Screamer
========

Trouble-Shooting Tips
=====================

1. Windows '95
==============
Screamer should run equally well from both Windows '95 and DOS.

Windows '95 takes up some memory when it loads and users with
only 8 megabytes of RAM may experience speed problems. This is due to Windows using its "Virtual Memory" feature which enables it to run software which is too big to fit the computers memory (it uses the hard drive to temporarily store and swap information as needed). Because of this, we recommend Windows '95 8 megabyte users to return to DOS mode to play the game (use the "RESTART COMPUTER IN MSDOS MODE" found in the START menu on your taskbar).

2. Sound Volume
===============
If you have trouble hearing the music or sound effects in Screamer and the game volume controls still give low audio, make sure that the mixer program (usually supplied with the sound card) has the default volumes set at a reasonable level or if you own an older card, make sure the volume wheel on the card itself is turned up.

3. CD-AUDIO
===========
Screamer features seven pounding tracks of digital audio, it's stored in the same way to the standard audio disks you would buy in a record shop. To hear this audio, the CD-ROM drive in your PC must have a lead connecting it to your sound card - most PCs come pre-configured in this format and if you have upgraded please refer to your user manual for more information about this feature. If in doubt, plug a pair of headphones into the headphone socket of your CD-ROM drive and have a listen!

4. Networks
===========
Screamer supports up to 8 players on a network system which utilises the IPX protocol.

When playing a network game, every participating machine will play at the same speed as the slowest one. So even if you have a 133mhz Pentium, if somebody else has a 486 DX2-66 all of the machines will run at that speed. This is the only way to maintain a synchronised game.

If you are running the game on a large network, try to make sure that all the participating machines are on the same network hub. The larger and more complex the network, the more chance there is of data packets (used to transmit car positions etc.) being lost or corrupted or synchronisation being lost between the machines. If this occurs the game will try to recover and you will find yourself back on the menu screen.


Customer Services
=================
The Virgin Interactive Customer Services department is available to help with any problems you may have from 10:00 am to 1:00 pm and 2:00 pm to 5:00 pm GMT, Monday To Friday.

Customer Services Tel:  0171 368 2266
Customer Services BBS:  0171 468 2022
Virgin Interactive Fax: 0171 486 2000
Internet Address:	Customer_Support@vie.co.uk
World Wide Web Site:	http://www.vie.uk/vie

