
---MECHWARRIOR 2 FOR DOS GLOBAL INFO---
Date: January 5, 1996

NOTE: This document is in plain text format, with spacing optimized
for a straight DOS text editor (such as EDIT). To view this document
with a word processor, select "COURIER NEW" as your font, with a font size 
of 10.

TABLE OF CONTENTS:

ABOUT THE MECHWARRIOR 2 FOR DOS GLOBAL INFO
MECHWARRIOR 2 VERSIONS
-- List of Version Names --
USING YOUR SIDEWINDER 3D PRO JOYSTICK WHILE PLAYING MECHWARRIOR 2 DOS
-- Using Your SideWinder 3D Pro Joystick In Analog Mode --
-- Using Your SideWinder 3D Pro Joystick In Digital Mode --
QUICK SOLUTIONS: TOP QUESTIONS ANSWERED
INSTALLATION
-- Minimum System Requirements for MechWarrior 2  --
-- Minimum System Requirements for MW2DEMO or MW2DEMO1.1 --
-- Minimum System Requirements for NETDEMO --
-- Installation Procedure for MechWarrior 2 under DOS --
-- Installation Procedure for MechWarrior 2 under Windows 95 --
-- Installation Procedure for MW2DEMO or MW2DEMO1.1 --
-- Installation Procedure for NETDEMO --
-- How to Set Up MechWarrior 2 for Your Sound Card --
-- How to Set Up NETDEMO for Your Sound Card --
-- How to Set Up MW2DEMO or MW2DEMO1.1 for Your Sound Card --
-- How to Set Up MechWarrior 2 for Your Joystick --
-- How to Set Up NETDEMO for Your Joystick --
-- How to Set Up MW2DEMO or MW2DEMO1.1 for Your Joystick --
-- Optimizing MechWarrior 2 for Your System --
-- Optimizing NETDEMO for Your System --
-- Optimizing MW2DEMO or MW2DEMO1.1 for Your System --
-- Uninstalling MechWarrior 2 --
-- Uninstalling MW2DEMO or MW2DEMO1.1 --
-- Uninstalling NETDEMO --
MANAGING YOUR MEMORY
-- Insufficient Memory --
-- Boot Disks --
-- Letting MechWarrior 2 Make a Boot Disk for You --
-- Creating Your Own Boot Disk --
-- Common Questions --
-- Memory Managers --
-- Disk Compression --
OPERATING SYSTEMS
-- OS/2 --
-- PC DOS --
-- Windows 3.1x --
-- Windows NT --
-- Windows 95 --
WINDOWS 95
-- Installing MechWarrior 2 in Windows 95-- 
-- Running MechWarrior 2 in Windows 95 --
-- Running MechWarrior 2 in MS-DOS mode --
RUNNING THE GAMES
-- Running MechWarrior 2 --
-- Running NETDEMO --
-- Running MW2DEMO or MW2DEMO1.1 --
GAME PLAY
-- Game Controls -- 
-- Universal Game Questions --
-- Mechwarrior 2  Mission Questions --
-- Specific Questions For The Demos --
-- Playing Your Own COMPACT DISC During Combat with MW2DEMO1.1 --
TWO PLAYER DEMO COMBAT
-- Network And Modem Demo Disclaimer --
-- Two Player Demo requirements --
-- Preparing For Two Player Combat --
-- Preparing for Network Play --
-- Running MW2DEMO or MW2DEMO1.1 in Network Mode --
-- Running NETDEMO in Network Mode --
-- Preparing for Null Modem Play --
-- Running MW2DEMO or MW2DEMO1.1 in Null Modem Mode --
-- Running NETDEMO in Null Modem Mode --
-- Preparing for Modem Play --
-- Running MW2DEMO or MW2DEMO1.1 in Modem Mode --
-- Running NETDEMO in Modem Mode -- 
-- Two Player Questions and Answers --
LOCK-UPS/CRASHES
PERFORMANCE
VIDEO
-- Supported Video Drivers --
-- What Is a VESA Driver? --
-- ATI --
-- Diamond Video Cards --
-- Diamond Viper Cards --
-- MATROX --
-- Other Video Cards --
-- Video Questions and Answers --
AUDIO
-- MechWarrior 2 Installer --
-- MW2DEMO and MW2DEMO1.1 Installer --
-- Supported Sound Devices --
-- Miles Design Audio Drivers --
-- Audio Questions and Answers --
INPUT DEVICES
-- Supported Input Devices --
-- Mouse --
-- Common Mouse Questions --
-- Joystick --
-- Common Joystick Questions --
-- More SideWinder 3D Pro Joystick ReadMe and Regulatory Info --
-- I/O i-glasses --
ELECTRONIC REGISTRATION IN NORTH AMERICA ONLY
CONTACTING CUSTOMER SUPPORT
-- Customer Support for the U.S.A. --
-- European Customer Service and Technical Support --
-- On-line Technical Support for Europe and Australia --
-- Australia and Pacific Rim Customer Service --
CREDITS
VENDOR LIST
-- Hardware Manufacturers --
-- System Manufacturers --
-- Sound Card Manufacturers --
-- Video Card Manufacturers --
-- CD-ROM Manufacturers --


ABOUT THE MECHWARRIOR 2 FOR DOS GLOBAL INFO
This documents covers all full releases of MechWarrior 2 for DOS as well
as all demo versions.  It is a large document including all of the
information gleaned from months of testing, but we have tried to organize
it in a concise and simple manner, separating information by version,
by purpose, and by hardware.  Don't worry if you don't know your version
number; the next section "MECHWARRIOR 2 VERSIONS" describes each name
for you.

In this document, we will attempt to explain in detail the various tips, 
tricks and troubleshooting techniques we have learned during our rather 
exhaustive test period to really get this game to sing. MechWarrior 2 is 
a state-of-the-art simulator.  As such it is subject to very specific 
needs in order to run on the average PC. One of the first things that 
you should be aware of is that you may experience problems with the 
program that are not covered in this document.  That is why we have 
assigned a team of testers to continually update this document.  Any 
issues that we become aware of after the program is released will be 
covered in newer updates each week. It will only be available via the
on-line methods listed below and under Customer Support. 

The majority of the feedback on our programs is coming from our website, 
the Internet and information services like Microsoft Network, America 
Online, Prodigy, CompuServe and our Bulletin Board System. We felt that 
the easiest way to get the maximum amount of information to our users 
would be via this text file that can be downloaded from these services 
(Prodigy excluded). If you have a problem with MechWarrior 2, or if 
there is something in the manual that is not covered, we will try to 
cover it here. Keep those comments and suggestions coming.  We hope 
this will help to decrease the level of frustration many users feel 
when they encounter difficulties with a new program under DOS.

If you really like MechWarrior 2, we would really appreciate it if you 
would write to us, or your favorite games magazine and let them know. 
Positive and negative comments are appreciated, since they help us to 
learn what you like and don't like!

One point we want to make before we proceed -- you should read the 
Codes and Procedures manual, the Install Guide and this file to 
understand the features and usage of MechWarrior 2.  Many customers 
can save themselves some time and money by just reading the information 
provided before calling for assistance.  We love hearing from you and 
we are always happy to help, but we would appreciate it if you would 
try this before calling, as it allows us more time to research other 
issues involving MechWarrior 2 and to help customers who need help with 
issues not covered here.


MECHWARRIOR 2 VERSIONS
For your convenience, we have included information on both MechWarrior 2
and MechWarrior 2 demos.  Do not become confused by this.  We refer to
releases in two ways.  The full version of the game will appear as 
MechWarrior 2, MECH2 or MECH2 1.1.  All other versions will be referred to
by their EXE name and, if a later release, a number.  (The EXE name is
identical to the word that you must type and press ENTER to begin the game.)

To further aid you, we have also included a header above each section or
each question.  This header tells you which versions the section or 
question covers.  You can identify these headers easily from the {} 
brackets that will surround each version name.  Because these brackets
appear only in the headers, you may also use them to speed your search.
Press ALT+S in the DOS editor and press F for FIND.  Enter the version name
which interests you enclosed in {} brackets, ie. {MECH2}, and then select
<OK>.  To repeat the search, just press F3 (as long as you haven't changed
your search choice).

-- List of Version Names --
MECH2 - the full version of the game, version 1.0.
MECH2-1.1 - the full version of the game, version 1.1.
MECH2-SWJ - the full version of the game, version 1.0 with the
SideWinder 3D Pro joystick driver only. Bundled with the Microsoft
SideWinder 3D Pro joystick. 
MECH2-1.1SWJ - the full version of the game, version 1.1. This bundle 
includes the DOS 1.1 and Windows 95 1.0 versions on the same CD. Both
versions share the same MW2.PRJ project file. Bundled with the Microsoft
SideWinder 3D Pro joystick. 
MECH2-WIN95 - the full version of the game, version 1.0 for Windows 95.
Also includes the network version of MechWarrior 2, NetMech for Windows 95,
version 1.0. This document does not contain any information about this
version. For more information, check the on-line Technical Help included 
with MechWarrior 2 for Windows 95.    
MW2DEMO - a CD demo.
MW2DEMO1.1 - a CD demo that will play CD music.
NETDEMO - a network demo that comes with the full game and is installed 
automatically in the same directory as the full game. Note: The same 
version of NETDEMO is included with MechWarrior 2 version 1.0
and MechWarrior 2 version 1.1. 

NOTICE: Information that is pertinent only to the MechWarrior 2 versions
bundled with the Microsoft SideWinder 3D Pro joystick is keyed with that
version name.  The game itself is identical to the full versions, and you
should check all topics and questions that apply to the full versions. 

NOTICE: Because our MechWarrior 2 demos are just that, demonstrations
of the larger game, most of the issues pertinent to MechWarrior 2, the full 
game, are equally pertinent to all of the demos.  As a result, we only 
list separately topics and questions that apply only to the demos; that 
is to say, questions that WILL NOT apply to MechWarrior 2 appear as separate 
entries.  The reverse is not true.

What does this mean for you?  Well, simply put, if you have a question 
on one of our demos, please look through the appropriate demo questions 
(if not any other reason, because these sections are shorter).  If your 
questions are still unanswered, please look under appropriate 
sections for the full MechWarrior 2 game. 

A few extra hints:
Most of the hardware questions for the full MechWarrior 2 apply to 
the demos as well.  On the other hand, modem and network questions, 
installation questions, and setup questions tend to vary from version 
to version.  Also, if you are having difficulty finding the next 
mention of your demo version, press ALT+S and select <F> (Find) from 
the "Search" menu of MS-DOS Editor. Enclosed in {} brackets, type in 
the EXE name for your version and any version number just as it appears 
in our list.  (If you are interested in the first CD demo, for 
example, type {MW2DEMO}.)  Now, click on <OK>.  MS-DOS Editor will 
now search for this text; after it finds it once, you may repeat 
the search by pressing F3 (as long as you haven't selected Find and 
changed the search text).  Good luck.


USING YOUR SIDEWINDER 3D PRO JOYSTICK WHILE PLAYING MECHWARRIOR 2 DOS
{MECH2-1.1}{MECH2-SWJ}{MECH2-1.1SWJ}
There are two ways to set up your SideWinder 3D Pro joystick: Digital mode
and Analog mode. Digital mode is preferred because it gives you full 
functionality from your SideWinder 3D Pro joystick. However, digital mode
does not work with some system's game ports. If you find that digital mode 
does not work with your system, try setting your SideWinder 3D Pro joystick
up in analog mode. Analog mode is compatible with most systems, but does 
require that you calibrate your joystick and does not allow use of the 
four buttons on the base of the joystick.

There are three basic operating system configurations:

	Systems with DOS6.X/Windows 3.1 only
	Systems with DOS6.X/Windows 3.1 and Windows 95
	Systems with Windows 95 only (Found most often
		     on systems that come with Windows
		     95 pre-installed)

-- Using Your SideWinder 3D Pro Joystick In Analog Mode --
Systems with DOS6.X/Windows 3.1 only
NOTE: MechWarrior 2 should be run in DOS only, not under Windows 3.1.

In MechWarrior 2, press ESC to go to the Cockpit Controls panel
and select the MS SideWinder (CH Pro Mode). Make sure the switch on
the front of the joystick base is set to the side with one dot. Click on
<Custom Configuration>. If MS SideWinder (CH Pro Mode) is not printed
in red type, click on it to confirm. Click <Accept Config and Exit> to
return to the game.

Systems with DOS6.X/Windows 3.1 and Windows 95
If you are running MechWarrior 2 in DOS, then follow the procedures outlined
above. MechWarrior 2 should not be run under Windows 3.1.

If you want to run MechWarrior 2 in Windows 95, you should install and
run the Windows 95 version of MechWarrior 2. It is possible, though not
recommended, to run the DOS version of MechWarrior 2 in Windows 95. If you
want to run the DOS version of MechWarrior 2 in Windows 95, follow
these directions:
1. Go to the Start menu and select Settings\Control Panel\Joystick.
2. In the Joystick control panel, select CH Flightstick Pro.
3. Calibrate and test to see that the controls are functioning, then 
click on <Apply> before exiting.
4. Enter MechWarrior 2 DOS and press ESC to access the Cockpit 
Controls panel. Select the MS SideWinder (CH Pro mode).
5. Click on <Custom Configuration>. If MS SideWinder (CH Pro Mode) is not
printed in red type, click on it to confirm.
6. Click <Accept Config and Exit> to return to the game.

Systems with Windows 95 only
If you want to run MechWarrior 2 in Windows 95, you should install and
run the Windows 95 version of MechWarrior 2. It is possible, though not
recommended, to run the DOS version of MechWarrior 2 in Windows 95. If you
want to run the DOS version of MechWarrior 2 in Windows 95, follow
these directions:
1. Go to the Start menu and select Settings\Control Panel\Joystick.
2. In the Joystick control panel, select CH Flightstick Pro.
3. Calibrate and test to see that the controls are functioning, then 
click on <Apply> before exiting.
4. Enter MechWarrior 2 DOS and press ESC to access the Cockpit
Controls panel. Select the MS SideWinder (CH Pro mode).
5. Click on <Custom Configuration>. If MS SideWinder (CH Pro Mode) is not
printed in red type, click on it to confirm.
6. Click <Accept Config and Exit> to return to the game.

-- Using Your SideWinder 3D Pro Joystick In Digital Mode --
Systems with DOS6.X/Windows 3.1 only
If you are running the game on a machine which only has 
DOS/Windows 3.1 installed, then you should be able to use your 
SideWinder 3D Pro joystick without any modifications to your computer.
MechWarrior 2 should be run under DOS, not under Windows 3.1.

Systems with DOS6.X/Windows 3.1 and Windows 95
On machines that have both DOS and Windows 95 installed, you will 
need to run your computer in the original DOS mode to use the 
SideWinder 3D Pro joystick while playing MechWarrior 2 DOS. To run in
the original DOS mode:

Press the F4 key when you see the Starting Windows 95 message during
startup.

NOTE: Since MechWarrior 2 DOS Version 1.1 is not a native Windows 95 
application, the Joystick control panel in Windows 95 will not 
function.

To run MechWarrior 2 DOS Version 1.1 under Windows 95:
If you want to run MechWarrior 2 in Windows 95, you should install and
run the Windows 95 version of MechWarrior 2. It is possible, though not
recommended, to run the DOS version of MechWarrior 2 in Windows 95. If you
want to run the DOS version of MechWarrior 2 in Windows 95, follow
these directions:

1. Once Windows 95 has started normally, go to the Start menu, 
select Shut Down and then Restart in MS-DOS mode. 
2. After the computer has restarted in MS-DOS mode, go to the Mech2 
directory.
3. Once in the Mech2 directory, type Mech2 to play MechWarrior 2 DOS.
   
NOTE: These two methods allow you to run the game by using a 
command-line version of Windows 95; you are not actually running in 
DOS. Going to the Start menu and selecting the MS-DOS Prompt option 
from the Programs menu to achieve the same effect will not work. 
The SideWinder 3D Pro joystick will not work from the command-line prompt
while Windows 95 is active.  You must use one of the two methods
detailed above.

Another method of configuring your system to allow you to run 
MechWarrior 2 DOS in Windows 95 is to:
1. Open the My Computer icon.
2. Open the C: drive icon and go to the Mech2 directory 
(usually c:\mech2.
3. Right click on the Mech2.exe icon and select Create Shortcut. 
Paste the shortcut to the desktop.
4. Right click on the shortcut and select the Properties tab.
5. In the Properties Menu, select "Programs".
6. In the Programs menu, select Advanced Options. There will be 
three options available, but only the bottom two will work in this 
situation.
a. Choose the second option (Suggest MS-DOS mode as Necessary). You 
will probably need to modify your DOSSTART.BAT file in order to 
properly load the DOS mouse drivers so that MechWarrior 2 will run.
or
b. Choose the last option (MS-DOS mode). You will need to create a 
separate CONFIG.SYS and AUTOEXEC.BAT file for MechWarrior 2 which 
includes the DOS mouse and CD-ROM drivers.

NOTE: This last option involves the Windows 95 Single-Application 
mode (SAM) and will reboot the machine to take advantage of the new 
startup settings.

Systems with Windows 95 only
If your machine came with Windows 95 pre-installed, it will most 
likely be lacking the Device Drivers necessary to run MechWarrior 2 
DOS in MS-DOS mode. You will need to obtain these drivers from the 
hardware manufacturer. The drivers you will need include those for 
your: CD-ROM, Mouse and Sound Card. Depending upon your system, you 
may also need them for your video card, and for VESA support. Once 
you have these drivers installed, you should be able to run the game 
according to the instructions provided above (DOS 6.X/Windows 3.1). 
We recommend that you play the Windows 95 version if possible.
  
NOTE:In the Cockpit Controls screen, after configuring your joystick, 
enter the Custom Configuration and be sure your desired joystick
mode is selected in red type. If it is in white type, click on it to
highlight it before accepting controls and exiting.


QUICK SOLUTIONS: TOP QUESTIONS ANSWERED
{MECH2-1.1}
Q1: How is Mech2 version 1.1 different?
A: MechWarrior 2 version 1.1 fixes some problems which were reported
in the initial version of MechWarrior 2 (version 1.0), and also adds
support for some new input devices as follows:
  1. Problems Fixed
     * Occasional crashes under Windows 95.
     * Right arm would get blown off more often than left.
     * Tried to load instructor's voice from CD even if sound was
       turned off (caused some systems to pause for a while).
     * Would hang on exit for some systems.
     * Minor improvements for Cockpit Controls, including warnings for
       multiple functions attached to a single control.
     * Arrow keys on numeric keypad (not the cursor keys) can be used
       to navigate around the clan halls.
     * The boot disk maker has been improved.
  2. New Input Devices
     * Spacetec Spaceball Avenger
     * Logitech Wingman Extreme
     * Forte VFX-1 Headgear
     * CH Virtual Pilot PRO
  3. Improved Joystick Drivers
  4. You can electronically order the MechWarrior 2 Expansion pack
DOS-CD, Ghost Bear's Legacy and Pitfall for Windows 95 via our Electronic
Registration program.

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q2: I get a "Fatal Error #29" message when I try to launch a mission. 
A: Try the following:
1. Remove SMARTDRV and all other disk caching utilities in the 
CONFIG.SYS and AUTOEXEC.BAT. Also disable any caching switches in 
your CD-ROM driver line in the system files.  
2. Try disabling either the joystick or the mouse...one may be 
conflicting with the other.  Press ESC in the clan hall and enter your
"COCKPIT CONTROLS" screen and unselect one or the other.  (See, Question
Number Six in this section for more on "COCKPIT CONTROLS".) 
3. Try using the UNIVBE shareware VESA driver instead of the one that came
with your video card. This is available for downloading from our Activision 
BBS or any of our on-line locations. Refer to the "Contacting Customer 
Support" section for details. 
4. Try disabling the MIDI music.  
5. Update your mouse, video and VESA drivers. Newer drivers are often 
available from your hardware manufacturer.
6. Delete current installation, scan the hard drive for bad sectors 
and/or the viruses, and re-install the game.

{MECH2}{MECH2-1.1}
Q3: When I type MECH2 to run the game, the computer freezes at a 
blank screen, reboots, or locks up and starts beeping. How do I 
fix this?
A: Follow these troubleshooting steps in order until you find the 
problem:
1. Make sure you have disabled SMARTDRV or any other disk caching utilities.
2. Try running without a memory manager (including EMM386 and QEMM).
3. Make sure your VESA driver is loaded correctly...refer to the "VIDEO" 
section for information.
4. Make sure you have a mouse driver loaded for DOS.
5. Try making a boot disk as outlined under the "MANAGING YOUR MEMORY" 
section of this document.
6. Run the MW2SETUP program in the \MECH2 directory and select "Configure
Sound Devices".  Then, from the blue menu, "Sound Configuration Options,"
select "No MIDI Music" and "No Digital Audio".  If this works, refer to 
the "AUDIO" section for more help.
7. Try deleting the game and reinstalling, or try a different size 
installation.

{MECH2}{MECH2-1.1}
Q4: My computer freezes after completing the 1st mission. What can I do?
A: Try these solutions, one of them should help you.
1. Eject and reinsert CD.
2. Disable joystick by going to the Controller Configuration screen 
by pressing the ESC key in the clan hall and selecting "COCKPIT CONTROLS".
3. Disable SMARTDRV or any other disk caching utilities.
4. Run the game without a memory manager.
5. Try disabling MIDI music.  (See question three of this section for more
info on this.)

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q5: My computer has 8 MB of RAM, but I cannot free enough memory to 
run the game.
A: In order to run MechWarrior 2 or any demo versions, you need over
6.8 MB of free extended memory.   
1. We first recommend making a boot disk.  Please read the "MANAGING YOUR 
MEMORY" section for instructions on how to create and optimize your 
boot disk. 
2. Remove SMARTDRV and any other caching utilities.  This will free a 
minimum of one megabyte. 
3. When using MS-DOS 6.x and loading EMM386.EXE, you will need to have 
EMS size set to NOEMS.  See your DOS manual for information on how to do 
this. 
4. Disable any cache on your CD-ROM driver by removing the switch.  
Refer to your CD-ROM documentation for more information. 

{MECH2}
Q6: My joystick works, but I don't like what you have the buttons set 
to do.  How can I customize my joystick to do what I want?
A: To customize the joystick configuration press ESC or click the 
right mouse button in the clan hall or the opening screen, and then 
choose <Cockpit Controls>.  From the list of "INPUT DEVICES", 
select the devices that you wish to use by clicking on them until they 
turn red.  You may select any combination of <Keyboard>, <Mouse>, 
and <Virtual I/O i-glasses!...> plus any one other device.  

Once the devices that you wish to use are displayed in red, click on 
<Custom Configuration>.  Three new columns will appear as well 
as several commands used to load and save your custom configurations.   
You may notice that most of the writing appears either in red, white or 
gray lettering.  White lettering indicates an option is available; red 
lettering indicates an option has been selected.  As for gray lettering, 
you cannot click on it.  Try clicking on the white lettering to the 
right instead.  To assign or reassign a command for a button, key or 
joystick, first select a device from the "INPUT DEVICES" column by 
clicking on the device until it turns red.  (If you did not select a 
given device before clicking on <Custom Configuration>, that device will 
appear in gray lettering and you will not be able to select it.  To 
configure a gray device, click <Abort> and return to the beginning of 
these instructions.)  

Once you have selected (in red) the device you wish to change, turn 
your attention to the "GAME CONTROLS" list.  This is a fairly complicated 
list, so I will try to explain it slowly.  On the left, in gray, you will 
see a list of all the controls that the player may customize.  On the right 
of the first seven of these, you will also notice two white characters 
separated by a white slash.  These white characters define the orientation 
of controls with opposed settings: positive/negative, right/left, up/down, 
or inside/outside.  Clicking on the white characters will reverse the 
controls; if <+> previously accelerated the 'Mech and <-> slowed it, <+> 
would now slow the 'Mech while <-> would accelerate it.  

The next column to the right consists of either two white dashes or 
"Ctrl", "Shft", or "Alt".  In the right-hand "GAME CONTROLS" column, you 
will see either four white dashes or a device name ("key", "mouse", 
"msjstick, sidewndr", depending on which device has been selected) 
and an appropriate button, key, or movement.  Now, put this together 
and you can understand your 'Mech; for example "Nearest Enemy Ctrl mouse 
MiddleBtn" means that pressing CTRL and the middle mouse button will 
target the nearest enemy 'Mech.  Lastly, you may wonder about the word
<Primary > visible in gray just to the right of the "GAME CONTROL"
heading.  Because we know you will want to assign one control to more 
than one key, button or movement, we have provided four control screens, 
which are all active and all programmable.  Feel free to use any of the 
four screens. Just select <Secondary, Tertiary or Quaternary> to cycle 
through all 4 pages.

To reassign commands on these screens, find the control you wish to 
assign and click on the white lettering to the right.  To the farthest 
right, you will notice a list of functions that correspond to the red 
INPUT DEVICE that you have selected.  This list is often completely 
gray (not available), but notice, the moment that you select a GAME 
CONTROL, some of the options turn white and the GAME CONTROL turns red.  
Even better, if you now click on one of the new white options of your 
input device, the red lettering in your GAME CONTROL columns transforms 
into the option that you selected.  

Repeating this, you can quickly configure your 'Mech to do exactly 
what you want.  When you are satisfied, click on <Save Custom 1>.  Now, 
if you exit and return to this screen, you will be able to recall your 
custom job by pressing <Load Custom 1>.  If you do not save, when you 
return, your controls will have returned to the default settings and you 
will have no way to recall your settings without reconfiguring everything 
again.  In other words, save!  Lastly, click on <Accept Config and Exit> 
and then <OK> to return to your rectangular option box.

NOTE: A major source of controller problems arises from the four control 
screens since commands can conflict with each other.  Commonly, the 
Turret L/R is configured by the user for the Thrustmaster L/R on the 
Flightstick, while the original settings are still active on the 
tertiary and quaternary pages of the default config.  This causes a 
conflict in the controls where the turret and chassis are controlled 
by both the L/R of the stick and the L/R of the rudder pedals 
(using the Thrustmaster system as an example.)


{MECH2-1.1}
Q6a: My joystick works, but I don't like what you have the buttons set 
to do.  How can I customize my joystick to do what I want?
A: To customize the joystick configuration press ESC or click the 
right mouse button in the clan hall or the opening screen, and then 
choose <Cockpit Controls>.  From the list of "INPUT DEVICES", 
select the devices that you wish to use by clicking on them until they 
turn red.  You may select any combination of <Keyboard>, <Mouse>, 
and <Virtual I/O i-glasses!...> plus any one other device.  

Once the devices that you wish to use are displayed in red, click on 
<Custom Configuration>.  Three new columns will appear as well 
as several commands used to load and save your custom configurations.   
You may notice that most of the writing appears either in red, white or 
gray lettering.  White lettering indicates an option is available; red 
lettering indicates an option has been selected.  As for gray lettering, 
you cannot click on it.  Try clicking on the white lettering to the 
right instead.  To assign or reassign a command for a button, key or 
joystick, first select a device from the "INPUT DEVICES" column by 
clicking on the device until it turns red.  (If you did not select a 
given device before clicking on <Custom Configuration>, that device will 
disappear and you will not be able to select it.  To configure a device
which has disappeared, click <Abort> and return to the beginning of
these instructions.)  

Once you have selected (in red) the device you wish to change, turn 
your attention to the "GAME CONTROLS" list.  This is a fairly complicated 
list, so I will try to explain it slowly.  On the left, in gray, you will 
see a list of all the controls that the player may customize.  On the right 
of the first seven of these, you will also notice two white characters 
separated by a white slash.  These white characters define the orientation 
of controls with opposed settings: positive/negative, right/left, up/down, 
or inside/outside.  Clicking on the white characters will reverse the 
controls; if <+> previously accelerated the 'Mech and <-> slowed it, <+> 
would now slow the 'Mech while <-> would accelerate it.  

The next column to the right consists of either two white dashes or 
"Ctrl", "Shft", or "Alt".  In the right-hand "GAME CONTROLS" column, you 
will see either four white dashes or a device name ("key", "mouse", 
"msjstick, sidewndr", depending on which device has been selected) 
and an appropriate button, key, or movement.  Now, put this together 
and you can understand your 'Mech; for example "Nearest Enemy Ctrl mouse 
MiddleBtn" means that pressing CTRL and the middle mouse button will 
target the nearest enemy 'Mech.  Lastly, you may wonder about the 
<Page One> visible in white just to the right of the "GAME CONTROL"
 heading.  Because we know you will want to assign one control to more 
than one key, button or movement, we have provided four control screens, 
which are all active and all programmable.  Feel free to use any of the 
four screens. Just select <Next Page> to cycle through all 4 pages.

To reassign commands on these screens, find the control you wish to 
assign and click on the white lettering to the right.  To the farthest 
right, you will notice a list of functions that correspond to the red 
INPUT DEVICE that you have selected.  This list is often completely 
gray (not available), but notice, the moment that you select a GAME 
CONTROL, some of the options turn white and the GAME CONTROL turns red.  
Even better, if you now click on one of the new white options of your 
input device, the red lettering in your GAME CONTROL columns transforms 
into the option that you selected.  

Repeating this, you can quickly configure your 'Mech to do exactly 
what you want.  When you are satisfied, click on <Save Custom 1>.  Now, 
if you exit and return to this screen, you will be able to recall your 
custom job by pressing <Load Custom 1>.  If you do not save, when you 
return, your controls will have returned to the default settings and you 
will have no way to recall your settings without reconfiguring everything 
again.  In other words, save!  Lastly, click on <Accept Config and Exit> 
and then <OK> to return to your rectangular option box.

Note that when you click on a <Save Custom ...> or the <Accept Config and
Exit> buttons, you may get a warning that more than one function has been
assigned to a given control. While you may have done this intentionally,
the warning is there to let you go back and fix it if you did it
accidentally. If it was intentional, you can just ignore the warning.

NOTE: A major source of controller problems arises from the four control 
screens since commands can conflict with each other.  Commonly, the 
Turret L/R is configured by the user for the Thrustmaster L/R on the 
Flightstick, while the original settings are still active on the 
third and fourth pages of the default config.  This causes a 
conflict in the controls where the turret and chassis are controlled 
by both the L/R of the stick and the L/R of the rudder pedals 
(using the Thrustmaster system as an example.)

{NETDEMO}
Q7: In NETDEMO, only one player is able to get into the simulation, 
the other is stuck at the "LAUNCH" screen. The player who is in the game
can see the stuck player's 'Mech. How can I get around this?
A: This is usually a conflict with the joystick.  Try playing without the 
joystick selected in the "COCKPIT CONTROLS" screen in MECH2.  (Remember
NETDEMO uses the settings of MECH2 for play.)

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q8: My joystick won't calibrate correctly.  It seems to have a "drift" 
effect.  How do I correct this?
A: Try the following:
1) Hit the "/" or the keypad "5" key to recenter your torso.
2) Re-calibrate the joystick.  Make sure that you wait for the dot to 
appear before proceeding with the joystick calibration.
3) Adjust your joystick's trim controls (if it has them).  You'll find 
these normally on the base of the joystick.
4) Use a dedicated game card (available at most major computer dealers) 
and disable all other game ports on your computer.

{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q9: What is my demo's directory?
A:  For MW2DEMO and MW2DEMO1.1, it is probably \MW2DEMO.  For NETDEMO, 
it is \MECH2. To reach these directories, simply type CD\[demo directory] and press enter.


INSTALLATION
-- Minimum System Requirements for MechWarrior 2 --
{MECH2}{MECH2-1.1}
In order to run the MechWarrior 2, your system must meet the 
following minimum requirements: 
 
*       IBM PC or 100% compatible 
*       486DX2/66 MHz processor 
*       8 MB RAM (7 MB of free Extended memory) 
*       Double-speed CD-ROM drive (300K/sec transfer rate) 
*       Hard disk drive with 45 MB of un-compressed space available 
	 (Full installation occupies 105 MB; minimum installation 
	 occupies 32 MB)
*       VESA Local Bus (VLB) or PCI video 
*       256 color SVGA (640 x 480) 
*       MS-DOS 6.0  
*       100% Microsoft compatible mouse and driver 
*       100% Sound Blaster compatible sound card  
	  (Digital and FM/MIDI audio) 
*       Dedicated game card highly recommended for joystick 

NOTE:  MechWarrior 2 requires a minimum 8 MB of system memory (RAM), with 
at least 7 MB of FREE extended memory. On some machines, even if 
you have the required 8 MB, MechWarrior 2 may report that you do 
not have enough free extended or conventional memory. If this is 
the case, your best alternative is to create a boot disk.  See the 
"MANAGING YOUR MEMORY" section for more information on creating a 
boot disk.

{MECH2}
NOTE: The Install Guide mentions that the installer for MechWarrior 2 
requires 500K of free memory to run.  This is incorrect. The installer 
will work in 400K or more of memory.

{MECH2}{MECH2-1.1}
NOTE: MechWarrior 2 may have trouble working with some 
1993 or earlier Matsushita CD-ROM Drives. These CD-ROM drives have 
trouble reading beyond 63 minutes on CDs. MechWarrior 2 uses the 
full CD. These drives were sold under the name of Panasonic, JVC, 
Reveal, Creative Labs, and  Plextor.  Gameplay may occasionally 
slow down and the CD-ROM drive will be accessed constantly. If 
this problem occurs, simply turning off the music in the game 
should allow you to play the game.  We highly recommend that you 
upgrade to a newer CD-ROM drive to avoid problems with other 
programs in the future.  These drives are outdated and do not meet 
the higher standards imposed by games like MechWarrior 2.

-- Minimum System Requirements for MW2DEMO or MW2DEMO1.1 --
{MW2DEMO}{MW2DEMO1.1}
MW2DEMO and MW2DEMO1.1 require all of the hardware necessary
to run the full game, but requires only 22 MB of un-compressed space
when installed on the hard drive. Note: MW2DEMO and MW2DEMO1.1
also require a 100% Hayes compatible modem (9600), Null Modem
connection or IPX/Netbios network.

-- Minimum System Requirements for NETDEMO --
{NETDEMO}
NETDEMO is automatically installed with MechWarrior 2; and the 
system requirements with NETDEMO are identical to those of MechWarrior 2.
Note: NETDEMO also requires a 100% Hayes compatible modem (9600), Null Modem
connection or IPX/Netbios network.

-- Installation Procedure for MechWarrior 2 under DOS --
{MECH2}{MECH2-1.1}
From your CD-ROM DOS prompt, type INSTALL and press ENTER.  Follow the 
installation procedures.  If you have less than 7 MB of free memory,
you may want to have the INSTALL program create a boot disk.  
(See the section on "MANAGING YOUR MEMORY".)

-- Installation Procedure for MechWarrior 2 under Windows 95 --
{MECH2}{MECH2-1.1}
Click on the "Start" button, then click on "Programs", and then select the
"MS-DOS Prompt" command. At the DOS prompt, go to your CD drive (usually
"D:"), and follow the instructions under "Installation Procedure for
MechWarrior 2 under DOS" above. Note that the installer may tell you
that you do not have enough memory to run MechWarrior 2, even though you
may have plenty of memory. If you have 16 MB or more of RAM, you can safely
ignore the warning, provided that you have virtual memory ON. If you have
8MB of RAM, you may be safe, but heed the warnings under "MANAGING YOUR
MEMORY" below. Note: MechWarrior 2 version 1.0. is unstable in Windows
95, but MechWarrior 2 version 1.1 is stable. Please do not attempt to make
a BOOT DISK in Windows 95 as the boot disk maker will not function properly.

{MECH2}{MECH2-1.1}
Q: The MechWarrior 2 install program crashes.  Why?
A: This is probably a conflict with a loaded memory resident 
program. Try making a boot disk as per the instructions in this 
file. Ignore the "Bad Command or Filename" message that appears 
when using the boot disk for installation. Also try running the 
INSTALL program with no mouse driver loaded. See your mouse manual 
for information on disabling the mouse.

-- Installation Procedure for MW2DEMO or MW2DEMO1.1 --
{MW2DEMO}{MW2DEMO1.1}
Installation for MW2DEMO and for MW2DEMO1.1 is identical.  To install 
the demo, simply change to the CD-ROM drive and change to the 
directory containing the MechWarrior 2 demo files.  Type:

INSTALL [drive to install from] [drive to install to]

Example:  if your CD-ROM is located in drive D:, and you wish
to install MW2DEMO, to drive C:, you would type the following:
INSTALL D: C: and press ENTER.  This demo will be installed to
C:\MW2DEMO.
 
NOTE: The demo requires that it be installed in C:\MW2DEMO.
If you move the demo to another directory, some options
in the SETUP program (a DOS batch file) may not work properly.
If you want to move the demo to another directory or drive,
you can edit the batch file (at your own risk) and change
only the references to C:\MW2DEMO to the new drive and
directory where you moved the demo. 
 
-- Installation Procedure for NETDEMO --
{NETDEMO}
NETDEMO installs automatically when you install MechWarrior 2.

-- How to Set Up MechWarrior 2 for Your Sound Card --
{MECH2}{MECH2-1.1}
Please see "Optimizing MechWarrior 2 for Your System".

-- How to Set Up NETDEMO for Your Sound Card --
{NETDEMO}
NETDEMO uses the settings of MechWarrior2 for sound.  Please see "Optimizing
MechWarrior 2 for Your System" to set the sound for NETDEMO.

-- How to Set Up MW2DEMO or MW2DEMO1.1 for Your Sound Card --
{MW2DEMO}{MW2DEMO1.1}
Please see "Optimizing MW2DEMO and MW2DEMO1.1 for Your System".

-- How to Set Up MechWarrior 2 for Your Joystick --
{MECH2}{MECH2-1.1}
MechWarrior 2 allows you to select different joysticks from inside the game.  From
the clan halls, press ESC and select <Cockpit Controls> and click on your
joystick until it turns red.  Then, click on <Accept>.  For more 
information on how to use "COCKPIT CONTROLS" to customize MechWarrior 2
for your joystick, see question six of the "QUICK SOLUTIONS: TOP QUESTIONS 
ANSWERED" section.

-- How to Set Up NETDEMO for Your Joystick --
{NETDEMO} 
NETDEMO uses the settings from MechWarrior 2.  Please see "How to Set
Up MechWarrior 2 for Your Joystick" (the previous section) for more
information.

-- How to Set Up MW2DEMO and MW2DEMO1.1 for Your Joystick --
{MW2DEMO}{MW2DEMO1.1}
Please see the section "Optimizing MW2DEMO and MW2DEMO1.1 for Your
System" just below this.

-- Optimizing MechWarrior 2 for Your System --
{MECH2}{MECH2-1.1}
After you have installed, MechWarrior 2  you may want to run the MW2SETUP
program provided with the game.  MW2SETUP will inspect your system to
see that it meets MechWarrior 2's system requirements and will auto-detect
your sound card.  Also, if you need a boot disk, MW2SETUP can make one for
you.

To run MW2SETUP, type MW2SETUP and press ENTER while in your \MECH2 
directory.  Follow the menu instructions.  

-- Optimizing NETDEMO for Your System --
{NETDEMO}
Before running NETDEMO, you will probably want to play the full MechWarrior 2
version.  If you insist on going straight to two player combat, you
should first run MW2SETUP (see "Optimizing MechWarrior 2 for Your System"
above). Also, whatever joystick, mouse and keyboard settings that are active
in your version of MechWarrior 2 will be active for NETDEMO.  If you have
never played MechWarrior 2, you will be stuck with the game's default
settings.

-- Optimizing MW2DEMO or MW2DEMO1.1 for Your System --
{MW2DEMO}{MW2DEMO1.1}
After you have installed the demo, you must run the SETUP program 
located in the C:\MW2DEMO directory. It will also be started for you
automatically after the MechWarrior 2 demo files have been installed on
your hard drive. The SETUP program will display the following main menu:
 
	 1 = Change Input Device (Joystick/Mouse/Keyboard) 
	 2 = Select Sound Card 
	 3 = View MechWarrior 2 Demo Technical Information 
	 4 = Print MechWarrior 2 Demo Technical Information 
	 5 = Start Game or Exit 
 
When you select option 1, you are given the choice of the following 
items: 
 
	 1 = CH Flightstick 
	 2 = Thrustmaster Flight Control System 
	 3 = Microsoft SideWinder 
	 4 = Standard joystick 
	 5 = Microsoft compatible mouse 
	 6 = Keyboard 
	 7 = No Change 
 
	 Select the input device that is appropriate for your system. 
 
Select option 2 from the Main menu to configure the sound options for 
your system. 
 
Options 3 and 4 allow you to view or print this information file. 
 
Option 5 will take you to an additional menu where you can choose to 
launch the game in either VGA or SVGA mode or exit the SETUP program. 

-- Uninstalling MechWarrior 2
{MECH2}{MECH2-1.1}
To uninstall MechWarrior 2, use the DELTREE command in DOS and delete the 
\MECH2 directory.  For instance, if you installed this demo into your root
directory using the default directory \MECH2, you would enter the 
following at the DOS prompt:
	
	  CD\
	  DELTREE MECH2

REMEMBER:  ALL DATA IN THIS DIRECTORY AND EVERY SUBDIRECTORY THEREIN 
WILL BE LOST FOREVER.  ANY 'MECH CONFIGURATIONS OR CAREERS WILL BE 
LOST.

NOTE:  If you want to save your pilot careers, make a copy of
       MW2REG.CFG before deleting the \MECH2 directory.  After
       installation, copy this file back into the directory where
       you installed MechWarrior 2.

Also, if your version of MechWarrior 2 did not automatically install
NETDEMO, you will need to delete it separately.

-- Uninstalling MW2DEMO and MW2DEMO1.1 --
{MW2DEMO}{MW2DEMO1.1}
As long as you have installed in your root directory of drive C, at your 
DOS prompt enter:

	CD\
	DELTREE MW2DEMO

-- Uninstalling NETDEMO --
{NETDEMO}
As NETDEMO installs in the \MECH2 directory, to uninstall NETDEMO, you 
must uninstall MECH2.  If you still want to do this, see the section 
above, "Uninstalling MechWarrior 2".

MANAGING YOUR MEMORY
-- Insufficient Memory --
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: My computer has 8 MB of RAM, but I cannot free enough memory to run 
the game.
A: In order to run MechWarrior 2, you need over 6.8 MB of free extended 
memory.   
1: We first recommend running the boot disk maker utility supplied with 
the game.  Please see "Letting MechWarrior 2 Make A Boot Disk For You" and 
"Creating Your Own Boot Disk" below for instructions on how to create
and optimize a boot disk. 
2: Remove SMARTDRV and any other caching utilities.  This will free a 
minimum of one megabyte. 
3: When using MS-DOS 6.x and loading EMM386.EXE, you will need to have 
EMS size set to NOEMS.  See you DOS manual for information on how to do 
this. 
4: Disable any cache on your CD-ROM driver by removing the switch.  
Refer to the CD-ROM documentation for more information. 


-- Boot Disks -- 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
If you experience problems playing MechWarrior 2 or receive  
messages that you do not have enough memory to play, you will  
probably need to create a boot disk. A boot disk lets your machine  
boot from a floppy disk and will not load memory-eating programs,  
freeing more memory up for MechWarrior 2.  

{MECH2-1.1}
NOTE: Version 1.1 of the MechWarrior 2 CD has a boot disk maker which is
functionally the same as version 1.0, except that it tries even more
things to get you up and running.

-- Letting MechWarrior 2 Make a Boot Disk for You --
{MECH2}{MECH2-1.1}
We have included an option that will automatically create boot disks for 
you in this package. To create a boot disk, first go to the \MECH2 
directory. For example if you installed MechWarrior 2 to C:\MECH2, you 
would type CD\MECH2 and press ENTER. Then type MW2SETUP and press 
ENTER. Select "Make a boot disk".  Follow the on-screen prompts, and 
the program will create a boot disk for you. 

Still not enough memory? Sometimes even a boot disk creator can't get you 
past the memory limit required to run a program.  In the event you find 
our automatic boot disk creator doesn't do the job, we have provided the 
following sample CONFIG.SYS and AUTOEXEC.BAT files to assist you in 
getting MechWarrior 2 up and running quickly.

If you are starting from scratch to create a boot disk, start at 
Step 1.  If you have already used the automatic boot disk creation 
utility in the MechWarrior 2 installer or in the MW2SETUP program, 
start at Step 3.

-- Creating Your Own Boot Disk --
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
The information listed below should help you to create a boot disk that 
will allow MechWarrior 2 to run on your system. 
 
NOTE: 
In the examples below, the text shown is exactly that, examples.   
Your system may vary as to the pathnames used in your PATH  
statement or to find files or the installed directory of a certain  
driver.  It is best to use our boot disk maker and then edit the 
resulting boot disk to your satisfaction, leaving only the bare 
minimum of TSRs needed to run MechWarrior 2.
 
Step 1: 
Place a disk in your A: drive.  The next step will destroy any  
data on the disk, so a brand new blank floppy disk should be used.   
Make sure that the disk is the same density as the drive (Use a  
1.44 MB disk in a High Density 3.5" drive, etc.). 
 
Step 2: 
At the C: prompt, type FORMAT A: /S and press ENTER.  The DOS  
Format utility will format the disk and add the necessary DOS  
files required to boot from the floppy disk. 
 
Step 3: 
Change to drive A by typing A: and pressing ENTER.  Then type 
EDIT CONFIG.SYS and press ENTER.  The DOS Edit program will 
appear. 
 
If you used our boot disk maker then just make sure these lines, or
similar lines in the CONFIG.SYS example below, are in your CONFIG.SYS 
file and type REM and a space in front of all other lines not listed.

If you are making your own boot disk manually, then type in the lines 
following CONFIG.SYS in the example below.  When you are 
finished typing the lines, press ALT-F to bring up the File menu,  
and then press X to Exit the DOS Edit program.  When it asks you  
if you want to save your file, choose Yes. 
 
REM CONFIG.SYS
DEVICE=C:\DOS\HIMEM.SYS 
DEVICE=C:\DOS\EMM386.EXE NOEMS 
DOS=UMB 
FILES=40 
BUFFERS=15,0 
STACKS=9,256 
DOS=HIGH 
DEVICEHIGH=C:\CDROMDRV\D011V109.SYS /D:MSCD000 
 
In the CONFIG.SYS file shown above, replace the last line in the  
example with the line from your current CONFIG.SYS file on drive  
C: that runs your CD-ROM drivers.  It is important that you use  
your CD-ROM line and not our example, otherwise your CD-ROM drive  
will not function properly.   
 
You may also have special lines in your C:\CONFIG.SYS file that  
help your sound card to function properly.  It is very important  
that you copy those lines into this new file on A: so your sound  
card will work.  Place the appropriate lines from your CONFIG.SYS  
file at the end of the example shown above. 
 
Step 4: 
Type EDIT AUTOEXEC.BAT and press ENTER.  The DOS Edit program  
will appear.  
 
If you used our boot disk maker then just make sure these lines, or 
similar lines, in the AUTOEXEC.BAT example below, are in your 
AUTOEXEC.BAT file.  Type REM and a space in front of all other lines
not listed.

If you are making your own boot disk manually, then type in the lines 
following AUTOEXEC.BAT in the example below.  When you are finished 
typing the lines, press ALT-F to bring up the File menu, and then 
press X to Exit the DOS Edit program.  When it asks you if you want 
to save your file, choose Yes. 
 
REM AUTOEXEC.BAT
@ECHO OFF 
PROMPT $P$G 
SET PATH=C:\DOS;C:\VIDCARD;C:\SNDCARD 
LH C:\DOS\MSCDEX.EXE /D:MSCD000 
SET SOUND=C:\SBPRO 
SET BLASTER=A220 I7 D1 T4 
C:\MOUSE\MOUSE.EXE 
C: 
 
In the AUTOEXEC.BAT file shown above, you would replace line 4  
with the line from your current AUTOEXEC.BAT file on drive C: that  
loads your CD-ROM drivers.  It is important that you use your CD- 
ROM line and not our example, otherwise your CD-ROM drive will not  
function properly. 
 
You may also have special lines in your C:\AUTOEXEC.BAT file that  
help your sound card to function properly.  It is very important  
that you copy those lines into this new file on A: so your sound  
card will work.  Replace the examples on lines 5 and 6 with the  
appropriate lines from your AUTOEXEC.BAT file. 
 
Additionally, if your graphics card requires a VESA driver it  
should go here as well. (See the following section on VESA video  
drivers.) 
 
Step 5: 
Reboot your system with the boot disk still in drive A. The game  
should start and everything should be working properly.   
 
NOTE:  Once this boot disk is finished and functioning properly, 
and if you still do not have enough memory free, use it 
to boot up your system and then run the DOS MEMMAKER 
utility with the boot disk in the drive.  MEMMAKER will 
ensure that you have squeezed every little bit of RAM out 
of the boot disk.  Run the DOS command MEM before and after 
running MEMMAKER to see what kind of memory increase you 
get from this step. 
 

-- Common Questions --
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Do I need Expanded memory for MechWarrior 2?
A: No. MechWarrior 2 uses Extended memory to cache its data.

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: How do I create a boot disk with Stacker or DoubleSpace?
A: Before we explain the solution to this issue, we would like to
point out that MechWarrior 2 DOES NOT support the use of disk
compression software.  If you must run MechWarrior 2 on a compressed
drive, you will most likely experience performance problems, and
there are no solutions other than using a non-compressed drive.

Stacker version 3.0 and earlier require certain drivers to be
loaded in the CONFIG.SYS file in order to mount the compressed
hard drive.  When creating a boot disk with Stacker 3.0 and
earlier, you must include two lines in the CONFIG.SYS file.
The exact path is dependent upon where you installed Stacker
on your hard disk, but here we will provide the path for the
default installation of Stacker.  The two lines needed in your
CONFIG.SYS file are:

DEVICE=C:\STACKER\STACKER.COM C:\STACVOL.DSK
DEVICE=C:\STACKER\SSWAP.COM C:\STACVOL.DSK

These lines will load Stacker and mount your compressed drive
when booting from the boot disk.

DoubleSpace/DriveSpace and Stacker 3.1 or later do not require
that lines be added in the CONFIG.SYS file as they copy hidden
files to the boot disk when using the SYS A: or FORMAT A: /S
command.  Make a boot disk according to the normal instructions
for creating a boot disk as discussed above. If you do not feel
comfortable creating a boot disk under Stacker or DoubleSpace,
contact STAC Electronics or Microsoft for technical support.

-- Memory Managers -- 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
When using MS-DOS 6.x and loading EMM386.EXE, you will need to  
have the EMS size set to NOEMS. See your DOS manual for  
information on how to do this. 
 
If you are running QEMM in Stealth mode, MechWarrior 2 may fail to  
recognize your VESA driver built into the video card BIOS.  In
order to correct this problem you will need to run in Frame Mode  
as opposed to Page Mode. To do this, change the "ST:M" parameter  
in your QEMM statement to "ST:F". See your QEMM manual for more  
information on how to do this. We actually recommend that you do  
not run QEMM in Stealth mode while playing MechWarrior 2.

-- Disk Compression --
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
MechWarrior 2 DOES NOT support the use of disk compression software.  
If you must run MechWarrior 2 on a compressed drive, you will most 
likely experience performance problems, and there are no solutions 
other than using a non-compressed drive. We recommend that you don't 
run the game using Stacker/DriveSpace/DoubleSpace/etc.!

NOTE: The CD demos require 22 MB of UN-compressed free disk space.
NETDEMO however, is automatically installed with the complete version
of MechWarrior 2. The MechWarrior 2 CD demos will not work properly
using compressed hard disk space (such as Stacker or DoubleSpace).   

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I use STACKER on my hard drive. When I installed the program, it 
reported that I had plenty of free disk space, however, the install 
terminated before completion and I only had 84000 Bytes left. Is this 
a bug?
A: No. STACKER reports the estimated amount of disk space free, if the 
files being copied to the hard disk can be compressed. Since our files 
come compressed already, it messes up Stacker's estimate. To install 
MechWarrior 2 on a stacked drive, we don't recommend installing to a 
drive that has less than 60 MB to 200 MB of free disk space depending 
on which installation option your choose, but then again, we recommend 
that you don't run the game using Stacker/DriveSpace/DoubleSpace/etc.!


OPERATING SYSTEMS
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
MechWarrior 2 requires MS-DOS 6.0 or later.  Other operating 
systems (e.g., OS/2 Warp) are not supported.  Although 
the demo may work just fine with them, we have not tested thoroughly 
with them.  If you have a problem using unsupported operating systems it 
is best to contact the company that makes the operating system to try 
and work out compatibility issues. 

-- OS/2 --
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Will MechWarrior 2 run under OS/2?
A: We have tested MechWarrior 2 under a DOS session in OS/2, but it 
did not work properly.  OS/2 is not supported by Activision Studios at 
this time.  If you have OS/2 and are able to run MechWarrior 2 under 
MS-DOS, but not under OS/2, please call IBM Technical Support.

-- PC DOS --
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Is MechWarrior 2 compatible with PC-DOS?
A: MechWarrior 2 is verified compatible under MS-DOS based computers.  
However, successful (but not extensive) testing has been conducted on
PC-DOS 7.0 based systems. 

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Why can't I run WINDOWS after I am finished playing MechWarrior 2?
A: On some systems, MechWarrior 2 may create memory allocations 
that will not work with WINDOWS.  Although this problem is 
believed to be solved, if it occurs, the problem can easily be 
solved by rebooting your computer after you are out of MechWarrior 2.  
WINDOWS should run properly upon reboot.

-- Windows 3.1x --
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Will MechWarrior 2 run under Windows 3.1 or Windows 3.11?
A: MechWarrior 2 was developed to run in MS-DOS. We do not support 
it with Windows 3.1 or 3.11. It is possible to run it under Windows, 
but performance will almost certainly suffer. We HIGHLY RECOMMEND 
that you DO NOT RUN IN WINDOWS.

-- Windows NT --
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Does MechWarrior 2 run under Windows NT?
A: MechWarrior 2 has not been developed to run within Windows NT.
It must be run under DOS.  If you have a dual boot setup, boot
to DOS and run from the DOS prompt.

-- Windows 95 -- 
{MECH2}{MECH2-WIN95}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
For optimal play under Windows 95, we recommend using the Windows 95
version of MechWarrior 2. As an alternative, you can use the DOS
versions of MechWarrior 2 with Windows 95, taking into account the
following information.

{MECH2}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
MechWarrior 2 version 1.0 was released before the commercial release
of Windows 95.  For this reason, we were not able to ensure that the
DOS version of MechWarrior 2 would be compatible with the Windows 95
operating system. If you have any problems, reboot to DOS or, if you
have a dual boot, bypass Windows 95 and run MechWarrior 2 under DOS.
If you still have problems, see the information under MECH2-1.1
below.

{MECH2-1.1}
MechWarrior 2 version 1.1 has been tested under Windows 95. You will,
however, need to make sure that you are running with virtual memory ON,
so that Windows 95 will give MechWarrior 2 sufficient memory in which
to run.


 WINDOWS 95
{MECH2-1.1}
-- Installing Mechwarrior 2 in Windows 95 --
1. Make sure the game's CD is in the CD-ROM drive. 
2. Close all open windows on your screen. You can close a window by 
clicking on the close button ("X") located in the top right-hand corner 
of the window. Also close programs listed on the Taskbar. Do this by 
right-clicking on a program's button and selecting "Close".
3. Double-click on the "My Computer" icon located on the desktop. 
(The name of this icon may have been changed by you or the person
who installed Windows 95 on your system.) In the window that opens, 
double-click on the icon for your CD-ROM drive. Look for the Install 
icon. (The icon is a picture of a window labeled INSTALL.  The window 
may have a gear in the center of it.) Double-click on the Install icon
to begin the Installer. Follow the onscreen installation instructions.
Note that a message may appear that asks if you want to make a boot
disk - answer "No". The game's boot disk maker utility was designed for
systems using DOS as their operating system and will not work properly
with Windows 95.
4. After installation is complete, if the DOS box is still on the screen,
close it by clicking on the close button ("X") located in the top
right-hand corner of the DOS box window. Note: We suggest that you have
at least 12 MB of RAM to run MechWarrior2 1.1 in Windows 95.

-- Running MechWarrior 2 in Windows 95 -- 
1. Make sure the game's CD is in the CD-ROM drive.
2. Close all open windows on your screen. You can close a window by
clicking on the close button ("X") located in the top right-hand corner
of the window. Also close programs listed on the Taskbar. Do this by
right-clicking on a program's button and selecting "Close".
3. Double-click on the "My Computer" icon. In the window that opens,
double-click on the icon for the hard drive where MechWarrior 2 was
installed. Look for the game's icon. (The icon is a picture 
of a window with the name MECH2 underneath it. The window may have a gear 
in the center of it.) Double-click on this icon to start the game.

If the above process does not work for you, follow the instructions below
on "Running MechWarrior 2 in MS-DOS mode."

-- Running MechWarrior 2 in MS-DOS mode --
Most DOS-based games run successfully in Windows 95 MS-DOS mode. In this 
environment, games have access to more of your system's resources. This is
not always true if you launch a DOS-based game from Windows 95. 
To run a program in MS-DOS mode, do the following:
1. Make sure the game's CD is in the CD-ROM drive.
2. Close all open windows on your screen. You can close a window by
clicking on the close button ("X") located in the top right-hand corner
of the window. Also close programs listed on the Taskbar. Do this by
right-clicking on a program's button and selecting "Close".
3. Click on the Start button located on the Taskbar. 
4. From the menu that appears, choose Shut Down. 
5. This will bring up a dialogue box. From this box, click on the button
next to the option, "Restart the computer in MS-DOS mode?" Click on the
"Yes" button to restart your computer.
6. Once in MS-DOS mode, if you haven't already installed the game, do that
now. (See the game's manual for DOS installation instructions.) Note that
a message may appear that asks if you want to make a boot disk - answer
"No". The game's boot disk maker utility was designed for systems using
DOS as their operating system and will not work properly with Windows 95.
7. Attempt to run the game as you would in DOS. At the MS-PROMPT, go to the 
directory where MechWarrior 2 has been installed. The default is \MECH2.
From your MechWarrior 2 directory type MECH2 and press ENTER to start
the game. (See the game's manual for instructions).
8. Once you have finished playing, quit the game, type EXIT at the DOS
prompt, and press the Enter key. This will return you to the Windows
environment.

NOTE: In order for DOS-based games to run in MS-DOS mode, drivers for your 
peripheral devices - CD-ROM drive, sound card, and mouse - must load
properly in MS-DOS mode. If these drivers do not load properly (causing
devices to malfunction in MS-DOS mode), please refer to your hardware or
Windows 95 documentation, or contact the hardware manufacturer or
Microsoft directly.


RUNNING THE GAMES
-- Running MechWarrior 2 --
{MECH2}{MECH2-1.1}
Find your \MECH2 directory.  (If you selected the default, you can reach
it by entering CD\MECH2.)  From there, type MECH2 and press ENTER.

-- Running NETDEMO --
{NETDEMO}
Find your \MECH2 directory.  (If you selected the default, you can reach
it by entering CD\MECH2.).  Type NETDEMO and press ENTER. In NETDEMO,
whatever input device (mouse, keyboard, etc.) that you used last in
MechWarrior 2 will be active.  To select different controls, you will
need to play MechWarrior 2. Change your controls for NETDEMO as you would
for MechWarrior 2, in the Cockpit Control screen. You may also refer to
the section, "Two Player Demo Combat" for more details.

-- Running MW2DEMO and MW2DEMO1.1 --
{MW2DEMO}{MW2DEMO1.1}
You may begin the demo in two ways.  From your DOS prompt in your demo
directory, type either SETUP or MW2DEMO and press ENTER.  In the SETUP
program, select option five, and then either "Standard VGA" or "SVGA 
Mode".  MW2DEMO will launch the game directly but only in standard VGA
mode (320x200).  You may also type MW2DEMO -SVGA and press ENTER if you
wish to launch directly to SVGA mode (640x480).

After an intro movie, a brief disclaimer, and a credits screen, you
will come to the MechWarrior 2 demo "LAUNCH" screen.  You will be asked to
LOGIN: type in a name and press ENTER.  

Next you will be asked if you want to play a One player or a 
Network/modem game.  If you select One player, a 'Mech will appear 
at the bottom left of your screen.  If you choose Network/modem play, 
you may need to refer to this information file for setup information. Refer
to the section "Two Player Demo Combat." 
WARNING: If you select N for Network play, make sure to press ENTER 
to be able to select your 'Mech.  In Network play, pressing other 
keys before pressing ENTER will end the demo.

Now, select a 'Mech chassis by pressing on the large arrows right 
and left of "MECHS".  If you like, you may choose one alternate 
weapons configuration for each basic 'Mech by pressing the small 
arrows.  Once you are satisfied, click on <LAUNCH>.

The following list of controls will tell you how to use the game 
in both the "LAUNCH" screen and the simulation.  When you are in 
the "LAUNCH" screen, you can press F1 for a graphical set of help 
screens.

{NETDEMO}
After a brief disclaimer and credits screen, you will come to the 
MechWarrior 2 demo "LAUNCH" screen.  You will be asked to LOGIN.  
Type in a name and press ENTER.  

Next you will be asked if you want to play a One Player or a 
Network/modem game.  If you select one player, a 'Mech will appear 
at the bottom left of your screen.  If you choose Network/modem game, 
you may need to refer to this information file for setup information.  
WARNING: If you select N for Network/modem game, make sure to press ENTER 
to be able to select your 'Mech.  In Network play, pressing other 
keys before pressing ENTER will end the demo.

Now, select a 'Mech chassis by pressing on the large arrows right 
and left of "MECHS".  If you like, you may choose one alternate 
weapons configuration for each basic 'Mech by pressing the small 
arrows.  Once you are satisfied, click on <LAUNCH>.

The following list of controls will tell you how to use the game 
in both the "LAUNCH" screen and the simulation.  When you are in 
the "LAUNCH" screen, you can press F1 for a graphical set of help 
screens.


GAME PLAY
-- Game Controls --
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
"LAUNCH" SCREEN CONTROLS 
Move to next option                           TAB 
Select 'Mech                 Left or Right Arrows 
Select 'Mech Variant                       [ or ] 
 
COCKPIT WEAPON CONTROLS  
Fire                                     SPACEBAR 
Select Weapon/Group                         ENTER 
Chain-Fire/Group-Fire Toggle                    \ 
Add Weapon to Group 1, 2, 3       SHIFT + 1, 2, 3 
Fire Group 1, 2, 3        Num Lock, /, * (Keypad) 
Jettison Ammunition                             K 
 
Cycle Through All Targets                       T 
Previous Target                                 R 
Target Nearest Enemy                            E 
Target Friendly (Starmate)                      F 
Target Object Underneath Reticle                Q 
Inspect Targeted Object                         I 
Targeting OFF                            CTRL + T 
 
HUD SYSTEM CONTROLS 
Cycle Through Multi-Function Display           F1 
Displays   
Radar Display (Normal/Full Screen)             F2 
Wire-Frame Damage Display                      F5 
HTAL (Head/Torso/Arms/Legs)                    F6 
Armor Damage Report                            F6 
Enable/Disable HUD                            F11 
Systems Status                                  U 
Objectives/Briefing Summary                   F12 
Cameras   
Target View                                    F4 
Rear View                                      F7 
Down View                                      F8 
Weapon View                                    F9 
Weapon View (Full Screen, After Launch)       F10 
 
MECH PILOTING 
Direct Throttle (Stop to 100%)             1 to 0 
Increase/Decrease Throttle                    +/- 
Steer Left and Right          Left & Right Arrows 
Reverse Direction                       BACKSPACE 
Torso Twist                             <  and  > 
Recenter Torso                                  / 
Recenter Legs to Torso                          M 
Jump Jet (on applicable 'Mechs)                 J 
Jump Jet Steering  
and Turning                   6-Key "Home" Keypad
Select NAV Point                                N 
Autopilot ON/OFF                                A 
MASC ON/OFF                                     V 
Manual Shutdown/Restart                         S 
Override Automatic Thermal Shutdown             O 
Pilot Ejection                     CTRL + ALT + E 
Auto-Ejection ON/OFF                     CTRL + E 
Self-Destruct                      CTRL + ALT + X 
Commanding Starmates                CTRL+ F1 or B  
Command Point 1, 2                  CTRL + F2, F3 
 
PILOT VIEW CONTROLS 
Zoom In                                         Z 
Zoom Out                                SHIFT + Z 
Reset Zoom Magnification                 CTRL + Z 
Glance Left, Right                    Keypad 7, 9 
Pilot Eye Control                   CTRL + ARROWS 
Low-Light Amplification ON/OFF                  L 
Enhanced Imaging ON/OFF                         W 
Satellite Uplink ON/OFF                        F3 
Radar/Satellite Uplink Zoom In                  X 
Radar/Satellite Uplink Zoom Out         SHIFT + X 
External Tracking Camera (XTC) ON/OFF           C 
External Camera Controls            CTRL + ARROWS 
 
NON-GAME CONTROLS 
Options/Battle Parameters                     ESC 
Pause                               ALT + P/PAUSE 
Snap a Screenshot                        CTRL + P 
Abort/Exit Mission to Clan Hall          CTRL + Q 

-- Universal Game Questions --
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO
Q: Why is my 'Mech really difficult to turn at higher throttle settings?
A: When moving at a faster speed, your 'Mech is less maneuverable.  
Real-world physics apply here.  It isn't easy getting something that 
weighs in at 100 Tons and traveling at 40 KPH to make a 90 degree 
turn.  You might want to pay better attention to speed to get the 
optimum turn performance out of your 'Mech.

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: How do I target objects other than 'Mechs to inspect them?
A: Refer to the section  "Cockpit Weapon Controls" under "Game Controls"
in this document, and find the commands for "Target Object Underneath
Reticle" and "Inspect Targeted Object."

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Why are parts of my 'Mech and other objects on the screen 
disappearing and re-appearing?
A: You are running low on memory.  Try some of the steps listed above 
in the "Managing your  Memory" section to increase your available RAM.

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I can't seem to get my 'Mech to come to a complete stop.
A: Be sure to have the throttle at complete stop (press 1 on the 
keyboard).  
Also: Make sure your joystick isn't drifting out of calibration. The 
slight turn input will cause your 'Mech to move forward to compensate 
for the turning. 
 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: What does the message "Enemy Power Up Detected" mean?
A: This message means that an enemy 'Mech was hidden nearby in a state 
of shut-down and has just activated its fusion reactor.  Remember, 
if you or the enemy 'Mech is in "shut down" mode you will not be 
visible on radar.

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I started the game and then changed my mind.  I don't want to play  
right now.  Can I leave? 
A: Cowardice is always an unfortunate option.  Press ESC at any time to  
leave the game. 

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Why is my frame rate choppy? 
A: Frame rate is based on a number of factors.  The easiest (and  
less expensive) way to increase the frame rate during missions is  
to turn off the detail levels in the escape menu of the game.  The  
DOS performance of your video card and its bus type also affects  
your frame rate.  For this reason, MechWarrior 2 requires a VESA  
Local Bus video card.  Additionally, many of the video cards  
specifically designed as Windows accelerators neglect DOS  
performance and the performance of MechWarrior 2 will suffer  
accordingly.  Lastly, your processor will greatly affect the frame  
rate.  Upgrading a 486 to a Pentium will make a great difference  
in performance and will allow you to run in high resolution modes. 

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: How can I just fire one weapon and not have it switch automatically 
to others?
A: Create a weapon group with one weapon in it.  Then select that 
group and every time you fire, only that weapon will fire repeatedly.

{MECH2}{MECH2-1.1}
Q: Why doesn't my starmate join up when I tell him to?
A: If your starmate is engaged in battle, he will not break combat.  
He is bound by honor to finish the battle.

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: The autopilot function runs my 'Mech into walls and buildings.  
Is this intentional?
A: MechWarriors are known for their piloting and gunnery skills.  
Use of autopilot as the exclusive means of travel between navigational 
points is considered dishonorable among the ranks of the MechWarrior, 
although you will not be penalized for its use.  Consequently, 
development of sophisticated autopilot computers has not been a 
concern of the clans.  The best use of autopilot is as a directional 
aid.  Selecting a NAV point and hitting autopilot will turn your 
'Mech in the direction of the NAV point.

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: When pressing A to activate the autopilot, it immediately disables.
Why?
A: Your joystick is probably out of calibration. Even a slight turn 
input from the joystick will disable the autopilot. See the section 
on "INPUT DEVICES" for information on calibration.

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Why does my light amplification not function sometimes? -OR- Why do 
my satellite map and other displays flicker during the missions?
A: When your 'Mech takes damage from enemy fire, your systems began to 
shut down.  Eventually you will lose certain systems in your HUD and 
other displays.  Screens will begin to flicker and eventually go dead.  
The solution is simple:  Kill or be killed.

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Jump jets do not work in close proximity to other 'Mechs. Why not?
A: Your 'Mech is probably just stuck on the opposing 'Mech.

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}
Q: When I use the "Pause" key to unpause the game, I sometimes get a barrage
of weapon fire which I don't want! What can I do?
A: This problem occurs occasionally on some systems. Since any key will 
unpause the game, avoid using the "Pause" key.

-- MechWarrior 2 Mission Questions --
{MECH2}{MECH2-1.1}
Q: There is one mission I just can't beat.  Is there any way to go 
past it?
A: Try these:
1: We highly recommend completing the Cadet Training drills before 
launching combat missions. 
2: Before you launch the mission, press ESC and select <COMBAT 
VARIABLES>.  In the "COMBAT VARIABLES" menu, switch from HARD or 
MEDIUM mode to EASY.  You will find those enemy 'Mechs a lot easier 
to kill now.  You can use this trick for specific missions or an 
entire career.
3: To complete a tough mission, try practicing them in Altered 
Reality first. (Refer to the Codes and Procedures manual under "Combat 
Variables" for more details).
4: Or call the MechWarrior 2 hintline.  In the U.S. just dial 
1 (900) 680-HINT ($.95 per min.) or in Canada call 1 (900) 
451-4849 ($1.25 per min.). Prices subject to change without notice.

{MECH2}{MECH2-1.1}
Q: After I complete a mission the game freezes before I get back 
to the debriefing screen.  Why?
A: We have determined that this is caused when the game is trying 
to tell the CD-ROM drive to stop the music and doesn't get a 
response.  When it freezes, don't reboot your machine.  Simply 
press the EJECT button on your CD-ROM drive, and the game should 
drop back into the debriefing screen.  Then reinsert your CD to 
continue playing.  This error occurs infrequently, and this step 
should take care of it.

{MECH2}{MECH2-1.1}
Q: I get an "Out of Memory" error when I attempt to access one of 
the clans. -OR- I cannot launch missions from the pre-mission 
launch area ("shell") portion of the game.
A: This problem occurs most often in computers with 8 MB of RAM.  
MechWarrior 2 will run properly in machines with 8 MB of RAM.  
However, this RAM must be configured to allow MechWarrior 2 enough 
room.  In most cases, the conflict is with SMARTDRV.  SMARTDRV, by 
default, will occupy 2 MB of RAM in machines with more than 6 MB 
of extended memory.  By placing "REM" and a space in front of your 
SMARTDRV statement in your AUTOEXEC.BAT and rebooting, you should 
be able to solve the problem.  However, if this does not work, you 
must remove drivers or other TSR's which are occupying memory.  A 
better solution is the creation of a boot disk that you can use to 
run the program under optimum memory conditions. NOTE: If you are
running under Windows 95, make sure that virtual memory is ON and
you are playing version 1.1.

{MECH2}{MECH2-1.1}
Q: After I complete a mission, the debriefing screen keeps saying I 
did not destroy the targets of opportunity. I killed everything that 
moved! Where are they?
A: There might be one or more buildings that you overlooked and did 
not destroy. Be sure to be within close range to inspect all likely 
targets.  To target, press Q while the targeting reticle is over 
one of the buildings.  Then press I to inspect it. The screen will 
then indicate if it is a target of opportunity. (When in doubt, 
destroy it.)

{MECH2}{MECH2-1.1}
Q: When playing the "Sable Flame" mission for the Wolf Clan, enemy
'Mechs sometimes enter the Sensor Array Dome, preventing me from
completing my mission, and I can't seem to get past it. What can
I do?
A: This problem happens occasionally on 486/66 systems. If you cannot get
past the mission by playing it again, your can use a "cheat" to destroy
the 'Mech(s) in the dome and get past the mission. The cheat is as follows:
  1. Target the offending mech using the 'E' or 'T' key.
  2. Holding down the CTRL, ALT and SHIFT keys, type the word "GANKEM".
This cheat will cause the offending 'Mech to explode, enabling you to 
complete the mission. NOTE: The Keshik deems it extremely dishonorable to
use this cheat in any other circumstances!

{MECH2}
Q: When I try to run certain missions in Windows 95, I get a
"Page Fault" error message.  What's wrong?
A: Check the version of MechWarrior 2 which you are running. Version 1.0
was not tested under Windows 95 and did contain some incompatibilities.
These problems were fixed to the best of our knowledge under version 1.1,
so if you have problems you may wish to contact Activision Customer
Support about getting an updated version or the Windows 95 version.

{MECH2}{MECH2-1.1}
Q: I am running a DOS version of MechWarrior 2 under Windows 95 and
I keep getting low memory warnings. What's wrong?
A: If you have sufficient memory to run MechWarrior 2 under DOS but
have problems in Windows 95, make sure that you have Virtual Memory
turned on. If it is turned off, Windows 95 will not give MechWarrior 2 
enough memory in which to run, even if you have 16 MB of RAM.

{MECH2-1.1}
Q: I am launching MechWarrior 2 from a shortcut in Windows 95, and
my screen keeps flashing to my Windows desktop when transitioning from
the shell to the combat simulator. Can this be fixed?
A: Yes. Use the right mouse button to edit the "Properties" of your
shortcut, select the "Screen" tab, and check the "Full-screen" option.

{MECH2}{MECH2-1.1}
Q: Why are my jump jets harder to maneuver in some missions?
A: The varying gravitational and atmospheric conditions of planets 
can either supplement or limit the jump jet capabilities.  For 
example, a planet with low gravity will enable a 'Mech to jump 
higher and longer than a planet with a high gravity. Thin air will 
impair the efficiency of the jets, giving you less thrust... etc.

{MECH2}{MECH2-1.1}
Q: Should the MECH2\MEK\ directory be completely empty?
A: Yes.  The \MEK directory is where user-created BattleMech files are 
stored.  If you have not created any custom BattleMechs, this 
directory will be empty.

{MECH2}{MECH2-1.1}
Q: I killed twelve 'Mechs in my last mission and the mission summary 
screen said I killed only nine.  Am I getting cheated out of those three 
kills?
A: The clans will only reward direct kills.  You must be precise with 
your shots to receive credit and honor.  'Mechs that die as a result 
of "splash damage" (damage resulting from nearby explosions of 
'Mechs or weapons and overheating) will not be counted towards your 
total kills.  The clans also do not reward you for deaths caused by 
internal ammunition explosions.  So although it may appear that you 
blew that last Marauder to pieces, remember that his demise may not 
always be your doing.

-- Specific Questions For The Demos --
{MW2DEMO}{MW2DEMO1.1}
Q: Where can I buy the game? 
A: At your local computer software retailer. 
 
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: How much memory do I need? 
A: 6.9 MB free extended memory. 
 
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Do I need Expanded memory for MechWarrior 2? 
A: No. MechWarrior 2 uses Extended memory to cache its data. 
 
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: My computer has 8 MB of RAM, but I cannot free enough memory to
run the game.
A: In order to run MW2DEMO, MW2DEMO1.1, or  NETDEMO, you 
need over 6.8 MB of free extended memory.
1: We first recommend making a boot disk as outlined under INSTALLATION
section of this document.
2: Remove SMARTDRV and any other caching utilities.  This will free
a minimum of one megabyte.
3: When using MS-DOS 6.x and loading EMM386.EXE, you will need to
have EMS size set to NOEMS.  See you DOS manual for information on
how to do this.
4: Disable any cache on your CD-ROM driver by removing the switch.
Refer to the CD-ROM documentation supplied by the manufacturer for 
more information.

{NETDEMO}
Q: What do I type to run NETDEMO?
A: Type NETDEMO and press ENTER from you \MECH2 directory.

{MW2DEMO}{MW2DEMO1.1}
Q: What do I type to run MW2DEMO OR MW2DEMO1.1?
A: Type MW2DEMO and press ENTER from your demo directory (C:\MW2DEMO).

{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: What do I do after reading the ever-important disclaimer? 
A: Press the SPACEBAR to enter the "LAUNCH" screen. You're just about  
ready to play, but first, you'll need to register as a MechWarrior.  
Notice the flashing green cursor just below "MESSAGES" and directly  
right of the green "LOGIN:".  Type your name and press ENTER.  You may  
now choose between "Network/Modem game" and "One Player" by pressing N  
or O; however both Network and Modem play requires that you have first  
operated separate commands from outside the game (SEE "PREPARING FOR 
TWO PLAYER COMBAT" further on in this document). 
 
NOTE: NETDEMO does NOT support the One player option.

{MW2DEMO}{MW2DEMO1.1}
Q: I have selected one-person play, and unless staring at a picture of  
a 'Mech and reading mission objectives is a game, I haven't started  
playing.  What should I do? 
A: Once you have read your mission briefing (below "MESSAGES") and  
selected your 'Mech, just click on <LAUNCH>. 
 
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: How do I change 'Mechs in MW2DEMO and MW2DEMO1.1 
A: From the "LAUNCH" screen, you can select one of four 'Mech chassis.   
Click on the large arrows farther right and left from the "MECHS"  
heading.  The 'Mechs available in this demo are the Jenner, the 
Summoner, the Timber Wolf and the Marauder.  In the complete
MechWarrior 2, you have access to over a dozen 'Mechs. 
 
{NETDEMO}
Q: How do I change 'Mechs in NETDEMO?
A: Click on the large arrows farther right and left from the "MECHS"  
heading to select a chassis.  If you wish, you may also select optional
weapon configurations by pressing F1-F4.  Not all chassis have four
options, however, and you won't be able to see which weapons you will be 
carrying until after you enter combat.  

{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: When I click on the small arrows beside the word "MECH", why does the  
'Mech name change and what does "(Alt. config A)" mean anyway? 
A: I didn't tell you to click on that, but you'll need courage and guts  
for MechWarrior 2, so I forgive you.  In the complete MechWarrior 2, you  
can customize your 'Mech to carry your favorite gear.  To give you an  
feeling of this, we have provided two varieties of each 'Mech, with  
different weapons combinations.  Of course, in the complete game, you  
may also vary your jump jets, armor, heat sinks, engine and even add  
specialized gear.  
 
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: When I look at the 'Mechs in the "LAUNCH" screen, I don't understand.
the weapon information.  Could you explain it? 
A: 'Mechs wield ten different types of weapons.  You can test nine of  
them in this demo: 
 
LLASER, MLASER, SLASER -- Large, medium and small lasers.  Accurate and  
fast, the laser produces a lot of heat, but in bursts can tear through  
the thickest 'Mech armor. 
LPLAS, MPLAS, SPLAS -- Large, medium and small pulse lasers.  Firing in  
burst of two, these lasers produce less damage and less range than their  
cousins, but also produce less heat.   
MGun -- Machine gun.  This is the only weapon that produces no heat.  A  
short range wonder, the machine gun does little damage per shot, but  
delivers a repeated and sustained assault. 
SRM6 -- Short range missile with pods of six missiles.  The old standby,  
the short-range missile packs twice the punch of a long-range missile,  
but without radar tracking or range.  While not as accurate as lasers,  
the explosion from a near miss can do considerable damage to friend or  
foe. 
SSRM4,6 --  Streak short range missile with pods of four or six.  An  
advanced version of the SRM, the streak missile uses radar to lock on  
and home into any target, unfortunately, the added radar equipment adds  
weight and takes up valuable space on the 'Mech. 
LRM5, 10, 15, 20 -- Long range missiles with pods of five, ten, fifteen  
and twenty missiles.  These radar-guided missiles can turn open fields  
into 'Mech graveyards.  While pods of twenty provide a deadly punch, 
they require considerable time to reload, potentially leaving a 'Mech  
vulnerable.  For advanced pilots, try unloading a LRM20 into a wall from  
point-blank range to learn the meaning of "splash damage."  
PPC -- Extended range particle projection cannons.  The PPC delivers a  
massive punch of both heat and energy.  Unfortunately, it is a slow  
punch.  Most 'Mechs will dodge the PPC at long range; at short range, 
the concussive force of its explosion is as dangerous to the shooter 
as to the target. 
GAUSS -- The Gauss rifle.  A distant relative of cartridge weapon of the  
twentieth century, the formidable Gauss uses an electro-magnet railgun  
to accelerate a shell to deadly speeds.  With unmatched range and  
damage, the Gauss is only limited by its massive weight and bulk. 
xAC10 -- For those who love the machine gun's speed, but find it  
reminiscent of a swarm of bees, annoying but not fatal, the Auto-Cannon  
will cure your blues.  Delivering a killing punch at close range, only  
weight and bulk limit its field use. 
 
Of these weapons, only PPC and lasers require no ammunition.  You  
should take note of this for two reasons.  First, while a pistol can be  
used to beat someone to death, pistols tend to be deadlier when filled  
with live rounds, so conserve your ammo.  Second, when thrown into a  
fire, ammo will often explode.  In an overheating 'Mech, ammo explosions  
can cause as much damage as enemy fire, so remember, ammunition is not  
popcorn. 
 
{MW2DEMO}(MW2DEMO1.1}{NETDEMO}
Q: What are the differences in the 'Mechs armor in this demo? 
A: In the demo version, there are four types of armor: light, medium,  
heavy and assault. The Jenner has light armor, the Summoner and  
Timber Wolf both are protected by heavy armor, while the Marauder is the  
sturdiest of them all with assault armor.   
 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: What are JUMP JETS? 
A: Imagine strapping a jet engine to your back and turning up the  
throttle.  If you are human, this will doubtless cause you to die.  If  
you are a BattleMech, you will appear to fly.  Using jump jets to  
maneuver and even to execute a death from above (DFA) can radically  
alter the shape of a battle.  Press the J key to gain altitude, and the  
home keys to change direction and to propel the 'Mech forward.  Remember  
to land softly by pressing the J key for a gradual touch down. 
 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: What are HEAT SINKS? 
A: Heat sinks are the 'Mech's form of a radiator.  Without heat sinks, 
a 'Mech's engine would overheat and melt down, which is bad for a car with  
an internal combustion engine, and even worse for a 'Mech with a fusion  
reactor.  Because of the danger presented by overheating, your 'Mech 
will try to shut down if heat levels become critical. You can override a  
shutdown by pressing O; true, shutting down makes you a sitting target,  
but blowing up makes you a dead one. 
 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: What causes heat? 
A: Heat is created by firing weapons, by using jump jets, and by taking  
damage from lasers or from explosions.  Of your weapons, particle pulse  
cannons (PPC) create the most heat per salvo, followed closely by large  
lasers (LLASER).  Gauss rifles create the least heat, but only machine  
guns (MGun) create no heat.  Without memorizing the exact numbers, you  
can also figure that for all weapons except lasers, doubling the size of  
the weapon (LRM5 to LRM10) will also double the heat you generate.  With  
lasers, each step up in size approximately doubles maximum damage and  
triples the heat per salvo.  Also, rapid and continuous weapon fire  
tends to overheat 'Mechs and force shut down.  Accuracy pays. 
 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Is there any way to stop the shut-down process if I do begin to  
overheat? 
A: Skilled pilots have been known to fearlessly override the shutdown  
process by pressing O during combat.  While this will keep your 'Mech  
running, only time and heat sinks will return your 'Mech to safe heat  
levels. 
 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: How fast can my 'Mech go? 
A: You can get a general idea of this by reading TOP SPEED figure next  
to each 'Mech, but environmental factors (gravity, terrain, etc.) will  
affect this.  Comparatively though, the Jenner will always be the  
fastest, the Marauder the slowest. But then a Marauder has never been  
known to flee from battle. 
 
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: What if I want to login as a different warrior? 
A: To change your login, guide the mouse to the thin rectangle just  
under the "WARRIORS" designation, which shows in white capital letters  
either your name, or ANONYMOUS if you didn't select a name when entering  
the shell.  Press BACKSPACE until you have erased this name; type your  
new moniker, and then press ENTER. 
  
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I selected a Firemoth (or any other 'Mech), but when I appeared
onscreen I was in a Summoner.  What's wrong?
A: Occasionally an opponent will appear onscreen in a 'Mech they
did not select.  If this occurs, press ESC and re-launch the mission.
If you attempt to play in this mode your damage and weapons may not
work properly.

{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: My opponent and I both selected Jenners, and he clicked on 
<LAUNCH>.  Then, I changed my mind and selected a Timber Wolf, but when I 
started the game, my 'Mech was badly damaged.  After the battle, my 
opponent told me that on his screen, I looked like a Jenner.  Is this 
supposed to happen?
A: No.  You've found a rare, intermittent bug in the demo.  You'll be 
lucky to repeat it, but if you do, just make sure not to change your 
selection once one of you has pressed <LAUNCH>.

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: The enemy 'Mech disappears from my enhanced targeting screen 
sometimes, so I can't get a missile lock on him.  When I press T or E, 
I still can't target him.  What can I do, or is this some sort of 
stealth feature?
A: Next time you get your enemy in your target reticule, press Q.  This
will allow your radar to acquire your target.

{MW2DEMO}{MW2DEMO1.1){NETDEMO}
Q: How many missions are there? 
A: In MW2DEMO and MW2DEMO1.1, there is one mission in the one player mode
and one in the two player mode. In NETDEMO, there are three missions in
each mode.  Either way, it is a VERY small fraction of the missions in
the regular game.
 
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Okay, I'm playing the first mission.  I've started on top of some  
mountain.  How do I go anywhere? 
A: Press 0 on your keyboard. 

{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I followed your directions and ran off the mountain at full speed  
damaging both of my legs.  Is that what's supposed to happen? 
A: Only if you press 0.  More cautious players press 2 or 3, walk to  
the edge of the mountain, then turn sideways so that they are walking  
almost parallel to the mountainside when they walk over the edge.  This 
way, they come down the mountain in small drops. 

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Jump jets do not work in close proximity to other 'Mechs. Why not?
A: Your 'Mech is probably just stuck on the opposing 'Mech.

{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I cannot get the demo to run on my Windows network.  Why  
not? 
A: The demo does not support Windows NETBIOS. 

-- Playing Your Own COMPACT DISC During Combat with MW2DEMO1.1, --
{MW2DEMO1.1}
With MW2DEMO1.1, we have included a limited ability to play your
favorite CD as your soundtrack instead of hearing the regular audio
tracks.  To play your CD, just place it in your computer's CD carriage
and then from \MW2DEMO directory type MW2DEMO and press ENTER
to begin playing. Once you begin combat, your CD will begin to play.
In single player, you will hear the third track on your CD.  In two player,
you will hear the second track on your CD.  Choose your music carefully.  
Your enemy will not be as forgiving.

Note: If you wish to hear the two tracks that come with the game, you must
put the compact disc that carried the demo into your CD drive.  If you do
not put this CD into the drive, the game will still play, but you will
not hear the music track.

Note: some systems require that you have a CD in your computer's drive.  
If your system will not run this demo and reports a "MW2.EXE - Fatal 
error #53" make sure to play the demo with a CD in your drive.  
If you don't want to play music, any computer CD will solve your 
problem.


TWO PLAYER DEMO COMBAT
-- Network And Modem Demo Disclaimer --
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Note:  The two player demo included with MechWarrior 2 is 
just that, a demo. It's not guaranteed to work on your system, 
it is only intended to give you a taste of what is yet to come. 
We have, however, provided some common solutions that we 
discovered after the product shipped.  Most of the problems 
that are encountered are problems with modem or null modem 
play.  All settings that aren't specific to the hardware are 
changed from within the game.  Some of these options are  
controller settings, detail levels, and resolution settings.

-- Two Player Demo requirements --
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
These are the same as the full version of MechWarrior 2, plus you need
100% Hayes compatible modem (9600 BPS or faster), Null-modem 
connection, or IPX/Netbios network 


-- Preparing For Two Player Combat --
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
MW2DEMO, MW2DEMO1.1, and NETDEMO, all 
require the same preparation for playing two player mode.  This makes 
things easier for you and easier for us.  If you already have made a
connection and wish to begin play, please skip forward to the appropriate
section on "Running" your demo.

-- Preparing for Network Play --
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
To participate in head-to-head play over an IPX or Netbios  
compatible network, you must first make sure you have all the  
proper network cards and software installed on the computers you  
will be using. 
 
First, go to the directory that contains your network files. Type  
NETBIOS and press ENTER.  If everything is working correctly,  
you will get the message that Netbios has been installed  
successfully.  You must then go to the demo directory.  For MW2DEMO,
this is \MW2DEMO; for NETDEMO, this is \MECH2.  Once in that directory,
type NETB2 and press ENTER.  You will then be taken to the network
communications screen.  Type a message to your opponent to ensure you
are properly connected.
 
Once both opponents see their messages, press ESC and you will  
be returned to the DOS prompt.  You are now ready to run the two player
network demo.

-- Running MW2DEMO or MW2DEMO1.1 in Network Mode --
{MW2DEMO}{MW2DEMO1.1}
After following the instructions in, "Preparing for Network Play", at 
the DOS prompt of \MW2DEMO, type MW2DEMO and press ENTER. You will be taken 
to the "LAUNCH" screen.  Type in your name at the LOGIN: prompt and press 
ENTER. 

Select "Network/modem game" by pressing N.  You will see a picture 
of a 'Mech appear in the lower left window.  Choose your 'Mech by  
clicking on the larger right or left arrows.  There are four 
different 'Mechs to choose from.  You can choose different  
variations of 'Mechs clicking on the smaller left and right arrows. 
Each 'Mech has two variations to select from. 
 
You can type messages to your opponent by clicking your mouse in the 
small black window below the different terrains.  Simply click 
in the window, type your message and press ENTER.  Now you're  
ready to fight!  Just click on the <LAUNCH> button and prepare for 
battle! 

-- Running NETDEMO in Network Mode --
{NETDEMO}
Follow the directions in "Preparing for Network Play".  When you return
to the DOS prompt of \MECH2, type NETDEMO and press ENTER. You will be 
taken to the "LAUNCH" screen.  Type in your name and press ENTER until 
you see a picture of a 'Mech appear in the lower left window.  Choose 
your 'Mech by selecting the right or left arrow.  You can choose 
different variations of 'Mechs by pressing the first four function 
keys (F1, F2, F3, or F4).  Note: not all 'Mechs have four variations.

Next, select the type of terrain in which you will be fighting.  
Your current choices include desert mesas, ice flats  and a battle 
arena.  You can type messages to your opponent by clicking your mouse 
in the small black window below the different terrains.  Simply 
click in the window, type your message and press ENTER.  Now you're 
ready to fight!  Just click on the <LAUNCH> button and prepare for 
battle!   

-- Preparing for Null Modem Play --
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
To play MW2DEMO or NETDEMO, in Null Modem Mode, connect 
two computers via their serial ports with a null modem cable.  Switch 
to the demo directory (\MW2DEMO for MW2DEMO and MW2DEMO1.1; \MECH2 for 
NETDEMO) Type COMIO 2 and press ENTER.  Once the two machines connect,
you will see the chat/communication screen. Type a message to your friend
to verify your connection and then press ESC.  You will return to the DOS
prompt.  You are now ready to run your demo.

-- Running MW2DEMO or MW2DEMO1.1 in Null Modem Mode --
{MW2DEMO}{MW2DEMO1.1}
First, make sure you have followed the instructions in "Preparing for 
Null Modem Play" above.  Then, at the DOS prompt of \MW2DEMO type MW2DEMO 
and press ENTER.  You will see the MechWarrior 2 communications screen.  
Type in your name at the LOGIN: prompt and press ENTER. The two machines 
will connect.  Choose your 'Mech and click on <LAUNCH>. You will then 
meet in your chosen machine at your selected battlefield, ready for 
intense head-to-head combat.

-- Running NETDEMO in Null Modem Mode --
{NETDEMO}
First, make sure you have followed the instructions in "Preparing for 
Null Modem Play" above.  Then, at the DOS prompt of \MECH2, type in 
NETDEMO and press ENTER.  You will see the "LAUNCH" screen.  Select 
a slot and type in your name.  Afterwards press ENTER twice and the two 
machines will connect again.  Simply choose your 'Mech and your playing
field and click on <LAUNCH>.  You will then meet in your chosen machine
at your chosen battlefield ready for intense head-to-head battle.

-- Preparing for Modem Play --
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
To play MechWarrior 2 against an opponent via modem, make sure 
your modem is ON and switch to the demo directory (\MW2DEMO for MW2DEMO 
and MW2DEMO1.1; \MECH2 for NETDEMO;.). Type MS 
and press ENTER.  

You will see a screen titled, "MSET Utility".  From the seventeen  
numbered rows, select an unoccupied row by moving the gray bar up and  
down with the arrow keys and then pressing E to edit the row.  If you  
have never used MSET before, don't panic.  The edit consists of nine  
steps, each one clearly labeled.  Besides, you should only worry about  
steps one through four.  Three of these are the same for both player one
and two; the fourth is different.  At step one, enter your name; at step  
two, enter the COM port corresponding to your modem.  At step three,  
when the program asks for Baud Rate; enter 9600.  At step four, your  
tasks diverge: player one enters the phone number for the modem of  
player two while player two simply presses ENTER.  In the "Phone" column on 
player two's screen, one should now see "* ANSWER *"; on the other hand,  
player one should read player two's phone number in the "Phone" column.   
Now, both players should press ENTER five times, and then press C.  (If  
you lose count, keep pressing ENTER until a yellow line appears running  
down the middle of the gray input line at the bottom of the screen, then  
press C.)  To connect, players must type MODEM and press ENTER then wait 
for the modems to dial and to connect.  Once you have confirmed that 
you can both chat, press ESC.

After completing these steps, select C for connect and you will 
be dropped to a DOS prompt.  At the DOS prompt, type in MODEM 
and press ENTER.  The modem will either dial your opponents phone 
number for you or answer their incoming call depending on which mode 
you have chosen.

When the two modems connect, you will see the chat/communication  
screen.  Type a message to your friend to verify your connection  
and then press ESC.  You are now ready to begin play.

-- Running MW2DEMO or MW2DEMO1.1 in Modem Mode --
{MW2DEMO}{MW2DEMO1.1}
After following the instructions in "Preparing for Modem Play" above, 
type MW2DEMO at the DOS prompt of \MW2DEMO and press ENTER.

Type in your name at the LOGIN: prompt and press ENTER. The two
machines will connect.  Choose your 'Mech and click on <LAUNCH>.
You will then meet in your chosen machine at your selected
battlefield ready for intense head-to-head combat.
 
TECHNICAL NOTE: To play, you must have a 16550A UART chip on the
COM port you are using to play.  You can use the Microsoft
Diagnostic (MSD.EXE) utility provided with Windows 3.1 and later
to determine if you have this chip on your COM ports. 

-- Running NETDEMO in Modem Mode --
{NETDEMO}
After following the directions in "Preparing for Modem Play," above, 
type NETDEMO at the DOS prompt and press ENTER.  You will see 
the "LAUNCH" screen.  Select a slot and type in your name.  
Afterwards press ENTER twice and the two machines will connect.  
Simply choose your 'Mech and your playing field and click on <LAUNCH>.  
You will then meet in your chosen machine at your selected 
battlefield ready for intense head-to-head combat.

TECHNICAL NOTE: To play, you must have a 16550A UART chip on the  
COM port you are using to play.  You can use the Microsoft  
Diagnostic (MSD.EXE) utility provided with Windows 3.1 and later  
to determine if you have this chip on your COM ports. 

-- Two Player Questions and Answers --
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: How many people can I play the demos with? 
A: The demos support One player mode and Two player mode over a  
network, modem and null-modem.  (Actually, NETDEMO does NOT support
one player mode, but since this version ships only with the full product
we hope it won't be a problem.)

{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: In two-player games, can I talk to my opponent?
A: You can only talk to your opponent in the "LAUNCH" screen.  There, 
sandwiched in between the mission briefing and the mission select  
area is a small line (just beneath the MESSAGES sign), click here and  
type away. Press ENTER to send your opponent your mortal insult. 
 
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: What do I do to play a two-player game?
A: You have three ways to engage the two-player mode via Null Modem,  
Modem, or Network. 

{NETDEMO}
Q: How do I select the input device I want to use in the NETDEMO?
A: In the clan hall of the full game, press ESC, and select <COCKPIT 
CONTROLS>.  Then click on the device you want to use until it appears in 
red lettering.  Finally, click on <ACCEPT>.  Remember, these settings 
you use in the full game will also be used in NETDEMO.

{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: How do I connect with NETBIOS (over a LAN)?
A: To participate in head-to-head play over an IPX or NETBIOS
compatible network, you must first make sure you have all the proper
network cards and software installed on the computers you will be using
After entering NETBIOS to run NETBIOS, both players must enter NETB2 in
the demo directory.  Once communication is established and you have
checked that both players can chat, press ESC to exit out to DOS.  Now,
follow the directions under "Running [Your demo's name] in Network Mode".

{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: How do I connect with Null modem? 
A: First, get two computers and a NULL MODEM cable.  Connect the NULL  
MODEM cable from COM port 2 on the first machine to COM port 2 on the  
second machine.  Next both players must enter COMIO 2 at the DOS prompt  
in the demo directory. Once you have entered COMIO 2, you should see two  
chat screens.  Try chatting through the computer (both players should  
see the typing of both players); if you can, you're connected.  Press  
ESC and return to DOS.  Follow the directions under "Running [Your demo's
name] in Null Modem Mode".
 
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: How do I connect by MODEM? 
A: MechWarrior 2 requires two 9600-baud modems for modem play.  The  
process may appear complex, but if you work through it step-by-step, you  
will find it an easy process.  First, talk to your friend and decide who  
will be designated as player one and who will be designated as player  
two.  Unless you have two phone lines or you are in the same room, hang  
up.  At the DOS prompt in the demo directory, both players should enter  
MS.  You will see a screen titled, "MSET Utility".  From the seventeen  
numbered rows, select an unoccupied row by moving the gray bar up and  
down with the arrow keys and then pressing E to edit the row.  If you  
have never used MSET before, don't panic.  The edit consists of nine  
steps, each one clearly labeled.  Besides, you need only worry about  
steps one through four.  Three of these are the same for both player one
and two; the fourth is different.  At step one, enter your name; at step  
two, enter the COM port corresponding to your modem.  At step three,  
when the program asks for Baud Rate; enter 9600.  At step four, your  
tasks diverge: player one enters the phone number for the modem of  
player two while player two simply hits ENTER.  In the "Phone" column on  
player two's screen, one should now see "* ANSWER *"; on the other hand,  
player one should read player two's phone number in the "Phone" column.   
Now, both players should hit ENTER five times, and then press C.  (If  
you lose count, keep hitting ENTER until a yellow line appears running  
down the middle of the gray input line at the bottom of the screen, then  
press C.)  To connect, players must enter MODEM then wait for the modems 
to dial and to connect.  Once you have confirmed that you can both chat,
press ESC.  Now, follow the directions under "Running [Your demo's name] 
in Modem Mode".   
 
TECHNICAL NOTE: To play, you must have a 16550A UART chip on the  
COM port you are using to play.  You can use the Microsoft  
Diagnostic (MSD.EXE) utility provided with Windows 3.1 and later  
to determine if you have this chip on your COM ports. 
 
TECHNICAL NOTE: Certain modems may not want to work properly with  
MW2DEMO. Here is a list of initialization strings that may  
help you to get the Modem portion of the program working with your  
modem.  There may be several strings in this list for your modem,  
so if one does not work, try another. 
 
----------------------------------------------------------------- 
AT&T Dataport 2001:        AT &F%VFX7S62=0%VG9\Q2\N0&W 
AT&T Dataport:             AT &F X7 S62=0 \Q2 \N0 &W 
----------------------------------------------------------------- 
Boca                       AT &Q6 %C0 &K0 
Boca 14.4 Fax/Modem        AT S46=0 S37=9 N0 &Q0 &D2 &K4 
Boca 14.4k                 AT S46=0 S37=9 N0 &Q0 &D2 &K0 %C0 
Boca 14.4 internal         AT &C0   S37=9 N0 &Q0 &K0 W0 S36=3  
S48=128 %C0 
Boca 14.4k (external)      AT &F S0=1 S36=0 &K0 &Q6 N0 S37=9 &D2 
Boca M1440i (internal)        
		 ATS48=0S37=9S46=136%C0%E0%M0&K0&Q0&R1&C1&D2\G0\N1N0 
----------------------------------------------------------------- 
Cardinal                   AT &F W0 &Q0 &D2 
Cardinal 14.4k             AT &F N0 S37=9 &Q0 &D2 \N1 
----------------------------------------------------------------- 
Computer Peripherals 14.4          AT &F S37=9 S46=0 N0 &Q0 &K0 
----------------------------------------------------------------- 
Digicom Systems (DSI) (softmodem)  AT Z \N0 &D2 &K0 S48=48 
Digicom Systems Scout Plus         ATZ*E0*N3*M0*S0*F0&D2 
Digicom connection 96+Softmodem:   AT \N1 &d2 %c0 s37=9 &K0 
Digicom connection 96+Softmodem:   AT Z \N0 &D2 &K0 S48=0 
Digicom connection 96+Softmodem:   ATZ*E0*N3*S0*M0*F0&D2 
----------------------------------------------------------------- 
GVC 14.4k (internal)      AT &F B8 \Q0 
----------------------------------------------------------------- 
Gateway Telepath          AT &F S37=9 %C0 &K0 &Q6 \G0 
Gateway Telepath 14.4k    AT S46=0 S37=9 N0 &Q0 &D2 &K0 %C0 
Gateway Telepath I:       AT S0=1 &N6 &K0 &M0 
Gateway Telepath I:     
			  AT &F S37=9 &K0 &Q0 %C0 N0 \G0 &D2 S46=0 S0=1 
Gateway Telepath II       AT S0=1 S37=9 %C0 &Q0 &K0 
Gateway Telepath II:      AT &F &K0 &M0 &N6 S0=1 
----------------------------------------------------------------- 
Generic 14.4k Fax/Modem   AT S46=0 S37=9 N0 &Q0 &D2 %C0 \G0 &K0 
Generic v.32bis 14.4k     AT \N0 %C0 B8 
----------------------------------------------------------------- 
Hayes 28.8k V.FAST Modem  AT &Q6 &K S37=9 N %C0 \N0 
Hayes Optima 28.8/14.4    AT &F S37=9 N0 &Q0 &K0 
----------------------------------------------------------------- 
Infotel 144I:             AT &Q0 S37=9 N0 &D2 
----------------------------------------------------------------- 
Intel 14.4k               AT \N0 %C0 \Q0 B8 
Intel 14.4k (internal)    AT Z B8 Q1 \C0 \N1 %C0 \V 
Intel 400/i Fax/Modem:    AT Z\N0 %C0 "H0 S31=9 &Q0 &D 
----------------------------------------------------------------- 
Macronix                  AT S36=3 S37=9 &K0 %C0 \G0 
----------------------------------------------------------------- 
Microcom QX/4232bis       AT %C0 \N0 
----------------------------------------------------------------- 
NOKIA ECM 4896M TRELLIS V.32.    AT Z %C0 /N0 
----------------------------------------------------------------- 
Netcomm M7F          
		 AT &E &K0 B0 \V0 X4 &D2 \N1 \Q0 #J0 #Q9 %C0 
----------------------------------------------------------------- 
Nokia ECM 4896M Trellis V.32.    AT Z %C0 /N0 
----------------------------------------------------------------- 
Practical Peripherals 14400FX v.32bis   AT S46=0 &Q0 &K0 &D2 
Practical Peripherals 14400FX v.32bis   AT Z S46=0 &Q0 &D2 
----------------------------------------------------------------- 
Supra                     AT &F0 S46=136 %C0 
SupraFaxModem 14.4:       AT &K0 &Q6 &D2 \N0 %C0 
Supra (external)          AT &K0 &Q0 &D0 \N1 
Supra 14.4k v.32bis       AT &F0 S46=136 &Q0 &D2 
SupraFaxModem 14.4:       AT S37=9 &Q0 &D2 N \N1 &K 
SupraFaxModem 14.4:       AT \N0 &D2 &K0 S48 = 8 
SupraFaxModem:            AT &F0 N S37=9 
Supra                      
			 AT N0 Q0 V1 W1 &K0 \G0 \N0 \%C0 %M0 S37=9 
------------------------------------------------------------------ 
Telebit 3000/Worldblazer  AT S50=6 S180=0 
------------------------------------------------------------------ 
Telepath 14.4k            AT &F &M0 &K0 &N6 &H0 S0=1 
------------------------------------------------------------------ 
Turbo Modem Plus          AT &F B8 %C0 /N1 
------------------------------------------------------------------ 
USR Sportster 9600        AT &M0 &K0 &N6 
USR 14.4k                 AT &K0 &H0 &D0 &I0 &R1 
USR 14.4k                 AT &F0 B0 S34=1 &N6 &K0 &I0 
USR Sportster             AT &F0 &K0 &M0 &B1 S34=1 &N6 &I0 
USR 14.4k                 AT &B1 &M0 S27=16 &H0 &I0 &K0 &N6 
USR 14.4k                 AT &M0 &K0 &N8 &D0 B0 
USR 14.4k        
	  AT &A0 &B0 &D0 &H1 &I0 &K0 &M0 &N6 &R1 S34=1 
USR Courier 16.8:         AT &A0 &M0 &K0& N6 B0 S0=0 X7 
USR Courier v.32bis 
	  AT E1 Q0 V1 S7=60 &C1 &D2 &K0 &N6 &A3 &H0 &M0 
USR Sportster 14.4k       AT E1 Q0 V1 S7=60 &C1 &D2 &K0 &N6 &A3 
USR Sportster 14.4k:      AT &F0 &K0 &M0 &A0 
USR Sportster 14.4k       AT &F0 &M0 &K0 &N6 &H0 
USR Sportster 14.4k       AT &F0 &K0 &M0 &N6 &H0 &I0 &B1 &R1 
USR Sportster 14.4k:      AT &K0 &M0 &N6 &H0 &I0 &B0 &R1 
USR Sportster 14.4k:      AT &N6 &K0 &M0 &B1 &H0 &I0 
USR Sportster 14.4k: 
	 AT B0 X4 E1 Q0 V1 &M0 &K0 &R1 &N6 &A3 &H0 &I0 
USR Sportster 14.4k 
	 AT S7=60 E1 Q0 V1 &C1 &D2 &K0 &N6 &A3 &M0 &H0 
USR Sportster 14.4k:      AT S7=60 E1 Q0 V1 &C1 &D2 &K0 &N6 &A3 
USR 14.4k Dual Standard 
	 AT B0 X4 Q0 &R1 &B1 &N6 &A0 &D2 &H0 &I0 &K0 &M0 M1 
USR DS v.32bis v.42bis 
	 AT &M0 &N6 &A0 &R1 &H0 &K0 &I0 &S0 &B1 X1 
USR Courier HST/DS 16.8k  AT X4 B0 &A0 &B0 &H2 &I0 &K0 &M0 &N6 
------------------------------------------------------------------ 
ViVa 14.4k                AT &F &Q6 \N0 %C0 &D2 N0 S37=9 
Viva 14.4 Fax/Modem: 
	 AT S11=50 S37=9 S95=52 L0 N0 S46=0 &Q0 &D2 \N1 
------------------------------------------------------------------ 
Wang 14/14 modem: 
	 AT S46=0 S37=9 N0 &K0 %C0 %M0 &Q0 &D2 \N1 
------------------------------------------------------------------ 
Zoom Init                 AT &F &Q6 S37=9 N0 &K0 %C0 
Zoom Init                 AT &F &Q0 S37=9 N0 &K0 S46=0 
Zoom 14.4k VFX            AT &Q6 S37=9 N0 %C0 \N0 
Zoom Init 
	 AT &Q6 S37=9 N0 &K0 S46=136 S36=1 S48=128 %C0 
Zoom OEM Modem            AT &Q6 S37=9 N0 &K0 
Zoom:                     AT &Q6 S37=9 N0 &K0 %C0 
Zoom:                     AT &Q0 S37=9 N0 &K0 %C0 
Zoom:                     AT &Q6 &K0 &D2 \N0 %C0 
------------------------------------------------------------------ 
Zyxel (E+):               AT &N3 &K0 
Zyxel U-1496E+            AT Z &N4 &K0 
------------------------------------------------------------------ 
 
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I don't get it.  I did what you said, and the program wants  
something called "NETB2" before I can play with the modem.  What can I  
do? 
A: If this happens to you, try, try again until you succeed.
 
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: My modem is not connecting.  Why not? 
A: Modem play requires a connection through two 100% Hayes  
compatible modems at 9600 BPS and a 16550A UART chip on the COM  
port you are using to play.  If you do not have a Hayes compatible  
modem or a 16550A UART, MW2DEMO might not function properly,  
if at all.  You can use the Microsoft Diagnostic (MSD.EXE) utility  
provided with Windows 3.1 and later to determine if you have this  
chip on your COM ports. If you do, try using a different COM port.
Sometimes devices on COM 1 and COM 3 conflict.  If your modem is
on one of these, try settings it to COM 2 or COM 4.

{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I can't edit the init strings for my modem in the modem demo
(MS.EXE)
A: The very last init string is editable, or optionally you can
directly edit the text file it saves out, MODEM.DIR.

{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Both modems connect properly, but the game locks after we
launch a mission.
A: Try connecting at 9600 and disable any data compression features
of your modem.  Refer to your modem's documentation for information
on how to do this.  You might want to try the modem initialization
string for your modem provided in this document.
 
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: How do I set the initialization string on my modem? 
A: Using the MS utility, you can change this parameter. 
 
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I can't get the game to recognize the other player or that
anything else is connected to the COM port.  How do I fix this?
A: Use a different COM port.  Make sure that the COM port you
want to use is unoccupied and that there is an external plug
for the null modem connection.  Make sure that your null
modem is functioning properly.
 
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: When I run NETB2 I get a message stating that other players are  
already registered.  What does this mean? 
A: This message indicates that other people are currently playing with 
NETB2 on the network.  Fortunately, NETB2 provides four  
sockets to connect through.  To use a different socket type NETB2 [#], 
where "#" is the number of the socket (1 through 4).  Press ENTER.
Unless there are four games going on, you should be able to find an open  
socket.  Both players need to type in the same socket number to  
play against each other in the demo game. 
 
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: NETB2 is not connecting the two computers running the demo.
What is the problem?
A: You might be networked across a router.  NETB2, and by necessity
MW2DEMO, will not connect across a router.  We are currently working on
a solution to this for our full network version.

{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Why won't NETB2 run?
A: Ensure that you have loaded NETBIOS or 100% NETBIOS compatible
software.  NETB2 will not work without NETBIOS or compatible
software loaded.

{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I cannot get the demo to run on my Windows network.  Why not?
A: The demo does not support Windows NETBIOS.

{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Does the demo support Lantastic? 
A: The demo should function properly on a Lantastic network 
or any other network that supports NETBIOS or 100% NETBIOS compatible  
software.

{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: When my friend and I try to launch, only one of us is  
successful.  What do we do? 
A: Occasionally this will occur.  Simply click on <LAUNCH> again to  
attempt a connection.  It may be necessary in some cases to  
restart the demo from the DOS prompt again to enable both 
users to launch properly. 

{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: In two-player games, my frame rate is choppy and I get "Memory  
Low" messages on my screen.  Why is this? 
A: In the heat of battle, sometimes more memory is required out of  
your computer due to the increased demands on the processor by the  
two player version.  If you are running the network version on an  
8 MB machine, you may occasionally get "Memory Low" banners or  
experience choppy frame rates.  Try to free up more memory to run  
the program.

{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Only one player is able to get into the simulation, the other 
is stuck at the "LAUNCH" screen. The player that is in the sim 
can see the stuck player's 'Mech. How can I get around this?
A: This is usually a conflict with the joystick: Try playing 
without the joystick selected in the "COCKPIT CONTROLS" screen.

{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I don't have enough memory to load the demo. How can I free 
more memory?
A: Try making a boot disk or multi-config for the net demo that 
loads only the necessary memory sound, CD-ROM, mouse, and network 
drivers.  Use HIMEM and EMM386 with NOEMS for the EMS size.  
Make sure that all drivers are loaded into high memory.

Q: When will there be a real network game and what does it mean 
by "NETBIOS"? Why not just run IPX like everything else that is 
networkable? 
A: There will be a multi-player add-on that will enable you to play
head-to-head over the modem or with up to 8 people on an
IPX-compatible network will be released in the fall. This add-on
will also contain special multi-player missions. 

{NETDEMO}
Q: My joystick will not work properly in NETDEMO Null Modem 
games.  What's wrong?
A: We could not get joysticks working properly in NETDEMO when using 
Null Modem.  This will be repaired in the full NetMech product when 
it becomes available.  If you are unable to get your joystick working 
properly in NETDEMO, we recommend using a combination of Keyboard and 
Mouse to play the game.  (QA Manager Note: A Suncom SFX gamepad in 
keyboard mode is an excellent solution to this dilemma.)

LOCK-UPS/CRASHES
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: MechWarrior 2 locks up. Why?
A: This is more than likely the result of a conflict between 
MechWarrior 2 and a memory-resident program that is being loaded 
in your AUTOEXEC.BAT or CONFIG.SYS files. The best solution to 
this is to create a boot disk as outlined in the instructions in 
this file. If this does not help, try running the MW2SETUP program 
in the MechWarrior 2 directory and select "Configure Sound Devices, and 
then from the blue, "Sound Configuration Options" menu, select "No MIDI 
Music" and "No Digital Audio". Or, for MW2DEMO and MW2DEMO1.1, 
run the SETUP program in the demo directory and select option 
two "Select Sound Card".  Then from the blue "Sound Configuration 
Options," menu select "No Digital Audio" and "No MIDI Music".  

If this doesn't help, call Activision Customer Support..

{MECH2}{MECH2-1.1}
Q: When I type MECH2 to run the game, the computer freezes at a blank 
screen, reboots, or locks up and starts beeping. How do I fix this?
A: Follow these troubleshooting steps in order until you find the 
problem:
1. Make sure you have disabled SMARTDRV or any other disk cache.
2. Try running without a memory manager (including EMM386 and QEMM).
3. Make sure your VESA driver is loaded correctly.  Refer to the "VIDEO"
section for information.
4. Make sure you have a mouse driver loaded for DOS.
5. Try making a boot disk as outlined under the "MANAGING YOUR MEMORY"
section of this document.
6. Run the MW2SETUP program in the \MECH2 directory and select "Configure
sound devices".  Then, from the blue menu, "Sound Configuration Options",
select "No MIDI Music" and "No Digital Audio".  If this works, refer to 
the "AUDIO" section for more help.
7. Try deleting the game and reinstalling, or try a different size 
installation.

{MECH2}{MECH2-1.1}
Q: My computer freezes after completing the 1st mission. What can I do?
A: Try these solutions, one of them should help you.
1: Eject and reinsert the CD.
2: Disable joystick by going to the Cockpit Controls screen by 
pressing the ESC key in the clan hall and selecting "Cockpit Controls" 
from the menu.  Then, make sure all of the joystick options are white 
(click on them to change color) and click on <ACCEPT>.
3: Disable SMARTDRV or any other disk caching utilities.
4: Run the game without a memory manager.
5: Try disabling MIDI music.


PERFORMANCE
MechWarrior 2 has features that were designed to support a wide range 
of computers. When you initially configure MechWarrior 2 for play, 
MechWarrior 2 will make several default settings regarding which 
features should be used and which should be turned off.

{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
As mere demonstrations of the full game, MW2DEMO, MW2DEMO1.1 and 
NETDEMO uses many of the same features of MechWarrior 2, but accesses them
in different ways.  To give maximum performance on the greatest number
of machines, the demo will default to low resolution (320x200).  See
the sections "Running [Your demo's name]".

The trade-offs are different for each user, so we allow any machine 
to run any options, but please keep in mind that the higher the level 
of detail, the more demanding the machine requirements.  To change
settings, press ESC while in combat mode, and then select <Combat
Variables>.  You will see the following menu:

Object textmaps: ON or OFF
Terrain textmaps: ON or OFF
Display detail:  HIGH or LOW
Object density: HIGH or LOW
Explosion chunks: ON or OFF

Switching these options to LOW or OFF will increase the performance of 
the game.  After you have made your selections, press 0 twice to return
to combat.  If you press ESC, your changes will be lost.

We recommend that all 486 owners use low resolution. 486-66's and up 
with very fast video sub-systems can run in SVGA (640x400), but most 
of the graphic options should be turned off.  Video cards also vary 
dramatically -- many cards are optimized for extremely high performance in
Windows, but can actually be very slow for use in DOS.  Start with low 
resolution (default in demo mode), and select whatever options best 
match your machine's capabilities and your desire for realism. Machine 
and graphics card allowing, move up to a higher resolution, and adjust 
graphic options until you reach a satisfactory balance.  You make the 
call.

{MECH2}{MECH2-1.1}
To switch game resolution, press ESC in the clan hall screen and select
<COMBAT VARIABLES>.  Here you may select from one of three resolutions:
320x200 (low); 640x480 (medium); 1024x768 (high).  You may also select
your display variables:

OBJECT TEXTURES: ON or OFF
TERRAIN TEXTURES: ON or OFF
DISPLAY DETAIL: HIGH or LOW
OBJECT DENSITY: HIGH or LOW
CHUNKY EXPLOSIONS: ON or OFF

Click on ON/OFF, HIGH/LOW, etc. to toggle between options.  Once you
are satisfied with your selections, hit any key to return to the Clan
Hall.

You may also reach these last five options from the combat portion of
the game (although you cannot change resolution).  To do this, first 
press ESC in the combat portion of the game and then select 
<Combat Variables>. After you have made your selections, press 0 twice
to return to your cockpit.

Try making the following changes to increase the game's performance:

Object textmaps (textures): Try turning these Off.
Terrain textmaps (textures):  Try turning these Off.
Display detail:   Try switching to Low.
Object density:   Try switching to Low.
Explosion chunks (Chunky explosions): Try turning these Off.

These changes should be sufficient to get the game running well 
on any machine.  Other options can be left on, as their performance 
cost is low.

{NETDEMO}
As has been mentioned before, NETDEMO uses the settings of the full game,
MechWarrior2.  If you wish to the demo in high resolution, set your full
game to high resolution, and so on.  Good luck.

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Can MechWarrior 2 make use of a math co-processor?
A: No. All math in the program is integer-based. A math co-processor 
would not help.

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I have a 486-66 computer with 8 MB of RAM. How will MechWarrior 2 
run on my system?
A: Your computer meets the minimum requirements for the program. While 
it will run adequately on your system, the program performs best on a 
Pentium based system.

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Will the reported mathematical error in the Pentium chip affect 
the performance of MechWarrior 2?
A: MechWarrior 2 does not use floating point arithmetic.  The 
performance of the game will not be affected by any floating point 
arithmetic flaws that exist in the Pentium processor.

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}
Q: The movies have skipping audio or skip frames on my computer.
A: Due to the almost infinite combinations of computers, sound cards, 
CD-ROM drives and video cards, it was not possible to optimize the 
video for all systems.  The performance of the video depends on the 
transfer rate of your CD-ROM drive, the speed and type of processor, 
the quality of your sound card and the DOS performance of your video 
card.  Certain video cards have low DOS benchmark scores and will be 
unable to play the videos without some skipping (even in Pentium systems 
with six-speed CD-ROM drives).  Some MGA chipset cards (MATROX and 
Q-Vision) are an example of this.  On the other hand, even the 
fastest video card and highest quality sound card will be unable 
to improve the quality of video played off of a CD-ROM drive that 
cannot maintain a transfer rate close to 270,000 BPS.  And, of 
course, stuttering in sound and/or video in such systems is more 
noticeable on a 486 based computer than a Pentium.

{MECH2}{MECH2-1.1}
Q: The movies don't run very smoothly on my machine.  What can I do to 
make them run better?
A: If you have the disk space available, try the Full Blown installation.  
This will run the movies from your hard disk which will vastly improve 
their performance over running them from the CD-ROM drive.  This does 
not affect play during the 3D simulation however.

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Why is my frame rate choppy?
A: Frame rate is based on a number of factors.  The easiest (and less 
expensive) way to increase the frame rate during missions is to turn 
off the detail levels in the ESC menu of the combat portion of the game.  
The DOS performance of your video card and its bus type also affects 
your frame rate.  For this reason, MechWarrior 2 requires a VESA Local 
Bus video card.  Additionally, many of the video cards specifically 
designed as Windows accelerators neglect DOS performance and the 
performance of MechWarrior 2 will suffer accordingly.  Lastly, 
your processor will greatly affect the frame rate.  Upgrading a 
486 to a Pentium will make a great difference in performance and will 
allow you to run in high resolution modes.

{MECH2}{MECH2-1.1}{MW2DEMO1.1}{NETDEMO}
Q: Occasionally during the missions, the screen freezes for a second 
without explanation.  This is sometimes a problem when in the heat of 
battle.
A: The pause is due to the CD resetting to the beginning of the audio 
track for the mission you are running.  It should last less than a 
second.  However, if you find this annoying, you can turn off the 
CD music.  Simply slide the music slider all the way to the lowest 
volume and the CD will turn off.  No more skip, but no more music 
either though.


VIDEO 
{MECH2}{MECH2-1.1}
MechWarrior 2 was designed to take advantage of some of the higher 
resolution video modes on your computer.  The pre-mission launch portion 
of the program (i.e. the "shell") runs in 640x480 SVGA mode, and the 
simulation portion of the program runs by default in 320x200 standard 
VGA mode.  The 3D simulation can also run in 640x480 and 1024x768 mode 
using an SVGA video card (NOTE: To use the 640x480 or 1024x768 HiRes 
modes, you should have a Pentium 90 or 120 with a fast video card and 
16 MB of RAM).  In some cases MechWarrior 2 will detect and work with 
your video card just fine.  However, some video cards may require that 
a VESA video driver be loaded in order for the video card to work 
properly with MechWarrior 2.

{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
MechWarrior 2 is a pretty advanced simulation, as well as a great
game.  Therefore, it takes a pretty powerful computer to run it. 
That's why in the demos we default the game engine to low resolution 
(320x200).  If you have the processor power (Pentium) to run it in 
high-res (640x480) then launch the demo by entering your demo directory
and typing: 

  MW2DEMO -SVGA 

It looks pretty darn good in low-res, but it looks GREAT in high-res, 
so try it out if you've got the processor to spare. 

Note:  For NETDEMO, type NETDEMO -SVGA instead of MW2DEMO -SVGA.  
(Or, set MechWarrior2 to medium resolution in the Combat Variables screen.)
 
-- Supported Video Drivers --
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
MechWarrior 2 requires that your system have a standard VESA video 
driver to run your video.  Please verify that you have one loaded before 
running the game. 

-- What Is a VESA Driver? -- 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
For one thing, it's something needed to play our demo.  More  
specifically, VESA stands for Video Electronics Standards Association.  
It is a standard that allows software companies to write programs that  
work on many video cards without having to know how each card  
works. The VESA driver is the program that handles this. Almost  
every video card available today has VESA drivers available for  
it. These drivers may be stored in a chip on the video card, or  
they may be a program that the user has to load by hand (or with a  
batch file). Some cards (such as the Diamond Viper) have the  
driver on the video card, but need the user to run a special  
program to activate the driver.  If the VESA driver is an external  
program, it will probably be found on the disks that accompanied  
your video card. If you don't have a VESA driver you should  
contact your video card manufacturer. We have included a list of  
Customer Support and BBS numbers for major manufacturers near the  
end of this document.  
 
Using most "external" (programs that you must run) VESA drivers is  
as easy as typing the name of the driver at the DOS prompt. For  
instance, if the driver was called VVESA.COM, you would type  
VVESA.COM and then press ENTER.  If you have any difficulty  
running MechWarrior 2 at a higher resolution, contact the maker of  
your video card for the latest VESA driver for your card. 
 
The next few sections explain some problems and solutions that we  
encountered during our testing with various video cards. 
 
-- ATI -- 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Usually located within the MACH32 or ATI directory on your hard  
drive (or the directory into which all of your video drivers were  
installed) should be a file called VVESA.COM.  (If it is not  
there, it should be on your ATI driver diskettes which came with  
the card.)  This file must be run prior to launching MechWarrior 2.
There are two solutions:  
 
1.  Type VVESA prior to running MechWarrior 2, each time. 
 
2.  Include the following statement in your AUTOEXEC.BAT: 
 
C:\MACH32\VVESA.COM 
 
This should allow you to run the "shell" without any video  
problems. 
 
-- Diamond Video Cards -- 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: My screen goes blank after I have started the game. 
A: If you have a Diamond Stealth 64 video card, the problem is probably 
with the Diamond Power management system that was installed with your 
video card.  In some machines, the activity of the MechWarrior 2 game 
does not register as activity with this power management system.  To 
solve this, type the following command before running MechWarrior 2: 
 
	 C:\>S64DDPMS U 
 
If DOS gives you a "Bad Command" error, the Stealth 64 driver directory 
must not be located in your path.  Change to that directory (for 
Stealth 64 DRAM users, that directory is typically S64D), and retype 
the command. 
 
If you do not have a Stealth 64 video card, determine if you have a 
DOS power saver loaded for your video card.  If you do, disable it prior 
to running MechWarrior 2 
 
-- Diamond Viper Cards -- 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
The Diamond Viper has its VESA driver on the card, but you need to run 
an external program to activate it. This program is called VPRMODE.EXE. 
To use VPRMODE to activate the VESA driver, type: 
 
VPRMODE VESA, then press ENTER. 
 
The VPRMODE program should have been installed by the software  
that came with the Diamond Viper card. 
 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I have a Diamond Stealth/Viper and I get funny lines on my  
display.  Why? 
A: This is a problem with MechWarrior 2 and some early versions of  
the Diamond drivers. There are software patches available for both  
the Stealth and Viper to alleviate this problem. The Stealth patch  
is available as a software program called STLBIOS.EXE or as a  
hardware upgrade. For the Diamond Viper, a software upgrade called  
VPRM202.EXE will contain a patch. All of these are available  
directly from Diamond. 
 
-- MATROX -- 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Located within the MGA or MATROX directory on your hard drive (or  
the directory into which all of your video drivers were installed)  
should be a file called MGAVESA.COM.  (If it is not there, it  
should be on your video card driver diskettes.)  This file must be  
run prior to launching MechWarrior 2.  There are two solutions:   
 
1.  Type MGAVESA prior to running MechWarrior 2, each time. 
 
	 - OR - 
 
2.  Include the following statement in your AUTOEXEC.BAT: 
 
	 C:\MGA\MGAVESA.COM 
 
This should allow you to run MechWarrior 2 without any problems  
with video. 
 
-- Other Video Cards -- 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
If you do not have one of the cards listed above, try to locate  
the VESA driver for your video card in your video card's directory  
on your hard drive, or on the disks supplied by the card's  
manufacturer.  Run the VESA driver as shown above each time before  
you start MechWarrior 2 or put it in your AUTOEXEC.BAT file. 
 
-- Video Questions and Answers -- 
{MW2DEMO}{MW2DEMO1.1}
Q: Why doesn't the demo support a higher resolution?  
A: Actually, it does.  To play in SVGA mode, either enter SETUP and
select the SVGA option, or enter MW2DEMO -SVGA from your DOS prompt.  
Make sure there is a space after MW2DEMO! 

{MECH2}{MECH2-1.1}
Q: How come I don't see the cool introductory movie I have heard 
so much about?  The game skips straight to the choose allegiance 
screen.
A: You must have the MechWarrior 2 CD in your CD drive at ALL 
times during the game.  Certain animations and movies as well as 
other files are accessed by the program at various times 
throughout the game.

{MECH2}{MECH2-1.1}
Q: The menu screens used to be animated, but now the animation's are 
frozen.  How come?
A: If you take the CD out of your drive during operation of 
MechWarrior 2, the game may freeze and/or the screen animation's 
will stop.  In any event, the game will not function properly, if 
at all.

{MECH2}{MECH2-1.1}
Q: My screen goes blank or is garbled after the intro movie.  Why? 
A: MechWarrior 2 is designed to operate with any SVGA video card  
that supports standard VESA video modes.  Most, if not all, video  
cards support VESA, either directly in the video hardware or  
through an external driver.  Some of these cards require you to  
load a VESA driver prior to starting MechWarrior 2.  In these  
cases, the drivers will most likely be found in the directory into  
which all of the video card files were installed. If you do not  
have a VESA driver for your video card, you will not be able to  
run the game until you obtain one.

{MECH2}{MECH2-1.1}
Q: What display modes does MechWarrior 2 use?
A: 320x200, 640x480 and 1024x760 color graphics.

{MECH2}{MECH2-1.1}
Q: How do I change the resolution?
A: Access "COMBAT VARIABLES" through the ESC option in any non-battle 
segment. You should be able to enable cheats, toggle heat management, 
change the difficulty setting and increase the game's resolution there.

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Game play is very choppy. How can I improve the playability?
A: Try these options:
1: Switch to a lower resolution.
2: Turn off some of the graphic detail options.

{MECH2}{MECH2-1.1}
Q: My monitor is turned to its brightest setting, but my screen is 
still too dark.
A: Try one of these options:
1: If you are in a night mission, you will have to enable Low-Light 
Amplification to see anything clearly. Refer to the section "Game Controls"
under the heading of "GAME PLAY" in this document.
2:  Press the ESC button while in the game, pick <Cockpit 
Controls>, move to "Monitor Brightness" and adjust as needed. 

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Objects are disappearing from my screen when I run the missions.
What's the problem?
A: MechWarrior 2 will run on computers with 8 MB of RAM.  However,
you will need to have about 7 MB of free extended memory.  If you
have SMARTDRV loaded, or TSR's that take up significant amounts of
memory, more than likely you will not have the required memory.
When MechWarrior 2 begins running out of memory, it will stop loading
objects.  The result is that some objects or parts of objects may
disappear from your screen.  A system with more than 8 MB of memory
would be optimal.  However, making more memory available via a boot
disk should solve this problem.  If you still have problems, turn
off some of the detail levels in the escape menu.

{MECH2}{MECH2-1.1}
Q: When I try to run missions in 1024x768 mode, I get a "Divide 
Overflow" error and I drop back to the debriefing screen.  Why 
can't I run the missions?
A: We believe this is a problem with certain VESA video drivers.  
It occurred most frequently on ATI Mach32 video cards.  Also, some 
video cards don't support this resolution, or they may require a 
video memory upgrade in order to display this mode.  Consult your 
video card manufacturer for newer VESA drivers.  They may correct 
this problem.



AUDIO
-- MechWarrior 2 Installer --
{MECH2}{MECH2-1.1}
The MechWarrior 2 installer will attempt to automatically detect  
what kind of sound card you have in your machine and select the  
proper driver. However, on some machines you may need to pick your  
sound card out of the lists provided. The installer will then try  
to verify the presence of that sound card in your machine. If your  
sound card is not shown and is 100 percent Sound Blaster  
compatible, you should be able to install for "Creative Labs Sound  
Blaster or 100% compatible" and hear sound and music within the  
game. 

-- MW2DEMO and MW2DEMO1.1 Installer --
{MW2DEMO}{MW2DEMO1.1}
MW2DEMO differs from its brother MW2DEMO1.1 in two aspects.  First, 
MW2DEMO does not support playing a music CD instead of its soundtrack; 
MW2DEMO1.1 does.  Second, MW2DEMO does not automatically detect what 
kind of sound card you have in your machine; MW2DEMO1.1 does.  This means 
MW2DEMO users should be sure to select option two "Select Sound
Card" from the first menu of the SETUP program.  (MW2DEMO1.1 users may
also wish to double check their sound setup, especially if they experience
any sound problems.)

-- Supported Sound Devices -- 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Creative Labs Sound Blaster Basic, Pro, 16 and AWE 32; Media Vision Pro 
Audio Spectrum Basic, Plus and 16; Gravis Ultrasound; Ensoniq 
Soundscape; Roland MT-32; General MIDI devices 

-- Miles Design Audio Drivers -- 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
MechWarrior 2 sound support is accomplished through the use of the  
John Miles Design AIL audio driver libraries. Like VESA drivers,  
these help software companies support many different sound cards  
without having to know how each card works. The Miles Design  
Drivers are automatically installed when you select which sound  
card you wish to use for digital audio and MIDI in MechWarrior 2. 
 
-- Audio Questions and Answers --  
{MW2DEMO}{MW2DEMO1.1}
Q: How do I change my sound setup in MW2DEMO or MW2DEMO1.1?
At the DOS prompt in the demo directory, enter SETUP 
and choose option 2, then select the sound device of your choice. 

{MECH2}{MECH2-1.1}{NETDEMO}
Q: How do I change my sound setup in MECH2 or NETDEMO?
A: Type MW2SETUP in your \MECH2 directory and press ENTER.  Select 
"Configure sound devices," and then choose "Select and configure digital
audio driver" or "Select and configure MIDI music driver" from the "Sound 
Configuration Options" menu.  You will be given a list of card from 
which to choose, and the program will attempt to automatically configure 
whichever card you choose.  When you are finished, simply select, "Done".

{MECH2}{MECH2-1.1}
Q: I have a Sanyo 4X CD-ROM drive in my Gateway 2000 Pentium 
computer.  During the game the music plays just once and stops 
playing or doesn't play at all.  What is wrong?
A: This is caused by your CD-ROM driver.  You most likely have 
v1.2 of the Sanyo driver.  Version 1.3 is available from Gateway 
and should fix the problem.

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Will MechWarrior 2 work with my Pro Audio Spectrum 16 Sound  
Board? 
A: Yes, but Pro Audio Spectrum 16 sound cards must have the  
following settings to work with MechWarrior 2. 
 
	   Pro Audio Spectrum Side:      Sound Blaster Side: 
	   Port = None                   Port = 220 
	   Interrupt (IRQ) = 3           Interrupt (IRQ) = 5 
	   DMA Channel = 3               DMA Channel = 1 (Must be 1) 
 
The PAS 16 consists of two sections, and the Sound Blaster section          
should use the settings shown above.  You may be able to use a          
different IRQ, but the DMA channel must be 1.  Problems with the  
PAS 16 card are usually due to the two sides of the card sharing a  
port, Interrupt or DMA Channel.  The two sides of the card must  
have different settings, or the card will cause the system to lock  
up.  Look at the setting in the SETUP utility for this sound card  
for more information. 
 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I have an Ad-Lib/Ad-Lib Gold card, and I can't get any digital  
Sound FX to play. How come? 
A: An Ad-Lib card does not have a DAC (Digital Audio Converter) to  
play digital effects, therefore you will only hear synthesized  
musical effects. 
 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: How come the music volume control does not affect the volume of  
the music I hear while playing the game? 
A: Some CD-ROM drivers do not have the ability to raise or lower  
the volume.  For these drivers the sound is either on or off.  In  
these instances, the volume slider for music will be non- 
functional except to turn it on and off. 
 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: The volume levels of my music, sound effects and/or game voices  
are too low for me to hear.  What can I do? 
A: Check your speakers to see if the volume can be turned up.   
This is the easiest solution.  However, if this cannot solve your  
problems, try adjusting the volume sliders in the escape menus of  
the game.  Finally, your sound card may have a volume or mixer  
utility that can raise the volume of your sound output or the  
volume knob on the back of some sound cards.  Consult your sound  
card manual for more information. 
 
{MECH2}{MECH2-1.1}{NETDEMO}
Q: I do not have any sound in the game.  What do I do?
A: There are a number of things that may cause this problem:
1: Ensure that your speakers are properly plugged into your sound card
 and are turned on.
2: Type MW2SETUP in the C:\MECH2 directory and select 
"Configure sound devices," and then choose "Select and configure digital
audio driver" or "Select and configure MIDI music driver" from the "Sound 
Configuration Options" menu.  You will be given a list of card from 
which to choose, and the program will attempt to automatically configure 
whichever card you choose.  When you are finished, simply select, "Done".
Make sure that you have the appropriate settings. Consult your sound 
card user manual and run any diagnostic utilities that the manufacturer 
supplies.
3: Music during simulations plays directly from the CD, so make sure 
you have a cable that connects the CD line out to your sound card's 
line in.
4: CD audio volume is at 0. Refer to your sound card documentation for 
information on how to adjust.
5: Some CD-ROM drives may have the volume level for Redbook Audio (CD  
music) set too low or off in their CONFIG.SYS or AUTOEXEC.BAT  
file.  If you are not hearing music in the game, consult your CD-ROM
driver manuals or the manufacturer of your CD-ROM drive for
assistance.  You may simply need to make a small change to a  
command in your startup files to fix the problem. 
 
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I do not have any sound in the demo.  What do I do? 
A: There are a number of things that may cause this problem.   
First, ensure that your speakers are properly plugged into your  
sound card and are turned on.  Second, type SETUP in the  
demo directory and choose "Select Sound Card" and then choose "Select 
and configure digital audio driver" or "Select and configure MIDI music 
driver" from the "Sound Configuration Options" menu.  You will be given 
a list of card from which to choose, and the program will attempt to 
automatically configure whichever card you choose.  When you are 
finished, simply select, "Done".  Make sure that you have the  
appropriate settings.  If all else fails, the problem may be with  
your sound card.  Consult your sound card user manual and run any  
diagnostic utilities that the manufacturer supplies. 
 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Why is the sound fuzzy on my Sound Blaster Pro 2 sound card? 
A: This may be due to a compatibility problem between the Sound  
Blaster Pro 2 and certain video cards.  We discovered it with an  
Orchid Kelvin card installed.  A small amount of distortion plays  
near the beginning and ends of sound effects.  We have no solution  
for this at this time.

{MECH2}{MECH2-1.1}
Q: Can I listen to the MechWarrior soundtrack on my audio CD player?
A: Yes. The mission music is spooled from the CD. Tracks #2 - 26 are
regular audio tracks that will play on an audio CD player.


INPUT DEVICES
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
MechWarrior 2 supports a wide variety of input devices.  The 
following section will cover many of the most common issues 
encountered with these controllers.  We will be adding more input 
devices to the current list in the near future.  Look on our BBS 
or any of the on-line services that we currently support for 
updates which will allow you to use new devices with MechWarrior 2.

To activate input devices perform the following operations. Press ESC 
from the clan hall.   Select <COCKPIT CONTROLS>.  The available input 
drivers are listed along the left side.  Your selected inputs (e.g. 
keyboard and mouse) will appear in red lettering.  Unselected inputs
appear in white lettering.  If you are happy with our default settings,
just click on the devices that you want and then click on <ACCEPT>.  If
you wish, you may also customize your input devices.  See question six
under "QUICK SOLUTIONS : TOP QUESTIONS ANSWERED".

-- Supported Input Devices -- 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Standard two-button joysticks; CH Flightstick and ProPedals; 
Thrustmaster Flight, Weapons, and Rudder Control Systems; Thrustmaster 
F-16 Flightstick; Gravis gamepad and Phoenix joystick; Virtual  
I/O i-glasses; Suncom Technologies SFX gamepad; Microsoft SideWinder 3D
Pro joystick, Spacetec Spaceball Avenger, Logitech Wingman Extreme, 
Forte VFX-1 Headgear, CH Virtual Pilot PRO.

-- Mouse --
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
MechWarrior 2 requires a Microsoft-compatible mouse to run. Most 
mice today (including Logitech, Mouse Systems, and Kensington) are 
Microsoft-compatible. In order for the mouse to work properly in 
MechWarrior 2, a mouse driver must be loaded before running 
the game. The mouse driver must also be fairly current and VESA  
compatible. Contact the manufacturer of your mouse or the dealer  
who sold the mouse to you to see if your driver is the most  
current available. 
 
-- Common Mouse Questions --
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I have a Honeywell mouse, and it does not work with MechWarrior 2.  
Why? 
A: The Honeywell Mouse is not compatible with Microsoft standards  
and does not work with MechWarrior 2. 
 
{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I told the SETUP to use my mouse to play the demo, but it won't work.
What should I do?
A: Most likely, a mouse driver has not been loaded.  MechWarrior 2 needs
a DOS mouse driver (as opposed to a Microsoft Windows mouse  
driver). This driver along with instructions on how to load it  
should have been included with your mouse. The less likely problem  
is that the mouse driver is being correctly loaded, but it is an  
older version that is not supported. You should contact the  
manufacturer (or dealer) of your mouse to get a more up-to-date  
mouse driver.  

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I got the message "Error: Mouse Not Found" when I tried to load
MechWarrior 2.  What does this mean?
A: Some possible causes:
1) A MS-DOS compatible mouse driver has not been loaded.  MechWarrior 2
needs a DOS mouse driver to run (as opposed to a Microsoft Windows mouse
driver).  This driver along with instructions on how to load it should 
have been included with your mouse.
2) The less likely problem is that the mouse driver is being correctly
loaded, but it is an older version that is not supported. You should
contact the manufacturer (or dealer) of your mouse to get a more
up-to-date mouse driver.

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I have the Forte Technologies VFX-1 Headgear, and I can't seem to
control the mech at all. What could be the problem?
A: Make sure that you do NOT use the VRMOUSE driver for the VFX-1. This
driver turns on the mouse emulation and causes MechWarrior 2 to get
conflicting information which causes problems controlling your 'Mech.
Also, at the time that VFX-1 support was released, the VFX-1 drivers did
not work under Windows 95, so if you are running under Windows 95 try
rebooting to DOS.

Note: VFX-1 is incompatible with Kraft mouse drivers.

-- Joystick --
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
In MW2DEMO, the SideWinder 3D Pro joystick supports the following sound
cards:
 
     SoundBlaster 16 
     SoundBlaster Pro 
     SoundBlaster AWE 32 
     SoundBlaster Pro 2
     Reveal SC 400 
     Ensoniq Sequoia 
     Sound Galaxy 16A 
     Gravis Ultrasound  (with a minor hiccup) 
      
-- Common Joystick Questions -- 
{MW2DEMO}{MW2DEMO1.1}
Q: How do I change from mouse to joystick in the demo? 
A: You show proper respect, free birth.  Enter SETUP and then enter 1  
and follow the direction. 

{NETDEMO}
Q: How do I change from mouse to joystick in the demo?
A: NETDEMO uses the settings of the full game.  Play MECH2.  From the
clan hall, press ESC and select <COCKPIT CONTROLS> and then click on
the joystick that you want until it appears in red lettering.  Now, click
on <ACCEPT>.

{MECH2}{MECH2-1.1}
Q: My joystick drifts (and autopilot disengages prematurely; my 'Mech will 
not stop).
A: Try these:
1) Hit the "/" key or the keypad "5" key to recenter your torso.
2) Make sure that you have calibrated your joystick from within
MechWarrior 2.
3) Disable the mouse in the COCKPIT CONTROLS.
4) Adjust the trim controls on your joystick (if it has them) to
compensate for miscalibration.
5) Install and use a dedicated game card and disable the game port on
your sound card. We recommend the Thrustmaster ACM game card.

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: Which Thrustmaster products are supported by MechWarrior 2?
A: MechWarrior 2 supports several configurations of the following 
Thrustmaster input devices:
  Flight Control Systems Mark I & II
  Weapons Control Systems Mark II vrs. 5.08
  Rudder Control Systems
  F-16 Flight Control Systems (FLCS)

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: The Thrustmaster Mark I Weapons Control System (WCS) does not function.
How can I get it to work?
A: The Mark I WCS should function with MechWarrior 2, but it will not be
programmable.  The only way we have found is to use the Mark I with
MECH2 is to set the DIP switches on the Mark I to emulate a game with
similar controls.  Then go into the "Cockpit Controls" screen by pressing
ESC in the clan hall. Configure the keyboard to use the keypresses
generated by the Mark I to enable the functions you want.

{MECH2}{MECH2-1.1}
Q: My joystick is programmable, but I can't get the programmable functions
of the joystick to work properly.  How do I do this?
A: See CFGS directory on the game CD. Configurations have been provided
for several popular  programmable joysticks.  MechWarrior 2 provides
configurations for all of the supported programmable input devices.
(Note: The C:\MECH2\ CFGS directory on your hard disk will not have these
files. They are only on the CD)

{MECH2}
Q: I made a custom configuration in the "COCKPIT CONTROLS" screen, but now
the commands don't work properly.  Why?
A: You can assign a game function to up to four controller functions, and
so there are four pages of config. settings.  Click on the heading
<Primary>  to cycle through the four control pages available. These control
pages are listed as <Primary, Secondary, Tertiary, and Quaternary> You'll
find the arrows assigned to torso elevation on the secondary or tertiary
control page.

{MECH2-1.1}
Q: I made a custom configuration in the "COCKPIT CONTROLS" screen, but now
the commands don't work properly.  Why?
A: You can assign a game function to up to four controller functions, and
so there are four pages of config. settings.  Click on the heading
<Next Page>  to cycle through the four pages available. You'll find the
arrows assigned to torso elevation on the 2nd or 3rd page.  

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: My computer freezes when calibrating or does not calibrate the 
CH Flightstick Pro properly.
A: We believe the problem results from conflicts in some sound 
card game-ports.  One possible solution to this problem is to plug 
the joystick cable into a Y-adapter plugged into your sound card 
game port.  The best alternative is to install and use a dedicated 
game port on a separate I/O card and disable the game port on your 
sound card.

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I am having problems calibrating my joystick to work with 
MechWarrior 2.  What should I do?
A: MechWarrior 2 is designed to be very sensitive to joystick 
controls to allow for more precision.  The trade-off is that you 
must be delicate in configuring your joystick.  Please follow the 
screen directions very closely and slowly.  The most common 
problem encountered by MechWarrior 2 players is caused by rushing 
through the joystick configuration screens.  As anxious as you may 
be to play MechWarrior 2, take your time to configure properly.  
Remember to wait until the dot appears to move your joystick and 
follow the stick movement and button click sequence precisely.

{MW2DEMO}{MW2DEMO1.1}{MECH2-SWJ}{MECH2-1.1SWJ}
Q: What do I do with the gray switch on the back of my SideWinder 3D Pro,
just below the cord? 
A: Good question, wetnose.  For this demo, face the joystick cord away 
from you and the four gray buttons towards you.  Then reach behind 
the joystick and push the gray switch all the way to the right.   
 
{MECH2-SWJ}{MECH2-1.1SWJ}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: How do I calibrate my SideWinder 3D Pro? 
A: Press ESC once you have begun your battle, then select option 
number two <Device calibration> and follow the instructions. 
 
{MECH2}{MECH2-1.1}{MECH2-SWJ}{MECH2-1.1SWJ}{NETDEMO}
Q: How do I configure my SideWinder 3D Pro joystick?
A: To select the SideWinder 3D Pro configuration press ESC or click the
right mouse button in the clan hall or the opening screen, then choose
<COCKPIT CONTROLS>. You will see a screen listing possible input 
devices in either red or white lettering.  RED lettering shows that a 
device driver has been selected for use; WHITE lettering means that the 
driver is not selected for use.  Because the SideWinder 3D Pro works in
two modes (analog and digital), we supply two drivers: the <MS SideWinder
(CH Pro Mode)> driver for analog mode and the <MS SideWinder 3D PRO
driver for digital mode.  To select your SideWinder 3D Pro, click on
<MS SideWinder 3D PRO> or <MS SideWinder (CH Pro Mode)>, depending
on your sound and game card.  As you choose your driver, also remember to
set the gray switch on your SideWinder 3D Pro (see the previous question)
to the right.  You may also select <Mouse>, <Keyboard>, and even
<Virtual I/O i-glasses! on COM1> (or COM2).  

NOTE: Except for <Mouse>, <Keyboard>, and <Virtual I/O i-glasses!>, 
make sure only one of the other input devices is displayed in red.  Now 
click <ACCEPT>.  If you have made a change to your cockpit controls, 
you will see a screen that says, "Cockpit Control Configured".  Press 
<Ok> and you will return to the gray rectangular option box that greeted 
you at the beginning of these instructions.  Now press ESC or your right 
mouse button to continue play.  If you made no changes, you will return 
immediately to the rectangular gray menu box.  Press ESC or your right 
mouse button to continue play.

{MECH2}{MECH2-1.1}{MECH2-SWJ}{MECH2-1.1SWJ}
Q: I followed the directions on how to configure my SideWinder 3D Pro and 
selected <MS SideWinder 3D PRO> in the cockpit configuration.  
Now, how do I calibrate my SideWinder 3D Pro?
A: Happily, you don't have to.  Microsoft automatically calibrates your
SideWinder 3D Pro for you, since it's a digital device with digital drivers.

{MECH2}{MECH2-1.1}{MECH2-SWJ}{MECH2-1.1SWJ}
Q: I followed the directions on how to configure my SideWinder 3D Pro and 
selected <MS SideWinder (CH Pro Mode)>.  Now how do I calibrate my 
SideWinder 3D Pro?
A: To calibrate your SideWinder 3D Pro in analog mode, press ESC once you 
have begun the mission, then select option number two, <Device 
calibration> and follow the instructions.

{MECH2-1.1}{NETDEMO}{MECH2-1.1SWJ}
Q: My SideWinder 3D Pro works, but I don't like what you have the
buttons set to do.  How can I customize my SideWinder 3D Pro joystick
to do what I want?
A: To customize the SideWinder 3D Pro configuration, press ESC or click the 
right mouse button in the clan hall or the opening screen, and then 
choose <COCKPIT CONTROLS>.  From the list of "INPUT DEVICES", 
select the devices that you wish to use by clicking on them until they 
turn red.  You may select any combination of <Keyboard>, <Mouse>, 
and <Virtual I/O i-glasses!...> plus any one other device.  

Once the devices that you wish to use are displayed in red, click on 
<CUSTOM CONFIGURATION>.  Three new columns will appear as well 
as several commands used to load and save your custom configurations.   
You may notice that most of the writing appears either in red, white or 
gray lettering.  White lettering indicates an option is available; red 
lettering indicates an option has been selected.  As for gray lettering, 
you cannot click on it.  Try clicking on the white lettering to the 
right instead.  To assign or reassign a command for a button, key or 
joystick, first select a device from the "INPUT DEVICES" column by 
clicking on the device until it turns red.  (If you did not select a 
given device before clicking on <CUSTOM CONFIGURATION>, that device will 
appear in gray lettering and you will not be able to select it.  To 
configure a gray device, press <ABORT> and return to the beginning of 
these instructions.)  

Once you have selected (in red) the device you wish to change, turn 
your attention to the "GAME CONTROLS" list.  This is a fairly complicated
list, so I will try to explain it slowly.  On the left, in gray, you will 
see a list of all the controls that the player may customize.  On the right 
of the first seven of these, you will also notice two white characters 
separated by a white slash.  These white characters define the orientation 
of controls with opposed settings: positive/negative, right/left, up/down, 
or inside/outside.  Clicking on the white characters will reverse the 
controls; if <+> previously accelerated the 'Mech and <-> slowed it, <+> 
would now slow the 'Mech while <-> would accelerate it.  

The next column to the right consists of either two white dashes or 
"Ctrl", "Shft", or "Alt".  In the right-hand GAME CONTROL column, you 
will see either four white dashes or a device name ("key", "mouse", 
"msjstick, sidewndr", depending on which device has been selected) 
and an appropriate button, key, or movement.  Now, put this together 
and you can understand your 'Mech; for example "Nearest Enemy Ctrl mouse 
MiddleBtn" means that pressing both CTRL and the middle mouse button, you
will target the nearest enemy 'Mech.  Lastly, you may wonder about 
the <Page One> (MECH2 1.1 only)  visible in gray just to the right of the 
"GAME CONTROL" heading.  Because we know you will want to assign one 
control to more than one key, button or movement, we have provided four
control screens, which are all active and all programmable.  Feel free to
use any of the four screens. Just click on <Next Page> to cycle through
all 4 pages.

To reassign commands on these screens, find the control you wish to 
assign and click on the white lettering to the right.  To the farthest 
right, you will notice a list of functions that correspond to the red 
INPUT DEVICE that you have selected.  This list is often completely 
gray (not available), but notice, the moment that you select a GAME 
CONTROL, some of the options turn white and the GAME CONTROL turns red.  
Even better, if you now click on one of the new white options of your 
input device, the red lettering in your GAME CONTROL columns transforms 
into the option that you selected.  

Repeating this, you can quickly configure your 'Mech to do exactly 
what you want.  When you are satisfied, click on <Save Custom 1>.  Now, 
if you exit and return to this screen, you will be able to recall your 
custom job by pressing <Load Custom 1>.  If you do not save, when you 
return, your controls will have returned to the default settings and you 
will have no way to recall your settings without reconfiguring everything 
again.  In other words, save!  Lastly, click on <ACCEPT CONFIG AND EXIT> 
and then <Ok> to return to your rectangular option box.

Note that when you click on a <Save Custom ...> or the <ACCEPT CONFIG AND
EXIT> buttons, you may get a warning that more than one function has been
assigned to a given control. While you may have done this intentionally,
the warning is there to let you go back and fix it if you did it
accidentally. If it was intentional, you can just ignore the warning.

{MECH2}{MECH2-1.1}{MECH2-SWJ}{MECH2-1.1SWJ}{NETDEMO}
Q: My SideWinder 3D Pro joystick does not work properly, the buttons fire 
but I can't steer my 'Mech. What can I do?
A: You should re-launch the mission.

{MECH2}{MECH2-1.1}{MECH2-SWJ}{MECH2-1.1SWJ}{NETDEMO}
Q: My SideWinder 3D Pro joystick still won't steer my 'Mech! Now what
should I do?
A: If your SideWinder 3D Pro continues to give you problems, then you will
need to select the <MS SideWinder (CH Pro Mode)> from the INPUT 
DEVICES in the cockpit control screen.  Note:  You should calibrate your 
SideWinder 3D Pro when entering the mission. To do this, press ESC once you 
have begun the mission to enter the "MAIN MENU" screen, then select 
option number two <Device Calibration>.  Then select option one <MS 
SideWinder (CH Pro Mode)> and follow the instructions!!!  Good killing, 
freebirth toad!

{MECH2}{MECH2-1.1}{MECH2-SWJ}{MECH2-1.1SWJ}{NETDEMO}
Q: One more time, what do I do if my SideWinder 3D Pro won't respond
to left/right movement but will fire the buttons?
A: You will need to go into "COCKPIT CONTROLS", under "INPUT DEVICES"
select <MS SideWinder (CH Pro Mode)>, which is analog mode. Then 
make sure that the gray switch on the far side of the joystick is 
on the right as you hold the joystick normally for gameplay.

{MECH2}{MECH2-1.1}{MECH2-SWJ}{MECH2-1.1SWJ}{NETDEMO}
Q: I have a MS SideWinder 3D Pro, and my 'Mech is spinning wildly no matter 
what direction I try to go.  What can I do?
A: Actually, its an incompatibility between the SideWinder 3D Pro and your 
game card.  You should first test your game card with your SideWinder 3D Pro 
in analog mode. To do so, you will first have to click on <Abort Mission> 
from your "MAIN MENU" screen, and then follow the instructions in the 
answers for Question 1 and 2 above to configure  your SideWinder 3D Pro
with the <MS SideWinder (CH Pro Mode)> driver.  If this does not stop
your 'Mech dance, plug your SideWinder 3D Pro into the game port of your
sound card.  Once you are using the sound card, you may also want to
reconfigure your SideWinder 3D Pro to digital mode.  See the beginning of
this document for a listing of supported soundcards and recommended
drivers (joystick modes) for each.

-- More SideWinder 3D Pro Joystick ReadMe and Regulatory Info --
{MECH2}{MECH2-1.1}{MECH2-SWJ}{MECH2-1.1SWJ}{NETDEMO}
The following is taken from Microsoft's ReadMe concerning the 
SideWinder 3D Pro joystick.

Network Adapters with an AUI DB 15-pin port resemble the standard
game port.  Plugging your SideWinder 3D Pro joystick into a network 
adapter can damage your joystick.

--------------------------------------------------------------------

GAME PORTS
----------
{MECH2-SWJ}{MECH2-1.1SWJ}
Game Ports with Limited Functionality

SideWinder 3D Pro functions only in analog mode if you use any of 
the following game ports:

* Thrustmaster ACM Pro
* Colorado Spectrum Notebook
* Advanced Gravis Eliminator
* Media Vision Premium 3D
* Media Vision Pro Sonic

Incompatible Game Ports

The Sound Blaster 16 SCSI-1 (SB 16 SCSI) game port is incompatible 
with the SideWinder 3D Pro in both analog and digital modes.  However, 
all other SoundBlaster game ports are compatible with the SideWinder
3D Pro.

USING SIDEWINDER 3D PRO WITH GAME PORT CABLES
--------------------------------------------
{MECH2-SWJ}{MECH2-1.1SWJ}

Y-Cables

We recommend that you don't use a y-cable to connect the SideWinder 3D Pro
joystick to your computer because some y-cables can damage your joystick.

Extender Cables

We recommend that you don't use a game port extender cable to connect the 
SideWinder 3D Pro to your computer.  Extender cables severely reduce the 
SideWinder 3D Pro joystick's performance.

This is the end of the Microsoft text ReadMe regarding the Microsoft 
SideWinder 3D Pro.

--------------------------------------------------------------------

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: When I use my joystick, my 'Mech does this crazy thing of 
rotating and tilting around. What is this? The latest 'Mech dance 
craze?   
A: Press </> or <5> on your keypad to re-center your joystick.  
 
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: My 'Mech seems to be drifting to the right.  What can I do? 
A: Press </> or <5> on your keypad to re-center your joystick. 

{MECH2}{MECH2-1.1}{NETDEMO}
Q: On my joystick, my throttle dial seems to be backwards. When I push 
the throttle away from me, the 'Mech slows down.  When I push it 
towards me, it speeds up. I want to reverse this.  How can I?
A: Follow the directions to custom configure your 'Mech in "QUICK 
SOLUTIONS: TOP QUESTIONS ANSWERED", and select the <+/-> sign just 
to the right of the THROTTLE in the GAME CONTROL section. This will 
reverse the direction of your throttle control.

-- I/O i-glasses --
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I want to connect my Virtual I/O i-glasses to the COM2: port on my
computer but there's only a Virtual I/O COM1: selection in the Cockpit
Controls menu. What do I do?
A: There are two files, Z_VIO2.DLL and Z_VIO2.CPC, that are included with
MechWarrior 2 to allow you to make a COM2: selection with the Virtual
I/O i-glasses. The files are located in the GIDDI subdirectory of your
MECH2 folder along with your other input device driver files.
Within DOS, you should change to the GIDDI subdirectory and delete the
files for an input device driver that you are not using (refer to the list
below). For example, if you are not using the Virtual I/O i-glasses on
COM1:, you can delete the files VIO1.DLL and VIO1.CPC. (Don't worry, you
can always retrieve your device driver files from the MechWarrior 2
CD-ROM if you need to.) The Virtual I/O i-glasses COM2: selection will
then appear in your Cockpit Controls menu. This workaround is necessary
because the Cockpit Controls menu can only display 12 input device
drivers at a time. We are working on addressing this limitation in a
future patch.

Just so you know, the GIDDI subdirectory has multiple files that apply 
to the input devices. The extensions are .DLL, .CPC, .STD and .TXT. 
The file prefixes are as follows:

    File Prefix    Input Device
    -----------    -----------
    AVENGER        Spacetec Spaceball Avenger
    FLTSTCK        CH Flightstick PRO
    JOYSTICK       Two-button joystick
    KEYBOARD       Keyboard
    MOUSE          Mouse
    MSJSTICK       Microsoft SideWinder 3D PRO (CH Pro Mode)
    SIDEWNDR       Microsoft SideWinder 3D PRO
    TMASTER        Thrustmaster F-16 Flightstick
    VFX1           Forte VFX-1 Headgear
    VIO1           Virtual I/O i-glasses COM1:
    VPILOT         CH Virtual Pilot PRO
    WINGMAN        Logitech Wingman Extreme
    Z_VIO2         Virtual I/O i-glasses COM2:

{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
Q: I have an IBM Aptiva computer and I can't get my Virtual I/O i-glasses
headset to work. What's the problem?
A: During our testing process, we discovered that the Virtual
I/O i-glasses headset does not function with the IBM Aptiva systems. We
do not have a solution for this at this time, however Virtual I/O may be
able to assist you with a solution. We'll keep you updated in future
versions of this file as we receive more information.


ELECTRONIC REGISTRATION IN NORTH AMERICA ONLY
{MECH2}{MECH2-1.1}
MechWarrior 2 is the first Activision product to offer our new 
On-line Registration program that uses your modem to call in to our 
Registration Server and register your product.  If you choose to 
use the ON-LINE registration feature and cannot get it to work 
properly, please print out the registration information and mail 
it in to Activision Customer Support or use the provided 
registration card in your MechWarrior 2 package.


CONTACTING CUSTOMER SUPPORT
-- Customer Support for the U.S.A. --
If you have any comments, questions or suggestions about MechWarrior 2, 
or any other Activision product, please feel free to contact us through
any of the following services:

Online:
Services with Activision Forums, E-Mail and File Library Support:
*  Microsoft Network: From any MSN window, pull down the Edit menu and 
select "Go to" then "Other Location."  At the prompt, type "Activision"
and click OK.
*  America Online:  MEDIAJAKE or use keyword "Activision" to locate the
Activision forum.:
*  CompuServe:  76004,2122 or [GO GAMBPUB]
*  Activision BBS:  (310) 479-1335  Up to 14,400 Baud;
Settings: 8 Bits, No Parity, 1 Stop Bit (8, N, 1)

Services with E-Mail Support :
*  Prodigy:  ACTI10B
*  GEnie:  ACTIVISION
 
Internet:
*  support@activision.com  or  http://www.activision.com
*  For information on how to use our listserver, please send e-mail 
to CSbulletins@listserv.activision.com with the word "help" in the 
subject line. If you're already familiar with listservers, send e-mail 
to the same address with the word "index" in the subject line of your 
message for a list of files available from this service.

Fax:    
(310) 479-7355,  24 hours a day.
 
Mail:
Activision Customer Support
P.O. Box 67713
Los Angeles, CA  90067

Phone:
Call our 24-hour voice-mail system for answers to our most frequently 
asked questions at (310) 479-5644.  Or contact a customer service 
representative at the same number between the hours of 9:00 a.m. and
5:00 p.m. (Pacific Time) Monday through Friday, except holidays. 

-- European Customer Service and Technical Support --
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
For Technical Support in the UK

Telephone technical services please call the UK at 0990 143 525 

For Customer Service in the UK
If you have any comments, questions or suggestions about MechWarrior 2,
or any other Activision product, you can contact us in the UK at
0181 742 9400 between the hours of 1:00 p.m. and 5:00 p.m. (UK time)
Monday through Friday, with the exception of holidays, or contact a
customer service representative through the following on-line services.

UK Address:
ACTIVISION
Long Island House, 3A
1/4 Warple Way
London, W3 0RQ
United Kingdom

-- On-line Technical Support for Europe and Australia --
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
The following on-line technical services are available IN ENGLISH ONLY:
   CompuServe:  76004,2122 or [GO GAMBPUB] in the Game Publishers Forum B
   Internet:  support@activision.com or  http://www.activision.com

For information on how to use our listserver, please send email to
CSbulletins@listserv.activision.com with the word "help" in the subject line.
If you are already familiar with listservers, send email to the same
address with the word "index" in the subject of your message for a
list of files available from this service.

For Customer Service and Technical Support for the rest of Europe:
     Please contact your local distributor.

-- Australia and Pacific Rim Customer Service --
{MECH2}{MECH2-1.1}{MW2DEMO}{MW2DEMO1.1}{NETDEMO}
For customer service in Australia and the Pacific Rim, please 
refer to the following:

	 ACTIVISION AUSTRALIA AND PACIFIC RIM
	 P.O. Box 873           
	 Epping, NSW 2121
	 Australia

	 Phone: (61) 2-869-0955

CREDITS
MechWarrior 2 Update is written and prepared by Members of  
Activision Studio's Customer Support, Quality Assurance and  
Production Departments. 
 
Written by: 
 
     Dave Arnspiger
     Pete Blumel 
     Matt Candler 
     Jon Doellstedt 
     Sean Espinoza 
     John Lafleur
     Jack Mamais 
     John Mamais 
     Steve Mau
     Tim McMahon
     Ryan McNairy
     Tim Morten 
     Josh Resnick 
     Mark Robertshaw
     John Spinale
     Dan Stanfill 
     Dave Tulo
     Daiva Venckus
     William Westwater 
     Sung Yoo
     Eric Zala
     
     
The Activision Quality Assurance Department would also like to  
thank XXCal, Inc. Testing Laboratories for their assistance in the  
testing of this project. 

VENDOR LIST
-----------     

-- Hardware Manufacturers --
Listings for System, Sound Card, Video Card, and CD-ROM manufacturers.
Wherever possible, we have tried to include the Technical Support and
BBS numbers for each company.  Activision has made every effort to ensure
that these numbers are correct, however, you may want to consult the
documentation for your PC, video card, sound card or CD-ROM drive for
more up-to-date information on each company.

-- System Manufacturers --

Acer
Technical Support                   (800) 445-6495
BBS                                 (408) 428-0140
BBS                                 (800) 833-8241

AST Computers
Technical Support                   USA (800) 727-1278
BBS                                 USA (714) 852-1872

Compaq                              USA (713) 378-2000
Technical Support                   USA (800) 652-6672
BBS                                 USA (713) 378-1418

Dell
Technical Support                   USA (800) 624-9896
				    France 1-30-60-6900 
Germany 61-03-971-0 
Spain 1-32-91080 
United Kingdom 1-344-860-456 
Australia 2-930-3355 
Finland 0-613-4613 
Ireland 61-304091
Poland  644-2525 
Sweden  8-590-05-100 
Austria 2243-34100-0 
Belgium/Luxembourg 2-466-91-99 
Netherlands 20-6812666 
Canada (416) 758-2100 
Czechoslovakia 2-879250 
Mexico 5-228-7800 
Norway 67-125711 
Singapore 33-53688 
Switzerland 22-979-0101 
BBS                                 USA (512) 728-8528

Epson
Technical Support                   USA (310) 782-0770
BBS                                 USA (310) 782-4531

Gateway
Technical Support                   USA (800) 846-2301
International Support               USA (605) 232-2191
BBS                                 USA (605) 323-2224 or 232-2109
Download Service                    USA (800) 846-7562

Hercules Computer Technology Inc.
Technical Support                   USA (510) 623-6050
				    Germany 14-24-910-5 
BBS                                 USA (510) 623-7449 (V.32bis)
				    USA (510) 623-7034 (9,600 baud)
				    USA (510) 623-7142 (2,400 baud)
				    Germany 14-24-089-8 

IBM
Technical Support                   USA (800) 992-4777
Support technique                   USA (404) 238-1234
Technical Support Multimedia        USA (908) 329-7131
Technical Support PS/1 PRO          USA (800) 765-4747
Technical Support Valuepoint        USA (800) 772-2227
Technical Support Valuepoint        USA (213) 621-5576
BBS                                 USA (919) 517-0001


Intel
Support technique                   USA (503) 264-7000
BBS                                 USA (503) 264-7999

Leading Edge
Technical Support                   USA (800) 225-2283
Support technique                   USA (508) 836-4800
BBS                                 USA (503) 836-3971

Micronics
BBS                                 USA (510) 651-6837

Packard Bell
Hardware Support                    (800) 733-4411
Software Support                    (801) 579-0161
Support technique                   France 1-40-64-1000 
				    Germany 89-83-703-1 
				    Italy 2-29-52-7444 
				    Spain 1-45-80055 
BBS                                 USA (801) 250-1600
BBS                                 USA (818) 773-7207

Tandy
Technical Support                   USA (817) 878-6875
Support technique                   United Kingdom 922-434-000 

Toshiba
Technical Support                   USA (800) 999-4273
BBS                                 USA (714) 837-4408

Zenith
Technical Support                   USA (800) 227-3360
BBS                                 USA (800) 888-3058


-- Sound Card Manufacturers --

Advanced Gravis
Technical Support                   USA (206) 881-6945
Support technique                   France 1-39-73-1534
				    Germany 99-61-507-7
BBS                                 USA (206) 883-3211 

ATI Technologies Inc.
Technical Support                   USA (905) 882-2626
Support technique                   Germany 46-09-077-7 
BBS                                 Germany 46-21-020-1 or 46-09-076-6 
				    USA (905) 764-9404

Aztech Labs
Technical Support                   USA (800) 886-8879
Support technique                   Germany 11-69-084-3 
BBS                                 Germany 11-69-178-2 


Boca Research Inc.
Technical Support                   USA (407) 241-8088
Support technique                   USA (407) 997-7202
BBS                                 USA (407) 241-1602

Cardinal
Technical Support                   USA (717) 293-3124
BBS                                 USA (717) 293-3074

Creative Labs
Technical Support                   USA (405) 742-6622
Support technique                   France 1-39-20-0421 
				    Germany 31-10-283-8 
BBS                                 USA (918) 742-2377
				    USA (408) 428-6660

Diamond Computer Systems, Inc.
Technical Support                   USA (408) 736-2000
Support technique                   France 42-20-5959 
				    Germany 78-04-023-5 
				    Italy 39-25-16-671 
				    Spain 1-30-41534 
BBS                                 USA (408) 325-7080 (2400 bps)
				    USA (408) 325-7175 (9600+ bps)
							    
Logitech
Technical Support                   USA (510) 795-8100
Support technique                   France 34-48-9050 
				    Switzerland 21-869-9851 
BBS                                 USA (510) 795-0408                                        

Media Vision 
Technical Support                   USA (800) 638-2807
Support technique                   USA (510) 770-9905
BBS                                 USA (510) 770-0968

Microsoft
Support technique                   France 1-69-86-1020 
				    Germany 8-93-176-0 
				    Italy 39-7-03-921 
				    Spain 1-80-40000 
BBS                                 Belgium 2-735-00-45 
				    USA (206) 936-4082
				    USA (206) 936-6735

Reveal
Technical Support                   USA (800) 473-8325
Support technique                   United Kingdom 818-457-400 

Roland US
Technical Support                   USA (213) 685-5141
Support technique                   Germany 5-26-0009-0 
				    Italy 29-35-81-311 
				    Spain 3-30-81000 

Turtle Beach
BBS                                 USA (717) 767-5934

-- Video Card Manufacturers --

Actix Systems
Technical Support                   USA (408) 986-1625
BBS                                 USA (408) 970-3719

Advanced Integration Research
Technical Support                   USA (408) 428-1547
BBS                                 USA (408) 428-1735

Advanced Micro Technology
Support technique                   United Kingdom 256-811-101 
BBS                                 USA (909) 594-5770

Alpha Systems Lab
Support technique                   USA (714) 252-9200
BBS                                 USA (714) 252-0624 

Artist Graphics Company
Technical Support                   USA (800) 627-8478, ext.679
Support technique                   United Kingdom 844-261-313 
BBS                                 USA (612) 631-7664

ATI Technologies
Technical Support                   USA (905) 882-2626
Support technique                   Germany 46-09-077-7 
BBS                                 Germany 46-21-020-1 or 46-09-076-6
				    USA (905) 764-9404

Atlaz Intl., Limited
Support technique                   USA (516) 239-1854 

Boca Research Inc.
Technical Support                   USA (407) 241-8088
Support technique                   USA (407) 997-7202
BBS                                 USA (407) 241-1602

Cache Computers, Inc.
Support technique                   USA (510) 226-9922
BBS                                 USA (510) 226-7486

Cardinal
Support technique                   USA (717) 293-3124
BBS                                 USA (717) 293-3074

Cirrus Logic
Technical Support                   West Coast (510) 623-8300
				    East Coast (508) 470-3380
Support technique                   France 1-48-12-2812 
				    Germany 15-24-008-4 
				    Italy 92-61-34-836 
BBS                                 USA (510) 440-9080

Colorgraphic Communication
Support technique                   USA (404) 455-3921
BBS                                 USA (404) 452-8238

Cornerstone Technology
BBS                                 USA (408) 435-8943

CSS Laboratories, Inc.
Technical Support                   USA (800) 966-2771
Support technique                   USA (714) 852-8161
BBS                                 USA (714) 852-9231

Diamond Computer Systems, Inc.
Technical Support                   USA (408) 325-7100
Support technique                   France 42-20-5959 
				    Germany 78-04-023-5 
				    Italy 39-25-16-671 
BBS                                 USA (408) 325-7175 (9600+ bps)
				    USA (408) 325-7080 (2400 bps)

ELSA America, Inc.
Technical Support                   USA (800) 272-3572
Support technique                   USA (408) 565-9669
BBS                                 USA (408) 565-9630

Focus Information Systems, Inc.
Support technique                   USA (510) 657-4586
BBS                                 USA (510) 657-9451

Genoa
Support technique                   USA (408) 362-2990
BBS                                 USA (408) 943-1231

Hercules Computer Technology Inc.
Technical Support                   USA (510) 623-6050
Support technique                   Germany 14-24-910-5 
BBS                                 Germany 14-24-089-8 
				    USA (510) 623-7449 (V.32 bis)
				    USA (510) 623-7034 (9600 baud)
				    USA (510) 623-7142 (2400 baud)

Liberty Electronics USA
Technical Support                   USA (800) 497-8324
Support technique                   USA (510) 623-6000

Matrox Electronics Systems Limited
Support technique                   USA (514) 685-2630
BBS                                 USA (514) 685-6008

Metheus Corporation
Technical Support                   USA (503) 690-1550
Support technique                   United Kingdom 1-734-312-112 
BBS                                 USA (503) 690-1559

Micron Computer
Support technique                   USA (208) 463-3444 

Mirage Computer Systems
Support technique                   USA (310) 301-4541
BBS                                 USA (310) 301 4542

Number Nine Computer Corporation
Technical Support                   USA (617) 674-0009
Support technique                   Germany 96-14-491-0 
BBS                                 Germany 96-12-139-0 
				    USA (617) 862-7502

Nth Graphics
Support technique                   USA (512) 832-1944
BBS                                 USA 512) 832-1964

Oak Technology
Support technique                   USA (408) 737-0888
BBS                                 USA (408) 774-5307

Orchid Technology Inc.
Technical Support                   USA (510)683-0323
Support technique                   France 1-47-80-7050 
				    Germany 13-28-007-1 
				    United Kingdom 256-479-898 
BBS                                 United Kingdom 256-463-373
				    USA (510) 683-0327 

Paradise
Technical Support                   USA (800) 832-4778
BBS                                 USA (714) 753-1234 (up to 14.4 bps)

Sigma Designs
Technical Support                   USA (510) 770-0100
Support technique                   Germany 89-33-644-3 
BBS                                 USA (510) 770-0111

STB Systems
Technical Support                   USA (800) 234-4334
Support technique                   United Kingdom 818-970-662 
BBS                                 United Kingdom 818-971-008
				    USA (214) 437-9615

Swan Technologies, Inc.
Technical Support                   USA (800) 468-7926
Support technique                   USA (814) 238-1820
BBS                                 USA (814) 237-6143

Trident Microsystems Inc.
Technical Support                   USA (415) 691-9211
Support technique                   USA (415) 335-1179
BBS                                 USA (415) 691-1016

Tseng Labs
Technical Support                   USA (215) 968-0502
Support technique                   Germany 49-00-004-9 
				    Belgium 2-716-50-00 
BBS                                 USA (215) 579-7536

Video Logic, Inc.
Technical Support                   USA (415) 875-0606
Support technique                   United Kingdom 923-260-511 
BBS                                 United Kingdom 923-271-301
				    USA (415) 875-7748 

VidTech Microsystems, Inc.
Support technique                   USA (612) 785-9717
BBS                                 USA (612) 780-3564

Western Digital
Support technique                   USA (714) 932-4900
BBS                                 USA (714) 753-1234

Willow
Support technique                   USA (718) 402-0203
BBS                                 USA (718) 993-2066

-- CD-ROM Manufacturers --

Hitachi
Technical Support                   USA (800) 241-6558
Support technique                   France 1-48-21-6015 
				    Spain 3-33-08652 

Mitsubishi                          USA (800) 344-6352
BBS                                 USA (714) 236-6286

Mitsumi
Technical Support                   USA (415) 691-4456

NEC
Technical Support                   USA (800) 388-8888
Support technique                   USA (508) 264-8000
BBS                                 USA (508) 635-4706
				    USA (508) 635-6328

Panasonic
Technical Support for models that start with:
CR                                  (800) 891-3219
KXL-D,LK, or MC                     (800) 726-2797
Support technique                   France 1-49-46-4300 
				    Germany 32-18-702-0 
				    Spain 7-24-81100 
BBS                                 USA (201) 863-7845

Sony
Support technique                   USA (408) 894-0555
BBS                                 USA (408) 955-5107

Teac
Support technique                   USA (213) 726-0303
BBS                                 USA (213) 727-7660

		    European Mentions - Updated 10/24/95

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