sequence 1
{
        animation oph.ani
        {
                oph1.pcx
                oph2.pcx 63
                oph3.pcx 199
        }
}

sequence 2
{
        animation lose.ani
        {
                lose.pcx
        }
}

sequence 3
{
        animation win.ani
        {
                win.pcx
        }
}
