0039:107C       ErrorNotifier::~ErrorNotifier()
 0039:10B4       ErrorNotifier::
 0039:10C0       Notifier::~Notifier()
 0039:10F8       Notifier::
 0039:1104       ElementPool::reset()
 0039:111F       ElementPool::init(unsigned short)
 0039:1165       ElementBuffer::draw(void(far*)())
 0039:128A       ElementBuffer::init(unsigned short,int)
 0039:12E8       ElementBuffer::sort(unsigned char far*)
 0039:13DB idle  ElementBuffer::free()
 0039:1408       _SortElements
 0039:14C7       FillElement::draw()
 0039:14EC       SkipDrawElement::draw()
 0039:150C       UnClipSkipDrawElement::draw()
 0039:152C       TextElement::TextElement(long,int,int,Font far*,char far*,...)
 0039:161E idle  TextElement::draw()
 0039:1657       FileDevice::device_read(unsigned char far*,unsigned short)
 0039:1748       FileDevice::device_write(unsigned char far*,unsigned short)
 0039:17FA       MemoryDevice::MemoryDevice(unsigned char far*,long,long)
 0039:1916 idle  MemoryDevice::~MemoryDevice()
 0039:1973 idle  MemoryDevice::device_read(unsigned char far*,unsigned short)
 0039:1A0B idle  MemoryDevice::device_write(unsigned char far*,unsigned short)
 0039:1A9D       MemoryDevice::
 0039:1AE5       Device::~Device()
 0039:1B0F       NullDevice::device_read(unsigned char far*,unsigned short)
 0039:1B7E       NullDevice::device_write(unsigned char far*,unsigned short)
 003A:0000       DeviceProgress::silent(long,long)
 003A:0005 idle  dFile(int,long,long)
 003A:00C0 idle  dMemory(unsigned char far*,long,long)
 003A:0103       dNull(long,long)
 003A:01AE       dCopy()
 003A:026E idle  zread(char far*,unsigned short far*)
 003A:04A2 idle  zwrite(char far*,unsigned short far*)
 003A:061F idle  MakeZipCache(long,long)
 003A:0737 idle  FreeZipCache()
 003A:07B3       dImplode()
 003A:0837       dExplode()
 003A:08BF       DeviceCopy(Device far*,Device far*,void(far*)(),int,int,void(far*)(long,long))
 003A:0A03       NullDevice::~NullDevice()
 003A:0A33       NullDevice::
 003A:0A7B       FileDevice::~FileDevice()
 003A:0AAB       FileDevice::
 003A:0AF3       conputs(const char far*)
 003A:0B3B idle  congetkey()
 003A:0B6F idle  congetcursor(CursorPosition far&,unsigned char)
 003A:0BA5 idle  consetcursor(CursorPosition far&,unsigned char)
 003A:0BDB idle  congetscans()
 003A:0C5E idle  consetscans(ScanCodes)
 003A:0C88 idle  dosputs(const char far*)
 003A:0CCC idle  LinkedList::ReplaceWith(LinkedList far&)
 003A:0D18 idle  LinkedList::AddToHead(Link far*)
 003A:0D66       LinkedList::AddToTail(Link far*)
 003A:0DB6 idle  LinkedList::Destroy(Link far*,Link far*)
 003A:0DF2 idle  LinkedList::InsertAfter(Link far*,Link far*)
 003A:0E70 idle  LinkedList::MoveAfter(Link far*,Link far*,Link far*)
 003A:0EA8 idle  LinkedList::Remove(Link far*,Link far*)
 003A:0FC1       LinkedList::Kill()
 003A:1037       LinkedList::Traverse(Link far*far&)
 003A:108A       LinkedList::Count()
 003A:10D6       ToUpper(char far*)
 003A:1107 idle  ToLower(char far*)
 003A:1138 idle  Capitalize(char far*)
 003A:11F7       Fatal(int,char far*)
 003A:1210       MemoryLeft()
 003A:1216 idle  _GetMem(unsigned char far*far&,long,char far*)
 003A:12BD idle  _FreeMem(unsigned char far*far&,char far*)
 003A:1317       FreeMem(unsigned char far*far&,char far*)
 003A:134D       MemCopy(void far*,void far*,long,unsigned int)
 003A:13FD       MemCopy(void far*,long,void far*,unsigned int)
 003A:14AD       AutoDisEncode(char far*,char far*,char far*)
 003A:14F1       AutoEncode(char far*,unsigned short,char far*)
 003A:155B       RunLengthEstimate(char far*,unsigned short,unsigned short)
 003A:15D6       RunLengthEncode(char far*,char far*,unsigned short,unsigned short)
 003A:1683       DisEncode(char far*,char far*,unsigned short,unsigned short)
 003A:16E3 idle  HandleNewFailure()
 003A:1703       RedirectNewFailure()
 003A:1712 idle  StaticStringList::StaticStringList()
 003A:176B       StaticString(char far*,...)
 003A:1847       Identity::is(Identity)
 003A:1879       Identity::Identity(char far*)
 003A:18FD       Identity::is(char far*)
 003A:197E idle  _RandInt
 003A:199F       _Random
 003A:19C1       _SetRandomSeed
 003A:19D5 idle  _GetRandomSeed
 003A:19DD       _PseudoRandom
 003A:19F1       SetColorBank(int,int,Rgb far*)
 003A:1A15 idle  GetColorBank(int,int,Rgb far*)
 003A:1A3B       PalettePrototype::add_initializer(void(far*)(PalettePrototype far*))
 003A:1A92       PalettePrototype::run_initializers(PalettePrototype far*)
 003A:1ABC       PalettePrototype::set(PalettePrototype far*)
 003A:1C08       PalettePrototype::get_first_color()
 003A:1C0F       PalettePrototype::get_color_range()
 003A:1C17       HardwarePalette::_gr(int,unsigned char far*,unsigned char far*,unsigned char far*)
 003A:1C56       HardwarePalette::ptr()
 003A:1C5F       SoftwarePalette::_gr(int,unsigned char far*,unsigned char far*,unsigned char far*)
 003A:1CB1       SoftwarePalette::_sr(int,unsigned char,unsigned char,unsigned char)
 003A:1D09       SoftwarePalette::ptr()
 003A:1D19       VideoMode::grab()
 003A:1D42       VideoMode::activate()
 003B:0000       ClosestLinearColor(PalettePrototype far*,unsigned char,unsigned char,unsigned char)
 003B:0096       InitializeEgaColors(PalettePrototype far*)
 003B:01FB       SetEgaColors(PalettePrototype far*,int)
 003B:03F7       SyncVbl()
 003B:0406       AutoLoader::AutoLoader()
 003B:0453       AutoLoader::~AutoLoader()
 003B:04A4       AutoLoader::open(char far*)
 003B:08FB       AutoLoader::read(unsigned char far*)
 003B:09FC       FilePalette::read(char far*)
 003B:0D76       ShapeScanner::ShapeScanner(Vport far&,short,short,short,short,short)
 003B:0E1A       ShapeScanner::find_segment()
 003B:0ECD       FastSkipMaker::FastSkipMaker(unsigned char far*,short,short,short,short)
 003B:0FEE       FastSkipMaker::add_run(short,unsigned char far*)
 003B:10A2       FastSkipMaker::measure_run(short)
 003B:10CA       FastSkipMaker::add_skip(short)
 003B:112B idle  FastSkipMaker::measure_skip(short)
 003B:114E       FastSkipMaker::measure_skip_to(short,short)
 003B:11FF       _UnClipSkipDraw
 003B:132C idle  SkipMaker::SkipMaker(unsigned char far*,short,short,short,short,unsigned short)
 003B:13B5 idle  SkipMaker::skip_to(short,short)
 003B:15A2 idle  SkipMaker::segment_can_rle(short,unsigned char far*)
 003B:15FA idle  SkipMaker::add_non_rle_run(short,unsigned char far*)
 003B:16AB idle  SkipMaker::measure_non_rle_run(short)
 003B:16D1 idle  SkipMaker::add_rle_run(short,unsigned char far*)
 003B:1894 idle  SkipMaker::measure_rle_run(short,unsigned char far*)
 003B:1972 idle  SkipMaker::optimize()
 003B:1A27 idle  EstimateWriteSkip(Vport far&,int,int,int,int,int,unsigned int)
 003B:1B6A       WriteSkip(Vport far&,int,int,int,int,int,int,unsigned char far*,int,int)
 003C:0000       _SkipDraw
 003C:03CA       _SkipDrawWithColor
 003C:07D2 idle  AllocateSkipDrawSelector()
 003C:07FC       SkipList::get_single_use_ptr(unsigned short)
 003C:08B4 idle  InitializeTicks()
 003C:08D2       EventQueue0::EventQueue0()
 003C:0909 idle  EventQueue0::resume()
 003C:0970 idle  EventQueue0::suspend()
 003C:0976       EventQueue0::~EventQueue0()
 003C:099D idle  EventQueue0::get_mouse_event(Event0 far&)
 003C:0B0C idle  EventQueue0::get_mouse_state(Event0 far&)
 003C:0B8E       EventQueue0::mouseInt()
 003C:0C16 idle  EventQueue0::get_key_event(Event0 far&)
 003C:0CBA       EventQueue0::get(Event0 far&)
 003C:0CF1 idle  HardwareMouse::HardwareMouse()
 003C:0D1C       HardwareMouse::resume()
 003C:0D40 idle  HardwareMouse::~HardwareMouse()
 003C:0D68       HardwareMouse::suspend()
 003C:0D9E       HardwareMouse::show()
 003C:0DBA       HardwareMouse::hide()
 003C:0DCB idle  HardwareMouse::setRange(unsigned short,unsigned short,unsigned short,unsigned short)
 003C:0DF7 idle  HardwareMouse::set_speed(int,int)
 003C:0E29       HardwareMouse::getEvent(MouseEventType far&)
 003C:0E51 idle  HardwareMouse::set_cursor(MousePointer far*)
 003C:0E91       HardwareMouse::move_to(int,int)
 003C:0EA8       HardwareMouse::registerHandler(unsigned int,void(far*)())
 003C:0ED4       HardwareMouse::IRQ()
 003C:0EDE       SoftwareMouse::SoftwareMouse()
 003C:0F13       SoftwareMouse::~SoftwareMouse()
 003C:0F47       GetKey()
 003C:0F5E       ShiftState()
 003C:0F79 idle  KeyEventHandler::key_recorder(unsigned short)
 003C:106E       KeyEventHandler::KeyEventHandler()
 003C:10A8 idle  KeyEventHandler::clear_members()
 003C:10B8       KeyEventHandler::initialize(KeyEvent far*,unsigned short)
 003C:10EF       KeyEventHandler::~KeyEventHandler()
 003C:1136       KeyEventHandler::add_key(HardKeyCode,unsigned char)
 003C:116B idle  KeyEventHandler::feed_queue(KeyEvent far&)
 003C:11CF idle  KeyEventHandler::read_next_event()
 003C:1214 idle  KeyEventHandler::get_next_event(unsigned short)
 003C:1257 idle  KeyEventHandler::get_next_event(KeyEvent far&,unsigned short)
 003C:1281 idle  KeyEventHandler::get_current_event()
 003C:1287 idle  KeyEventInspector::poll(unsigned short)
 003C:129B       KeyEventInspector::poll(KeyEvent far&,unsigned short)
 003C:12B5       KeyEventHandler::keyboardInterruptHandler(REGS_BINT)
 003C:15E4 idle  KeyEventHandler::syncKeyboardStatusWithBios()
 003C:15F9 idle  KeyEventHandler::getBiosKeyboardStatus()
 003C:1614 idle  KeyEventHandler::setBiosKeyboardStatus(KeyboardStatusFlags)
 003C:1626       __KeyHook
 003C:16B3       __FlushDOSKeys
 003C:16CD idle  SkipToNextLine(char far*far&,long)
 003C:1728       Keyboard::initialize(char)
 003C:181F idle  Keyboard::wait_for_keypress()
 003C:1866       Keyboard::flush()
 003C:1891       KeyDevice::KeyDevice()
 003C:18B6       KeyDevice::~KeyDevice()
 003C:18DD idle  rm_int86x(int,REGS far*,REGS far*,SREGS far*)
 003C:19AC idle  Int15ExitListHook()
 003C:19B2       KeyDevice::initialize()
 003C:1A03 idle  KeyDevice::uninitialize()
 003C:1A72       KeyDevice::check_stack()
 003C:1A91       KeyHandler::KeyHandler()
 003C:1ACA       KeyHandler::~KeyHandler()
 003C:1AEC       KeyHandler::install((far*)(),...)
 003C:1B0E idle  KeyHandler::get_mask()
 003C:1B12 idle  KeyHandler::set_mask(unsigned short)
 003C:1B1E       _sendEoi
 003C:1B3E idle  _setInterrupt
 003C:1B53 idle  _getInterrupt
 003C:1B66       _disableInterrupt
 003C:1B9B       _enableInterrupt
 003C:1BF3       TickIncrementer::TickIncrementer(ProcessType,int)
 003C:1C96       TickIncrementer::~TickIncrementer()
 003C:1D26       TickIncrementer::pop(long)
 003C:1D79       TickIncrementer::fail(long)
 003C:1DCC       TickIncrementer::start()
 003C:1DFE       TickIncrementer::stop()
 003C:1E30 idle  TickIncrementer::interruptHandler(unsigned long,unsigned long)
 003C:1E3F idle  ConstantIncrementer::interruptHandler(unsigned long,unsigned long)
 003C:1E53       InitializeTicker(int,int)
 003C:1EE6       UnInitializeTicker()
 003C:1F49       TickIncrementer::process()
 003C:1F4E       ConstantIncrementer::~ConstantIncrementer()
 003D:0000 idle  Clock::Clock()
 003D:006F idle  Clock::reset_last_tick()
 003D:0086 idle  Clock::a_frame_went_by()
 003D:0178 idle  Clock::suspend()
 003D:01BD idle  Clock::resume()
 003D:0209 idle  ConstantClock::ConstantClock()
 003D:0272 idle  ConstantClock::a_frame_went_by()
 003D:033F       SetFrameLimit(long)
 003D:0344       AFrameWentBy()
 003D:0350       ConstantAFrameWentBy()
 003D:035C       SuppressFrameCounting()
 003D:0368       RestoreFrameCounting()
 003D:0374       ResetLastTick()
 003D:0397 idle  ProfileProcess::interruptHandler(unsigned long,unsigned long)
 003D:03A6       InitializeProfiler(int,int)
 003D:041A       ProfileProcess::~ProfileProcess()
 003D:0454       DosErrorHandler::report(char far*,...)
 003D:04ED       DosErrorHandler::test(int)
 003D:0525       DosErrorHandler::operator ()()
 003D:0530       DosErrorHandler::set(int)
 003D:0540       DosErrorHandler::clear()
 003D:0551       DosErrorHandler::~DosErrorHandler()
 003D:05AB idle  DosFindFirst(char far*,ffblk far*,unsigned short)
 003D:05C7 idle  DosFindNext(ffblk far*)
 003D:05DA idle  strxcpy(char far*,char far*,int)
 003D:063D idle  LegalTest(char far*,char far*,char far*)
 003D:06AF       DosPath::DosPath()
 003D:06E5       DosPath::DosPath(char far*)
 003D:0720       DosPath::set(char far*)
 003D:0781       DosPath::split()
 003D:083B idle  DosPath::join()
 003D:0872       DosPath::drive_num()
 003D:089B       DosPath::drive()
 003D:08B9       DosPath::dir()
 003D:08D7       DosPath::path()
 003D:091D       DosPath::fname()
 003D:09A5       DosPath::file()
 003D:09C3       DosPath::ext()
 003D:09E1 idle  DosPath::drive(char far*)
 003D:0A42       DosPath::dir(char far*)
 003D:0B37       DosPath::file(char far*)
 003D:0BF7       DosPath::ext(char far*)
 003D:0C57       DosPath::contains_wildcards()
 003D:0CAB       DosPath::contains_filename()
 003D:0CDC idle  DosPath::contains_ext()
 003D:0D0D       FileExists(char far*,unsigned int)
 003D:0D40 idle  DosDisk::bytes_total()
 003D:0D8F       DosDisk::bytes_free()
 003D:0DDE idle  DosDisk::remote()
 003D:0E1F       DosDisk::exists()
 003D:0F67 idle  DosDisk::unique()
 003D:0FB2 idle  SetAttribBit(char far*,unsigned short,int)
 003D:1050 idle  DosDisk::set_readonly()
 003D:1066 idle  DosDisk::set_readwrite()
 003D:107C idle  DosDisk::set_hidden(int)
 003D:1093 idle  DosDisk::set_archive(int)
 003D:10AA       DosDisk::cd()
 003D:10F8 idle  _md(char far*)
 003D:11C7       DosDisk::md()
 003D:1293 idle  DefaultDeleteStrainer(char far*)
 003D:129B idle  _rd(char far*)
 003D:133E       DosDisk::del(int)
 003D:15CF       DosDir::find(int)
 003D:16B2       DosDir::total_specs(int)
 003D:16D9       DosDirList::set(char far*)
 003D:170A idle  DosDirList::DosDirList()
 003D:177C       DosDirList::DosDirList(char far*)
 003D:17F0 idle  DosDirList::validate_spec(int)
 003D:191D idle  DosDirList::md()
 003D:1965 idle  DosDirList::del()
 003D:19AC idle  DosDirList::find(int)
 003D:19E9 idle  DosOpen(char far*,FileAccessMode,FileShareMode)
 003D:1A1F       DosClose(int)
 003D:1A2F       DosRead(int,unsigned char far*,unsigned short)
 003D:1A55       DosWrite(int,unsigned char far*,unsigned short)
 003D:1A80       DosSeek(int,long,int)
 003D:1A99       DosTell(int)
 003D:1AA9       DosLength(int)
 003D:1AB9       UseDosDefaults()
 003E:0000       BaseFile::BaseFile()
 003E:0034       BaseFile::~BaseFile()
 003E:007C idle  BaseFile::detect()
 003E:008D idle  BaseFile::test(char far*)
 003E:012A       BaseFile::open(char far*,FileAccessMode,FileShareMode)
 003E:02C4       BaseFile::close()
 003E:0313       BaseFile::seek(long,long(far*)(int,long,int))
 003E:039A       BaseFile::position(long(far*)(int))
 003E:03E0       BaseFile::length(long(far*)(int))
 003E:0426       BaseFile::read(unsigned char far*,long,long,long(far*)(int,unsigned char far*,unsigned short),(far*)(int,long
 003E:0605       BaseFile::write(unsigned char far*,long,long,long(far*)(int,unsigned char far*,unsigned short),(far*)(int,
 003E:07E4 idle  BaseFile::get_stat(stat far&)
 003E:080E idle  BaseFile::at_end(long(far*)(int),long(far*)(int))
 003E:084E       File::device(long,long)
 003E:0930       FileIO::FileIO()
 003E:09AD idle  FileIO::use(int(far*)(char far*,FileAccessMode,FileShareMode),int(far*)(int),(far*)(int,unsigned ...
 003E:0A16 idle  FileIO::use(FileIO far&)
 003E:0A62       UseIO::UseIO(void(far*)())
 003E:0AC0       UseIO::~UseIO()
 003E:0B0B idle  Vport::map_into(Vport far&)
 003E:0B40       Vport::operator =(Vport far&)
 003E:0B59       Vport::copy(Vport far&)
 003E:0BB8       Vport::Vport(Vport far&)
 003E:0C39       Vport::alloc(int)
 003E:0CEA       Vport::map_to_screen()
 003E:0D3E       Vport::init_ytable(unsigned short)
 003E:0D95 idle  FreeAlignedMem(unsigned char far*far&,char far*)
 003E:0DBC idle  Vport::init_ytable(int,int,unsigned short)
 003E:0E54       Vport::free()
 003E:0EC2       CreateMainScreen()
 003E:0F34       _PutPixel
 003E:0F87       _GetPixel
 003E:0FDB       _DrawBox
 003E:10E2       _DrawLine
 003E:12EC       _DrawRectangle
 003E:1436       _ClearVport
 003E:14A0       _CopyVport
 003F:04BA       IMPLODE
 003F:0CFB       EXPLODE
 003F:118E       Font::~Font()
 003F:11B8       Font::Font()
 003F:1206       Font::print(char)
 003F:1285       Font::print(char far*,...)
 003F:12E9       Font::print(int,int,char)
 003F:1318       Font::print(int,int,char far*,...)
 003F:1377       Font::get_width(char far*)
 003F:13B2       Font::gotoxy(int,int)
 003F:13C8       SkipFont::~SkipFont()
 003F:142D       SkipFont::SkipFont(unsigned char far*,int,int,unsigned char)
 003F:148D       SkipFont::get_shape(char)
 003F:14AA       SkipFont::draw_char_shape(int,int,SkipShape far*)
 003F:14C3       SkipFont::draw_char(int,int,char)
 003F:150A       SkipFont::get_height(char)
 003F:1569       SkipFont::get_width(char)
 003F:15C8       OrdinalFile::read_char()
 003F:15F6       OrdinalFile::read_int()
 003F:1624       OrdinalFile::read_long()
 003F:1655 idle  OrdinalFile::write_char(char)
 003F:167D       OrdinalFile::write_int(int)
 003F:16A5 idle  OrdinalFile::write_long(long)
 003F:16CD idle  IffChunk::IffChunk()
 003F:170E idle  IffForm::IffForm()
 003F:1751 idle  IffInfo::IffInfo()
 003F:17A0 idle  IffChunk::fix_motorolla_length()
 003F:17F5 idle  IffInfo::init(long)
 003F:1836 idle  IffNode::IffNode()
 003F:1879       IffReader::IffReader()
 003F:18DA       IffReader::~IffReader()
 003F:191E       IffReader::close()
 003F:193F       IffReader::read_chunk_info()
 003F:19A2 idle  IffReader::read_chunk_name()
 003F:19CF idle  IffReader::read_form_info()
 003F:1A1A idle  IffReader::enter_form()
 003F:1AFA       IffReader::exit_form()
 003F:1B48 idle  IffReader::free()
 003F:1B70 idle  IffReader::open_form(char far*)
 003F:1C14       IffReader::end_of_form()
 003F:1C8D       IffReader::end_of_chunk()
 003F:1D20       IffReader::seek_form(char far*,int)
 003F:1DFF       IffReader::seek_chunk(char far*,int)
 003F:1EC6 idle  IffReader::get_long()
 003F:1F23       IffReader::read_chunk(unsigned char far*)
 003F:1F8B       IffReader::get_version()
 0040:0000       IffWriter::IffWriter()
 0040:003D       IffWriter::~IffWriter()
 0040:0081 idle  IffWriter::open(char far*)
 0040:00A6       IffWriter::create(char far*)
 0040:00CB       IffWriter::close()
 0040:0114 idle  IffWriter::write_length(long far*)
 0040:0150       IffWriter::set_chunk_name(char far*)
 0040:0174 idle  IffWriter::write_name(char far*)
 0040:019D       IffWriter::write_new_chunk_info(char far*,long)
 0040:0262       IffWriter::write_new_form_info(char far*,long)
 0040:0320 idle  IffWriter::standardize_iff_chunk(long far*)
 0040:0365 idle  IffWriter::standard_iff_chunk(long)
 0040:037F       IffWriter::enter_form()
 0040:0459       IffWriter::exit_chunk()
 0040:0531       IffWriter::exit_form()
 0040:0567 idle  IffWriter::fixup_chunk_length()
 0040:0615 idle  IffWriter::fixup_form_length()
 0040:06CD       IffWriter::set_version(int)
 0040:0702       CopyFile(char far*,char far*)
 0040:07FB idle  PackFlexFileIndex::PackFlexFileIndex()
 0040:0851 idle  PackFlexFileIndex::sizeof_me()
 0040:0859       DirPacker::DirPacker(int,void(far*)(PackStage,char far*,int,long,long))
 0040:08B6       DirPacker::get(char far*,char far*,char far*,int)
 0040:08F6 idle  DirPacker::create(char far*,DosDirList far&)
 0040:093A       DirPacker::open(char far*,FileAccessMode)
 0040:0965 idle  Zippable(File far&,long,long)
 0040:09EE idle  DirPacker::get(char far*,char far*,DosDirList far&,int)
 0040:0EFB idle  DirPacker::allowed(char far*)
 0040:0F03       DirPacker::put(char far*,char far*)
 0040:10DA       RelPath::set(char far*)
 0040:10F3 idle  RelPath::reldir()
 0040:116B       RelPath::operator char far*()
 0040:1212 idle  FlexIndex::FlexIndex(FlexIndex far&)
 0040:1297 idle  FlexIndex::operator =(FlexIndex far&)
 0040:12F7 idle  FlexIndex::operator ==(FlexIndex far&)
 0040:134D       FlexIndex::sizeof_me()
 0040:1355       FlexHeader::validate()
 0040:13AF       FlexHeader::initialize()
 0040:13E8 idle  FlexHeader::set_flag(FlexFlag,int)
 0040:1417       FlexHeader::position(long)
 0040:1479 idle  FlexHeader::checksum()
 0040:14CD       FlexHeader::read(RedirectedFile far*,long(far*)(int,unsigned char far*,unsigned short))
 0040:1591       FlexHeader::write(RedirectedFile far*,long(far*)(int,unsigned char far*,unsigned short))
 0040:1605 idle  FlexHeader::create(int,char far*)
 0040:1698       FlexHeader::set_label(char far*)
 0040:1703 idle  FlexHeader::get_label(char far*)
 0040:174E       FlexReader::FlexReader()
 0040:17C2       FlexReader::~FlexReader()
 0040:180C       FlexReader::get_total_indexes()
 0040:181E       FlexReader::get_index_length(long)
 0040:184F       FlexReader::open(char far*,FileAccessMode)
 0040:18E5       FlexReader::close()
 0040:1937       FlexReader::get_location(long,FlexIndex far*)
 0040:19D9       FlexReader::read(FlexIndex far*,unsigned char far*,long,long)
 0040:1A94       FlexReader::read(long,unsigned char far*,long,long)
 0040:1AE9       FlexDevice::FlexDevice(FlexWriter far*,long,FlexIndex far*)
 0040:1BD2 idle  FlexDevice::device_read(unsigned char far*,unsigned short)
 0040:1D29 idle  FlexDevice::device_write(unsigned char far*,unsigned short)
 0040:1DFD idle  FlexDevice::~FlexDevice()
 0041:0000 idle  FlexWriter::set_total_indexes(long)
 0041:0018 idle  FlexWriter::create(char far*,FlexHeader far*)
 0041:0160       FlexWriter::create(char far*,int,FlexIndex far*)
 0041:01E1       FlexWriter::set_location(long,FlexIndex far*)
 0041:0276       FlexWriter::append_data(unsigned char far*,long)
 0041:02A9       FlexWriter::write(long,unsigned char far*,long,FlexIndex far*)
 0041:03D0       FlexWriter::device(long,FlexIndex far*)
 0041:03F3       SetMode256()
 0041:0410       RestoreMode()
 0041:041D idle  SetDefaultPalette()
 0041:0522       SystemInitializer::SystemInitializer()
 0041:0562       SystemInitializer::~SystemInitializer()
 0041:0592       StartUp(SystemInitializer far*)
 0041:05CB       ShutDown()
 0041:05FD       cos(const quickfloat far&)
 0041:063C       sin(const quickfloat far&)
 0041:067B       tan(const quickfloat far&)
 0041:06FD       acos(const quickfloat far&)
 0041:0770       asin(const quickfloat far&)
 0041:07E3       xacos(const quickfloat far&,const quickfloat far&)
 0041:0896       xasin(const quickfloat far&,const quickfloat far&)
 0041:0949       atan(const quickfloat far&)
 0041:097A       atan(const quickfloat far&,const quickfloat far&)
 0041:0A2F       sqrt(const quickfloat far&)
 0041:0A87 idle  square(const quickfloat far&)
 0041:0ACF       abs(const quickfloat far&)
 0041:0B22 idle  fabs(const quickfloat far&)
 0041:0B3C idle  magn(const quickfloat far&,const quickfloat far&,const quickfloat far&)
 0041:0B7B idle  quickfloat::round()
 0041:0BA9 idle  quickfloat::true_integer()
 0041:0BE3 idle  quickfloat::reduced_angle()
 0042:0000 idle  int_vector_2d::transform_to_screen_coords(int_vector_2d far&)
 0042:002C       vector_3d::precise_magnitude()
 0042:0154       operator &(vector_3d far&,vector_3d far&)
 0042:0262 idle  vector_3d::component_in_direction(vector_3d far&)
 0042:03B8 idle  vector_3d::component_norm_to_direction(vector_3d far&)
 0042:046F idle  vector_3d::phi()
 0042:0574       vector_3d::theta()
 0042:0765 idle  vector_3d::rect_to_sphere()
 0042:0850 idle  vector_3d::shrink(long)
 0042:095B       vector_3d::normalize()
 0042:09FF       vector_3d::precise_normalize()
 0042:0A9C idle  vector_3d::reverse()
 0042:0ACF idle  vector_3d::resize(quickfloat far&)
 0042:0B86       vector_3d::upsize(long,unsigned char)
 0042:0C65       vector_3d::downsize(long,unsigned char)
 0042:0D27 idle  vector_3d::reduce_to_safe_size()
 0042:0D3D idle  vector_3d::angle_from(vector_3d far&)
 0042:0E94 idle  vector_3d::useful_angle_from(vector_3d far&)
 0042:112E idle  vector_3d::useful_angle_from(vector_2d far&)
 0042:13E3       vector_3d::distance_from(vector_3d far&)
 0042:1481 idle  vector_3d::angle_of_attack()
 0042:1545 idle  vector_3d::angle_of_sideslip()
 0042:15CE       vector_3d::init(int,int,int)
 0042:161A       vector_3d::init(long,long,long)
 0042:1663       vector_3d::init(quickfloat,quickfloat,quickfloat)
 0042:1685 idle  sphere_coords::sphere_coords()
 0042:16EF idle  sphere_coords::sphere_coords(const quickfloat,const ...
 0042:177D idle  sphere_coords::sphere_to_rect()
 0042:1968       ThreeByFourMatrix::init()
 0042:1A3E       ThreeByFourMatrix::init(frame_of_ref far&,frame_of_ref far&,vector_3d far&)
 0042:1A5B idle  ThreeByFourMatrix::init(frame_of_ref far&,vector_3d far&)
 0042:1B1F idle  operator *(ThreeByFourMatrix far&,ThreeByFourMatrix far&)
 0042:20F8       frame_of_ref::frame_of_ref()
 0042:213A       frame_of_ref::reset_to_world_frame()
 0042:219D       frame_of_ref::frame_of_ref(const vector_3d far&,const vector_3d far&)
 0042:226F       frame_of_ref::operator =(const frame_of_ref far&)
 0042:2501 idle  frame_of_ref::rotate(vector_3d far&)
 0042:2548       frame_of_ref::rotate_about_i(const quickfloat far&)
 0042:2858       frame_of_ref::rotate_about_j(const quickfloat far&)
 0042:2B64       frame_of_ref::rotate_about_k(const quickfloat far&)
 0042:2E70       frame_of_ref::rotate_about_i_orthonormal(quickfloat far&)
 0042:2EE8 idle  frame_of_ref::rotate_about_j_orthonormal(quickfloat far&)
 0042:2F60       frame_of_ref::rotate_about_k_orthonormal(quickfloat far&)
 0042:2FD8       frame_of_ref::rotate(quickfloat far&,quickfloat far&,quickfloat far&)
 0042:3010 idle  frame_of_ref::orthonormalize_on_xaxis()
 0042:3111       frame_of_ref::orthonormalize_on_yaxis()
 0042:3214       frame_of_ref::orthonormalize_on_zaxis()
 0042:3317 idle  frame_of_ref::trans_to_frame(frame_of_ref far&)
 0042:335E idle  frame_of_ref::trans_from_frame(frame_of_ref far&)
 0042:33A5 idle  fix_relative_angle(quickfloat,quickfloat far&)
 0042:3418 idle  relative_pitch(frame_of_ref far&,frame_of_ref far&)
 0042:34FF idle  relative_roll(frame_of_ref far&,frame_of_ref far&)
 0042:35DD idle  frame_of_ref::relative_pitch(frame_of_ref far&)
 0042:36C4 idle  frame_of_ref::relative_roll(frame_of_ref far&)
 0042:37A2 idle  frame_of_ref::relative_yaw(frame_of_ref far&)
 0042:387C       frame_of_ref::pitch_relative_to_world()
 0042:38AC idle  frame_of_ref::roll_relative_to_world()
 0042:39A8       frame_of_ref::yaw_relative_to_world()
 0043:000D       vector_2d::precise_magnitude()
 0043:0103 idle  vector_2d::component_in_direction(vector_2d far&)
 0043:024A idle  vector_2d::component_norm_to_direction(vector_2d far&)
 0043:0316 idle  vector_2d::normalize()
 0043:0396 idle  vector_2d::precise_normalize()
 0043:0442 idle  vector_2d::reverse()
 0043:0468 idle  vector_2d::resize(quickfloat far&)
 0043:04DF idle  vector_2d::angle_from(vector_2d far&)
 0043:05F6 idle  vector_2d::useful_angle_from(vector_3d far&)
 0043:0882 idle  vector_2d::useful_angle_from(vector_2d far&)
 0043:0B2B idle  vector_2d::distance_from(vector_2d far&)
 0043:0BDA       vector_2d::vector_2d(vector_3d far&)
 0043:0C24       _Div
 0043:0C42       _Mul
 0043:0C5A       _MulThenDiv
 0043:0C71       _Sin
 0043:0CCA       _Cos
 0043:0D21       _Tan
 0043:0D84 idle  _Tan_div
 0043:0DDC       _ArcSin
 0043:0E26       _ArcCos
 0043:0E6B       _xArcSin
 0043:0ECE       _xArcCos
 0043:0F2F       _ArcTan
 0043:0F9B       _nyMagnitude
 0043:1047       _Square_Root_qfloat
 0043:10BA       _TransWith3By4
 0043:119D       _Construct3By4Matrix
 0043:1499       _VectorDotProduct
 0043:14E4       vector_3d::trans_to_frame(frame_of_ref far&)
 0043:15B4       vector_3d::trans_from_frame(frame_of_ref far&)
 0043:1684 idle  _@vector_3d@rotate_about_i$qm10quickfloat
 0043:1721 idle  _@vector_3d@rotate_about_j$qm10quickfloat
 0043:17BA idle  _@vector_3d@rotate_about_k$qm10quickfloat
 0043:1853 idle  getLDT()
 0043:1857       initReservedSelectors()
 0043:18A4       makePtr(unsigned long)
 0043:192A idle  HoldPointers::HoldPointers()
 0043:1998 idle  HoldPointers::~HoldPointers()
 0043:1A40 idle  LocalDescriptorTable::initialize()
 0043:1ABF idle  GlobalDescriptorTable::initialize()
 0043:1B25       Desc::getBase()
 0043:1B39       Desc::setLimit(unsigned long)
 0043:1B53 idle  Desc::display(unsigned short)
 0044:0000       _farcoreleft
 0044:0033       _malloc
 0044:0055       _farmalloc
 0044:0078       _farfree
 0044:00A2       _free
 0044:00CC idle  _heapcheck
 0044:00D0 idle  _farheapcheck
 0044:00D4 idle  FreeDescriptor::getIndex()
 0044:00F1 idle  FreeDescriptor::setIndex(unsigned short)
 0044:010D idle  MemBlock::setName(char far*)
 0044:018F idle  FreeBlock::getNext()
 0044:01D5 idle  Fragment::allocate(unsigned long,unsigned short)
 0044:053C idle  Fragment::free(void far*)
 0044:096C idle  Fragment::garbageCollect()
 0044:0E60 idle  ProtMemoryManager::dump()
 0044:0E61 idle  Fragment::dump(char far*)
 0044:0E66 idle  Fragment::verify(char far*,int)
 0044:1071 idle  Fragment::getMemStatus(unsigned long far&,unsigned long far&)
 0044:1155 idle  ProtMemoryManager::verify(char far*,int)
 0044:1185       ProtMemoryManager::allocate(unsigned long,unsigned char)
 0044:1325       ProtMemoryManager::garbageCollect(unsigned char,unsigned long)
 0044:134C       ProtMemoryManager::free(void far*)
 0044:1445 idle  ProtMemoryManager::allocateReserved(unsigned short far*,int far&)
 0044:159E idle  ProtMemoryManager::fillLinMemory(unsigned long,unsigned long,unsigned char)
 0044:1635 idle  ProtMemoryManager::allocateFragments()
 0044:1B19 idle  ProtMemoryManager::freeFragments()
 0044:1B3D idle  ProtMemoryManager::getMemStatus(short,unsigned long far&,unsigned long far&)
 0044:1B7B       ProtMemoryManager::getMemStatus(unsigned long far&,unsigned long far&,unsigned short far&)
 0044:1C06 idle  CleanupMemoryManager()
 0044:1C10 idle  Comma(unsigned long,char far*,int)
 0044:1CA2 idle  ProtMemoryManager::initialize()
 0045:0000       Descriptor::Descriptor()
 0045:0035 idle  Descriptor::operator ==(Descriptor far&)
 0045:007F idle  Descriptor::setBase(unsigned long)
 0045:00C0 idle  Descriptor::setLimit(unsigned long)
 0045:00DD       Descriptor::getBase()
 0045:0137 idle  Descriptor::getLimit()
 0045:0169       Descriptor::setOffset(unsigned long)
 0045:017E idle  Descriptor::getOffset()
 0045:01AD       DescMngr::init()
 0045:02BF idle  DescMngr::getDescriptor(FullSelector)
 0045:030B idle  DescMngr::setDescriptor(FullSelector,Descriptor)
 0045:0349 idle  DescMngr::getGlobalDescriptor(unsigned short)
 0045:039B       DescMngr::getLocalDescriptor(unsigned short)
 0045:03ED       DescMngr::getIntDescriptor(unsigned short)
 0045:043F idle  DescMngr::setGlobalDescriptor(unsigned short,Descriptor far&)
 0045:0484       DescMngr::setLocalDescriptor(unsigned short,Descriptor far&)
 0045:04C9       DescMngr::setIntDescriptor(unsigned short,Descriptor far&)
 0045:050E       DescMngr::dosCreateDSAlias(FullSelector,FullSelector far&)
 0045:0588       _superMemCopy
 0045:05C5 idle  freeSpanker()
 0045:05CB       Spanky::init()
 0045:0999 idle  Spanky::initIdtGate()
 0045:0AF1       Spanky::uninit()
 0045:0B55       Spanky::dosSetPassToProtVec(short,void(far*)(REGS_BINT),void(far*)(REGS_BINT)far*,unsigned ...
 0045:0C06       Spanky::dosSetRealProtVec(short,void(far*)(REGS_BINT),unsigned long,void(far*)(REGS_BINT)far*,unsigned ...
 0045:0CBD       Spanky::setIdtrToOriginal()
 0045:0CC2       Spanky::setIdtrToIntercept()
 0045:0CC7 idle  Spanky::isIntact()
 0045:0CCA idle  Spanky::bufferProfileData()
 0045:0D43 idle  Spanky::getNextCsIp()
 0045:0D76       Spanky::setOriginalIdtAddress(unsigned long)
 0045:0D88 idle  Spanky::checkProfiler()
 0045:0E5A idle  Spanky::toggleProfiler()
 0045:0FB4       InitSpanky()
 0045:0FBA idle  UnInitSpanky()
 0045:0FC0       GetReservedConventional()
 0045:0FC7 idle  GetReservedEms()
 0045:0FCC       SelectorManager::init()
 0045:10BF       SelectorManager::uninit()
 0045:1105       SelectorManager::allocateSelector()
 0045:11A1       SelectorManager::deallocateSelector(unsigned short)
 0045:1219 idle  SelectorManager::setupDescriptor(unsigned short,unsigned long)
 0045:126B       SelectorManager::setupDescriptor(unsigned short,unsigned long,unsigned long)
 0045:1342       SelectorManager::remapBase(unsigned long,unsigned long)
 0045:13DF       ReportMemoryAllocation(unsigned long)
 0045:13E4       _getRegisters
 0045:1406       _getIntJumpTable
 0045:1411       _getPatchPosition
 0046:07D0       _getSetRegsCodeInfo
 0047:0000 idle  freeKernel()
 0047:000A       initKernel()
 0047:0014 idle  uninitKernel()
 0047:001E idle  Kernel::init()
 0047:01F5 idle  Kernel::uninit()
 0047:022C idle  Kernel::error()
 0047:0259       Kernel::doProcesses()
 0047:0418 idle  Kernel::calculateProcessPriority()
 0047:049B idle  Kernel::reconfigureCheck()
 0047:053F idle  Kernel::reconfigureShrink(unsigned short)
 0047:06BA idle  Kernel::reconfigureExpand()
 0047:08C8 idle  Kernel::getNumProcesses(unsigned short,ProcessType)
 0047:0951 idle  Kernel::getNumLinearProcesses(unsigned short,ProcessType)
 0047:09DA idle  Kernel::getOpenSlot()
 0047:0A3D       Kernel::spawn(Process far*)
 0047:0AF2       Kernel::getProcess(unsigned short,unsigned char)
 0047:0BC0 idle  Kernel::resetRef(unsigned short,ProcessType)
 0047:0BDA idle  Kernel::killProcess(unsigned short,ProcessType,PriorityClass)
 0047:0CDF idle  Kernel::killProcessSpecifiedPTypes(unsigned short,PriorityClass,...)
 0047:0E53 idle  Kernel::killProcessNonSpecifiedPTypes(unsigned short,PriorityClass,...)
 0047:0FD2 idle  Kernel::restart()
 0047:10F9 idle  Kernel::addDepElement(unsigned short,unsigned short)
 0047:1182       Kernel::findValidProcess(unsigned short,ProcessType)
 0047:1224       Kernel::findNextValidProcess()
 0047:12CF       Kernel::getLinearExecutor(unsigned short,ProcessType)
 0047:139B       Kernel::getNextLinear()
 0047:14D9       Kernel::setCurrentLinearScanPid(unsigned short)
 0047:151F       Kernel::getCurrentProcess()
 0047:1580       Kernel::appendLinearProcess(Process far*)
 0047:164E       Kernel::makeInvalid(unsigned short)
 0047:171F idle  Kernel::remove(unsigned short)
 0047:1762 idle  Kernel::setCurrentPriority(unsigned char)
 0047:177A       Kernel::checkSynchronization(Process far*)
 0047:1799 idle  Kernel::shouldSynchronize(Process far*)
 0047:17BA       Kernel::sendMessage(Message,MessageAddress,MessageGroup,unsigned short,...
 0047:1831       Kernel::setCurrentProcessSize(unsigned short)
 0047:1852 idle  Kernel::initMemory()
 0047:1A3C idle  Kernel::freeProcesses()
 0047:1B05 idle  Kernel::freeDaemons()
 0047:1BCC       Kernel::freePhantoms()
 0047:1C71 idle  Kernel::freeMemory()
 0047:1D7C       Kernel::load(char far*)
 0047:2208       Kernel::save(char far*)
 0047:26A1 idle  Kernel::setPitDivisor(unsigned short)
 0047:26B7 idle  Kernel::setPitPeriod(unsigned long)
 0047:2732 idle  Kernel::realTimeExecutor()
 0047:2989 idle  Kernel::isRealInterrupt()
 0047:29DD idle  Kernel::getRegsStructure()
 0047:29FD       Kernel::addToRealTime(unsigned short,unsigned char)
 0047:2AB5       Kernel::removeFromRealTime(unsigned short)
 0047:2B3F idle  Kernel::seizeRealTimeVector()
 0047:2B79 idle  Kernel::releaseRealTimeVector()
 0047:2BB1       Kernel::enableRealTimeInterrupts()
 0047:2BEF       Kernel::disableRealTimeInterrupts()
 0047:2C19       Kernel::calculateTimerRate()
 0047:2CBE       Kernel::realTimeOn()
 0047:2CD4       Kernel::realTimeOff()
 0047:2CF0 idle  Kernel::realTimeInterruptHandler(REGS_BINT)
 0047:2DA9 idle  Kernel::interruptHandlerStage2()
 0047:2E40 idle  Kernel::checkIntegrity()
 0047:2EA2       Kernel::setProcessRefActive(unsigned short)
 0047:2EDF idle  Kernel::clrProcessRefActive(unsigned short)
 0047:2F1E       Kernel::checkProcessRefActive(unsigned short)
 0047:2F56 idle  Kernel::isProcessRefActive(unsigned short)
 0047:2F91       Kernel::setProcessTypeActive(unsigned short,ProcessType)
 0047:2FC6 idle  Kernel::clrProcessTypeActive(unsigned short,ProcessType)
 0047:2FFD       Kernel::checkProcessTypeActive(unsigned short,ProcessType)
 0047:303C idle  Kernel::isProcessTypeActive(unsigned short,ProcessType)
 0047:307D idle  Kernel::clrAccumulator()
 0047:3097 idle  Kernel::checkAccumulator()
 0047:3130       FlexFile::open(char far*,FileAccessMode)
 0048:0000       NotifyList::notify(unsigned short)
 0048:024C       Process::Process()
 0048:03BE       Process::operator new(unsigned int)
 0048:040A       Process::operator delete(void far*)
 0048:0434       Process::setRef(unsigned short)
 0048:04AC       Process::setProcessType(ProcessType)
 0048:0538       Process::setPriority(unsigned char)
 0048:05BF idle  Process::notifyDependents()
 0048:0645 idle  Process::unlinkFromKernel()
 0048:069F idle  Process::kill()
 0048:06C3 idle  Process::disableCriticalInterrupts()
 0048:06EA idle  Process::terminate()
 0048:077F       Process::checkDependencies(unsigned short)
 0048:09AE idle  Process::makeDependencyList()
 0048:0A10       Process::clrPassiveInt(unsigned short)
 0048:0AE0       Process::clrActiveInt(unsigned short)
 0048:0BB0 idle  Process::clrPassiveDep(unsigned short)
 0048:0C80       Process::clrActiveDep(unsigned short)
 0048:0D50 idle  Process::setPassiveInt(unsigned short)
 0048:0DCE idle  Process::setActiveInt(unsigned short)
 0048:0E4C       Process::setPassiveDep(unsigned short)
 0048:0ECA       Process::setActiveDep(unsigned short)
 0048:0F48       Process::push(Process far*)
 0048:1009 idle  Process::cpush(Process far*)
 0048:103D idle  Process::then(Process far*)
 0048:10FE idle  Process::cthen(Process far*)
 0048:1132 idle  Process::push(unsigned short)
 0048:1165       Process::pop(long)
 0048:1190       Process::fail(long)
 0048:11BB idle  Process::sendMessage(Message,MessageAddress,MessageGroup,long)
 0048:11DE idle  Process::sendMessage(Message,unsigned short,long)
 0048:1230 idle  Process::setLinearProcess()
 0048:12B7 idle  Process::clrLinearProcess()
 0048:12F5       Process::setDaemon()
 0048:1326       Process::setLinearExecutor()
 0048:137E idle  Process::clrLinearExecutor()
 0048:138C       Process::setPhantom()
 0048:13E5       Process::freeMemory()
 0048:143E       Process::load(BaseFile far*)
 0048:147B       Process::save(BaseFile far*)
 0048:14BA idle  Process::allocate(unsigned long)
 0048:14FE idle  Process::deallocate(void far*)
 0048:1533 idle  ProcessInterrupt::doNotNotifyOfDeath(unsigned short)
 0048:1598 idle  ProcessInterrupt::notifyOfDeath(unsigned short)
 0048:15FD idle  ProcessInterrupt::connectToIntHandler()
 0048:1624 idle  ProcessInterrupt::disconnectFromIntHandler()
 0048:164B       ProcessRealTime::ProcessRealTime()
 0048:16E9       ProcessRealTime::setHertz(unsigned short)
 0048:1730       ProcessRealTime::setPeriod(unsigned long)
 0048:177B       ProcessRealTime::realTimeCycle()
 0048:1807       ProcessRealTime::connectToRealTime(unsigned char)
 0048:181F       ProcessRealTime::disconnectFromRealTime()
 0048:183F       ProcessRealTime::setSafeInterrupt()
 0048:1895 idle  ProcessRealTime::clrSafeInterrupt()
 0048:18E9       ProcessRealTime::~ProcessRealTime()
 0048:1939       Process::~Process()
 0048:198B       BiosTimer::BiosTimer()
 0048:1A71       BiosTimer::setTimerVector(unsigned long,void(far*)(REGS_BINT))
 0048:1A98 idle  BiosTimer::interruptHandler(unsigned long,unsigned long)
 0048:1AC7       BiosTimer::process()
 0048:1ACC       BiosTimer::~BiosTimer()
 0048:1B1C       PriorityClass::isValid()
 0048:1B4F       PriorityClass::contains(unsigned char)
 0049:0000       List::constructList(unsigned short,...)
 0049:01B7       List::clear()
 0049:0203       List::~List()
 0049:0252       List::addToList(unsigned short)
 0049:02BC       List::appendToList(unsigned short)
 0049:04AD       List::removeFromList(unsigned short)
 0049:05F4       List::getMember(unsigned short)
 0049:0627       List::setMember(unsigned short,unsigned short)
 0049:065B idle  List::isInList(unsigned short)
 0049:06AF idle  List::isPidInList(unsigned short)
 0049:0786       List::isPidInList(unsigned short,unsigned short far&)
 0049:0866 idle  List::setListSize(unsigned short)
 0049:08DB       List::load(BaseFile far*)
 0049:0951       List::save(BaseFile far*)
 0049:099F       StdIntHandler::StdIntHandler()
 0049:0A87 idle  StdIntHandler::process()
 0049:0BC3 idle  StdIntHandler::freeMemory()
 0049:0C00 idle  StdIntHandler::load(BaseFile far*)
 0049:0C35 idle  StdIntHandler::save(BaseFile far*)
 0049:0C6B       StdIntHandler::~StdIntHandler()
 0049:0CE3       StdIntHandler::postLoad()
 0049:0CF6       Process::callDestructor()
 0049:0D09       IntList::removeFromList(unsigned short)
 0049:0D90       FlexFile::FlexFile(char far*)
 0049:0DF4       FlexFile::readRecord(long,void far*,long,long)
 0049:0E1F       FlexFile::writeRecord(long,void far*,long,long)
 0049:0EAE idle  FlexFile::init(char far*,int,int)
 0049:0ECE       FlexFile::seekRecord(long)
 0049:0F11       FlexFile::getIndex(long,FlexIndex far&)
 0049:0F35       FlexFile::setIndex(long,FlexIndex far&)
 0049:0F59       FlexFile::size()
 0049:0F72       SceneViewer::SceneViewer(const char far*,int)
 0049:0FE2       SceneViewer::~SceneViewer()
 0049:104B       SceneViewer::init()
 0049:10EE       SceneViewer::open(char far*,FileAccessMode,int)
 0049:1124       SceneViewer::palette_init()
 0049:1153 idle  SceneViewer::determine_current_and_invalid_fr(int,int,int,...
 0049:11A0       SceneViewer::show(int,int,int,int,DirectionType)
 0049:1336 idle  SceneViewer::get_num_frames(long)
 0049:1408       SceneViewer::show_frame(SkipList far&,int,int)
 0049:1463 idle  SceneViewerWithDelay::show_frame(SkipList far&,int,int)
 0049:1498 idle  SceneViewerWithKeyboardPause::show_frame(SkipList far&,int,int)
 004A:0000 idle  ShowBook(const unsigned int)
 004A:004F idle  ShowBook(const char far*)
 004A:00A1       BookViewer::BookViewer(const char far*)
 004A:0155 idle  BookViewer::BookViewer(const char far*,const unsigned int)
 004A:01EB idle  BookViewer::BookViewer(const char far*,const char far*)
 004A:0282       BookViewer::~BookViewer()
 004A:037F idle  BookViewer::setup(const char far*,const unsigned int)
 004A:0481 idle  BookViewer::get_file_index(FlexReader far&)
 004A:0506       BookViewer::get_book_buffer(const char far*,long)
 004A:0632 idle  PageHeader::get(istrstream far*)
 004A:07B3 idle  BookArtViewer::show_page()
 004A:07D0 idle  BookViewer::show()
 004A:0865 idle  BookViewer::load_font()
 004A:0A5B       BookViewer::show_page()
 004A:0FBF       BookViewer::word_wrap(int far&)
 004A:1030 idle  BookViewer::turn_page(DirectionType)
 004A:1166 idle  BookArtViewer::turn_page(DirectionType)
 004A:1185       MyNullFont::draw_char(int,int,char)
 004A:118A       MyNullFont::~MyNullFont()
 004A:11C6       MyNullFont::get_height(char)
 004A:11D0       MyNullFont::get_width(char)
 004A:11DA       ColorFont::set_color(unsigned char)
 004A:11EB       ColorFont::reset_color()
 004A:1200       ColorFont::get_color()
 004A:120E       ColorFont::set_highlight_color(unsigned char)
 004A:121F       ColorFont::get_highlight_color()
 004A:122D       ColorFont::set_use_original_colors(char)
 004A:123E       ColorFont::get_list_ptr()
 004A:1250       BookViewer::show_art()
 004A:1263       BookViewer::turn_page_art(DirectionType)
 004A:127A       BookArtViewer::~BookArtViewer()
 004A:12B6       TabFont::TabFont(unsigned char far*,int,int)
 004A:1323       TabFont::get_width(char)
 004A:137E       TabFont::get_width_incl_tabs(char far*,int)
 004A:1407       TabFont::set_tab_stops(int far*)
 004A:1437       TabFont::~TabFont()
 004A:1473       ColorFont::draw_char_shape(int,int,SkipShape far*)
 004A:14B6       ColorFont::highlight(char far*)
 004A:14FD       MyFont::MyFont(unsigned char far*,int,int,unsigned char,unsigned char,int,int)
 004A:161E       MyFont::MyFont(ColorFont far*)
 004A:176F       MyFont::~MyFont()
 004A:17CD       MyFont::print(char far*)
 004A:1834       MyFont::print(int,int,char far*,...)
 004A:1897       MyFont::print_centered(char far*)
 004A:192E idle  MyFont::shadow(char far*)
 004A:19C3       MyFont::highlight(char far*)
 004A:1A0A       MyFont::gotoxy(int,int)
 004A:1A3E       MyFont::print(char)
 004A:1AD8       MyFont::justify(unsigned char far*,int,int)
 004A:1B6F       MyFont::get_height(char)
 004A:1B88       ColorFont::~ColorFont()
 004B:0000       DlgMon::DlgMon(char far*,int)
 004B:00B3       DlgMon::init()
 004B:0245       DlgMon::~DlgMon()
 004B:0415       DlgMon::input_enable(int)
 004B:0449 idle  DlgMon::buttons_active()
 004B:052D idle  DlgMon::no_buttons_active()
 004B:0544 idle  DlgMon::next_btn_ndx()
 004B:05BF idle  DlgMon::prev_btn_ndx()
 004B:0638 idle  DlgMon::btn_ndx(DirectionType)
 004B:0C4C idle  DlgMon::check_releases(Event far*)
 004B:0CF9       DlgMon::process(Event far*)
 004B:1166 idle  DlgMon::check_button_hotkeys(char)
 004B:12F6       DlgMon::select_button()
 004B:13F1       DlgMon::release_button()
 004B:158E idle  DlgMon::normal_button()
 004B:15EF idle  DlgMon::send_ptr_to_highlight_button()
 004B:166B idle  DlgMon::highlight_button(PtrCmdType)
 004B:185D       DlgMon::select_button(int,int)
 004B:1889 idle  DlgMon::find_selectible_button(int,int)
 004B:1916 idle  DlgMon::find_selectible_list(int,int)
 004B:19BC       DlgMon::highlight_button(int,int,PtrCmdType)
 004B:1A21 idle  DlgMon::immediate_highlight_button(int,int)
 004B:1A78       DlgMon::update_mouse(int,int)
 004B:1A92 idle  DlgMon::QuickPressRelease()
 004B:1ACF       DlgMon::ptr_is_over(int,int)
 004B:1B6D       DlgMon::show(Vport far*)
 004B:1C23 idle  DlgMon::build_item_list()
 004B:1DDC       DlgMon::create_item(char,char far*,SkipList far*)
 004B:1F81 idle  DlgMon::match_btns_with_lbls()
 004B:2069       DlgMon::load_pointers(char far*)
 004B:221A       DlgMon::set_ptr_to_default()
 004B:2272       DlgMon::palette_init()
 004B:2280       DlgMon::change_palette()
 004B:22A6       TemplateList<DlgItem far*>::add(DlgItem far*,unsigned int)
 004B:2335       TemplateList<DlgItem far*>::add(DlgItem far*)
 004B:23C1       TemplateList<DlgItem far*>::remove(DlgItem far*)
 004B:2456       TemplateList<DlgItem far*>::get_index(DlgItem far*)
 004B:248E       TemplateList<DlgItem far*>::reset()
 004B:24C2       TemplateList<DlgItem far*>::~TemplateList<DlgItem far*>()
 004B:24FE       TemplateList<DlgItem far*>::TemplateList<DlgItem far*>(char far*,int)
 004B:2574       TemplateList<DlgLbl far*>::add(DlgLbl far*,unsigned int)
 004B:2603       TemplateList<DlgLbl far*>::add(DlgLbl far*)
 004B:268F       TemplateList<DlgLbl far*>::remove(DlgLbl far*)
 004B:2724       TemplateList<DlgLbl far*>::get_index(DlgLbl far*)
 004B:275C       TemplateList<DlgLbl far*>::reset()
 004B:2790       TemplateList<DlgLbl far*>::~TemplateList<DlgLbl far*>()
 004B:27CC       TemplateList<DlgLbl far*>::TemplateList<DlgLbl far*>(char far*,int)
 004B:2842       TemplateSortedList<DlgBtn far*>::add(DlgBtn far*)
 004B:28E6       TemplateList<DlgBtn far*>::add(DlgBtn far*,unsigned int)
 004B:2975       TemplateList<DlgBtn far*>::add(DlgBtn far*)
 004B:2A01       TemplateList<DlgBtn far*>::remove(DlgBtn far*)
 004B:2A96       TemplateList<DlgBtn far*>::get_index(DlgBtn far*)
 004B:2ACE       TemplateList<DlgBtn far*>::reset()
 004B:2B02       TemplateList<DlgBtn far*>::~TemplateList<DlgBtn far*>()
 004B:2B3E       TemplateList<DlgBtn far*>::TemplateList<DlgBtn far*>(char far*,int)
 004B:2BB4       DlgBg::~DlgBg()
 004B:2BEC       DlgItem::process(Event far*)
 004B:2BF3       DlgItem::highlight_item(int,int)
 004C:0000       DlgMon::hide_items()
 004C:00ED       DlgMon::item_process(char far*,int)
 004C:017F       DlgMon::simulate(int)
 004C:01BB       DlgMon::modify_item(char far*,int)
 004C:02A7       DlgMon::get_item_state(char far*)
 004C:030C idle  DlgMon::modify_flags(char far*,unsigned long)
 004C:03F2       DlgMon::modify_ptr(int,int)
 004C:0418       DlgMon::modify_ptr(int)
 004C:043B       DlgMon::modify_ptr(char far*,int)
 004C:0499       DlgMon::modify_ptr_movement(unsigned int,unsigned int)
 004C:04BB idle  DlgMon::get_ptr_speed()
 004C:04CC idle  DlgMon::get_ptr_acceleration()
 004C:04DD       DlgMon::modify_ptr_press_release_times(unsigned int,unsigned int,unsigned int)
 004C:0512       DlgMon::modify_button(char far*,int,char far*,int,void(far*)())
 004C:07CF       DlgMon::modify_label(char far*,int,char far*)
 004C:08B4       DlgMon::modify_txt(char far*,char far*,char far*,int far*)
 004C:09E7       DlgMon::modify_txt(char far*,int)
 004C:0ADB       DlgMon::set_tab_stops(char far*,int far*)
 004C:0B50       DlgMon::add_entry(char far*,char far*)
 004C:0BC5       DlgMon::remove_entry(char far*,char far*)
 004C:0C3A       DlgMon::get_highlighted_index(char far*)
 004C:0CAB       DlgMon::set_scale(char far*,unsigned int,unsigned int,int)
 004C:0DAB       DlgMon::modify_vp(char far*,char far*)
 004C:0E81 idle  DlgMon::GetPreservePalette()
 004C:0E82 idle  DlgMon::PreservePalette()
 004C:0E83       DlgMon::Create(char far*,int)
 004C:0EE1       DlgMon::Destroy()
 004C:0F26       DlgMon::StorePersistantLists()
 004C:0F2C       DlgMon::LoadPersistantLists()
 004C:0F32       DlgMon::DestroyPersistantLists()
 004C:0F38       DlgMon::AddListEntry(char far*,char far*)
 004C:0F6A       DlgMon::RemoveListEntry(char far*,char far*)
 004C:0F8B       DlgMon::Exit()
 004C:0F9E       DlgBook::DlgBook(const char far*,const char far*)
 004C:1001       DlgBook::~DlgBook()
 004C:103E       DlgBook::show(Vport far*)
 004C:1105       DlgBook::process(Event far*)
 004C:117D       DlgBook::set_margins(int,int,int,int)
 004C:11A5       DlgBook::setup(const char far*,const unsigned int)
 004C:121E       DlgBook::set_font(ColorFont far*,int far*)
 004C:1329       DlgBook::set_tab_stops(int far*)
 004C:1368       DlgBook::get_lines_per_page()
 004C:13B4       DlgBook::determine_line_indexes()
 004C:146E idle  DlgBook::scroll_forward()
 004C:1553 idle  DlgBook::scroll_backward()
 004C:15CF       DlgBook::scroll_page(DirectionType)
 004C:1609       DlgBook::turn_page(DirectionType)
 004C:1656 idle  DlgBook::format_stream()
 004C:1BCC       DlgBook::show_art()
 004C:1BD1       DlgBook::turn_page_art(DirectionType)
 004C:1BD6       DlgBook::highlight_item(int,int)
 004C:1BDB       DlgBook::get_font()
 004C:1BED       DlgBook::add_entry(char far*,unsigned long)
 004C:1BF2       DlgBook::remove_entry(char far*)
 004C:1BF7       DlgBook::get_highlighted_index()
 004C:1BFE       DlgBook::select_entry(char far*)
 004C:1C03       DlgBook::is_entry_selected(char far*)
 004D:0000       EntryIndex::EntryIndex(char far*,unsigned long)
 004D:007F idle  EntryIndex::~EntryIndex()
 004D:00C3       Entry::Entry(char far*,char far*,unsigned long)
 004D:015C idle  Entry::~Entry()
 004D:01AF idle  Entry::replace_variables(char far*)
 004D:0274 idle  Entry::replace_variable(char far*far&,char far*far&)
 004D:0421       DlgInputString::DlgInputString(SkipList far*,char far*,Visability)
 004D:049D idle  DlgInputString::~DlgInputString()
 004D:04F1 idle  DlgInputString::select()
 004D:056D idle  DlgInputString::process(Event far*)
 004D:06C6       DlgState::set_curr_shape_frame(int)
 004D:06E2       DlgState::is_selectable()
 004D:06FF       DlgState::set_state(StateType)
 004D:071C       DlgInputString::clear_string()
 004D:076A       DlgLbl::DlgLbl(SkipList far*,char far*)
 004D:0817       DlgLbl::~DlgLbl()
 004D:0875       DlgLbl::set_state(StateType)
 004D:0891       DlgLbl::get_info()
 004D:0A0A       DlgLbl::set(char far*)
 004D:0B19       DlgLbl::set(int,char far*)
 004D:0B54       DlgLbl::width_avail()
 004D:0B84       DlgLbl::is_there_room_for(char)
 004D:0BCF idle  DlgLbl::show(Vport far*)
 004D:0C72       DlgState::~DlgState()
 004E:0000       DlgList::StorePersistantLists()
 004E:001A       DlgList::LoadPersistantLists()
 004E:0037       DlgList::DestroyPersistantLists()
 004E:005F       DlgList::DlgList(const char far*,const char far*)
 004E:0160 idle  DlgList::~DlgList()
 004E:026B idle  DlgList::page_backward()
 004E:035D idle  DlgList::entry_forward()
 004E:03CA idle  DlgList::line_back()
 004E:0457 idle  DlgList::line_forward()
 004E:04A8 idle  DlgList::show(Vport far*)
 004E:061B idle  DlgList::adjust_highlighted_entry()
 004E:06DF idle  DlgList::adjust_page_indexes()
 004E:0755 idle  DlgList::show_page()
 004E:0852 idle  DlgList::process(Event far*)
 004E:0A58 idle  DlgList::store_highlighted_entry_id_if_ch()
 004E:0AE5 idle  DlgList::on_screen(int)
 004E:0BC3 idle  DlgList::skip_to_next_entry_label()
 004E:0C9C idle  DlgList::add_entry(char far*,unsigned long)
 004E:0E30 idle  DlgList::remove_entry(char far*)
 004E:0F73 idle  DlgList::add_entry_from_stream(char far*,unsigned long)
 004E:1075 idle  DlgList::init_vertical_lines_for(int)
 004E:10C5 idle  DlgList::add_entries_with_blank_ids()
 004E:1213 idle  DlgList::add_persistant_entries()
 004E:13A7 idle  DlgList::highlight_entry(char far*)
 004E:1405 idle  DlgList::highlight_entry(int)
 004E:1470 idle  DlgList::highlight_item(int,int)
 004E:1509 idle  DlgList::is_entry_selected(char far*)
 004E:1549 idle  DlgList::is_entry_highlighted(char far*)
 004E:1589 idle  DlgList::show_entry()
 004E:1B52 idle  DlgList::word_wrap(int far&)
 004E:1BBE       TemplateList<Entry far*>::add(Entry far*,unsigned int)
 004E:1C4D       TemplateList<Entry far*>::add(Entry far*)
 004E:1CD9       TemplateList<Entry far*>::remove(Entry far*)
 004E:1D6E       TemplateList<Entry far*>::get_index(Entry far*)
 004E:1DA6       TemplateList<Entry far*>::reset()
 004E:1DDA       TemplateList<Entry far*>::~TemplateList<Entry far*>()
 004E:1E16       TemplateList<Entry far*>::TemplateList<Entry far*>(char far*,int)
 004E:1E8C       DlgList::get_highlighted_index()
 004E:1E99       DlgList::determine_line_indexes()
 004F:0000 idle  DlgPtrType::DlgPtrType(SkipList far*,char far*,DlgMon far*)
 004F:0151 idle  DlgPtrType::fit_in_margins(int far&,int far&)
 004F:01AE idle  DlgPtrType::calculate_ticks(unsigned int)
 004F:01EC       DlgPtrType::press_button()
 004F:0263       DlgPtrType::release_button()
 004F:02C9 idle  DlgPtrType::hold_button()
 004F:02EF idle  DlgPtrType::show(Vport far*)
 004F:0463 idle  DlgPtrType::set(int,int)
 004F:049A       DlgPtr::DlgPtr(SkipList far*,char far*,DlgMon far*)
 004F:04FC idle  DlgPtr::set_home()
 004F:0536 idle  DlgPtr::set(int,int)
 004F:064F idle  DlgPtr::move_toward_target()
 004F:0891 idle  DlgPtr::show(Vport far*)
 004F:08EF idle  DlgPtr::set_immediate(int,int)
 004F:092F       DlgPtr::~DlgPtr()
 004F:0967       DlgPtrType::process(Event far*)
 004F:096E       DlgPtrType::set_curr_shape_frame(int)
 004F:098A       DlgPtrType::~DlgPtrType()
 004F:09C2       DlgPtrType::set_immediate(int,int)
 004F:09DB       DlgSegmentScale::DlgSegmentScale(SkipList far*,char far*,Visability)
 004F:0A64 idle  DlgSegmentScale::show(Vport far*)
 004F:0B1F       DlgSegmentScale::~DlgSegmentScale()
 004F:0B57       DlgSegmentScale::set_percent(unsigned int,unsigned int)
 004F:0B74       DlgScaleType::set_pixel_step(unsigned int)
 004F:0B79       DlgScaleType::~DlgScaleType()
 004F:0BB1       DlgScaleType::set_percent(unsigned int,unsigned int)
 004F:0BB6       DlgScale::DlgScale(SkipList far*,char far*,Visability)
 004F:0C5D idle  DlgScale::show(Vport far*)
 004F:0E38 idle  DlgScale::get_pixel_step()
 004F:0EDA       DlgScale::~DlgScale()
 004F:0F12       DlgScale::set_percent(unsigned int,unsigned int)
 004F:0F28       DlgScale::set_pixel_step(unsigned int)
 004F:0F37       DlgTxt::DlgTxt(SkipList far*,char far*)
 004F:0F8E idle  DlgTxt::~DlgTxt()
 004F:0FFA       DlgTxt::modify(const char far*,const char far*,int far*)
 004F:1105       DlgTxt::set_tab_stops(int far*)
 004F:112D idle  DlgTxt::process(Event far*)
 004F:115F idle  DlgTxt::show(Vport far*)
 004F:1227       DlgTxt::add_entry(char far*)
 004F:125D       DlgTxt::remove_entry(char far*)
 004F:128B       DlgTxt::get_highlighted_index()
 004F:12B7 idle  DlgTxt::highlight_item(int,int)
 004F:12E5       DlgVp::DlgVp(SkipList far*,char far*)
 004F:1330 idle  DlgVp::set_curr_shape_frame(int)
 004F:1379 idle  DlgVp::change_camera(char far*)
 004F:137E       DlgVp::~DlgVp()
 004F:13B6       DlgVp::show(Vport far*)
 004F:13BB       DlgXItem::DlgXItem(SkipList far*,char far*,Visability)
 004F:1431 idle  DlgXItem::setup_translucency()
 004F:1515       DlgXItem::~DlgXItem()
 004F:1566 idle  DlgXItem::destroy_translucency()
 004F:15FD idle  DlgXItem::update_temp_vport()
 004F:16A2       DlgXItem::process(Event far*)
 004F:16E5       DlgXItem::show(Vport far*)
 004F:1719       DlgXItem::set_curr_shape_frame(int)
 004F:174B idle  DlgXItem::create_color_maps()
 004F:185B idle  DlgXItem::modify_buffer(Vport far*)
 004F:196A       DlgXItem::ClearVport(unsigned char)
 0050:0000       FontManagerType::FontManagerType()
 0050:0041       FontManagerType::~FontManagerType()
 0050:00F7       FontManagerType::get_font(int)
 0050:0163 idle  FontManagerType::create_font(int)
 0050:0277 idle  FontManagerType::load_font(char far*,unsigned char,unsigned char)
 0050:03D7       TemplateList<ColorFont far*>::add(ColorFont far*,unsigned int)
 0050:0466       TemplateList<ColorFont far*>::add(ColorFont far*)
 0050:04F2       TemplateList<ColorFont far*>::remove(ColorFont far*)
 0050:0587       TemplateList<ColorFont far*>::get_index(ColorFont far*)
 0050:05BF       TemplateList<ColorFont far*>::reset()
 0050:05F3       TemplateList<ColorFont far*>::~TemplateList<ColorFont far*>()
 0050:062F       TemplateList<ColorFont far*>::TemplateList<ColorFont far*>(char far*,int)
 0050:06A5       MyColorNullFont::draw_char(int,int,char)
 0050:06AA       MyColorNullFont::~MyColorNullFont()
 0050:06E2       MyColorNullFont::get_height(char)
 0050:06EA       MyColorNullFont::get_width(char)
 0050:06F2       DlgBtn::DlgBtn(SkipList far*,char far*,Visability)
 0050:07C7       DlgBtn::~DlgBtn()
 0050:0803       DlgBtn::highlight()
 0050:0844       DlgBtn::un_highlight()
 0050:0894       DlgBtn::set_state(StateType,char far*,int)
 0050:0913       DlgBtn::is_greater_than(DlgBtn far*)
 0050:093B       DlgBtn::select()
 0050:0986       DlgItem::DlgItem(SkipList far*,char far*)
 0050:0A4A       DlgItem::~DlgItem()
 0050:0A9A       DlgItem::get_info()
 0050:0B35 idle  DlgItem::get_rid_of_shapes()
 0050:0B7D       DlgItem::set_curr_shape_frame(int)
 0050:0BB7       DlgItem::show(Vport far*)
 0050:0BE1       DlgItem::operator new(unsigned long)
 0050:0BF4 idle  PersistantEntryIndexList::PersistantEntryIndexList(char far*)
 0050:0C2D idle  PersistantEntryIndexList::PersistantEntryIndexList(FlexReader far&,unsigned int)
 0050:0C69 idle  PersistantEntryIndexList::~PersistantEntryIndexList()
 0050:0D0C idle  PersistantEntryIndexList::init(char far*)
 0050:0D72 idle  PersistantEntryIndexList::add(char far*,unsigned long)
 0050:0E02 idle  PersistantEntryIndexList::remove(char far*)
 0050:0E94 idle  PersistantEntryIndexList::store(FlexWriter far&,unsigned int)
 0050:102D idle  PersistantEntryIndexList::load(FlexReader far&,unsigned int)
 0050:1240       PersistantLists::PersistantLists()
 0050:128F       PersistantLists::~PersistantLists()
 0050:12E8       PersistantLists::get(char far*)
 0050:134B       PersistantLists::add(char far*,char far*,unsigned long)
 0050:13B3       PersistantLists::remove(char far*,char far*)
 0050:13EC       PersistantLists::store()
 0050:14D8 idle  PersistantLists::load()
 0050:15AB       TemplateList<EntryIndex far*>::add(EntryIndex far*,unsigned int)
 0050:163A       TemplateList<EntryIndex far*>::add(EntryIndex far*)
 0050:16C6       TemplateList<EntryIndex far*>::remove(EntryIndex far*)
 0050:175B       TemplateList<EntryIndex far*>::get_index(EntryIndex far*)
 0050:1793       TemplateList<EntryIndex far*>::reset()
 0050:17C7       TemplateList<EntryIndex far*>::~TemplateList<EntryIndex far*>()
 0050:1803       TemplateList<EntryIndex far*>::TemplateList<EntryIndex far*>(char far*,int)
 0050:1879       TemplateList<PersistantEntryIndexList far*>::add(...
 0050:1908       TemplateList<PersistantEntryIndexList far*>::add(...
 0050:1994       TemplateList<PersistantEntryIndexList far*>::remove(...
 0050:1A29       TemplateList<PersistantEntryIndexList far*>::get_index(...
 0050:1A61       TemplateList<PersistantEntryIndexList far*>::reset()
 0050:1A95       TemplateList<PersistantEntryIndexList far*>::~TemplateList<PersistantEntryIndexList far*>()
 0050:1AD1       TemplateList<PersistantEntryIndexList far*>::TemplateList<PersistantEntryIndexList far*>(char far*,int)
 0050:1B47       DlgCredits::DlgCredits(const char far*,const char far*)
 0050:1BA9 idle  DlgCredits::set_font(ColorFont far*,int far*)
 0050:1C08 idle  DlgCredits::show(Vport far*)
 0050:1D2C       DlgCredits::~DlgCredits()
 0051:0000       DlgOpt::Create(char far*,FlagsType)
 0051:0118       DlgOpt::PostCmds()
 0051:0168 idle  DlgOpt::DlgOpt(char far*,int)
 0051:01AE idle  DlgOpt::~DlgOpt()
 0051:01F1 idle  DlgOpt::init()
 0051:0212 idle  DlgOpt::SetText()
 0051:0768 idle  DlgOpt::create_item(char,char far*,SkipList far*)
 0051:07D8 idle  DlgOpt::RestartGamePrepare(Event far*,PlayingLevelType)
 0051:0803 idle  DlgOpt::set_sound_button(int)
 0051:0884 idle  DlgOpt::Sound(int,SoundType)
 0051:08DF idle  DlgOpt::number_pressed(char)
 0051:090E idle  DlgOpt::Cancel(Event far*)
 0051:09AC idle  DlgOpt::process(Event far*)
 0051:170A idle  DlgOpt::show(Vport far*)
 0051:176B idle  DlgOpt::show_opts_items()
 0051:18CC idle  DlgOpt::show_lodb_items()
 0051:1AD3 idle  DlgOpt::show_savb_items()
 0051:1CC5 idle  DlgOpt::show_audb_items()
 0051:1FF1 idle  DlgOpt::show_gamma_items()
 0051:20D5 idle  DlgOpt::show_level_items()
 0051:214C idle  DlgOpt::show_YesNo_items(int)
 0051:221E idle  DlgOpt::show_credits_items()
 0051:22FB idle  DlgOpt::show_test_items()
 0051:2328 idle  GetDifficultyLevel()
 0051:2335 idle  DlgOpt::SetDifficultyLevel(PlayingLevelType)
 0051:2357 idle  DlgOpt::GetGammaCorrectionPercentage()
 0051:2364 idle  DlgOpt::SetGammaCorrectionPercentage(unsigned int)
 0051:237C idle  DlgOpt::SetSound(int,int)
 0051:238F idle  DlgOpt::GetSfxVolume()
 0051:239C idle  DlgOpt::GetMusicVolume()
 0052:0000 idle  ScrollData::ScrollData(int)
 0052:0067       DlgGameSelector::DlgGameSelector(SkipList far*,char far*,char far*)
 0052:0195 idle  DlgGameSelector::~DlgGameSelector()
 0052:025E idle  DlgGameSelector::up()
 0052:029E idle  DlgGameSelector::down()
 0052:02DE idle  DlgGameSelector::set_curr_shape_frame(int)
 0052:0312 idle  DlgGameSelector::set_game_number(GameIndexType)
 0052:0339 idle  DlgGameSelector::process(Event far*)
 0052:0427 idle  DlgGameSelector::get_blank_shape(char far*)
 0052:053E idle  DlgGameSelector::load_blank_shape(int)
 0052:0596 idle  DlgGameSelector::load_shape(char far*,int)
 0052:06C3 idle  DlgGameSelector::start_scrolling(int)
 0052:0703 idle  DlgGameSelector::stop_scrolling()
 0052:0753 idle  DlgGameSelector::scroll_step()
 0052:07F6 idle  DlgGameSelector::show(Vport far*)
 0052:095F idle  DlgGameSelector::load_game()
 0052:09B9 idle  DlgGameSelector::get_caption()
 0052:0A54 idle  DlgGameSelector::GetScriptGameNumber()
 0052:0A61 idle  DlgGameSelector::SetScriptGameNumber(GameIndexType)
 0052:0A81       _int86
 0052:0AB2       _int86x
 0052:0B82       _strchr
 0052:0BAA idle  _fstrchr
 0052:0BC1 idle  __fstrchr
 0052:0C24       _delay
 0053:0000 idle  DATASEG@
 0053:005B idle  BCC286_EXE
 0053:005D idle  __Int0Vector
 0053:0061 idle  __Int4Vector
 0053:0065 idle  __Int5Vector
 0053:0069 idle  __Int6Vector
 0053:006D       __C0argc
 0053:006F       __C0argv
 0053:0073       __C0environ
 0053:0077 idle  __CSalias
 0053:0079       __envLng
 0053:007B       __envseg
 0053:007D       __envSize
 0053:007F       __psp
 0053:0081 idle  __osversion
 0053:0081       __osmajor
 0053:0081 idle  __version
 0053:0082 idle  __osminor
 0053:0083       _errno
 0053:0085 idle  __StartTime
 0053:0089 idle  ___brklvl
 0053:008B idle  __heapbase
 0053:008F idle  __brklvl
 0053:0093 idle  __heaptop
 0053:0098 idle  _Message_Base
 0053:0138 idle  _EmptySpace
 0053:01EA idle  _BigPtrRoot
 0053:135E idle  _DACBuffer
 0053:15A8       _DAC_IsPaused
 0053:19BA       _SoundSystemActive
 0053:19BB       _MaxSoundCache
 0053:19BF       _Sound
 0053:19F6       _SndIRQ
 0053:19F7       _SndPort
 0053:19F9       _SndDMA
 0053:19FA       _SoundFadeMeters
 0053:19FC       _TheSoundTimer
 0053:1A00       _SpkrMgr
 0053:1A04 idle  _SoundPath
 0053:1A3A       SoundTimer::
 0053:1A66       FlexIndex::
 0053:1A86       _ShowSkin
 0053:1A8C       Figure::
 0053:1AB0       Appearance::
 0053:1ACC       Limb::AtRest
 0053:1ACE idle  _CompressionBuffer
 0053:1B02 idle  _MotionChunkName
 0053:1B06 idle  _PoseChunkName
 0053:1B0A idle  _ScratchBufferName
 0053:1B27       LinkedList::
 0053:1B2B       MotionManager::
 0053:1B33       Motion::
 0053:1B37       Link::
 0053:1B3C idle  _PoseString
 0053:1B50       _ShowSkeleton
 0053:1B6E idle  _Origin
 0053:1B7A idle  _IAxis
 0053:1B86 idle  _JAxis
 0053:1B92 idle  _KAxis
 0053:1B9E idle  _IAxisNeg
 0053:1BAA idle  _JAxisNeg
 0053:1BB6 idle  _KAxisNeg
 0053:1BC2 idle  _Front
 0053:1BE7       _Top
 0053:1C0C idle  _Side
 0053:1C32       HelpArea::
 0053:1C52       NullFont::
 0053:1C7A       U8Font::
 0053:1CA6 idle  _Whitespace
 0053:1CAA       _Terminators
 0053:1CAE       _WhiteTable
 0053:1CC4 idle  _ListsInitialized
 0053:1CC5       _ObjectList
 0053:1CD1       _TempObjectList
 0053:1CDD       _WaypointList
 0053:1CE9       _TriggerList
 0053:1CF5       _PhysicalList
 0053:1D01       _CameraList
 0053:1D0D       _ItemList
 0053:1D19       _FigureList
 0053:1D25       _PushedObjectList
 0053:1D31       _PolyObjectList
 0053:1D3D       _FlatObjectList
 0053:1D49       _DeathRow
 0053:1D55       _ResourceList
 0053:1D61       _BankedMotionList
 0053:1D6D       _AprTypeList
 0053:1D79       _TextureList
 0053:1E74 idle  MousePointer::sx
 0053:1E76 idle  MousePointer::sy
 0053:1E78 idle  MousePointer::xlen
 0053:1E7A idle  MousePointer::ylen
 0053:1E7C idle  MousePointer::old_x
 0053:1E7E idle  MousePointer::old_y
 0053:1E80 idle  MousePointer::freeze_x
 0053:1E82 idle  MousePointer::freeze_y
 0053:1E84 idle  MousePointer::cat_sleep_level
 0053:1E85       MousePointer::list
 0053:1E89 idle  MousePointer::shape
 0053:1E8D idle  MousePointer::background
 0053:1E91 idle  MousePointer::stack
 0053:1EB9 idle  MousePointer::index
 0053:1EBB idle  MousePointer::frame
 0053:1EBD idle  MousePointer::supress_interrupt
 0053:1EBE       _StopMe
 0053:1EBF       _FlagMe
 0053:1ECE idle  _VV1
 0053:1ED2 idle  _VV2
 0053:1ED6       _PositionLimit
 0053:1EDA idle  EditableObject::selected_ptr
 0053:1EE5       EditableObject::
 0053:1F3D       BaseObject::
 0053:1F51       Object::
 0053:1FA6       WaypointObject::chunk_name
 0053:1FB0       WaypointObject::
 0053:200D       BoxyObject::
 0053:2066 idle  _ShowTriggers
 0053:2067       TriggerObject::chunk_name
 0053:2077       TriggerObject::
 0053:20EC idle  _LocalDeckLevel
 0053:20F0 idle  _ShowPhysicalLabels
 0053:20F1       PhysicalObject::chunk_name
 0053:210F       PhysicalObject::
 0053:219B       EORObject::
 0053:2228       ItemObject::chunk_name
 0053:222C       _recheck_items
 0053:227C       ItemObject::
 0053:2310       PolyObject::
 0053:2373       Element::
 0053:2377       SkipDrawElement::
 0053:237B       FlatObject::
 0053:2388       FigureObject::
 0053:2400       BankedMotion::
 0053:2414       BankedMotionDummy::
 0053:2418 idle  _Limbo
 0053:2480       MotionList::
 0053:2498       _Hammer
 0053:249C       _PoseRate
 0053:24A0 idle  _MaxHammer
 0053:266D       LivingFigure::
 0053:2719       Marionette::
 0053:2752 idle  _DefendTable
 0053:2756 idle  _ZoneTable
 0053:2958 idle  _LEX_ATK_TICK
 0053:29BA       _ClimbAngleTolerance
 0053:2A66       _ThePlayer
 0053:2A6A idle  _strCannotSave
 0053:2C4B       APlayer::
 0053:2CFE       SliderList::
 0053:2D1E       ButtonDisplay::
 0053:2D52       _TicksPerCharacter
 0053:2D7B       CaptionProcess::
 0053:2DA7       ProcessInterrupt::
 0053:2DD5       FigureProcess::
 0053:2E16       _KernelRunning
 0053:2E17 idle  _KernelDepth
 0053:2E19 idle  _RTKernelDepth
 0053:2E2F       MotionProcess::
 0053:2E70       ModifySoundOverTime::
 0053:2EA0       ModifyVarEvery30th::
 0053:2ED0       BaseScriptProcess::next_process_id
 0053:2ED4       BaseScriptProcess::scList
 0053:2ED8       BaseScriptProcess::
 0053:2F1C idle  _ShowAllScripts
 0053:2F1D idle  ScriptProcess::beg
 0053:2F21 idle  ScriptProcess::end
 0053:2F25 idle  _CompoundConditionTable
 0053:2F43 idle  _ConditionTable
 0053:2F84 idle  _CurFigWord
 0053:2F88 idle  _CurItemWord
 0053:2F8C idle  _PlayerWord
 0053:2F90 idle  _EnemyWord
 0053:3031       ScriptProcess::
 0053:307F       RealTimeScriptProcess::
 0053:30B8 idle  _SuspendList
 0053:30BC       FlicScriptProcess::
 0053:3108 idle  _Always
 0053:310C idle  _At
 0053:3110 idle  _Continue
 0053:3114 idle  _Energy
 0053:3118 idle  _Freeze
 0053:311C idle  _Gradual
 0053:3120 idle  _Impact
 0053:3124 idle  _Lex
 0053:3128 idle  _Loosen
 0053:312C idle  _Maximum
 0053:3130 idle  _MyBattery
 0053:3134 idle  _Never
 0053:3138 idle  _Nostopmotion
 0053:313C idle  _Noscript
 0053:3140 idle  _Onscreen
 0053:3144 idle  _Pause
 0053:3148 idle  _Player
 0053:314C idle  _Pointat
 0053:3150 idle  _Pointaway
 0053:3154 idle  _Quick
 0053:3158 idle  _Rthand
 0053:315C idle  _Run
 0053:3160 idle  _Snapto
 0053:3164 idle  _Stack
 0053:3168 idle  _Tendegrees
 0053:316C idle  _Tighten
 0053:3170 idle  _Toggle
 0053:3174 idle  _Unload
 0053:3178 idle  _Unlock
 0053:317C idle  _Walk
 0053:3180       _CommandTable
 0053:345A       _Commands
 0053:3FEE       _FunctionTable
 0053:4183       _Functions
 0053:46F5       StandardMotion::
 0053:4723       ContinualMotionProcess::
 0053:4768       _HitVolume
 0053:476A       _TravelVolume
 0053:47A9       MissileProcess::
 0053:4835       WalkToProcess::
 0053:4861       TurnToProcess::
 0053:48C0       ConfrontEnemyProcess::
 0053:4901       SubtitleProcess::
 0053:4932 idle  _FileTime
 0053:4936 idle  _SuppressFileNotes
 0053:4938 idle  _CompName
 0053:4943       Game::
 0053:4963       FilledDisplay::
 0053:4983       GameCamera::
 0053:4988       MonoFont::
 0053:49B4       _NewPalette
 0053:49B8       _EditorPalette
 0053:49BC       _NeedToChangePalette
 0053:49BD       _PaletteFadeState
 0053:49BE       _DefaultRa
 0053:49C0       _DefaultGa
 0053:49C2       _DefaultBa
 0053:49C4 idle  _PaletteName
 0053:49CC       GamePalette::
 0053:49E0       PalettePrototype::
 0053:49F4       SoftwarePalette::
 0053:4A08       VgaPalette::
 0053:4A1C       _DoubleBufferSuppressed
 0053:4A1D       _NeedToForce
 0053:4A24 idle  _TestMotion
 0053:4A28 idle  _TestEvent
 0053:4A2C       _SoundMem
 0053:4A30       _StartTick
 0053:4A34       _StartDate
 0053:4B66       DosDir::
 0053:4B6A       _MusicIRQ
 0053:4B6B       _MusicPort
 0053:4B6D       _MusicDMA
 0053:4B6E       _MusicOn
 0053:4BA0       _TheScreen
 0053:4BAA idle  _TotalExitRoutines
 0053:4BAC idle  _ExitRoutine
 0053:4C3D       ResourceIndex::
 0053:4C41       Resource::
 0053:4C4E idle  _ScannerName
 0053:4C52 idle  TextureScanner::permanent_ytable
 0053:4C76 idle  _AnimationCommand
 0053:4CE8 idle  _ApplyCommandName
 0053:4D18       _TotalShrapnelInExistence
 0053:4D1A idle  _GravityConstant
 0053:4D1E       _ShrapnelLife
 0053:4D20 idle  _ShrapnelSampleNumber
 0053:4D3A       ShrapnelObject::
 0053:4D96 idle  _ShrapnelVelocity
 0053:4DA2 idle  _MirrorList
 0053:4DE6 idle  _BackgroundColor
 0053:4DEA idle  _FinalDestination
 0053:4E28       _MonitorVport
 0053:4E2C       _MonitorRunning
 0053:4E2D       _MonitorMiniScreen
 0053:4E2E       _button_down
 0053:4E30       _curr_music_playing
 0053:4E32       _PreserveCameraStr
 0053:4E3B       _DontInterruptNow
 0053:4E3D       _SuspendOptions
 0053:4E9E       _FatalDepth
 0053:4EA0 idle  _ExitMessage
 0053:4F9A       _Program
 0053:4F9E       _Version
 0053:4FA2       _Copyright
 0053:4FA6 idle  _StampString
 0053:507C idle  _OldInterruptZero
 0053:5080       _DivideByZeroError
 0053:5084 idle  _WhoRender
 0053:5088 idle  _DBZ
 0053:50A8 idle  _GPFault
 0053:50AC idle  _OldGeneralProtection
 0053:50B8       _Playing
 0053:50B9       _InGame
 0053:50BA       _ShowWireFrame
 0053:50BB       _LevelLocked
 0053:50BC       _ShowSubtitles
 0053:50BD       _HasEnteredEditor
 0053:50BE       _GameFrozen
 0053:50BF       _KernelFrozen
 0053:50C0       _MostVertices
 0053:50C2       _GameTurns
 0053:50C6       _Language
 0053:50C7       _NonEnglishLanguages
 0053:50CC idle  _VoiceCaptionShade
 0053:50D0 idle  _ShowVoiceCaption
 0053:50D2 idle  _CenterVoiceCaption
 0053:50D4 idle  _DoFastShadowBox
 0053:50D6       _CurrentCaptionProcess
 0053:50DA idle  _VC_line1
 0053:50DE idle  _VC_line2
 0053:50E2 idle  _VC_line3
 0053:50E6 idle  _CaptionFont
 0053:50EA idle  _CurrentCaptionColor
 0053:50EB idle  _NormalCaptionColor
 0053:5123       ShadeBox::
 0053:5143       HsvPalette::
 0053:5158 idle  _ColorRangeList
 0053:5224 idle  _QuickColorTable
 0053:5E24 idle  _TotalColorRanges
 0053:5E26       _wall_color
 0053:5E2A       _trigger_color
 0053:5E2E       _edit_box_color
 0053:5E32       _man_box_color
 0053:5E36       _camera_color
 0053:5E3A       _gray_color
 0053:5E3E       _dark_gray_color
 0053:5E42       _waypoint_color
 0053:5E46       _monitor_color
 0053:5E4A       _video_color
 0053:5E87       FlexWriter::
 0053:5EA7       SceneData::
 0053:5EB4       _BytesOfResources
 0053:5EB8       _SceneShapes
 0053:5EE6       FillElement::
 0053:5F00 idle  _BackgroundShape
 0053:5F04 idle  _BackgroundVport
 0053:5F13       UnClipSkipDrawElement::
 0053:5F17       EricDrawElement::
 0053:5F30       CameraObject::chunk_name
 0053:5F34       _ShowCameras
 0053:5F35       _DefaultNearMark
 0053:5F39       _DefaultFarMark
 0053:5F3D       _DefaultFOVReduction
 0053:5F3F idle  _CameraVsPlayerAngle
 0053:5F41 idle  _CameraVsPlayerDist
 0053:5F70       CameraObject::
 0053:5FF0       Script::check_for_translations
 0053:5FF1       _NoScrFiles
 0053:5FF2       _CompileStrippedScps
 0053:5FF3 idle  IncludeFileType::global_sp
 0053:5FF7 idle  IncludeFileType::global_rtsp
 0053:61E2       _TurnRate
 0053:61E6       _MovementRate
 0053:61EA idle  _MouseEquivalent
 0053:61FC       _LowestDeckLevel
 0053:6201       ShapeButton::
 0053:62C0 idle  _HashData
 0053:62C4 idle  _LastItem
 0053:62D8       _ScriptDir
 0053:62DC       _FlicFiles
 0053:62E0       _CamFiles
 0053:62E4       _GameDataDirectory
 0053:62E8       _EditableData
 0053:62EC       _PlayDirectory
 0053:62F0       _GameDataSave
 0053:62F4 idle  _FirstLevel
 0053:62F8       _SaveGameDirectory
 0053:62FC       _PercentS_Load
 0053:6300 idle  _IdNobody
 0053:639A idle  _IndexConversion
 0053:63C2       _HelpScreen
 0053:63CA       _TheCamera
 0053:63CE       _CurrentCamera
 0053:63D2       _CameraRequested
 0053:63D6       _ForcedCamera
 0053:63DA       _AutomatedCameraSwitching
 0053:63DB idle  _InCameraView
 0053:63DC idle  _LastBest
 0053:63E0       _BigCameraChange
 0053:63E1       _CameraName
 0053:63E5       _MajorCameraName
 0053:63E9       _OldCameraName
 0053:63ED       _OldMajorCameraName
 0053:63F1 idle  _NewAmbientSounds
 0053:63F2       _CameraAmbient
 0053:63F6       _MajorCameraAmbient
 0053:63FA       _HeWhoIsWatched
 0053:6530       KeyboardProcess::process
 0053:6534       _LargestReadBlock
 0053:6538 idle  _TheFlic
 0053:6566       Flic::
 0053:6576 idle  Quake::quakeMagnitude
 0053:6577 idle  Quake::quakeX
 0053:6578 idle  Quake::quakeY
 0053:6579 idle  Quake::quakeDX
 0053:657A idle  Quake::quakeDY
 0053:657B idle  Quake::lastQuakeX
 0053:657C idle  Quake::lastQuakeY
 0053:65A8 idle  _DataChanged
 0053:65A9 idle  _DataVersion
 0053:65AB idle  _LevelVersion
 0053:662A idle  _TheOnlyLegalFader
 0053:6633       FadeProcess::
 0053:6664       _GarbageIllegal
 0053:6677       Wait::
 0053:66C4       __stklen
 0053:66C6       _Slow_Factor
 0053:66C8 idle  RedInit::MemTooLow
 0053:66C9       _WorkString
 0053:68C9       _DefaultPaletteFile
 0053:68CD       SkipList::HeaderBytes
 0053:68CF idle  _TinyFont
 0053:68D3       _MemoryRating
 0053:68D7       _MusicSystemActive
 0053:68D8       _PreShip
 0053:68D9 idle  _TempDir
 0053:68DD       _strSlowFactor
 0053:68E1 idle  _CDROM_Root
 0053:68E5       _What2Use
 0053:68E6       _SoundTimerName
 0053:68EA idle  _AllowEditing
 0053:68EB idle  _exit_after_compile
 0053:6BBE       RedInit::
 0053:6BDA       _LeaveGame
 0053:6C02 idle  _Empty1Space
 0053:6C70 idle  _ASPECT_RATIO
 0053:6C74 idle  _DefaultCameraId
 0053:6C84       Camera::
 0053:6C88       CameraInfo::near_plane_distance
 0053:6C8C       _DefaultFOV
 0053:6C90       _DefaultProjectionPlane
 0053:6C94       _DefaultZoom
 0053:6C98 idle  RealSpacePalette::last_min_depth
 0053:6C9C idle  RealSpacePalette::last_max_depth
 0053:6CC7       RealSpacePalette::
 0053:6CDC idle  Light::ambient_intensity
 0053:6CDE idle  Light::max_intensity
 0053:6CE0 idle  Light::normalized_ambient_intensity
 0053:6CE2 idle  _PreservedLightIntensity
 0053:6CE4       ShadedLine::
 0053:6D04       TranslucentLine::
 0053:6D24       DrawPrimitive::
 0053:6D34       Line::
 0053:6D54       SolidLine::
 0053:6D74       ShadedLineElement::
 0053:6D78       TranslucentLineElement::
 0053:6D7C       SolidLineElement::
 0053:6D80       BasicLineElement::
 0053:6D84       _InsideNearAndFar
 0053:6D85       DrawPrimitive::depth
 0053:6D8A       FlatShadedTexturedQuad::
 0053:6DAA       GShadedQuadWithTexture::
 0053:6DC6       FShadedQuadWithTexture::
 0053:6DE6       TextureMappedQuad::
 0053:6E02       GouraudShadedQuad::
 0053:6E12       FlatShadedQuad::
 0053:6E26       SolidQuad::
 0053:6E36       TranslucentQuad::
 0053:6E46       Quad::
 0053:6E56       WireFrameQuad::
 0053:6E66       FlatShadedTexturedQuadElement::
 0053:6E6A       GShadedQuadWithTextureElement::
 0053:6E6E       FShadedQuadWithTextureElement::
 0053:6E72       TextureMappedQuadElement::
 0053:6E76       GSQuadElement::
 0053:6E7A       FlatShadedQuadElement::
 0053:6E7E       TranslucentQuadElement::
 0053:6E82       SolidQuadElement::
 0053:6E86       WireFrameQuadElement::
 0053:6E8A       QuadElement::
 0053:6E8E idle  _TextureRle
 0053:6E92       _FastTextureSwapping
 0053:6EA1       TextureAnimation::
 0053:6EA6       _TextureIdentity
 0053:6EDD       TextureMapInfo::
 0053:6EE2       _GouraudShadingOn
 0053:6EE3       _TextureMappingOn
 0053:6EE4       _WireFrameOn
 0053:6EE6       FlatShadedTexturedTriangle::
 0053:6EFE       GShadedTriangleWithTexture::
 0053:6F16       TextureMappedTriangle::
 0053:6F26       FShadedTriangleWithTexture::
 0053:6F3E       GouraudShadedTriangle::
 0053:6F56       Triangle::
 0053:6F66       WireFrameTriangle::
 0053:6F76       SolidTriangle::
 0053:6F86       FlatShadedTriangle::
 0053:6F9E       FlatShadedTexturedTriangleElemen::
 0053:6FA2       GShadedTriangleWithTextureElemen::
 0053:6FA6       FShadedTriangleWithTextureElemen::
 0053:6FAA       GouraudShadedTriangleElement::
 0053:6FAE       TriangleElement::
 0053:6FB2       WireFrameTriangleElement::
 0053:6FB6       SolidTriangleElement::
 0053:6FBA       FlatShadedTriangleElement::
 0053:6FBE       TranslucentTriangle::
 0053:6FCE       TextureMappedTriangleElement::
 0053:6FD2       TranslucentTriangleElement::
 0053:6FD6 idle  VertexBuffer::num_verts
 0053:6FD8       VertexBuffer::vertices
 0053:700A       Object::chunk_name
 0053:703B       PolygonAppearanceType::
 0053:7043       AppearanceType::
 0053:704C       PolygonAppearanceType::primitive_mem_ptr
 0053:7050       PolygonAppearanceType::primitive_type_mem_ptr
 0053:705C       _ScratchData
 0053:70D9       PolygonAppearance::
 0053:70F6 idle  PolygonAppearance::default_max_detail_level
 0053:7128 idle  _IndexBufferName
 0053:713E       FastIndex::
 0053:7142       FastFlex::
 0053:716C       _TheMusicProcess
 0053:7170 idle  _musicOn
 0053:7171 idle  _TransFilePtr
 0053:7175 idle  _hdriver
 0053:7177       _state_table_size
 0053:717B idle  _speedhack
 0053:717D idle  _music_volume
 0053:717F idle  _old_measure
 0053:7181 idle  _new_measure
 0053:7183 idle  _transition
 0053:7187 idle  _transition_lookup
 0053:718B idle  _desired_tune
 0053:718D idle  _current_tune
 0053:718F idle  _initialized
 0053:7191 idle  _hooked
 0053:7193 idle  _num_ms
 0053:7195 idle  _music_status
 0053:7197 idle  _ref_meas
 0053:7199 idle  _music_play_state
 0053:719B idle  _music_stop_state
 0053:719D idle  _slow_stop_state
 0053:719F       _mpu_401_device
 0053:71A1 idle  _auto_detect
 0053:71A3 idle  _music_dma
 0053:71A5 idle  _music_irq
 0053:71A7 idle  _music_drq
 0053:71A9 idle  _music_port
 0053:71AB idle  _music_branch
 0053:72AA idle  _Music_Buffer
 0053:72B2 idle  _last_read
 0053:72B6 idle  _trans_file_ptr
 0053:72BA idle  _play_queue
 0053:72BC idle  _ms_files
 0053:72C0       _tune
 0053:72C4 idle  _current_ms
 0053:72D1 idle  _current_other
 0053:72DE idle  _current_temp
 0053:72E2 idle  _a_seq
 0053:72FA       _GTL_PREFIX
 0053:7381       MusicProcess::
 0053:73AE       _deleteMe
 0053:73B2       _SequenceMemName
 0053:7430       HardwarePalette::
 0053:7444       TFlic::
 0053:7454       _TheConfiguration
 0053:748C       IconButton::
 0053:74AC       ToggleButton::
 0053:74CC       ArrowButton::
 0053:74EC       Button::
 0053:750C       PushButton::
 0053:752C       BrightButton::
 0053:754C       CommandButton::
 0053:756C       MobileButton::
 0053:758C       _Screen
 0053:7590 idle  _TheEventQueue
 0053:75A2       MenuInitializer::
 0053:75A6       _ButtonText
 0053:75A7 idle  _ButtonOutline
 0053:75A8 idle  _ButtonDark
 0053:75A9 idle  _ButtonDim
 0053:75AA idle  _ButtonLite
 0053:75AB       _StdBackground
 0053:75AC idle  _StdOutline
 0053:75AD       _B0
 0053:75AE       _B1
 0053:75AF       _B2
 0053:75B0       _B3
 0053:75B1       _B4
 0053:75B2       _B5
 0053:75B4 idle  Display::was_upon
 0053:75B8 idle  Display::DrawScreen
 0053:75BC       _ForceRefresh
 0053:75BE idle  _OtherScreen
 0053:75C2       _dd
 0053:75CA       Display::
 0053:75EA       DisplayManager::stack
 0053:75FE       DisplayManager::selection
 0053:7612       DisplayManager::stack_index
 0053:7614       DisplayManager::interrupted
 0053:7615 idle  DisplayManager::current_parent
 0053:7619       _CharAlign
 0053:7626       DisplayManager::
 0053:762A       _TheHelpCall
 0053:762E idle  _SlamOfs
 0053:7630       _MouseDepth
 0053:7637       NumberEntryArea::
 0053:765F       TextEntryArea::
 0053:767F       MirroredTextEntryArea::
 0053:76A0       OutlinedFilledDisplay::
 0053:76C0       Position::
 0053:76C4       Slider::
 0053:76E4       SliderArea::
 0053:7704       NoOutlineMobileButton::
 0053:7740       TextReporter::
 0053:7760       TextButton::
 0053:7780       TextBox::
 0053:77A0       TextArea::
 0053:77C0       TextDisplay::
 0053:7800       TextBufferList::
 0053:783C       AnyTextList::
 0053:7878       TextPicker::
 0053:7898       _NoNotes
 0053:78A3       ErrorNotifier::
 0053:78C3       Notifier::
 0053:78E4       _ElementListOverflow
 0053:78E5 idle  _ElementPoolName
 0053:78E9       ElementPool::pool
 0053:78ED idle  ElementPool::size
 0053:78EF       ElementPool::data_edge
 0053:78F1       ElementPool::element_count
 0053:78F3       ElementPool::index_ptr
 0053:7904 idle  ElementBuffer::sort_queue
 0053:7922       TextElement::
 0053:7931       MemoryDevice::
 0053:7949       Device::
 0053:7956 idle  _dDest
 0053:795A idle  _dSrc
 0053:795E       _dDelDest
 0053:7960 idle  _dDelSrc
 0053:7962 idle  DeviceProgress::report
 0053:7966 idle  _DeviceAllocationLimit
 0053:796A idle  _zr
 0053:796E idle  _zw
 0053:797E       NullDevice::
 0053:7996       FileDevice::
 0053:79D4       _NoReason
 0053:7A56 idle  _palette_initializer
 0053:7A76 idle  _total_palette_initializers
 0053:7A7C       _CrtStatusPort
 0053:7A7E       _Black
 0053:7A7F       _Blue
 0053:7A80 idle  _Green
 0053:7A81 idle  _Cyan
 0053:7A82       _Red
 0053:7A83       _Magenta
 0053:7A84 idle  _Brown
 0053:7A85       _LightGray
 0053:7A86       _DarkGray
 0053:7A87       _LightBlue
 0053:7A88       _LightGreen
 0053:7A89 idle  _LightCyan
 0053:7A8A idle  _LightRed
 0053:7A8B idle  _LightMagenta
 0053:7A8C idle  _Yellow
 0053:7A8D       _White
 0053:7AB6 idle  _SkipDescriptor
 0053:7ABA idle  _SkipPointer
 0053:7ABE idle  EventQueue0::mouseReverse
 0053:7ABF idle  EventQueue0::doubleDelay
 0053:7AC1 idle  EventQueue0::repeatDelay
 0053:7AC3 idle  EventQueue0::autoTicks
 0053:7AC5 idle  EventQueue0::autoDelay
 0053:7BAD       _curMouse
 0053:7BBC       HardwareMouse::buttonCount
 0053:7BBD idle  HardwareMouse::handlerInstalled
 0053:7BBE       KeyEventHandler::key_positions_array
 0053:7C25 idle  KeyEventHandler::last_key
 0053:7C26 idle  KeyEventHandler::last_extended
 0053:7C27 idle  KeyEventHandler::buffer
 0053:7C2B idle  KeyEventHandler::queue_length
 0053:7C2D idle  KeyEventHandler::oldest
 0053:7C2E idle  KeyEventHandler::newest
 0053:7C2F idle  KeyEventHandler::event_count
 0053:7C30 idle  KeyEventHandler::keyboardDualCodes
 0053:7C4C idle  KeyEventHandler::keyboardExtendedCode
 0053:7C4D idle  KeyEventHandler::insertKeyLocked
 0053:7C4F idle  KeyEventHandler::keyboardReentrant
 0053:7C50 idle  KeyEventHandler::keyboardStatus
 0053:7C52       _KeyboardStackOverflowFlag
 0053:7C54       __RegisterKeyPointer
 0053:8060 idle  __Extended
 0053:8062       _TheKeyboard
 0053:8066       __ChainKeyboardInterrupt
 0053:8067       __InsideKeyboardInterrupt
 0053:8068       _UseInt15
 0053:8069 idle  Keyboard::queue
 0053:80E1       Keyboard::scan_codes
 0053:80F4 idle  KeyDevice::installed_flag
 0053:80F5 idle  KeyDevice::interrupt_15_avail
 0053:80F6 idle  KeyDevice::old_prot_handler
 0053:80FA       KeyDevice::old_real_handler
 0053:80FE idle  KeyHandler::handler_ptr
 0053:8102       KeyHandler::key_mask
 0053:8130       _ascii_codes
 0053:8330       _Tick
 0053:8334       _ConstantTick
 0053:8338       _TheTicker
 0053:833C idle  _TheConstantTicker
 0053:8347       ConstantIncrementer::
 0053:8373       TickIncrementer::
 0053:83A0       _FrameTicks
 0053:83A4       _ConstantFrameTicks
 0053:83A8 idle  _ProfileTick
 0053:83AC       _TheProfiler
 0053:83B8       ProfileProcess::
 0053:83E4       _DosError
 0053:83E6       DosErrorHandler::state
 0053:83E8 idle  _ErrorNumber
 0053:83EA       _ExtraDosErrorInfo
 0053:83EE       _DosRetryCount
 0053:8440       _DefaultFindFirst
 0053:8444       _DefaultFindNext
 0053:8448 idle  DosPath::Drive
 0053:844B       DosPath::Dir
 0053:848D idle  DosPath::File
 0053:8496 idle  DosPath::Ext
 0053:84BA idle  _DeleteStrainer
 0053:84CB       DosDirList::
 0053:84D0 idle  _FileAccessFlag
 0053:84D6 idle  _FileShareFlag
 0053:84DE idle  _FileAttribFlag
 0053:84E4       _DefaultOpen
 0053:84E8       _DefaultClose
 0053:84EC       _DefaultRead
 0053:84F0       _DefaultWrite
 0053:84F4       _DefaultSeek
 0053:84F8       _DefaultTell
 0053:84FC       _DefaultLength
 0053:8594 idle  UseIO::current
 0053:85BA       _MainScreen
 0053:85BE       _CurVport
 0053:8DE2       _CurFont
 0053:8DE6       Font::
 0053:8E0E       SkipFont::
 0053:8E3A idle  _FormSignature
 0053:8E6E idle  PackFlexFileIndex::Size
 0053:8E8F       DirPacker::
 0053:8EB7       PackFlexFileIndex::
 0053:8EDE       FlexReader::
 0053:8EF6       FlexDevice::
 0053:8F06 idle  _palette
 0053:8F0A       SystemInitializer::
 0053:8F0E       FilePalette::
 0053:8F22 idle  _TheSystem
 0053:8F2E idle  _DegreesPerRadian
 0053:8F32 idle  _RadiansPerDegree
 0053:8F36 idle  _QF_MAX
 0053:8F44       _NULL_vector_3d
 0053:8F50 idle  _UnitX
 0053:8F5C idle  _UnitY
 0053:8F68 idle  _UnitZ
 0053:953C idle  GlobalDescriptorTable::limit
 0053:9540 idle  GlobalDescriptorTable::mappedSelector
 0053:9542 idle  GlobalDescriptorTable::table
 0053:9546       LocalDescriptorTable::limit
 0053:954A idle  LocalDescriptorTable::mappedSelector
 0053:954C       LocalDescriptorTable::table
 0053:9592 idle  _FRAGMENT_0_PERCENTAGE
 0053:9594 idle  _newAddress1
 0053:9598 idle  _newAddress2
 0053:959C idle  _MemMonitor
 0053:959E       ProtMemoryManager::fragments
 0053:968E       ProtMemoryManager::numFragments
 0053:9690 idle  ProtMemoryManager::initialized
 0053:9691 idle  ProtMemoryManager::fromLargest
 0053:9692 idle  ProtMemoryManager::failedLastRequest
 0053:9693 idle  _reserved
 0053:9694 idle  _addr_xhi
 0053:9696       _MemName
 0053:9716       DescMngr::gdtr
 0053:971C       DescMngr::idtr
 0053:9722       DescMngr::ldtr
 0053:9724       DescMngr::simLdtr
 0053:972A       DescMngr::gdtSel
 0053:972C       DescMngr::ldtSel
 0053:972E       DescMngr::idtSel
 0053:9730 idle  DescMngr::globalDescriptorTable
 0053:9734 idle  DescMngr::localDescriptorTable
 0053:9738 idle  DescMngr::interruptDescriptorTable
 0053:9748 idle  Spanky::interceptorBuffer
 0053:974C       Spanky::csIpPtrArray
 0053:9750 idle  Spanky::csIpPtrRetrievalArray
 0053:9754       Spanky::numCsIpPtrs
 0053:9756 idle  Spanky::numCsIpRetrievalPtrs
 0053:9758 idle  Spanky::currentCsIpRetrievalPtr
 0053:975A       Spanky::csIpPtrOverflow
 0053:975B idle  Spanky::csIpPtrRetrievalOverflow
 0053:975C       Spanky::profiling
 0053:975E idle  Spanky::profilePtr
 0053:9762 idle  Spanky::nextProfileSlot
 0053:9766 idle  Spanky::profilerInitialized
 0053:9768 idle  Spanky::origBuffer
 0053:976C       Spanky::intercepting
 0053:976D idle  Spanky::initialized
 0053:976E       Spanky::intJumpTable
 0053:9772       Spanky::patchPointer
 0053:9776       Spanky::setRegsCodeSeg
 0053:9778       Spanky::setRegsOrigCodeOff
 0053:977A       Spanky::setRegsNewCodeOff
 0053:977C       Spanky::originalIdtAddress
 0053:9780       Spanky::newIdtAddress
 0053:97B4 idle  SelectorManager::selectorStart
 0053:97B6 idle  SelectorManager::selectorCount
 0053:97B8       SelectorManager::currentSelectorCount
 0053:97BA       SelectorManager::globalSel
 0053:9886       _EvilinDosFlag
 0053:9888 idle  Kernel::processList
 0053:988C idle  Kernel::processSize
 0053:9890 idle  Kernel::reconfigureCounter
 0053:9892 idle  Kernel::currentScanSlot
 0053:9894 idle  Kernel::currentLinearScanPid
 0053:9896       Kernel::maxProcesses
 0053:9898 idle  Kernel::totalProcesses
 0053:989A idle  Kernel::currentProcess
 0053:989C idle  Kernel::currentProcessSize
 0053:989E idle  Kernel::expandOnDemand
 0053:989F       Kernel::processing
 0053:98A0 idle  Kernel::initialized
 0053:98A1 idle  Kernel::keyboardVectorChanged
 0053:98A2 idle  Kernel::keyboardBufferOverflow
 0053:98A3 idle  Kernel::restarting
 0053:98A4       Kernel::numPhantoms
 0053:98A6 idle  Kernel::searchingRef
 0053:98A8 idle  Kernel::searchingProcessType
 0053:98AA idle  Kernel::keyboardBufferHead
 0053:98AC idle  Kernel::keyboardBufferTail
 0053:98AE       Kernel::priorityCount
 0053:98B2       Kernel::currentPriority
 0053:98B3 idle  Kernel::abortDoProcesses
 0053:98B4       Kernel::currentPolledIntPid
 0053:98B6 idle  Kernel::origKeyboardProt
 0053:98BA idle  Kernel::origKeyboardReal
 0053:98BE       Kernel::idStringList
 0053:98C2 idle  Kernel::pitDivisor
 0053:98C4       Kernel::pitPeriod
 0053:98C8       Kernel::realTimeList
 0053:98D7 idle  Kernel::interruptDebug
 0053:98D8 idle  Kernel::hertz
 0053:98DA       Kernel::totalSafe
 0053:98DC       Kernel::totalNonSafe
 0053:98DE idle  Kernel::interruptStackSegment
 0053:98E0 idle  Kernel::interruptStackOffset
 0053:98E2 idle  Kernel::interruptStackSize
 0053:98E4 idle  Kernel::exceptionStackSegment
 0053:98E6 idle  Kernel::exceptionStackOffset
 0053:98E8 idle  Kernel::exceptionStackSize
 0053:98EA idle  Kernel::oldIntStackSeg
 0053:98EC idle  Kernel::oldIntStackOff
 0053:98EE idle  Kernel::oldExceptionStackSeg
 0053:98F0 idle  Kernel::oldExceptionStackOff
 0053:98F2 idle  Kernel::currentInterruptPid
 0053:98F4 idle  Kernel::currentExceptionPid
 0053:98F6 idle  Kernel::inInterrupt
 0053:98F7 idle  Kernel::interruptPending
 0053:98F8 idle  Kernel::easyAtomicFlag
 0053:98F9 idle  Kernel::intStatusChanged
 0053:98FA idle  Kernel::realTimeEnabled
 0053:98FB idle  Kernel::timerVectorChanged
 0053:98FC idle  Kernel::wantRealTime
 0053:98FD idle  Kernel::reentrancyFlag
 0053:98FE idle  Kernel::reentrantException
 0053:98FF idle  Kernel::processBlank
 0053:9900 idle  Kernel::inDosPtr
 0053:9904 idle  Kernel::origProt
 0053:9908 idle  Kernel::origReal
 0053:990C idle  Kernel::borlandInterruptRegsPtr
 0053:9910 idle  Kernel::borlandExceptionRegsPtr
 0053:9914 idle  Kernel::quickRefProcessArray
 0053:9918 idle  Kernel::quickProcessTypeArray
 0053:991C idle  Kernel::accumulatorTable
 0053:9920 idle  Kernel::magicNumberEnd
 0053:9921 idle  Kernel::magicNumberTerminator
 0053:9997       List::
 0053:999F       IntList::
 0053:99A7       FlexFile::
 0053:99E4       ProcessRealTime::
 0053:9A10       NotifyList::
 0053:9A18       Process::
 0053:9A46       BiosTimer::
 0053:9A94       _stdIntHandler
 0053:9AA6       StdIntHandler::
 0053:9ACA       SceneViewer::dest_vport
 0053:9ACE idle  _FontColor
 0053:9AD0 idle  _FontHighlightColor
 0053:9ADC       SceneViewer::
 0053:9B27       MyNullFont::
 0053:9B83       BookViewer::
 0053:9BC3       BookArtViewer::
 0053:9BF8       TabFont::
 0053:9C2F       MyFont::
 0053:9C8B       ColorFont::
 0053:9CDC       DlgMon::PointerName
 0053:9CE5       DlgMon::CreditsState
 0053:9D21       DlgBg::
 0053:9D39       DlgMon::
 0053:9D76       DlgMon::Current
 0053:9D7A       DlgMon::LastButtonPressed
 0053:9D8E       DlgMon::LastButtonReleased
 0053:9DA2       DlgMon::LastButtonHighlighted
 0053:9DB6       DlgMon::LastEntryHighlighted
 0053:9DCA       DlgMon::mouse_state
 0053:9DDE       DlgBook::
 0053:9E56 idle  Entry::var_delim
 0053:9E57       _InvalidTicksValue
 0053:9E74       Entry::
 0053:9E78       EntryIndex::
 0053:9E7C       DlgInputString::
 0053:9EB3       DlgLbl::
 0053:9EE3       DlgState::
 0053:9F04       DlgList::persistant_lists
 0053:9F62       DlgList::
 0053:9FEA idle  DlgPtr::StillMoving
 0053:A0B5       DlgPtr::
 0053:A0D9       DlgPtrType::
 0053:A0FA       DlgSegmentScale::
 0053:A11A       DlgScaleType::
 0053:A13A       DlgScale::
 0053:A15C       DlgTxt::
 0053:A18C       DlgVp::
 0053:A1A8 idle  DlgXItem::beg_of_rows
 0053:A1AC       _monitor_color_table
 0053:A1B6       DlgXItem::
 0053:A1CE       _FontManager
 0053:A1EB       MyColorNullFont::
 0053:A23C       DlgBtn::
 0053:A270       DlgItem::
 0053:A288 idle  _MaxPersistantLists
 0053:A28A idle  _MaxPersistantEntries
 0053:A2E8       DlgCredits::
 0053:A360       DlgOpt::AmbientHandle
 0053:A364 idle  _tempGammaCorrectionPercentage
 0053:A366 idle  DlgOpt::sub_menu_cmd
 0053:A368       DlgOpt::PostCmd
 0053:A36A       DlgOpt::flags
 0053:A36C       DlgOpt::CreditsRolling
 0053:A36E       DlgOpt::DifficultyLevel
 0053:A370 idle  DlgOpt::ExitStr
 0053:A37A idle  DlgOpt::CancelStr
 0053:A384 idle  DlgOpt::OkStr
 0053:A3A2 idle  DlgOpt::NewStr
 0053:A3C0 idle  DlgOpt::LoadStr
 0053:A3CA idle  DlgOpt::SaveStr
 0053:A3D4 idle  DlgOpt::AudioStr
 0053:A3DE idle  DlgOpt::DetailStr
 0053:A3E8 idle  DlgOpt::GameStr
 0053:A3F2 idle  DlgOpt::MusicStr
 0053:A3FC idle  DlgOpt::SFXStr
 0053:A406 idle  DlgOpt::YesStr
 0053:A410 idle  DlgOpt::NoStr
 0053:A41A idle  DlgOpt::question_no
 0053:A41C idle  DlgOpt::QuestStr
 0053:A4D0 idle  DlgOpt::CreditsStr
 0053:A4DA idle  DlgOpt::CreditsFileStr
 0053:A4E4 idle  DlgOpt::LevelEasyStr
 0053:A502 idle  DlgOpt::LevelMedStr
 0053:A520 idle  DlgOpt::LevelHardStr
 0053:A53E idle  DlgOpt::GammaCorrectionStr
 0053:A548 idle  DlgOpt::AmbientSoundStr
 0053:A566       DlgOpt::EnterCaptionStr
 0053:A584 idle  _OptionsText
 0053:A815       DlgOpt::
 0053:A852 idle  DlgGameSelector::name
 0053:A85C idle  _DefaultScrollRate
 0053:A85E       _FilmScrollRate
 0053:A860       DlgGameSelector::load_path
 0053:A864       DlgGameSelector::OneOfMeIsScrolling
 0053:A865       DlgGameSelector::path
 0053:A869 idle  DlgGameSelector::dest_vport
 0053:A86D       DlgGameSelector::curr_game
 0053:A89C       DlgGameSelector::
 0053:A8B8       __atexitcnt
 0053:A8BA       __ctype
 0053:A9BC       __exitbuf
 0053:A9C0       __exitfopen
 0053:A9C4 idle  __exitopen
 0053:A9C8       __streams
 0053:AB58       __nfile
 0053:AB5A       __openfd
 0053:AB82       __fmode
 0053:AB84       __notUmask
 0053:ACE8       _environ
 0053:ACEC       _sys_errlist
 0053:ADAC idle  _sys_nerr
 0053:AFC6       __monthDay
 0053:AFE0 idle  _tzname
 0053:AFE8       _timezone
 0053:AFEC       _daylight
 0053:B026 idle  filebuf::openprot
 0053:B23A       ios::basefield
 0053:B23E       ios::adjustfield
 0053:B242       ios::floatfield
 0053:B246 idle  ios::nextbit
 0053:B24A idle  ios::usercount
 0053:B250 idle  __argc
 0053:B252 idle  __argv
 0053:B262 idle  ___base
 0053:B266 idle  ___top
 0053:B268 idle  ___size
 0053:B26B idle  ___hincr
 0053:B26F idle  ___avl
 0053:BA77 idle  __maxfarrealloc
 0053:BA7A       __video
 0053:BA89 idle  _directvideo
 0053:BAAE       __doserrno
 0053:BAB0 idle  __dosErrorToSV
 0053:BB0A       __RealCvtVector
 0053:BB0C       __ScanTodVector
 0053:BC92 idle  _Emulator
 0053:C11A idle  _AMessage
 0053:C320 idle  _Breakpoint
 0053:C35C       _EditorClipDepth
 0053:C360 idle  _TheFlash
 0053:C368       _ThePalette
 0053:CA7A       _Param
 0053:CAD6 idle  _FileConfig
 0053:CADE idle  _MonitorRect
 0053:CAE6       _TheScript
 0053:CB30       _RoomSystem
 0053:CB34       _TheGame
 0053:CB84       _TheLight
 0053:CB98       _Eye
 0053:CC02       _WorldPalette
 0053:CF22       _VoidSolidLine
 0053:CF31       _VoidTranslucentLine
 0053:CF43 idle  _VoidShadedLine
 0053:CF54       _VoidWireFrameQuad
 0053:CF6A       _VoidTranslucentQuad
 0053:CF80       _VoidSolidQuad
 0053:CF96       _VoidFlatShadedQuad
 0053:CFB1       _VoidGouraudShadedQuad
 0053:CFCD       _VoidTextureMappedQuad
 0053:CFF7       _VoidFShadedQuadWithTexture
 0053:D026       _VoidGShadedQuadWithTexture
 0053:D056       _VoidFlatShadedTexturedQuad
 0053:D086       _GlobalRenderInfo
 0053:D0E8       _VoidFlatShadedTriangle
 0053:D0FF       _VoidGouraudShadedTriangle
 0053:D115       _VoidFShadedTriangleWithTexture
 0053:D13B       _VoidGShadedTriangleWithTexture
 0053:D161       _VoidFlatShadedTexturedTriangle
 0053:D188       _VoidWireFrameTriangle
 0053:D19B       _VoidSolidTriangle
 0053:D1AE       _VoidTranslucentTriangle
 0053:D1C0       _VoidTextureMappedTriangle
 0053:D1E2       _VertexList
 0053:D1E4       _musicFile
 0053:D2DA idle  _EventQueue
 0053:D2E8       _ElementList
 0053:D2EA idle  _StaticList
 0053:D2F0       EventQueue0::mouse
 0053:D2F2       KeyEventHandler::current_event
 0053:D2F6 idle  _FrameClock
 0053:D30E idle  _ConstantFrameClock
 0053:D324 idle  _old_mode
 0053:D326       _NULL_ThreeByFourMatrix
 0053:D356       _NULL_frame_of_ref
 0053:D37C idle  _setOrigIdtrCallGate
 0053:D380 idle  _setNewIdtrCallGate
 0053:D384       SceneViewer::sw_palette
 0053:D68A idle  DlgMon::old_palette
 0053:D68E idle  DlgXItem::gray_table
 0053:D70E idle  _AudioData
 0053:D712 idle  _TempAudioData
 0053:D716       __atexittbl
 0053:D7A4       __new_handler
 0053:D7B2 idle  _cin
 0053:D7E0       _cout
 0053:D80C idle  _cerr
 0053:D838       _clog
 0053:D864 idle  ___stdin_streambuf
 0053:D868 idle  ___stdout_streambuf
 0053:D86C idle  ___stderr_streambuf
 0053:D870 idle  ios::stdioflush


